Prophet Steve
Member
Question: If this model were in a shooter game, or any other game where you kill stuff, would you feel strange putting a bullet into that head?
No, probably not.
Question: If this model were in a shooter game, or any other game where you kill stuff, would you feel strange putting a bullet into that head?
No, probably not.
Question: If this model were in a shooter game, or any other game where you kill stuff, would you feel strange putting a bullet into that head?
What if he opened his soulful eyes and looked beggingly at you like a puppy?
Question: If this model were in a shooter game, or any other game where you kill stuff, would you feel strange putting a bullet into that head?
Then next gen was already in 2006. Guess the game. I bet you can't.Next gen, everyone will have pockmarks to show off that technology.
Just what we need, more realistic looking pimples. The video looks good, but there are some things that I don't want to see when I play a game.
Then next gen was already in 2006. Guess the game. I bet you can't.
http://www.abload.de/img/170fwjlo.jpg[IMG][/QUOTE]
Crysis?
Weird, it runs fairly slow on my rig with a 6950 and a 2500k. Ah well, was fun to see it.
Then next gen was already in 2006. Guess the game. I bet you can't.
came here to post this. Crysis did Subsurface Scattering back then on character models and the environmental foliage as well.
Then next gen was already in 2006. Guess the game. I bet you can't.
*crysis head*
That looks like dogshit compared to this demo.
came here to post this. Crysis did Subsurface Scattering back then on character models and the environmental foliage as well.
It looks slightly blurrier which is incredible considering that is (I think) an in-game face model wheras this demo is, well, a 6 year newer DEMO.
I'm sure there are whole genres that's won't use this tech. I can't imagine pockmarks on a JRPG protagonist, for example.
His face looks like it's made out of ballsack.DerZuhälter;34790409 said:though one has to admit, that they haven't gotten white skin as good as black skin.
Looks fantastic, but why does he have no eyelashes?
Good stuff.
It doesn't look nearly as good, once you take a closer look. The texture quality is a lot lower.
Did Crysis Separable Subsurface Scattering? Just asking.
Did they release the algorithm for this?
I really hope animations and physics are up to par next generation. It would be a horrible shame to see something like this go to waste.
Eyelid looks like
Homers mouth. Can't unsee Otherwise though very impressive can't wait untill this kind of tech is the standard
Eyelid looks like
Homers mouth. Can't unsee Otherwise though very impressive can't wait untill this kind of tech is the standard