One complaint I saw in the reviews is that the AI is too easy to trick. Are you all at all finding that?
Yeah, not sure what they meant by that. Even in casual mode, they go for flanking manoeuvers and try to relocate to better positions somewhat efficiently. If there's the equivalent to the APC trick in AW1 in here, I haven't found it yet :-D
Haven't progressed too far since last time, I've been grinding a bit on the first mission of the third act, since it gives very good xp for three characters in a short timeframe and consistently drops awesome weapons. Been trying to level up everyone, see their skills, and I can now say that I kind of like everyone... except Billy. Is it Billy? I'm not even sure that's his name. The melee fish. Seriously! A melee centric character, with what has to be the lowest movement range? I believe I get the design idea, to get him one kill so that he keeps moving forward with his post kill-additional move skill... but by the time he gets to the action to get that first kill, everybody's dead already, at least with how I play :-D I'm sure others will find a way to leverage his skills, but he's definitely the benchwarmer of this run for me.