Aquamarine
Member
In The Sims 4 there are two worlds: Willow Creek, and Oasis Springs.
Each world is separated into six neighborhoods.
Here is an example of one neighborhood:
Here is the park neighborhood:
And here is a neighborhood from Oasis Springs:
When you travel between each neighborhood, you encounter a loading screen.
After everything loads you enter a big area that makes you feel like you're in a big world.
However, only a tiny portion of the big area is playable:
The rest of that space is not nearby neighborhoods...it's just there for aesthetic purposes. If you try to go past the boundaries of the tiny red box the game won't let you go any further.
Any open spaces in that tiny red box are Public Spaces where Sims can roam freely.
The non-open spaces in that tiny red box are individual commercial lots or individual residential lots.
You encounter a loading screen when:
1) You go from Willow Creek to Oasis Springs (between worlds)
2) You go from neighborhood to neighborhood
3) You go between lots in a neighborhood
4) You go from a public space in a neighborhood to a non-active lot (a lot that isn't the main one that's loaded)
Each world is separated into six neighborhoods.
Here is an example of one neighborhood:
Here is the park neighborhood:
And here is a neighborhood from Oasis Springs:
When you travel between each neighborhood, you encounter a loading screen.
After everything loads you enter a big area that makes you feel like you're in a big world.
However, only a tiny portion of the big area is playable:
The rest of that space is not nearby neighborhoods...it's just there for aesthetic purposes. If you try to go past the boundaries of the tiny red box the game won't let you go any further.
Any open spaces in that tiny red box are Public Spaces where Sims can roam freely.
The non-open spaces in that tiny red box are individual commercial lots or individual residential lots.
You encounter a loading screen when:
1) You go from Willow Creek to Oasis Springs (between worlds)
2) You go from neighborhood to neighborhood
3) You go between lots in a neighborhood
4) You go from a public space in a neighborhood to a non-active lot (a lot that isn't the main one that's loaded)