Hahahaha holy shit... Fuckin Ubisoft
So, we made it onto the front page of Reddit (still #2), Ubisoft's forums, /v/, Gamefaqs, Escapist, Polycount, Steam, and lots of smaller blogging sites in the space of 4 hours.
Good work.
Yeah it definitely looks better with the increased rain, illumination from headlights, bloom etc. Does anyone know if there's any console commands (for that matter how to enable console?) to change the weather and time of day? I'd love to play this exclusively at night/evening with rain. Game looks so damn gorgeous when both of these are going on at once.
I'm kinda hoping to see a mod scene emerge for this like GTA IV. Obviously once V hits PC icenhancer will be all over it, but I do have to say I have really enjoyed the layout and world design of Chicago in WD, especially exploring the industry/factory areas with all the overgrowth. Kinda evokes similar feelings that some of the environments from TLoU had.
Regardless of the reason WHY the final game looks nothing like the e3 version
It's still false advertising
When are you guys going to stop buying ubisoft games:\
When are you guys going to stop buying ubisoft games
haha, yeah the article too.Funny how Gamespot reports this as news with the following title:
Watch Dogs Mod Adds Dynamic Shadows From Headlights, Bloom, and Other Improvements
Well then.
No word that the mod not really adds stuff, but activate it.Guru3D forum member TheWorse is working on a mod that adds that visual effect to Watch Dogs, along with a lot of other features. The mod, which you can find on Guru3D, also aims to add an improved bloom effect, higher density of civilians, and more.
Why is it funny? That title is pretty accurate.Funny how Gamespot reports this as news with the following title:
Watch Dogs Mod Adds Dynamic Shadows From Headlights, Bloom, and Other Improvements
Well then.
Well, look at this:
What an asshole.I'd like to say that credit for this mod should be going to a user called Kadzait24. TheWorse apparently stole his mod and is taking all the credit for it. If you want some gameplay footage of the mod, you can find it on his channel here: https://www.youtube.com/user/TribalCulture/videos
In Kadzait's words: Yes i will do several versions. And when you see my mod, you will see why the user "TheWorse" took my effort and called it his mod. TheWorse is an Argentinian User from the forum 3DG Argentina, that registered twice in Guru3D [tr*lling] and faking my thread, making it close . At the second thread he did the same under the new alias "TheWorse" ( he was Mast3rkill ) and called his friends from the 3DG argentina forum to register and congrats him in his thread, as well [tr*lling] mine. Thats the story. There you have it. Now wait until i come back to Guru3D and release the actual mod.
Why is it funny? That title is pretty accurate.
Why is it funny? That title is pretty accurate.
What an asshole.
Could you please update the first post and give credit to the right person?Other way around. Guru3D have already cracked down on the issue and Kadzait's threads have been locked.
At least this is getting justice.Well, look at this:
What an asshole.
DigitalDame
@DamnILoveGames Hey there. I just spoke with our Senior News Editor and we'll be printing an updated version of this story with the proper credits given. Thanks for the heads up!
Could you please update the first post and give credit to the right person?
Regardless of the reason WHY the final game looks nothing like the e3 version
It's still false advertising
When are you guys going to stop buying ubisoft games?
I'm guessing never because of all the hype about the trailers of their other games at e3 showing people learned nothing
Funny how Gamespot reports this as news with the following title:
Watch Dogs Mod Adds Dynamic Shadows From Headlights, Bloom, and Other Improvements
Well then.
Ah sorry for the misunderstanding.I don't think you understand what I've just posted.
I read into it earlier, and the two guys produced their own spins on the mod independantly. TheWorse's is more feature-complete and operates differently to K's. He didn't steal anything.
Honestly I don't think there any conspiracy here.
If you look at games like Assassin's Creed 3 and Splinter Cell: Blacklist, they scale vastly above the console versions on PC.
What I feel is more likely here is they abandoned these features long ago and then just assumed they either wouldn't work well and/or look good with the current version without actually testing it out, since they were presumably death marching to get the game out by the end.
Well, look at this:
What an asshole.
They likely overestimated the new console h/w back in 2012 and when the final specs/devkits were available they downgraded to PS4/XBO levels. PC being just a passenger of the whole console development process got what PS4 got + some usual PC/NVIDIA stuff like AA, display resolutions, etc.
Keeping the same graphical level that was planned in 2012 meant that they'd have to build and test the game basically for PC only and then do the same for consoles which is economically pointless. Or at least that's what they think.
It's not false advertising if the gameplay is exactly the same besides minor differences.Regardless of the reason WHY the final game looks nothing like the e3 version
It's still false advertising
When are you guys going to stop buying ubisoft games:\.
I'm guessing never because of all the hype about the trailers of their other games at e3 showing people learned nothing
So, we made it onto the front page of Reddit (still #2), Ubisoft's forums, /v/, Gamefaqs, Escapist, Polycount, Steam, and lots of smaller blogging sites in the space of 4 hours.
Good work.
Is possible that Ubisoft scaled down the PC version for the console version looks less bad?
The whole article suggests the mod is something he's created which adds to the game, when in fact it's a tiny 57kb file that merely activates dormant effects.
Unbelievable that people think SweetFX can achieve everything this mod is doing. SweetFx doesn't do shit."This has already been done with a Shader MOD called SweetFX."
Kadzait24 is probably the most annoying person I've ever seen on Guru3D. I popped into his thread when he first released his mod and all I saw were screenshots that only differed by the time of day they were taking. I wasn't impressed. And if anyone called him out on the mod not actually doing anything, he broke down like a little crybaby and called them a troll. His original thread was deleted for being a complete knobsack. And instead of collaborating with TheWorse, all he did was bitch "about not getting credit for his work."Could you please update the first post and give credit to the right person?
Funny how Gamespot reports this as news with the following title:
Watch Dogs Mod Adds Dynamic Shadows From Headlights, Bloom, and Other Improvements
Well then.
Is possible that Ubisoft scaled down the PC version for the console version looks less bad?
Regardless of the reason WHY the final game looks nothing like the e3 version
It's still false advertising
When are you guys going to stop buying ubisoft games:\.
I'm guessing never because of all the hype about the trailers of their other games at e3 showing people learned nothing
And risk the PR nightmare that is about to engulf them? I doubt it.
I don't think that was the case.Possibly. Like dr_rus said, Ubisoft could have overestimated the "next-gen" hardware.
Especially when that's the entire story. One guy has been able to do this in a couple days having no previous modding experience.Not even a single mention of the fact these effects were pre-existing. Smh
Oh. Well yeah. I guess if you wanna be really specific Still, I'm ever grateful for the efforts of modders. I couldn't do this shit
Also, from the comments of that article:
Unbelievable that people think SweetFX can achieve everything this mod is doing. SweetFx doesn't do shit.
Kadzait24 is probably the most annoying person I've ever seen on Guru3D. I popped into his thread when he first released his mod and all I saw were screenshots that only differed by the time of day they were taking. I wasn't impressed. And if anyone called him out on the mod not actually doing anything, he broke down like a little crybaby and called them a troll. His original thread was deleted for being a complete knobsack. And instead of collaborating with TheWorse, all he did was bitch "about not getting credit for his work."
I'm perfectly happy with TheWorse being in the spotlight here. It wasn't until he created his thread that I actually saw improvements in the game. He's been calm and civil from day 1. Seems like a pretty humble guy.
Does the mod fix the window reflections?
Kadzait should get some credit for first unpacking the files
"Fix" reflections? There is nothing wrong with them. It would take an extreme amount of extra resources to fully render a relfection in real time. It's just not possible. This is an open world game.
Bullshit.
This guy made the disrupt unpacker that Kadzait uses
https://twitter.com/gibbed
Kadzait is a bigmouth.
Why is it funny? That title is pretty accurate.
It's not really a "mod" when you take original game .ini strings and simply change the values from "0" to "1".
Now, if he adds some of his own tweaks to the game, then you could argue it's an actual mod.