James Sawyer Ford
Gold Member
I think it's short sighted for a console that needs to remain relevant and developer friendly for the next 6 years. So unified memory structure is more like it. 4-8 GB of DDR3 (or DDR4 if we're lucky) with healthy dose of eDRAM should lend enough flexibility to developers for asset management.
What is so great about a unified RAM structure?
PCs have had a split RAM structure for years with no problems.
Xbox 360 had more RAM due to less OS resources (they fit it all on a smaller foot print than PS3's OS). Which is why some ports features better textures.
eDRAM comes with too many problems and is costly, I just don't see the benefits of using it over a substantial amount of speedy RAM that gets the job done (2 GB of GDDR5)