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COD: Ghosts PS4 case jacket leaked; 49GB install

Keyouta

Junior Member
Some people in this thread are mocking or laughing at the people who are going digital, but if the disk case has a 49GB min install required, then wouldn't the people going physical not really have any advantages in saving HDD space?
 

Radec

Member
Maybe I've just become terribly cynical, but I find it impossible to swallow a 49gig install for a game that will be on current gen consoles and I know damn well wont require the same on my PS3.

Every PS4 and Xbone comes with a huge hard drive.

Not every PS3 and 360 does unless the user replaced it.

So if they push a huge install to the hd twins aswell to get better performance, they will have to deal with those that have 4gb and 12gb of storage on their 360/PS3.

Next gen consoles have a minimum of 500gb, devs dont need to hold back if they wish to install everything on the hard drive.

That's what i think anyway.


Some people in this thread are mocking or laughing at the people who are going digital, but if the disk case has a 49GB min install required, then wouldn't the people going physical not really have any advantages in saving HDD space?

Physical buyers don't need to download that. And thats a huge plus for us.

Also we can resell the game easily.
 

Valnen

Member
Some people in this thread are mocking or laughing at the people who are going digital, but if the disk case has a 49GB min install required, then wouldn't the people going physical not really have any advantages in saving HDD space?

You're right, going physical won't save you any drive space based on the information we have. I've been saying this for awhile now but people tend to ignore those posts for some reason. Now they act all surprised despite this information having been available for awhile now. What gives?

The advantage of a disk this gen will be for people with bandwidth caps, for people who want to start playing immediately, or for people who want to resell their games. If none of those are an issue for you, you literally have no reason not to go digital now.
 

flkraven

Member
Launch title? Perhaps games will be smaller later on. Although lots of ps3 games were huge this gen so maybe not

Perhaps. I would think they would get larger as the generation goes on. I am really worried about only having 500GB now. My 320GB in my xbox feels small when games are 6-8GB on average. Games are going from taking up 2-3% of my HDD to taking up 10%. Fewer games definitely feels like next-gen... :/
 

ButchCat

Member
This and KZ consume almost 20% of the PS4 space, unless you're willing to upgrade the HDD a month or two later, how the hell will anyone afford to go digital with this craziness?!
 

K' Dash

Member
I don't think you know just how much next gen assets can weigh. Textures and audio alone are very, very big before they are compressed for the discs.

With any other game I would have agreed, but this is call of duty, game looks like shit, how's this 10GB bigger than KZ?
 

mitchman

Gold Member
I don't really see the problem here for those with a physical media. You play the game, it installs why you play. You finish the game and delete the game data while the save games remain. 3 months later you want to play it again, it installs again.
Obviously, for digital downloads it's a different story.
 
The good thing is that every developer both 3rd party and 1st knows that every console comes with 500gb of space, unlike this gen. As long as most of that 49gb install is composed of hi-res assets and not compressed we should be happy. The audio always gets streamed from the disk right?
 

Quasar

Member
This and KZ consume almost 20% of the PS4 space, unless you're willing to upgrade the HDD a month or two later, how the hell will anyone afford to go digital with this craziness?!

Deleting and redownloading stuff. Just like PC. Or other digital only devices (phones/tablets).
 

Kaako

Felium Defensor
Installing 49GBs of anything for a COD game just rubs me the wrong way. And to think some fools wanted digital only next gen...
 
No blood perhaps? The violence in the Infinity Ward games was always tame compared to Treyarch's offerings.

No blood is a stretch. Infinity ward games may not be as over the top as Treyarch, but they are hardly bloodless. MW2 and MW3 have ridiculously violent sequences, especially the endings.
 

Quasar

Member
Except on PC you can get 3TB HDD or set up RAID if you use multiple disks. The PS4 has no such ability so you will be deleting much more frequently.

Well if you want to spend money on that kind of thing. I'm lucky if I keep more than 200GB of games on my system at once. I just delete and redownload games as needed.
 

Orayn

Member
PS4 installs are the whole contents of the disk, similar to the way things are now on Xbox 360.

Unlike Xbox 360, the installs happen in the background automatically, and are presumably managed by the system to some degree, e.g. it'll probably delete the installs for games that you haven't played in a long time if you have less than a certain amount of free space.

Short of that, I'm sure you can manually delete install data or tell a game not to install more than the minimum amount needed, if there's a minimum at all.

Also, I think we would have heard by now if you were forced to install before you start playing. Cerny said that games would run off the disk, but dynamically install more and more data as needed until the disk was just in the drive for authentication purposes and everything could be read off the faster hard drive instead.
 

Yoday

Member
There is absolutely no excuse for this taking up that much space. HD/next gen/whatever or otherwise -- that's completely unacceptable.
I'm not sure what people were expecting. Current gem games were already getting towards about 14GB in size, and they have painfully low resolution textures. Raising texture resolution dramatically increases the size of a game. I was expecting no less than 35GB as the standard for the first year, and larger the further we get into the generation.

I am curious to see if Xbox One games are going to be the same size, as I am not convinced textures will be of the same quality on that machine.
 

Kintaro

Worships the porcelain goddess
Freaking out over nothing. Just clean up your hard drives you big babies. =)

At the rate some of you are going, you'll end up spending enough for a complete PC just in hard drives. =P
 
PS4 installs are the whole contents of the disk, similar to the way things are now on Xbox 360.

Unlike Xbox 360, the installs happen in the background automatically, and are presumably managed by the system to some degree, e.g. it'll probably delete the installs for games that you haven't played in a long time if you have less than a certain amount of free space.

Short of that, I'm sure you can manually delete install data or tell a game not to install more than the minimum amount needed, if there's a minimum at all.

Also, I think we would have heard by now if you were forced to install before you start playing. Cerny said that games would run off the disk, but dynamically install more and more data as needed until the disk was just in the drive for authentication purposes and everything could be read off the faster hard drive instead.


If i don't have to deal with cleaning my fridge i'm ok with this
 

Bsigg12

Member
I'm not sure what people were expecting. Current gem games were already getting towards about 14GB in size, and they have painfully low resolution textures. Raising texture resolution dramatically increases the size of a game. I was expecting no less than 35GB as the standard for the first year, and larger the further we get into the generation.

I am curious to see if Xbox One games are going to be the same size, as I am not convinced textures will be of the same quality on that machine.

Its not the textures that are going to make a big issue. Its the uncompressed audio. If games do anything now that they have a ton of space, it'll be full audio with no compression. Games better sound great if they decide to do this shit.
 

kpaadet

Member
Bigger than Killzone, rumors of not running 1080p on Xbox One, looks like current gen, seems like an overall lazy next gen port.
 

CDV13

Member
I have never had an issue with deleting and redownloading when necessary. I keep the game I play in rotation on the drive and just delete the other ones off. I have done this with the PS3 so it doen't really bother me. Those are large files though for sure.
 

Tempy

don't ask me for codes
Its not the textures that are going to make a big issue. Its the uncompressed audio. If games do anything now that they have a ton of space, it'll be full audio with no compression. Games better sound great if they decide to do this shit.

Textures take up waaaaaay more space than audio. Videos can also take up quite a chunk of space, but lots of games currently stream that from disc. Not sure if it's really necessary to install those on ps4/xbo to be honest.
 

Megasoum

Banned
Textures take up waaaaaay more space than audio. Videos can also take up quite a chunk of space, but lots of games currently stream that from disc. Not sure if it's really necessary to install those on ps4/xbo to be honest.

There is no streaming from disc on either consoles. The discs are only there to deliver the game to the HDD. Same as if you were downloading from the internet. Just a different way to get to the HDD.
 

bluehat9

Member
Wait, why are people freaking out over this? Just delete it when you are done with it.

So long as game installs are separated from save data, I agree and don't see a huge problem. Is anyone really playing 8 different games at a given time? Now if my progress gets deleted when I delete the install data, then there is something to this.
 

xxracerxx

Don't worry, I'll vouch for them.
So long game installs are separated from save data, I agree and don't see a huge problem. Is anyone really playing 8 different games at a given time? Now if my progress gets deleted when I delete the install data, then there is something to this.

Saves can be stored on the Sony cloud servers (previously a PS+ perk, but I believe it will be free for all on PS4). But even if it isn't, this is how game installs already work on the PS3. If I delete my MGS4 install, I don't loose my progress. That would just be stupid to tie one to the other.
 

Ce-Lin

Member
logic says it's uncompressed audio and video tracks multiplied by minimum 7 different languages (English, Spanish, French, German, Italian, Portuguese and Russian at the very least).. ok, so why won't the game let you select which language to use before installing ?? I can't see a reason for not having this option, nor I can see a reason for the game to be 49 GB if not for the uncompressed media in multiple languages.

Also, how big will patches be ? if there's some glitch in the audio or movies ? 10-15 GB patches ? lol.
 

Elsolar

Member
Reading data from an HDD is a significant performance upgrade versus reading from a Blu-ray disc. This comes with the territory of having huge open worlds with lots of detail and no loading screens. Disc read/write performance becomes a big deal.
 
If I delete my MGS4 install, I don't loose my progress. That would just be stupid to tie one to the other.

Yeah, but Vita does this (or did). You can back up the saves to your PS3 or PS+ though. It's still incredibly stupid

Console gamers tend to have a hoarder mentality. ;)

I think MOST hardcore gamers tend to hoard. I've always advocated cleaning out the games you don't really play anymore but many GAF users cannot stand to do this and instead bitch about lack of space and poor performance due to massive game lists on 360.
 

MilkBeard

Member
mandatory install is going to be a problem when you get a ton of games. These systems do with with external hard drives, no?
 

Bsigg12

Member
Textures take up waaaaaay more space than audio. Videos can also take up quite a chunk of space, but lots of games currently stream that from disc. Not sure if it's really necessary to install those on ps4/xbo to be honest.

Have you seen the textures in Ghosts? Go look at them and tell me they take up more space than audio in this case.
 
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