GrotesqueBeauty said:
Can't say I agree. Resident Evil and Crash Bandicoot were released the same year as Zwei, and Resident Evil 2, Metal Gear Solid, Parasite Eve and Spyro the same year as Saga. Like I said, Zwei and Saga were good for the Saturn, but the PS1 had much more consistent 3-D graphics. I'm a big fan of the PD series, but even at the time the technical disparity was pretty apparent. The main thing the games had going for them graphically was fantastic art direction.
The art style is indeed a big part of the beauty of the games and I'll agree that the human models in particular are not as detailed in the PD games as in the games you've mentioned but then again : 1 -the real main character and the one with most screen time in PD is the dragon really; 2- Saga had more human models in-game than most of those games because of it's RPG nature even though in the great scheme of things they only amounted to a fraction of the gameplay experience and therefore weren't as detailed. Not to mention the RE games and Parasite Eve had pre-rendered backgrounds.Human models aside though I can't really agree with you, but then again I think it's a bit subjective specially when you talk about 10+ years old games.
Eteric Rice said:
Shush HD whore. -_-
In all fairness I don't own any of the current generation consoles so I'm not exactly used to HD
But I think you can agree PDOrta wouldn't be the same played on a PS2 back when it was released in 2002/3.
jarrod said:
Orta bankrupted Smilebit the first time around, I doubt they wanna go through *that* again... though with a platform exclusive Yakuza Kenzan, they might anyway.
Hell, I'd take a quickie Orta Wiimake though... seems pretty risk free given the assets and design are basically all in place, it'd just be a matter of getting a small team on engine and interface conversion. Might be a good springboard for testing the waters and bringing Panzer back full tilt too.
You're saying Smilebit bankrupted after Orta but as a second-party developer and since PD is a Sega IP wasn't all the money coming from Sega, the publisher? I have no idea how this financial stuff goes so bare with me please. Regardless I'm sure Gun Valkyrie (and JSRF even?) had a greater impact.
As for a Wiimake I'm afraid it would only make sense in a "bring back PD to the attention of videogame consumers" scenario but with strong marketing backing it up. The game is good, everyone knows that, but unless it was meant to (really) sell this time (this of course as a test to a possible PD sequel) I wouldn't see the point in a Wiimake.
I'd actually be more interested (as far as remakes go of which I'm not particularly a fan) in a Saga Wiimake if it was well done and well planned (by well done I mean adapting the art style to current gen consoles and not re-imagine it like with Orta; sure the game aesthetic feel was in part due to some of the Saturn limitations but Orta's art style seriously let me down as a big PD fan). A Wiimake because of it's massive userbase though, not because of the actual advantages that the console might have (Wiimote...).
The 360 would be my choice for a PD sequel (good graphics and substantially higher userbase as of right now when compared with the PS3; ps : PD game in a playstation console = heresy PD Sega Ages not withstanding btw
) but the japanese don't seem to like it...