God dammit, that looks amazing, still where is Castlevania based combat with skills?
I know they're aiming towards a SotN-style combat, but where are you getting skills from? It's most likely going to be based around equipment.
I would like there to be some, like dash, double jump etc to make combat much more fluid, because Terraria was awful in that regard.
Tiy said:You're unable to teleport from underground. You might have seen be do it in various streams/videos but that's just an admin thing.
You also have a food meter, which runs out over the course of 2 hours. And a warmth meter, that depletes at different speeds based on the warmth of the planet/surroundings. It takes into account things like weather, time of day, wind chill, etc. So being inside a shelter actually protects you from a lot of those things.
Various objects give off warmth, like campfires, which can also be used to cook food.
There are various environmental hazards too. (source)
Man, the amount of info we've gotten in the last week is quite significant.
Maybe we're getting closer to an actual release now.
Man, the amount of info we've gotten in the last week is quite significant.
Maybe we're getting closer to an actual release now.
@WorldOfSven Twitter said:Been putting together a video for another title Chucklefish will be putting out later this year! Hopefully will be able to show you soon!
So Chucklefish is working on a second game to release this year? Guys, can we please get the first game?
Well, Chucklefish is "technically" a publisher now (they published Wanderlust on Steam), so maybe this is just another published game.
Guess it would make sense. He does say they're putting it out and not that they're working on it.
It was more of a joke though. All the luck to them,as long as it doesn't slow down starbound!!!
So Chucklefish is working on a second game to release this year? Guys, can we please get the first game?
They just triggered a pet peeve of mine: varying levels of pixel density in pixel art. Haaaate.
The "new" game appears to be a remake of Treasure Adventure Game. They posted this about it today; http://treasureadventureworld.com/
The "new" game appears to be a remake of Treasure Adventure Game. They posted this about it today; http://treasureadventureworld.com/
So I was right? Robit Studios is making the game, and Chucklefish is publishing?
I'm guessing when you die, this is what happens
I'm guessing when you die, this is what happens;
(From Twitter)
I'm guessing when you die, this is what happens;
(From Twitter)
It kinda looks like the pod forgets to put skin on his crotch.
Tiy had an informal Q&A on IRC, here's the transcript (cut out the crap questions like "What is your favorite color?"); http://community.playstarbound.com/index.php?threads/tiys-irc-q-a.14318/
I'd post some, but it actually breaks the character limit so you'll have to go look yourself. Some really good tidbits in there.
On the one hand, I want to say "Terraria came incomplete and filled out beautifully. We are a good fanbase and we will support you."I applaud the dev team for being so ambitious, but a lot of this is starting to scream "feature creep." It sounds like most stuff isn't content complete, and others aren't even past conceptual/design stages. This thing won't come out until spring of next year at this rate. :/
On the one hand, I want to say "Terraria came incomplete and filled out beautifully. We are a good fanbase and we will support you."
On the other hand, I see a chance to craft one of the greatest games of all time here, one of those examples you can point to about what makes the PC scene a beautiful thing, so they should take their time to craft it into all that it can be to capture that initial impression and position in history, rather than being a "but they cleaned it up later" sleeper-hit footnote-in-game-history kind of thing.
I applaud the dev team for being so ambitious, but a lot of this is starting to scream "feature creep." It sounds like most stuff isn't content complete, and others aren't even past conceptual/design stages. This thing won't come out until spring of next year at this rate. :/
To get the game out there and into peoples hands, we have to just stop picking up new features at some point. And right now we're working to a set list. But we're 100% going to be revisiting all of these suggestions post release.
I'm guessing when you die, this is what happens;
(From Twitter)
Hanging out with my little dude on a badly decorated Human starter ship (they get a lot bigger)
From Twitter:
The amount of teasing is becoming sadistic and mean.
Lovely atmospheric. I hope the planet graphics change according to what planet you are nearest.
Has it been detailed what exactly the ship view is useful for? Does it act as a shared inventory stash so you can transfer goods from planet to planet?
Reminds me of the beginning of Exile for Amiga/C64. I hope the asteroids collide with the hull and smash into smaller asteroids... that added so much atmosphere to Exile.
Agreed. I'm prepared to lose hundreds of hours to this.
Does anyone know how multiplayer is going to work? Can I just join a game via steam or is this going to be another hamachi joint?