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1UP to reveal "Konami retro revival" tomorrow (Rocket Knight HD)

What's with the logs? Looks like some Crash Bandicoot-ass shit.

CiSTM said:
Sparkster is also kinda creepy looking now:
34taamf.jpg
They made him British.
 

Catalix

And on the sixth day the LORD David Bowie created man and woman in His image. And he saw that it was good. On the seventh day the LORD created videogames so that He might take the bloody day off for once.
For a lot of people, this will be their first ever exposure to the series

Think about that... :/
 

Dr. Chaos

Banned
*watches trailer*

Damn..I actually take back what I said earlier. Sparkster kind of looks like shit now in motion.

Best part of that was the footage of the classics which was a strange choice since it kind of emphasizes just how off the mark this looks.
 
Bluemercury said:
How many sparkster games there were?one for the megadrive and one for the snes???

The 2 superior games are for the Mega Drive: Rocket Knight Adventures (you are fighting pigs) and Sparkster: Rocket Knight Adventures 2 (you are fighting reptiles).

The semi-remake for the SNES came at the same time as the MD Sparkster, and was titled Sparkster too, and was sort of a fusion of stuff from the first game, second and original stuff and you are fighting wolves. So essentially there are 3 completely different Rocket Knight games.

And now theres this...abomination.
 
Host Samurai said:
Contra 4 bombed because they released it on the wrong platform. Sorry but this game would have been a hit on XBLA, PSN and Wiiware. Not the damn DS.

Wayfoward is deff the right devs for this

despite Contra's standing status among the '80 crowd here (which includes me), Contra never did go mainstream at any point and had been ultraniche / dead since the last 2D efforts on Snes and Genesis AFAIK. (also note the average age on GAF and what that means)

Contra 4 was not intended to bring the series back to life (it's mainly a collection of series highlights and the interviews included even say it outright) and wasn't published with the advertising campaign needed to bring something dead back into active circulation.


It is what the name says it is: anniversary edition. Which means it's pure fanservice. Which means it could't possible bomb because no one should expect to make a large profit on anniversaries.
But I can understand why people would confuse fans with cult, since cult seems to be the dominant 'fanmode' with todays extensive and more effective marketing.
 

ZeoVGM

Banned
Little disappointed, but there's a little overreaction in this thread. We've only seen one stage. Who's to say the other stages don't look a lot better or bring back some of the steampunk?

When you have people complaining about the logo to a cartoony video game being too cartoony, it's a little bit much.

Very wary of the game, but it looks like it could still be good, even if it's not a good sequel.

Sparkster on Genesis hugely disappointed me. I remember it controlling very differently than the original. But someone said the SNES one felt more like the original.
 
omg rite said:
When you have people complaining about the logo to a cartoony video game being too cartoony, it's a little bit much.

This is the exact mindset at Climax that took the steampunk medieval cartoon-contra enemies from the previous games and has replaced them with stripey-panted wolves straight out of a Looney Tunes platformer throwing red sticks of dynamite and red bottle-rockets instead of real machine guns or laser rifles or the very same armour as Sparkster.

A classic test for any 'revival' of a franchise is erasing Sparkster out of the screenshots. Can you still tell its a Rocket Knight game? No.

Also perhaps look at this from the point of view of someone that loved both RKA and Sparkster, you know, an actual fan and label things as over-reacting. Here, one of my favourite franchises from 15 years ago was finally given the go ahead for a new outing and its fundamentally shitty. I'm not sure I've seen a positive post yet about the trailer, so that says a lot as well.

This game too will control differently because the boost button, like in Sparkster, is its own button. So if you only liked RKA, this is even further from a game you should start up a defense force for.
 
Whose dumbass idea was it to show the vastly superior Rocket Knight games at the start of the trailer? That just makes the new look even more unbearable :lol
 

Ri'Orius

Member
Great, now I want to play the original again (and maybe even the two sequels that I hadn't even heard of), but it looks like they aren't very available (no VC, etc.). Unless they made it into a Sega collection or something?

Anyone know of a
legit
way to play these games without hunting down a Sega Genesis and a cartridge?
 
nincompoop said:
Whose dumbass idea was it to show the vastly superior Rocket Knight games at the start of the trailer? That just makes the new look even more unbearable :lol
Seriously.
Even the music sounded better.
 

Sparkster

Neo Member
This trailer crushed the little bit of hope I had left for this game after seeing the screenshots. It's impressive how thoroughly they've fucked up every aspect of the first three games. Once again, fuck this shit.
 
As shitty as the game looks, I think the gameplay seems decent from the trailer. The shooter sections look fun, and I'm glad the camera zooms out for them. The control doesn't appear to have the slight sluggishness that 2.5D sometimes creates.

It's just a shame about those god-damned fucking logs.

theMrCravens said:
Seriously.
Even the music sounded better.

Your avatar ROCKS.
 

JEKKI

Member
the game looks like Cool Spot kinda...

it's like you're a small ass rodent adventuring on sum desktops or in a big kitchen like the freakin Tom n Jerry game.

btw that Tom n Jerry game was fukkyn awesome!!!!
 
Zeitgeister said:
despite Contra's standing status among the '80 crowd here (which includes me), Contra never did go mainstream at any point
That is total nonsense. Contra was as mainstream as it got back in the 80s. Definitely one of the bigger third party NES games.

SecretBonusPoint said:
This is the exact mindset at Climax that took the steampunk medieval cartoon-contra enemies from the previous games and has replaced them with stripey-panted wolves straight out of a Looney Tunes platformer throwing red sticks of dynamite and red bottle-rockets instead of real machine guns or laser rifles or the very same armour as Sparkster.
Please stop comparing these wolves to Looney Tunes. I never saw anything so ugly in Bugs Bunny's Birthday Blowout, man. I said it before, but they're straight outta some furry's deviantart page. Who is to blame for that style! Who originated that awful furry smirk! I would like to know who to blame for decades of terrible furry art like this. :(
 
Rummy Bunnz said:
Please stop comparing these wolves to Looney Tunes. I never saw anything so ugly in Bugs Bunny's Birthday Blowout, man. I said it before, but they're straight outta some furry's deviantart page. Who is to blame for that style! Who originated that awful furry smirk! I would like to know who to blame for decades of terrible furry art like this. :(

Its the ACME red dynamite and rockets dude, can't help it. Sparkster might as well be a fucking roadrunner and not an opossum!
 

Angelcurio

Member
117za4g.jpg


The worst thing of all is that Konami actually knows how to properly make 2.5d games. They should have done it in-house.

BTW, Konami, re-release Contra Shattered Soldiers on PSN and XBLA with online play
 

Catalix

And on the sixth day the LORD David Bowie created man and woman in His image. And he saw that it was good. On the seventh day the LORD created videogames so that He might take the bloody day off for once.
Angelcurio said:
117za4g.jpg


The worst thing of all is that Konami actually knows how to properly make 2.5d games. They should have done it in-house.

BTW, Konami, re-release Contra Shattered Soldiers on PSN and XBLA with online play
That's fitting. Nobuya Nakazato, the man who directed C:SS, also designed the original Rocket Knight Adventures :)

There was also a Sparkster cameo in a bonus video after you S-ranked the game.
 
Angelcurio said:
117za4g.jpg

The worst thing of all is that Konami actually knows how to properly make 2.5d games. They should have done it in-house.

Oh certainly. While I didn't care for the game too much (frustrating collision detection), the PSP Castlevania retained all the visual appeal of the series and the game on which it was a remake:

345znuw.jpg
fc8ra1.jpg


While I don't mind Sparkster's redesign in concept artwork, it hasn't been competently modelled into the game. Its that lack of talent that just results in an ugly game. If youre taking black outlined artwork as the concept, you have to go with a cel-shaded graphic engine to replicate it. Instead you lose all that funky detail and end up with Mr Cereal Box Animal as we now recoil from.
 
Personally, I think the PSP Rondo of Blood remake looks horrid and doesn't retain anything from the somewhat clean, cartoony style of the original and its often bold colors. It looks like they tried to make it look too realistic and the visuals and their sharpness really suffered as a result. But each to their own, I guess. Rondo is a beautiful game and it was pretty obvious that its style was tough to remake.
 
magicalsoundshower said:
Personally, I think the PSP Rondo of Blood remake looks horrid and doesn't retain anything from the somewhat clean, cartoony style of the original and its often bold colors. It looks like they tried to make it look too realistic and the visuals and their sharpness really suffered as a result. But each to their own, I guess. Rondo is a beautiful game and it was pretty obvious that its style was tough to remake.
I agree. I thought it was pretty damn ugly. Totally farmed out to TOSE China or some shit. I can't believe you had to play it to unlock the better games. What junk.

I'm also not a fan of Shattered Soldier. Devoid of color and cheap looking. That HUD! Ugh! And getting killed by puke fumes from a turtle was bullshit. I know I'm in the minority, but I hated that game.
 

D-X

Member
It's the generic levels that really let it down. Seriously - sodding large planks of wood?

Konami - bring this in house
 

VariantX

Member
Just how far along is this game anyway....hope to god its nowhere near done, it needs to go back in the oven for another 6 months at least just to get it looking right.
 

Syril

Member
VariantX said:
Just how far along is this game anyway....hope to god its nowhere near done, it needs to go back in the oven for another 6 months at least just to get it looking right.

One of the articles was talking about looking at a pre-alpha build I think.
 

JaseMath

Member
C'mon GAF, other than an overly muddy color palette and and some weird animations, it didn't look that bad. It's got a few more months to get it right.
 
Rummy Bunnz said:
I agree. I thought it was pretty damn ugly. Totally farmed out to TOSE China or some shit. I can't believe you had to play it to unlock the better games. What junk.

I'm also not a fan of Shattered Soldier. Devoid of color and cheap looking. That HUD! Ugh! And getting killed by puke fumes from a turtle was bullshit. I know I'm in the minority, but I hated that game.

You're right, the PSP version was outsourced. I can't remember who to though (It wasn't TOSE)

As a sidenote, Ultimate Ghosts N' Goblins was outsourced to Tose and it looks great! (Shame the level design sucks though :( )
 
I'm no Modus or Orioto, but allow me to rub salt in to a wound...

sv2b2s.png


Took me a little over a day to whip this up. Some of it's kind of sloppy, but... I'm one guy and I don't usually do videogame tiles, especially at this resolution.
 
Sega1991 said:
I'm no Modus or Orioto, but allow me to rub salt in to a wound...

sv2b2s.png


Took me a little over a day to whip this up. Some of it's kind of sloppy, but... I'm one guy and I don't usually do videogame tiles, especially at this resolution.
goddamn
 

dark10x

Digital Foundry pixel pusher
I've played it before, but I just found an original Genesis copy of the game for $4 on Sunday and decided to pick it up. The game is really quite brilliant (the original RKA). The amount of variety in the stages is just incredible and it still looks really nice.

Anyone familiar with the SNES game, by the way? I thought it was really pretty bad next to the Genesis titles. It has TONS of slowdown and the level design just isn't as enjoyable. There's something off about the game...
 
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