Help me understand why some people are making a big deal over the fact that the home UI will run at 1080p? When 90% of us won’t even spend 10 to 15 minutes looking at the home UI. I don’t understand why, I mean at least for me I just look for something then I get to playing. As interesting as the Home UI for the PS5 is I’m not going to spend too much time on it.
Guess that depends what games people play..People dont jack off at their games either (at least most don't).
It's cool that you really don't care, and I personally don't think it's a deal breaker at all of course, but it's still a bummer, and I'm talking generally here.
If the OP's question is genuine and really wants to know why a lot care about a sharp looking UI or a UI designed for 4K, then the most helpful answer is from people who do put value on such things.
But maybe I have too much faith here, and all the OP was looking for is other people who share his opinion and tell him that it's just fanboy drivel (Although I'm sure some of the criticism is fanboy driven as is always the case, but only some).
Xbox One X has a 1080p UI to this day, it is not certain that it will be fixed. They did not promise anything and you should not set yourself up for disappointment.do you green folks really believe MS put 1080p UI on series X thinking about saving memory? lol
MS will fix this shit, relax.
So your reaction is so important that you feel the need to share it, even though you never plan on using or seeing the product you are criticizing?
Strange isn't it?Any specific reason why the UI runs at 1080p ? Why not 4K ?
It’s a bit surprising but I can’t say it’s a big deal for me. I’ve got a 60 inch 4K TV and the X1X dashboard looked fine on it. You could tell it wasn’t 4K but it wasn’t exactly blurry.
If it means giving a bit more RAM to games then I would prefer that anyway, although you would think they would have enough resources to do it regardless. I believe the Series X reserves 2.5GB for the OS, do we know yet how much the PS5 reserves?
Remember how ever since the series x got announced and was more powerful than the ps5 and the narrative then changed to TF and power not mattering anymore? And then how we started seeing certain fan bases start the “who even wants native 4K? I prefer 1080p or checker boarding because 4K is a waste!” narrative? How come now 4K matters all of a sudden?
There lies your answer.
do you green folks really believe MS put 1080p UI on series X thinking about saving memory? lol
MS will fix this shit, relax.
Xbox just had a major update to their UI and storefront which has changed and sped the UI up significantly. For you to say it's the same is very disingenuous or you don't play on the console. PlayStations UI has added features the x1 has had for the past 8 years.It's not a particular problem with the UI itself, but it's symptomatic of the fundamental lack of ambition with a lot of aspects of the Series X.
Over last gen:
Controller - unchanged
Games - nothing new ("for up to two years")
UI - same
Console design and naming - very similar
None of these choices are going to ruin your experience, but they contribute to the general sense of apathy towards the XBox's launch.
The UI is the latest example: there's a TON to discuss about the PS5 UI, be it negative or positive.
The XBox's UI? No point, they haven't even bothered upping the resolution.
The UI has been improved. It just had a major overhaul to the design and storefront.this is trying very hard, everything is a console war ammo. I guess this is why you will defend this as a non issue because you feel it would be a loss to your team and a victory for your enemies if you did. There is a big difference in how your 3D game worlds deal with dynamic resolution, temporal reconstruction, etc... that makes it possible to tolerate lower than native display resolution and still manage visuals that please users.
2D items such as text and GUI do not work well with the same tricks you would use for 3D and thus are the items that are kept in native 4K for games that render at lower resolutions.
I find it funny that believing that ML would magically allow games to use super low resolution textures and enhance assets and there is so much headroom left yet this is not something they are expected to be able to use for their console Home Screen/system UI and be expected for it to be 4K on an 8K ready console.
To customers that expect improvements to the UI performance, to the store, and to game library exploration and discoverability I would think premium level of polish for the UI would be important. You might spend a small percentage of time outside of games, but the better that time feels abd the more you can get done, the better it is for the overall experience of these multimedia social beasts.
You missed my point. These things don't NEED to change, but it's hardly exciting of worth discussing if they don't, hence the apathy.Xbox just had a major update to their UI and storefront which has changed and sped the UI up significantly. For you to say it's the same is very disingenuous or you don't play on the console. PlayStations UI has added features the x1 has had for the past 8 years.
The controller honestly doesn't need anything added (except maybe a dedicated push to talk button so people can be in a party and still talk ingame ala PC). It is pretty much perfect as you can see from the PS5 controller as that is pretty much turning into a Xbox controller with its form factor and added trigger feedback.
Console design is completely different from a xbone and x1. Don't see why you'd say it's the same.
What do you mean no "new" games?. The past two years there has been releases and in the next two, well we shall see won't we.. imma bet the next two will be better than xboxes last two.
Tbh your post screams that you haven't actually played on Xbox .
I don't understand this reasoning. What does 2017 have to do with it? The reasoning for it then is just as valid today. On One X the system resources required to render and operate the dashboard at 4K were given to developers to use for games as opposed to being reserved for the OS. Its not like games are less resource hungry in 2020 than they were in 2017. The menu on Series X appears to be clear, readable and performant. Even though there are more 4K TV's in 2020, which is completely irrelevant IMO, those extra pixels aren't free. So I really don't understand why someone would rather have system resources allocated to more pixels for a menu than to gameplay. Seems like an odd preference.it came out in 2017. It not having it then was kind of fine for a pass even though the PS4 pro came out a year earlier and has 4K UI and isn’t as powerful. There’s a lot more 4K TVs out now than in 2017 and this next gen is about 4K as much as anything. Msoft even has the x listed as 8k capable on its spec sheet
Only the extremes count, there is no room for people who are just either slightly annoyed or disappointed--you need to feel like the 1080p dashboard is going to murder kittens or it's the best invention since sliced bread.OP you gave too much freedom of choice for the poll, this can lead to chaos.
I haven't tried to sell you on anything just pointing out your statement was wrong. Snap features were most likely underutilized and a drain on resources so I can see why they dropped the feature.You missed my point. These things don't NEED to change, but it's hardly exciting of worth discussing if they don't, hence the apathy.
XBox has "major updates to their UI" almost every year, often to bad results. Even your best attempt at selling it to me is "it's faster", which is to be expected. As a P.S., MS unfortunately removed snap-in features three years ago.
The XBox controller is again functional, but changes are unremarkable. It is now significantly less feature-rich than either Nintendo or Sony's offering, which leads to less discussion, excitement, and interest in the product.
Console design, it's another black box. Again, not a problem of internal performance or objective quality (the controller, UI etc. "work"), but how much do you genuinely have to say about it? The design is deliberately plain. It the SeS case, it's a near 1:1 replica of a 1S. Compare how much discussion has happened over the PS5's; even when negative, it's something new to discuss, which has shown as a lot more engagement and interest.
"We shall see" is the most lackluster and uninteresting attitude to games I can think of. Again, not going to generate excitement.
Ultimately, it should be no surprise people are far less interested. By your own points there's hardly anything to say about it.
I would also say that going all "console war" on it is quite silly. I got an XB1, but that doesn't change that the Series launch is utterly anemic. If anything, the fact they can't excite somebody who can technically use the new UI, controller, and most games already makes it worse.
He defends it as a non issue because that's what it is. Unless you root for the other team ofcourse. What benefit does a 4k UI have over a 1080p res other than the obvious. What are people doing with their consoles UI to need it in 4k.
Chill out dudes. Its gonna ne updated to 4K before release.It's a 4k focused console, it not having a UI also built around that core focus is strangely baffling
I don't understand this reasoning. What does 2017 have to do with it? The reasoning for it then is just as valid today. On One X the system resources required to render and operate the dashboard at 4K were given to developers to use for games as opposed to being reserved for the OS. Its not like games are less resource hungry in 2020 than they were in 2017. The menu on Series X appears to be clear, readable and performant. Even though there are more 4K TV's in 2020, which is completely irrelevant IMO, those extra pixels aren't free. So I really don't understand why someone would rather have system resources allocated to more pixels for a menu than to gameplay. Seems like an odd preference.
I would have an extremely hard time believing that someone had decided on a Series X, then the 1080p interface changed their mind. I pre-ordered a Series X then canceled, but it has nothing to do with a 1080p interface of course.Guess that depends what games people play..
I honestly would like someone to tell me why they think it is a deal breaker to them other than "The PlayStation has a 4k UI lul".
U don't see the need for 4 K UI when 1080 P would suffice. Unless people are using their consoles UI as a screensaver I just don't know
Not on decent TVs with good upscaling. RTINGS shows plenty of examples of modern TV upscaling in their reviews.Because it's weird.
It's 2020 and a UI running in 1080p is just odd. Not to mention it may just look shit on big 4K screens.
Not on decent TVs with good upscaling. RTINGS shows plenty of examples of modern TV upscaling in their reviews.
Are you saying blu-rays are becoming unwatchable too and that only Ultra HD movies are acceptable?
So then explain how more 4K TVs in homes justifies the dashboard UI take resources away from games in order to run at native 4K instead of upscaled 1080p.yours is the opinion. The fact is there are many more 4K TVs and, more will be purchased come Christmas and to pair with next generation consoles.
Those points are hardly a deal breaker especially since most wont even see a difference in ui resolution.Reading text, looking at games in the store, searching and finding content, etc... stuff where sharpness matters in terms of QoL. Is it life or death? Nope, but is it meaningless and just important if you root for the other team? Nope.
There are tons of reasons why PS4 Pro shipped with a modest RAM increase and no UHD upgrade over base PS4, but they are still disappointing in a premium console update especially the latter (despite the target of $399 which meant not raising the price of the console).
You're saying that 1080p on 4K tvs may look bad and so 1080p blu-rays may look bad too with your logic.No, don't remember saying that. I remember just saying that I think it's weird though.
If a requirement is that everyone has a good TV for good upscaling I don't think that's great.
And no, that's a dumb thing to ask. and also makes 0 sense. When did I see that the UI was "Unwatchable" ???
So then explain how more 4K TVs in homes justifies the dashboard UI take resources away from games in order to run at native 4K instead of upscaled 1080p.