Amon-Lau
Member
It's likely incomplete. You don't make half the circle empty just so people can be disappointed lol.
There's also the fact the points for it is shared for other characters so you don't want to focus on one character...
It's likely incomplete. You don't make half the circle empty just so people can be disappointed lol.
It's likely incomplete. You don't make half the circle empty just so people can be disappointed lol.
Prepare for disappointment!
There's also the fact the points for it is shared for other characters so you don't want to focus on one character...
If that's actually running on a PS4 (because it's easy to hide away a computer for display/convention demos), that framerate and IQ is definitely better than I anticipated it to be compared to the last footage.
Are you fucking kidding me with that camera in the dungeon? With the very small tight spaces already, you also have to deal with three other guys hogging the space, blocking player's view and limited the paths Noctis could move to.
What??
Are you fucking kidding me with that camera in the dungeon? With the very small tight spaces already, you also have to deal with three other guys hogging the space, blocking player's view and limited the paths Noctis could move to.
What??
If that's actually running on a PS4 (because it's easy to hide away a computer for display/convention demos), that framerate and IQ is definitely better than I anticipated it to be compared to the last footage.
A screenshot from the PAX vid:
Grass not too far from our heroes:
Xenogears:
Yeah there was a cave area in Duscae that was almost unplayable because of the camera.
Are you serious with that compressed-as-fuck screenshot? Of course it's blurred when you zoom in.
How the hell i supposed to fight hordes of goblins in a narrow area strategically!? They look annoying and fast not to mention the camera..
xdA screenshot from the PAX vid:
Grass not too far from our heroes:
Xenogears:
He cropped the grass that's two feet to the right of Noctis, it's not a zoom in. Still YT compression.Are you serious with that compressed-as-fuck screenshot? Of course it's blurred when you zoom in.
This mine is somehow worse than the cave because in the mine, you are often forced into battles which takes place in very tight corridors and pathways, whereas in the Duscae cave, they happened in slightly wider areas IIRC.
The dungeon itself is okay. Fairly atmospheric, has quite many branch paths, though each path are straight lines like the hallways of FFXIII, some basic traps and random scripted sequences like a random Goblin shutting down a door for lulz which could help to break the monotony. I can't complain about that. What bothered me is how chaotic and messy the battles are in the mine, and how exactly do you aim the magic in very tight corridors with your party members all getting in the way in the middle of battlefield? It's not like in CRPG where you could manually position your party members and tactically prevent friendly fire and at the same time damages enemy targets. Did they even think this through?
And as I previously said, in tight spaces, 3 other party members all fight in close proximity, making the fights really cluttered and messy. How are I supposed to fight tactically like that manner?
They took in the car complaints and made the manual controls / handling more free-form, like it should be. Thanks Tabata.
The other half will open probably when you get the ring.
How the hell i supposed to fight hordes of goblins in a narrow area strategically!? They look annoying and fast not to mention the camera..
Probably not bothering people as much as some want it too?Spams your attack mindlessly like the developers demonstrated, obviously!
...Seriously, I can't believe people in the last 5 pages are all happy with that. Have we all collectively accepted that the combat in narrow areas are going to be button mashfest and just close one eye and move on?
Yes, definitely. Samurai just disappears when hit though...Am I imagining things or is the gobling not masking as a samurai, but rather coming from behind in the railway wagon? You can see the cart on the background a split second before it hits the samurai.
This looks really simple. Something more akin to BbS.
She don't wear her helmet anymore? Assuming this is Aranea.Looks like this now.
She don't wear her helmet anymore? Assuming this is Aranea.
A screenshot from the PAX vid:
Grass not too far from our heroes:
Xenogears:
I don't see what has changed since her earlier design, can somebody enlighten me?There is literally footage from Pax today that showed her in her helmet...
That pic is just a character render. Like a glamour shot for character models.
I don't see what has changed since her earlier design, can somebody enlighten me?
RIP crotch piece
And, people are way too harsh on this game :\
Looks like they gave Aranea pants.
Good.
RIP crotch piece
You will not be missed.
They took in the car complaints and made the manual controls / handling more free-form, like it should be. Thanks Tabata.
Does it really matter though what they do with the car? I honestly didn't care much for having a GTA-like experience running over stuff and crashing into other cars. As long as flying isn't terrible and the car gets me where I wanna go I am pretty much satisfied. IMO they have more important stuff to fix like the camera, I was really bothered by how terrible it was during fight sequences in the dungeon =/
I've noticed it's always the same people in every thread.
I wonder if they will buy the game when it's released... or if they were hyped for it already and were waiting for it for years... !
Aren't literally all cameras in video gaming terrible in cramped spaces? Don't see what there's to fix, really.
Does it really matter though what they do with the car? I honestly didn't care much for having a GTA-like experience running over stuff and crashing into other cars. As long as flying isn't terrible and the car gets me where I wanna go I am pretty much satisfied. IMO they have more important stuff to fix like the camera, I was really bothered by how terrible it was during fight sequences in the dungeon =/