Kimosabae said:How could they possibly make combos more "accessible"?
Roto13 said:They just posted some art on Facebook. Looks like Siegfried is back. Also, a close up of Patroklos' sword.
http://i.imgur.com/Fflmv.jpg[/IG]
[IMG]http://i.imgur.com/WJV84.jpg[/IG][/QUOTE]
Manliness incarnate.
CcrooK said:Maybe we'll see more dial-in combos? Which would be weird in SC. It's all about the impact of one move, which can turn into a small juggle.
Skilletor said:Some people were saying they wanted it to be more "soul edge" like. That would fall in line with this expectation.
Skilletor said:Some people were saying they wanted it to be more "soul edge" like. That would fall in line with this expectation.
hikarutilmitt said:This would be outstanding since, as much as I do enjoy SC, I've always preferred the way SE/SB played.
LiK said:can't wait til they reveal art for the female characters. BOOBIES!
sleepykyo said:I figure they meant the recovery frames are going to closer to Tekken. Basically a lot more -1 to +1 scenarios. Also you're really going to put MVC3 and MK9 over the SC4?
TreIII said:Agreed, except for Weapon Breaking, the overly-exaggerated jumps and, of course, no 8WR.
But there's nothing I could take away from SE having some of the best music in the series. Somewhere between SE and SC is where I would love to see the music direction go once again.
Skilletor said:I thought the 8WR was perfect in SC4, too strong in SC2. It's a great system that makes perfect sense with the control scheme of the SC series.
Green Scar said:OK, actually guest character suggestion with a decent chance of popping up- Ezio.
Kimosabae said:Actually, I should have just said MK9. Even though I'm not as much of a fan of its gameplay mechanics as the Capcom games, out of those three, its the game with a thriving competitive community whose design actually embraces the competitive mindset the most. With less focus on comeback mechanics and putting reigns on creativity than MvC3 and SF4, the outcome of matches seem to have more integrity. However, NR's implementation of those mechanics are much more subtle, so other developers may not pick up on what makes them so much better than X-Factor or Ultras.
I hardly liked SC4 at all. While the gameplay is relatively solid compared to 3 (sans Hilde), the game is boring as fuck. No Soul Charge? Really? No frames for offense/mixups on block - though you mentioned they may be looking to address this, slow speed, shitty step, ugh. I fall asleep just looking at that game.
Yeah, I'd definitely put MvC (SF4)and MK9 above SC4. While X-factor may make Marvel a shitty competitive game - at least the game is fun as hell. That's what matters.
SAB CA said:Seig and Sophi's Son look awesome. Hope Seig's english voice is still Crispin Freeman! :lol:
I think they meant Siegfried looks great, and Sopitias son looks great.Acquiescence said:He isn't Siegfried's son. Siegfried and Sophitia have never been romantically linked in the franchise. It's Ivy that seems to be his canonical love interest; re-inforced by all the dreaded fan-fiction that's out there.
Acquiescence said:He isn't Siegfried's son. Siegfried and Sophitia have never been romantically linked in the franchise. It's Ivy that seems to be his canonical love interest; re-inforced by all the dreaded fan-fiction that's out there.
hikarutilmitt said:It's odd because I don't really care for 8WR in any of the 3D fighters that I play. I think a good evasion mechanic like in VF or a better version of Tekken's would work better, IMO.
Also, weapon breaking, so long as they did it in a logical sense instead of just an arbitrary meter that goes boom when you guard/Soul Crush too much would be fine.
There were a LOT of things changed from SE to SC that contribute to my liking SC as a game, but still preferring the way SE plays. Some of them were the single player (the way EMM worked was outstanding in SE) others were just stylistic changes.
Oh oh, maybe we can get another Khan Super Sessions soundtrack?
Kimosabae said:Yeah, it's debatable, but I hate slow games. For me, when it comes to a fighting engine; faster = better.
sleepykyo said:MK9 has a thriving competitive community? I'd wait until a month after Evo on that one. There has a been a lot of hype but that has been mostly been generated by the Capcom crowd propping it up and the payouts coming from NRS.
But SC already has two solid (and arguably the best) comeback mechanics in the form of ring outs and critical finishes. One relies on properly exploiting positioning (okay not so much with Hilde and her half screen carry) and the other careful consistent offense. Deliberate planned out scenarios instead of a single reversal move with invincibility frames/hyper armor.
Dead Man said:I think they meant Siegfried looks great, and Sopitias son looks great.
twinturbo2 said:Guys, Sophie has a daughter, too. Will she be in the game?
I hope so, that would be at least one hot piece of ass, if her mom is any indication.Nils said:Glancing at the wiki for both kids, I'd say almost certainly.
Maybe she'll be a clone of her mom for fans?twinturbo2 said:Guys, Sophie has a daughter, too. Will she be in the game?
Hope so. Need more young ones.twinturbo2 said:Guys, Sophie has a daughter, too. Will she be in the game?
Roto13 said:I hope Ivy can control her sagging boobs with her mind, the way she controls her sword. She can use them for elaborate "kick" attacks.
Skilletor said:I thought the 8WR was perfect in SC4, too strong in SC2. It's a great system that makes perfect sense with the control scheme of the SC series.
She also has one of the best grab moves in the game.Casval said:I hope they at least keep Sophitia. I'm going to miss the Greek motifs she had going on. Her character designs were always nice because they were simple yet highly distinctive.
42 years old. I don't think I need to say more. Unless they randomly decided she isn't aging, I seriously doubt they'll include her. Same with most of the female characters.Casval said:I hope they at least keep Sophitia. I'm going to miss the Greek motifs she had going on. Her character designs were always nice because they were simple yet highly distinctive.
I think I know what you're talking about.LiK said:She also has one of the best grab moves in the game.