omg rite said:
When you have people complaining about the logo to a cartoony video game being too cartoony, it's a little bit much.
This is the exact mindset at Climax that took the steampunk medieval cartoon-contra enemies from the previous games and has replaced them with stripey-panted wolves straight out of a Looney Tunes platformer throwing red sticks of dynamite and red bottle-rockets instead of real machine guns or laser rifles or the very same armour as Sparkster.
A classic test for any 'revival' of a franchise is erasing Sparkster out of the screenshots. Can you still tell its a Rocket Knight game? No.
Also perhaps look at this from the point of view of someone that loved both RKA and Sparkster, you know, an actual fan and label things as over-reacting. Here, one of my favourite franchises from 15 years ago was finally given the go ahead for a new outing and its fundamentally shitty. I'm not sure I've seen a positive post yet about the trailer, so that says a lot as well.
This game too will control differently because the boost button, like in Sparkster, is its own button. So if you only liked RKA, this is even further from a game you should start up a defense force for.