Developer Diaries Part 1: http://www.youtube.com/watch?v=JkSPvEqAlF4
Nice, cannot wait for the rest.
Developer Diaries Part 1: http://www.youtube.com/watch?v=JkSPvEqAlF4
I sure wish I could stop playing this demo, but I can't.
Why are you letting my created pawn into the second demo mission alone works but i can't choose her class ?
Why are you letting my created pawn into the second demo mission alone works but i can't choose her class ?
You can, as far as I can tell.
When creating your Pawn, whatever basic build you choose determines their class.
hmm seems like they released a longer version of the developer diaries part 1:
http://www.youtube.com/watch?v=yZwx3CYpKqo
Yeah, seems like they've used a lot of talents and is one of the biggest projects they've attempted, something different for them for a change too.
Itsuno gets to do his own big game, hope it goes well for him, would be a shame if the game turns out to be really good and gets ignored like a lot of the past new IPs by Capcom.
Because it is just a demo and they want you to buy the game, lol.
You can, as far as I can tell.
When creating your Pawn, whatever basic build you choose determines their class.
hmm seems like they released a longer version of the developer diaries part 1:
http://www.youtube.com/watch?v=yZwx3CYpKqo
Here's what the poster had to say about the comment about the difficulty being a set thing.
They meant that there is a set experience quota that can only be adjusted on Impending Doom mode.
And about the lack of a new game+.
There is no New Game+. They want the player to play the game again with a different fighting style, with different allies, and they want them to choose different paths.
Thanks, and this is beginning to sound really weird if they are true, while I think the choosing different paths makes sense but a new game+ allows you to do all of that, and you could also switch jobs in game, so yeah, weird, lol.
but yeah,sounds like it could be bullshit like you said, but it could be cool if there's definitely something we don't know about that could affect replayability.Impending Doom mode
hmm seems like they released a longer version of the developer diaries part 1:
http://www.youtube.com/watch?v=yZwx3CYpKqo
Jesus, every time I see something new about the game, it makes me drop my jaw!
Literally my most anticipated game this year.
This is the Capcom I known that made Resident Evil 4 & Devil May Cry 3!
I hear you. It is such a damn tease. After defeating the Griffin when it cuts off, all I can think about is wanting to run and climb around, while exploring the world to the amazing soundtrack. The game just has this 'vibe' that I can't explain really. I felt it when watching gameplay and it is even more powerful now that we have a tease of playing it. This is going to be a really special game for me.
I did not like the demo, at all.
What didn't you like about it? The demo is a lot more fun if you take out the pawns, or just keep a mage around if you want to kill faster, at its current state it's just watching pawns killing stuff for you in a tutorial
After i killed the lion in the first demo it ended. Same happened with the Griffin. It was really short. I thought the combat was a little clunky, and the camera was really bad at times.
Could have at least made him black.
Hmm B A needs better eye brows..
Yes we are :O It's shocking. The wRPG genre was obscure just 2 years ago with only Mass effect oblivion and fallout making a splash, and see how we're doing now. It's slowly, but firmly becoming my favorite genre in gaming replacing action adventure :OIs it just me, or are we in a platinum stage of RPG gaming?
Everywhere I look I see really, REALLY good RPGs coming from all directions... nearly too many to keep up with (which is a brilliant thing!).
My backlog hasn't got a chance.. lol
Is it just me, or are we in a platinum stage of RPG gaming?
Everywhere I look I see really, REALLY good RPGs coming from all directions... nearly too many to keep up with (which is a brilliant thing!).
My backlog hasn't got a chance.. lol
Haven't been following this title that much, and sorry in advance if this question has already been answered, but how how is the enemy levelling in this game? Do they scale like Oblivion or like Skyrim/Kingdoms of Amalur. Or like Withcer 2 (and like other jRPGs)?
Game Informer gave it a 8.5. Nothing was said about the tech side of things and the only real big complaint was that the story isn't strong, pretty forgettable. They praised the combat a lot and also liked the Pawn sharing stuff. Every time they rested at an Inn, they were excited to find out what their Pawns learned from others using them and what, if any, gifts they got.
Game Informer gave it a 8.5. Nothing was said about the tech side of things and the only real big complaint was that the story isn't strong, pretty forgettable. They praised the combat a lot and also liked the Pawn sharing stuff. Every time they rested at an Inn, they were excited to find out what their Pawns learned from others using them and what, if any, gifts they got.
I wasn't really that impressed with the demo to be honest....
The combat was fun....climbing onto the enemies was clunky as hell for me though.
And they really need to fix the voiceovers, everyone talks over each other I can't understand shit!
I wasn't really that impressed with the demo to be honest....
The combat was fun....climbing onto the enemies was clunky as hell for me though.
And they really need to fix the voiceovers, everyone talks over each other I can't understand shit!
I wasn't really that impressed with the demo to be honest....
The combat was fun....climbing onto the enemies was clunky as hell for me though.
And they really need to fix the voiceovers, everyone talks over each other I can't understand shit!