You don't think it's a bit hypocritical that Insomniac makes a lot of noise about going multiplatform, does so with terrible results, and then turns around and makes an exclusive?
That could be said for a ton of things, really.You know, deep down, Pachter is right. Too many on GAF (any forum in general really) don't look at the business side of things.
I would not call it hypocritical, no, when their multiplatform effort is focus-grouped into oblivion, turning a unique concept into a dude bro shooter that promptly failed, and in response they find a publisher willing to finance them and let them go back to their creative roots.
That, my friend, is called rational and intelligent business maneuvering to keep your studio relevant and prosperous in the coming generation.
Yeah I find it weird as well that some people actually think it is going to sell that muchAll this Insomniac bashing is getting fairly tiresome.
That could be said for a ton of things, really.
End of the day is this is what is happening, the studio is working on something that greatly fits their MO (No doubt in part with some MS help), and the XBO isn't going to sell 50k units like some people think.
Is there a reason why Insomniac wants to own their IP? I have not seen Sony do anything bad with their games heroes except from Heroes on the Move.
My guess is money and control. New IPs are particularly important at the start of a generation.
Let me add a bit more detail to what I outlined. The entire time that Fuse has been made, Insomniac has not wavered in their faith in Fuse, even through the focus testing(which Insomniac denies and calls misinformed assumptions) and have made noise about making a sequel/expanding the Fuse universe.
Fuse's bombing in sales is a relatively recent event. For Sunset Overdrive to appear at MS' conference, you'd have to imagine that plans for its exclusivity was in the works for more than a couple of months.
Yes, I am digging into this more than is strictly necessary, but it's what conclusions I can logically reach with the information I have. It doesn't sound like Insomniac's PR matches the inner goings.
It increases their worth as a company by a few hundred million dollars.
Would be nice if the people who had no plans to buy XB1 would stop port begging in threads like this.
Would be nice if the people who had no plans to buy XB1 would stop port begging in threads like this.
Unless I am wrong, Sony has been known to let developers do what they want with their games. Also Insomniac said every Ratchet game they made was profitable. What I understand is that Insomniac parted from the Sony exclusivity route to own their IP but I do not understand the benefits.
Besides, I dont know why he was calling people who voted MS conference 1/2 as "crazy".Insomniac's President: "Insomniac has been, is, and will continue to be 100% independent."
Insomniac's Community Lead:
Insomniac's corporate messaging is just as disorganized as Microsoft's, huh? LOL
Interesting. Interesting. But really who gives a shit? Buy the game or don't buy the game. Fact of the matter is the video game industry is a business. Get over it.
and if it makes you feel any better. By them signing this contract with MS has given the company more money to play with in the future. It has essentially insured the fact that you will get another R&C game.
Besides, I dont know why he was calling people who voted MS conference 1/2 as "crazy".
Wanting to leverage their IPs and not be beholden to other partiesso, money and control. Same reason Bungie broke away from Microsoft.Is there a reason why Insomniac wants to own their IP? I have not seen Sony do anything bad with their games heroes except from Heroes on the Move.
They negotiated the deal with Microsoft more than a year ago, or so I've heard.You don't think it's a bit hypocritical that Insomniac makes a lot of noise about going multiplatform, does so with terrible results, and then turns around and makes an exclusive?
...It's really not about the Ratchet games. Not in this case. Considering what the OP is about, I'd say that people DO in fact give a shit about this, since it's relevant to what Ted Price's message is. The OP contains both info about SO and Ted Price's message to fans of Insomniac used to the Playstation.
Strictly speaking, most everything in your life is ran by business and business interests. Why should I shut up on video games, a creative medium that relies on building a dedicated fanbase to remain profitable?
still is. That was everything people have always said they've wanted conferences to be (wall to wall games) and had a ton of new IP mixed with existing ones with lots of new games announced.
Don't really care if you care. The topic of this thread is about the game Sunset Overdrive and new information that will be released on this game. If you guys wish to discuss your feelings on Insomniac as a company and how they wronged you, then by all means, start another thread.
still is. That was everything people have always said they've wanted conferences to be (wall to wall games) and had a ton of new IP mixed with existing ones with lots of new games announced.
Doesn't matter if the draconian DRM outweighed everything else. Generalizing isn't good and bad when you of all people is calling people crazy ..still is. That was everything people have always said they've wanted conferences to be (wall to wall games) and had a ton of new IP mixed with existing ones with lots of new games announced.
Obviously people have decided the DRM and consumer rights are more important than a few exclusive games. Oh, and the console costing $100 more.
still is. That was everything people have always said they've wanted conferences to be (wall to wall games) and had a ton of new IP mixed with existing ones with lots of new games announced.
Is there a reason why Insomniac wants to own their IP? I have not seen Sony do anything bad with their games heroes except from Heroes on the Move.
I wish Insomniac all the best but, from the business side of things, you do have to wonder why they chose to seek out other partners only after wading through the worst of the PS3 years with Sony and seemingly making the decision when the situation had significantly improved for Playstation and Sony. From a business perspective, if they thought they were abandoning a sinking ship, they have pretty poor timing.You know, deep down, Pachter is right. Too many on GAF (any forum in general really) don't look at the business side of things.
Well that's a pretty bad one. Also I can totally understand building something from the ground up and wanting to determine where it lands. Look at the fate of crash and spyro
Well that's a pretty bad one. Also I can totally understand building something from the ground up and wanting to determine where it lands. Look at the fate of crash and spyro
I wish Insomniac all the best but, from the business side of things, you do have to wonder why they chose to seek out other partners only after wading through the worst of the PS3 years with Sony and seemingly making the decision when the situation had significantly improved for Playstation and Sony. From a business perspective, if they thought they were abandoning a sinking ship, they have pretty poor timing.
Ironically, Crash and Spyro are probably exactly why Sony refuses to work on any IP it doesn't own anymore. Because they're probably just as pissed as we are that Universal took those IPs with them and then let Activision ruin them.
Really though you're rating the people the company puts out to sell the audience on that conference. Sony had the right people out to sell the right elements of their console. I don't think anyone could have slipped online play behind a paywall as effortlessly as Jack Tretton. While Microsoft... they need a decent frontman asap. I feel like every time they put Don Mattrick on stage they are losing ground, and I don't think it's a coincidence that public perception of Microsoft and Xbox were much better when they had men like Peter Moore leading the charge. I feel like with the right voice behind it, even $499 isn't a hard sell.conference didn't have anything to do with that beyond the price point.
I understand why people did, I still think if you're rating a conference, you're rating a conference.
It increases their worth as a company by a few hundred million dollars.
If Insomniac truly owns this IP then I'm sure it will come out on PS4 later.
I enjoyed it's single player. Didn't like the MP.
The series peaked in Fall of Man. I loved that game. Played it for dozens of hours in the mp and replayed the singleplayer/co-op a few times.
Resistance 2 was by far the weakest.
I honestly am sad that Insomniac has potential but seems like that lazy kid in school who is smart but just doesn't care and his grades suffer because of it.
I think your problem is that you play it too safe. WAY TOO SAFE. You find something that works and stick with it for years.
Ratchet games are basically the same. You play one, you've played them all. And when you tried something new with it, you put a second rate team doing them and their quality suffered.
Resistance 1 was phenomenal. Great gameplay, phenomenal MP, interesting story... and you dropped everything in search of the CoD crowd, thus alienating your previous fans. Resistance 2 was a mess. A very big mess.
Resistance 3 single player was very good, but multiplayer felt... wierd. I thought it wasn't polished at all.
Haven't tried Fuse so I won't give my opinion of it other than it's an insomniac game. "Hey guys we're insomniac. Look at our cool weapons".
Ever since ratchet that I feel this is the theme of every Insomniac game. Cool, quirky weapons.
It's a shame. Both in the ps1 and ps2 era I thought you guys were Naughty Dog's rivals and both were equally as good. That might've been in the past but it certainly is not now.
I would love to see Insomniac take a leap of faith and go all in for a realistic darker game. Something like the Last of Us, but without zombie like enemies or monsters.
Doubt this will ever happen
It's a valid rationale, but it's also one that apparently didn't concern them for the first 20 yrs of their existence. Which just makes the timing of lashing their fortunes to Microsoft's troubled XBO all the more unfortunate.They probably felt limited in the money they can make by creating new IPs for sony. If they make a runaway hit like CoD, or Gears imagine how awesome that would be for insomniac. It may be a long shot but they just may have a shot. Well that's what I'm thinking anyway.
I wish Insomniac all the best but, from the business side of things, you do have to wonder why they chose to seek out other partners only after wading through the worst of the PS3 years with Sony and seemingly making the decision when the situation had significantly improved for Playstation and Sony. From a business perspective, if they thought they were abandoning a sinking ship, they have pretty poor timing.
I kind of find it ironic that people call them sub tier developers, but then are extra mad because they are making an exclusive game. Other companies have done it, but they are usually met with cheers are championed for sticking it to the man!. Guess Insomniac doesnt get that luxury.
Concept looks really cool, the Jet Set Radio type art style is really striking. Want to see actual in-game footage. Jstevenson, fix this ish.
We have said it times and times again, its published by Msoft. So the chance of Ps4 later are pretty slim.
Tell that to Ninja Gaiden 2. And Mass Effect. And Braid. And Castle Crashers. And almost every single major XBLA exclusive over the past generation.
Sunset Overdrive could definitely go to PS4 later, but that's wholly dependent on Insomniac finding a publisher willing to back them. They probably won't work with EA again after FUSE, which means their list of potential partners is not huge.
conference didn't have anything to do with that beyond the price point.
I understand why people did, I still think if you're rating a conference, you're rating a conference.
Ninja Gaiden was changed as a Sigma. Madd Effect was bought and paid heavily by EA and XBLA games were all timed-exclusive...
Tell that to Ninja Gaiden 2. And Mass Effect. And Braid. And Castle Crashers. And almost every single major XBLA exclusive over the past generation.
Sunset Overdrive could definitely go to PS4 later, but that's wholly dependent on Insomniac finding a non-MS publisher willing to back them. They probably won't work with EA again after FUSE and Sony definitely wouldn't publish the PS4 version of SO for them, which means their list of potential partners is not huge.
Ninja Gaiden was changed as a Sigma. Madd Effect was bought and paid heavily by EA and XBLA games were all timed-exclusive...
:Ooh, btw, you were the first person on the internet to be right on top of it when you figured out Xbox execs were following insomniac along with all the other first-party partners.
everybody dismissed you, but you were dead on. We were scared to get them to stop following us and Ted as we figured you might check and find that even more mysterious.
People need to stop using ME as an example, Bioware was bought by a third party, had they remained independent, I'm positive ME would've stayed exclusive.