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Bethesda unveiling Tango's Zwei tomorrow on IGN via teaser trailer at 5 AM PST

Bethesda's teaser is for...


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synce

Member
This image perfectly sums up my feelings on Zwei.

HIvdTOU.jpg
 

Hindle

Banned
There are lots of different types of horror though. RE4 and Eternal Darkness are okay for me. I wouldn't really want to play something which is like REmake or Amnesia. Too scary, not fun. :(

There are plenty of horror games that cater to gamers such as you. There are very few that cater to my type of gamer.

Just for once I'd like an horror game where the devs aren't afraid to scare people too much.
 

Riposte

Member
Survival horror and co-op don't have a great history

http://i.imgur.com/mXbvgqW.jpg[IMG]
[IMG]http://i.imgur.com/t5XlcWG.png[IMG]
[IMG]http://i.imgur.com/9zYDhDh.jpg[IMG][/QUOTE]

2 out of 3 good games isn't bad. (Haven't played Dead Space 3 yet.)
 
Omg can't wait for this trailer. On a gameplay standpoint vanquish was the best third person shooter this gen. And I've been waiting for a good eastern horror game for a while now

Combine these and it's bliss. In Mikami I trust. Plus I loved shadows of the damned so much
 

Nirolak

Mrgrgr
ahh I see, not sure the difference between executive director and a director :(

I guess it's kind of like RE2 with Kamiya?

Well, to follow this up actually, I just remembered this interview:

CVG said:
CVG: Is it true that you intend to direct only Tango's first game and then step aside after you've done that?

Mikami: Wow, you've done your research! Well, I want to keep the company down to no more than 100 staff, and that means I've had to take on some of the management duties. It's very hard to focus on directing a game when you're also doing that stuff. I decided that if I was going to start a company I should direct at least one game. But it's bloody hard work to wear both hats, and I'm not getting any younger. I started Tango to make great games and I'm committed to that goal. But my role might change over time - my role might be that of a director, nurturing young, talented creators.

...

CVG: You also have this apprentice director, Ikumi Nakamura, who you are grooming for future success.

Mikami: Oh yes, our future director. My game style and hers are completely different, but she's extremely talented, so I want her to make her own original games. She understands the modern era of games and she can see what's coming next, so I think she can create something for the future. She's also crazier than I am.

CVG: I can tell that from the manga strips she draws on Tango's website...

Mikami: Ha ha, yes, she writes those in secret - I don't check what she's writing about beforehand. But she always complains about me in those manga. What's that about?! And over such trivial things, like when we didn't invite her for dinner! But when she has something major to complain about, she says it to my face.

CVG: Tango's swanky office has spaces for staff to play games and sports. How important is fun in the workplace?

Mikami: That was deliberate. If you're always being serious it's hard to create something fun. In a quiet office where all you can hear is the clacking of keyboards, no one wants to raise their voice. When you're relaxed you're more likely to come up with good ideas and to be able to discuss them. Communication is so important. Tomake a great game, you need people to express themselves without worrying that they might get in trouble.

CVG: Was there not such a playful atmosphere at Capcom?

Mikami: The Capcom of old was great fun, but as it grew the management became stricter and my responsibilities also grew, so it was hard to feel free. In a smaller company you don't need such a rigid structure, which I think is great.

CVG: You said in a Q&A on Tango's website, "If you mess up, you can sleep it off and come back the next day."

Mikami: When you have an idea or you create something, you're definitely going to make mistakes. If you're worried about messing up, you won't come out with any good ideas; it's not a creative way to work. People who succeed without making mistakes are simply lucky - and luck doesn't last forever. You're heading for a fall, so it's best to make lots of mistakes while you're young to help you grow.
Source: http://www.computerandvideogames.co...-games-suck-is-a-bit-harsh/?page=2#top_banner
 

duckroll

Member
There are plenty of horror games that cater to gamers such as you. There are very few that cater to my type of gamer.

Just for once I'd like an horror game where the devs aren't afraid to scare people too much.

Sure, I agree with that. If it does turn out that way, I think it'll be good for classic horror fans. But I'm a wuss, and I just hope that I'll be able to play Mikami's new game!
 

Anteater

Member
Sure, I agree with that. If it does turn out that way, I think it'll be good for classic horror fans. But I'm a wuss, and I just hope that I'll be able to play Mikami's new game!

I know that feel

This and the last of us is going to be rough for me
 

MCD

Junior Member
Sure, I agree with that. If it does turn out that way, I think it'll be good for classic horror fans. But I'm a wuss, and I just hope that I'll be able to play Mikami's new game!

It's not like it's gonna be scary. Just another cheap sound scare tactics like the usual.
 

Feindflug

Member
Realistically the game will be most likely Resi 4 in terms of pacing, although I hope it's a mix of the REmake and Resi 4.

Edit. The game having co op would ruin any horror aspects IMO.

A mix of REmake and RE4 will be pure perfection! we can dream right? :p

About mp/co-op my guess is that it will most likely be an extra mode like Mercs...to be honest I want a SP only game since from what we've seen thus far co-op/competitive usually doesn't work well with horror games but on the other hand maybe Tango is preparing something special.
 

duckroll

Member
Someone please change duckroll's tag to "Prefers PG-13 Horror"

Hey, the rating has nothing to do with it! Nothing wrong with tits and gore, just as long as there isn't a long slow tracking shot along some empty corridor with doors and/or windows on the sides which could have shit coming out of it at any moment, while the music builds up tension more and more as the camera moves. That's the sort of shit I can't stand! :D
 

Izick

Member
From the past RE games?

I thought the earlier RE games were scary. I thought RE 4 had its moments for sure. Then again, this might be nothing like those games. We have a completely different director and we have no idea what plan for the game she has in mind.
 
Hey, the rating has nothing to do with it! Nothing wrong with tits and gore, just as long as there isn't a long slow tracking shot along some empty corridor with doors and/or windows on the sides which could have shit coming out of it at any moment, while the music builds up tension more and more as the camera moves. That's the sort of shit I can't stand! :D

If it helps, when wandering around the school in Silent Hill 1, the instant I noticed that I was seeing some kind of little transparent ghost baby, it made that fucking squeaking noise and I almost jumped out of my chair.
 

Hrothgar

Member
Hey, the rating has nothing to do with it! Nothing wrong with tits and gore, just as long as there isn't a long slow tracking shot along some empty corridor with doors and/or windows on the sides which could have shit coming out of it at any moment, while the music builds up tension more and more as the camera moves. That's the sort of shit I can't stand! :D

Haha, my feelings exactly.
 

Xpliskin

Member
Finally,

Modeler @tango retweeted bethesda's tweet (he never tweets any gaming news)
VFX artist @tango retweeted too

IGN confirmed it's ZWEI.



I can already tell I won't like the main character XD

so hyped.
 

Drencrom

Member
#TeamZWEI

Mikami bringing out yet another masterpiece

Finally,

Modeler @tango retweeted bethesda's tweet (he never tweets any gaming news)
VFX artist @tango retweeted too

IGN confirmed it's ZWEI.



I can already tell I won't like the main character XD

so hyped.

Well, there we go!
 
Hey, the rating has nothing to do with it! Nothing wrong with tits and gore, just as long as there isn't a long slow tracking shot along some empty corridor with doors and/or windows on the sides which could have shit coming out of it at any moment, while the music builds up tension more and more as the camera moves. That's the sort of shit I can't stand! :D

What about those rooms in Silent Hill in which you enter, the music stops, nothing happens, and on your way out BANG! a loud noise out of nowhere :p
 

thetrin

Hail, peons, for I have come as ambassador from the great and bountiful Blueberry Butt Explosion
Mikami + horror + coop is perfect in my books. If they can pull off co-op horror, it would be my dream game. Nothing is more fun than getting scared with someone.
 
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