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Aonuma: Zelda Wii U Trailer Wasn’t Just In-Engine, It was Actually Gameplay

glaurung

Member
should have been the name.

I also think that t will be 720p/30, or maybe even 1080p/30. I dont think Nintendo has bullshotted on WiiU yet.
I can live with 720p and 30 fps, provided the draw distance is good and the effects are nice.

Still, seeing this game play sequence just irked me, because I know how good this could look on a proper hardware device.
 

glaurung

Member
Its going to look more than amazing on the hardware its on.
*shrugs*

In Nintendo we trust.

This was one of the few games that I bought the WiiU for... at launch. So far I've only played Pikmin on it. Which did not please me.

But then again, that's me.
 

ugoo18

Member
Umm what? It's one thing saying that the 360/PS3 couldn't run this game (which is pretty arguable when looking at games like Uncharted 2/3 and GoW3, but you could have a point), but saying this game wouldn't run on a PS4 is kind of laughable. The hardware is way more powerful.

That said, the game does look fantastic. Hopefully they work on the pacing. My only worry is that they make this large overworld as an excuse to further ruin the pacing, which is in my opinion the biggest problem with modern 3D Zelda titles.

I've seen this brought up several times but how is the use of 3 games that are heavily limited in terms of scope compared to an open world game proof that said systems could then run that open world game in a comparable manner.

Correct me if im wrong but wouldn't running an open world game at the same visual fidelity with as much stuff happening (On screen movement) as we've seen for this (As well as Xenoblade Chronicles X) be a lot more taxing that running any of those 3 games with their limited scope and scale.
 

KHlover

Banned
*shrugs*

In Nintendo we trust.

This was one of the few games that I bought the WiiU for... at launch. So far I've only played Pikmin on it. Which did not please me.

But then again, that's me.
Who buys a console before the games they want have at leasta release date? Since this is a Nintendo platform it was always clear that Zelda would release within a given amount of time, but I wouldn't want to be someone who bought a PS3 for Kindgom Hearts 3, FF VSXIII or The Last Guardian...
 

MarkusRJR

Member
I've seen this brought up several times but how is the use of 3 games that are heavily limited in terms of scope compared to an open world game proof that said systems could then run that open world game in a comparable manner.

Correct me if im wrong but wouldn't running an open world game at the same visual fidelity with as much stuff happening (On screen movement) as we've seen for this be a lot more taxing that running any of those 3 games with their limited scope and scale.
I was merely playing devil's advocate in regards to the PS3/360 comparison. Those two games are incredibly impressive visually (with impressive scale in GoW3), so I was saying someone could definitely make an argument against that.

In regards to your other question it's hard to say. Uncharted 2/3 and GoW3 were made as linear action games, and have technically better visuals (better models and textures) from what we've seen of Zelda. Zelda does have a better scope and more impressive effects imo. Either way there's not really any comparison in terms of which might be more taxing, because a lot of that comes down to how they're optimized and we haven't seen a ton of footage.
 

kinggroin

Banned
I can live with 720p and 30 fps, provided the draw distance is good and the effects are nice.

Still, seeing this game play sequence just irked me, because I know how good this could look on a proper hardware device.

what would a proper hardware device be?
 

kingkaiser

Member
Not sure if posted

eS2twVf.jpg

Heavy breathing indeed

 

TrutaS

Member
I wonder why people doubt so much Nintendo's capability of making pretty games. The only time where they have been remotely behind graphic's technology was during the Wii. They create amazing artstyles, and therefore amazing looking games, despite the hardware.
 

Nicktendo86

Member
*shrugs*

In Nintendo we trust.

This was one of the few games that I bought the WiiU for... at launch. So far I've only played Pikmin on it. Which did not please me.

But then again, that's me.

Hold on a sec let me get this right, you bought the console at launch when the price would be at it's highest, in order to play a game that not only had not been announced but would be at least two years away and proceed to call the console 'not proper hardware' although the only game you have played on it is Pikmin?

May I ask what the other games that you bought the system for were?
 

glaurung

Member
Hold on a sec let me get this right, you bought the console at launch when the price would be at it's highest, in order to play a game that not only had not been announced but would be at least two years away and proceed to call the console 'not proper hardware' although the only game you have played on it is Pikmin?

May I ask what the other games that you bought the system for were?
I did not buy the original Wii until very late in its life cycle. So, with WiiU I wanted to get in on the action, day one. So I bought it.
I did not really pay full price for it either.

Of course, calling the WiiU "not proper hardware" was a bit harsh. I have played many games on the system, but my own library is limited for now. Pikmin 3 looked amazing, no doubt about that, but the game play got tedious for me after a few levels.

I bought the console for the new Pikmin, for the new Mario games (which are great btw), for a new Metroid (nowhere to be seen sadly), new Star Fox, new Mario Kart (haven't gotten around to playing it yet) and of course new Zelda.

It's not like the WiiU is bothering me when it is neatly packed away in a cupboard until I get around to buying the games it requires.

Sorry for the spiteful post earlier.
 

glaurung

Member
Fair enough, sorry if I was coming across as pissy btw, didn't mean to. Shame you didn't like Pikmin 3 btw, I loved it :/
No hard feelings. I hope that's mutual.

Oh, I forgot to mention Xenoblade Chronicles. I've been a JRPG and mecha fan for as long as I can remember. Meaning this new X game is right up my alley. I was extremely skeptical at first - almost sure that they were going to cancel it because WiiU had such a rough first 6 months. But I am glad they are going to complete it.
 
I bought the console for the new Pikmin, for the new Mario games (which are great btw), for a new Metroid (nowhere to be seen sadly), new Star Fox, new Mario Kart (haven't gotten around to playing it yet) and of course new Zelda.

It's a little strange because your original point was that you only played Pikmin 3. I'm not trying to be hard on you, its just that people would find that statement surprising because there are so many good-to-great WiiU games already (unlike PS4 yet, which I also own). Many of them like ZombiU and W101 can be found very cheaply now. Obviously the appeal of any system's games depends on your preferences, but you should consider busting it out of the cupboard and trying out a few things. :)

On topic: my only problem with ZeldaU right now is keeping my expectations in check...
 

glaurung

Member
It's a little strange because your original point was that you only played Pikmin 3. I'm not trying to be hard on you, its just that people would find that statement surprising because there are so many good-to-great WiiU games already (unlike PS4 yet, which I also own). Many of them like ZombiU and W101 can be found very cheaply now. Obviously the appeal of any system's games depends on your preferences, but you should consider busting it out of the cupboard and trying out a few things. :)

On topic: my only problem with ZeldaU right now is keeping my expectations in check...
Bah, it should have said "I only purchased Pikmin" - I got Nintendo World and Mario Bros U with the console. Blame my sleepy/freudian slip typing.
 
You can doubt Nintendo, but there's a reason why people don't doubt Naughty Dog.


To be fair, I never seen Nintendo failing people with Zelda tech demos to real game. Regarding Naughty Dog... well, Uncharted 3 has seen some downgrade, same for TLoU (I'm speaking for the first in engine reveal).
 

Yonafunu

Member
This shouldn't be that hard.
Aonuma probably misspoke, or the translation is off, but he meant that it's all in-engine, in-game assets, etc. The part on the field is actual gameplay, the part at the bridge is a cutscene. Now, Zelda always uses in-engine cutscenes, with in-game assets, so that's still technically "in-game".
Look at the animations at the bridge scenes, the camera angles, Link's movements, everything. There's no way the player will have any kind of control in that part. No way. It's a cutscene.
 
Naughty Dog... just compare the E3 build of Uncharted 3 with the final one.

http://ic.pics.livejournal.com/misterxmedia/21549619/148910/148910_original.jpg[IMG]
[IMG]http://ic.pics.livejournal.com/misterxmedia/21549619/148712/148712_original.jpg[/MG][/QUOTE]
Did you really just hotlink images from mister x media to support your flawed point? Because if you were familiar with Uncharted 3 at all, you'd know they were forced to support 3D late in development. But hey, who needs context?
 

Kimawolf

Member
Naughty Dog... just compare the E3 build of Uncharted 3 with the final one.

Dude... why even bring ND into this thread? You know that any mention of how they downgrade games will have the ND fans swarm you like ants dude. Now we'll have 1200 posts all talking about how they had to do this or that etc etc.
 

Darius

Banned
Did you really just hotlink images from mister x media to support your flawed point? Because if you were familiar with Uncharted 3 at all, you'd know they were forced to support 3D late in development. But hey, who needs context?

It´s not important where I got the images. The point is there has been a noticeable downgrade from the E3 build and the excuses won´t change that the game they shipped looked considerably worse.
 
It´s not important where I got the images. The point is there has been a noticeable downgrade from the E3 build and the excuses won´t change that the game they shipped looked considerably worse.
There is a trend of Nintendo's stuff looking better in the end product. Not every company is Ubisoft or EA.
 

Lernaean

Banned
And the army of people who haven't seen an edited gameplay traler before keeps marching on.

You guys seriously don't know that devs can place cameras wherever they want to capture gameplay?
 

Lizardus

Member
And the army of people who haven't seen an edited gameplay traler before keeps marching on.

You guys seriously don't know that devs can place cameras wherever they want to capture gameplay?

For me, it's not the first part where he is in the field. It's the second part where the monster destroys the bridge, link throws away the cloak, jumps off the horse and fires the blue energy arrow. If that's is indeed real-time gameplay footage with different camera angles, this will be GOAT zelda.
 

Yonafunu

Member
For me, it's not the first part where he is in the field. It's the second part where the monster destroys the bridge, link throws away the cloak, jumps off the horse and fires the blue energy arrow. If that's is indeed real-time gameplay footage with different camera angles, this will be GOAT zelda.

It's not. It's pretty obviously not.
 
Yeah there wasn't a moment when I thought it was a BS trailer. It all looked doable and in-game / gameplay to me. Especially when he is running from the creature on the horse.

The only part that isnt actually gameplay ( unless the attack automatically changes the camera angle and slows speed down ) is when the camera pans in on Link while he fires the bow. But big difference between a pre-rendered sequence and a simple gameplay moment with a different camera angle.
 

Lernaean

Banned
For me, it's not the first part where he is in the field. It's the second part where the monster destroys the bridge, link throws away the cloak, jumps off the horse and fires the blue energy arrow. If that's is indeed real-time gameplay footage with different camera angles, this will be GOAT zelda.

It's a scripted event to add to the dramatic element of the trailer, so was the slo-mo shot and so is the monster appearance in the field.
I'm sure you didn't think they waited all day for the engine to spawn the monster so they can have the footage.

MKTV is full of footage shot in impossible (from the player's P.O.V.) angles.
 

enoki

Member
I dont get why so many seem to have thought that this was anything but gameplay graphics?

It looks great for sure but i never once thought this was anything else than gameplay graphics

Can´t wait for this game.

It was the camera angles that threw most people off.
 

Hindl

Member
I'm going to assume it's almost gameplay, like everyone else is saying. The open field is obviously gameplay, and I think the forest is an exaggerated version of gameplay. Like they added embellishments (Link throwing off his cloak and stuff), but it's gameplay.

Forgive me if this was already mentioned, but I'm seeing a lot of people talk about Link jumping off the horse to shoot the arrow, and how that's either definitely a cutscene, or the only way it's gameplay is a QTE. Well the last two console Zeldas did have finishing moves, so I can imagine that shot being a dolled up version of the finishing move Link uses if he's on horseback with a bow equipped. Probably won't jump off the horse or anything, but something close
 

Yonafunu

Member
Yeah there wasn't a moment when I thought it was a BS trailer. It all looked doable and in-game / gameplay to me. Especially when he is running from the creature on the horse.

The only part that isnt actually gameplay ( unless the attack automatically changes the camera angle and slows speed down ) is when the camera pans in on Link while he fires the bow. But big difference between a pre-rendered sequence and a simple gameplay moment with a different camera angle.

But this is where all the confusion is coming from. Zelda games never have pre-rendered cutscenes, they're always in-engine, with in-game assets, but better animation. Aonuma probably meant that everything is in-engine with actual assets, meaning that it's indeed what the game looks like, even if it's cutscenes.
Everything from the part at the bridge is a cutscene. That's definitely not gameplay.
 

Hindl

Member
You are just talking WiiU games, right? Please tell me you are...

Eh for certain people that answer could be across all platforms. I know there's a ton of games that are coming in 2015, but most of them aren't appealing to me like Nintendo games are. For me at least, the only games that are coming in 2015 that could challenge the throne is Uncharted 4 or Blodborne. Maybe Witcher 3 if I can get into it. But otherwise it's looking like Nintendo has a bigger variety
 
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