plasmawave
Banned
I was like "Thank god I bought this game for PC".
*Goes check the frame rate*
25
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*Goes check the frame rate*
25
FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU
AFAIK, frame pacing is just a way to mask frame drops by repeating frames.
It really doesn'tPersonally I'm very disappointed in the PC version. It looks surprisingly similar in Ultra to the console versions.
Frame pacing is when a single frame is delayed longer that it should be displayed, thus creating a duplicate frame and giving the illusion of stutter.
If the frame rate was locked, the pacing would 'sync' as expected and no duplicates would be created.
It really doesn't
Have you seen the PC version on Ultra running at a solid 60...? It's pretty damn amazing.
Frame pacing is when a single frame is delayed longer that it should be displayed, thus creating a duplicate frame and giving the illusion of stutter.
If the frame rate was locked, the pacing would 'sync' as expected and no duplicates would be created.
Well you can atleast do something about it, lower the res or level of detail etc, on console you're forever stuck with the framerate the devs has chosen for you.I was like "Thank god I bought this game for PC".
*Goes check the frame rate*
25
FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU
Yay!
This makes me happy, hopefully don't have to wait long for it.
Patience is a virtue.
Oh hell no! That 900p crap needs to die in a fire already, not be something that developers start thinking if a viable option on the PS4 as well. Leers at EA...
Is rather have a slight cropping. No where near what the order has, but maybe a small bit on the top and bottom, if that could fix this.
Yup. Same ol, same ol.Jesus I cant believe the amount of selective reading going on with some of the early comments.
Someone should ask him about the tiny text, it's my only complaint
Yay!
Someone should ask him about the tiny text, it's my only complaint
New patch incoming for PS4 - to further optimize and fix framerate according to Marcin Momot from CDPR
The question asked on twitter was PS4 specific. It doesn't necessarily mean an Xbox update isn't coming.Why only PS4?
The question asked on twitter was PS4 specific. It doesn't necessarily mean an Xbox update isn't coming.
Yep it's obvious that DF worded the article in way people like those get confused and misinterpret it.
People there is no 20fps cap in the ps4 version. Da lol.
Pssst..that's called cutscene not gameplay.
Watch the video, the gameplay. Do you ever see the PS4 hit 20fps?
lmao. Cutscenes don't matter now?
The gameplay fluctuates between 27-30 regularly.
People in this thread are acting as if gameplay is capped at 20fps, which it clearly isn't. Oh, and laughing my ass off. Did I get that right?
20fps on PS4? Damn...glad i went with the xbox version
New patch incoming for PS4 - to further optimize and fix framerate according to Marcin Momot from CDPR
Great news! Hopefully this patch comes out soon.
Yay!
lmao. Cutscenes don't matter now?
The gameplay fluctuates between 27-30 regularly.
I fluctuates between 27-30 in Norigrand. In the video it stays between 29-30 most of the time when playing out in the countryside.
Comparison shots reveal very poor AF on both consoles (8x on PS4, 4x on Xbox One).
What's the point in differentiating between Norigrand and open fields?
I was like "Thank god I bought this game for PC".
*Goes check the frame rate*
25
FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU
It happens for a split second due to the scene just loading in. Lets not get too carried away here.Those were replies to a comment I made about 20fps not being great. I never mentioned gameplay but people were only too keen to jump down my throat.
Does it matter as much in cutscenes? Of course not but it still sucks.
Er...8xAF is not poor, especially on console where this gen, actually having AF is something completely new to console gamers.
So, to those playing on XB1....is the performance a dealbreaker? I still can't decide if I want to pick this up.
So, to those playing on XB1....is the performance a dealbreaker? I still can't decide if I want to pick this up.
So, to those playing on XB1....is the performance a dealbreaker? I still can't decide if I want to pick this up.
I wouldn't call performance on either console a dealbreaker. If you want to play the game, it works. If you want to wait until there are fewer issues, there's at least one performance patch on the way.
Played for 4+ hrs today, outside of the jittering in the opening cut scene I haven't noticed any performance issues. If there is anything there its not notiecable to me.
No the game is fantastic. Pick it up!
I'd question how much the devs could possibly do to improve the framerate for consoles without sacrificing image quality.... lets be realistic these consoles aren't high end machines, they're low range PCs running a brand new high-end game. To even get 30fps would be an achievement for a game of this scale....
Games are going to need to scale back as the generation goes on otherwise PS4/Xbone versions are going to look like a slide-show or texture-less.
I'm running on PC 1080p/60fps High with hairworks off, what does hairworks do differently?
You can't be serious. Game development IS all about hard work and perseverence.
I see many people are quick to overlook hardware deficiencies and shift the blame to the developer's supposed lack of skills/time.
That's silly.