birthday-suit
Banned
It's like they don't want to compete
Mind boggling
Mind boggling
Again, if they're targeting a cheap enough pricepoint that brings people to impulse buy, then no, it is absolutely not common sense that it would be on par with XB1.
I don't get where this is coming from. Nintendo WAS stupid to release the Wii U, but not just because it was underpowered. It was stupid because it was A) Too expensive (which they know), B) Marketed/named horribly (which they know) and C) Pushed third parties away (presumably when Nintendo lowered the initial specs and didn't tell the third parties until they already had games in the works). Releasing a system like this could take care of two of those issues. Third parties may not be as big of an issue this time around if the console and handheld share the same library.
Cheap pricepoint and a strong library mean it could be a very good secondary console. Remember--the Wii was an underpowered console. It was cheap. It had a draw. If they can figure out a draw, they can be successful again. Probably not Wii numbers, but successful nonetheless.
Unless they can magically cut down the tablet cost, they can´t.
sörine;170958971 said:Vita also relied incredibly marked up propietary memory to offset hardware costs. We don't even know if the hardware ever drew a profit on it's own, Sony had a write down on it just last FY I believe.
Übermatik;170960903 said:I genuinely thought were were talking about expectations from Nintendo. Apologies for misunderstanding, but you're absolutely right.
It's like they don't want to compete
Mind boggling
Or it could mean absolutely nothing changes and it still sells like garbage. And then where will we be? Even further into the generation and saddled temporarily with a stinker yet again. At least putting some horsepower gives some maneuverability with how things can shake out.
There's no evidence to suggest that consumers have an appetite for a cheap supplementary gaming device. In fact, if anything, we have evidence that speaks to the contrary of that.
Yep, the Gamecube was $99 22 months after launch with decent third party support and the cheap price didn't save it.
Clearly Nintendo's strategy can't just be to hope for Gamecube-level sales on the console front while the NX portable's market shrinks from the 3DS.
We're not going to get just a cheap Nintendo 1st party/mobile/indie box with a normal controller.
Or it could mean absolutely nothing changes and it still sells like garbage. And then where will we be? Even further into the generation and saddled temporarily with a stinker yet again. At least putting some horsepower gives some maneuverability with how things can shake out.
.
Votron said:So I would guess based on your response they are absoutely not interested in third party ever so slightly? And they are willing to release and support games all months continously for years? Yea..ok if this ever happen then Nintendo have really lost it.
birthday-suit said:It's like they don't want to compete
Mind boggling
What's preventing them from what doing what sony and Microsoft do?
Do they just not want to?
What's preventing them from what doing what sony and Microsoft do?
Do they just not want to?
So much speculation going on in here. Maybe it's best we all take a step back and collect ourselves so that we aren't massively disappointed when Nintendo reveals the NX next year.
Two scenarios:
A) Nintendo puts out cheap console. Tries for impulse buys. Goes for $149-$199 at launch.
B) Nintendo puts out superpowerful console which GAF seems to want. Tries for core market. Goes for $349-$399 at launch.
Let's assume both fail (I have my feeling that scenario A would fare much better, but I digress).
What type of scenario leaves Nintendo in a better financial position if they fail again? I'd argue that Nintendo would be MUCH better off trying for the cheap market again, then, if that try fails, go one last time at a powerful console.
If they bridge the gap between mobile/console, they'll still have some new third party support. If both console/handheld share the same library, they'll still have some third-party support to go along with a steady stream of first-party games. Remember--if that library is shared, the companies that support the handhelds are now supporting the console: Atlus, Sega, Level-5, Square-Enix, indies, etc. The usual suspects.
Let's not kid ourselves thinking Nintendo is EVER going to get people to buy Madden/CoD/etc on their system. That time has passed.
They haven't been able to compete for years. It shouldn't be surprising in the slightest that this is the route they should want to take.
Two scenarios:
A) Nintendo puts out cheap console. Tries for impulse buys. Goes for $149-$199 at launch.
B) Nintendo puts out superpowerful console which GAF seems to want. Tries for core market. Goes for $349-$399 at launch.
Let's assume both fail (I have my feeling that scenario A would fare much better, but I digress).
What type of scenario leaves Nintendo in a better financial position if they fail again? I'd argue that Nintendo would be MUCH better off trying for the cheap market again, then, if that try fails, go one last time at a powerful console.
You could certainly fool me.You do realise that fun / gameplay and having strong hardware / good graphics is not mutually exclusive (either / or) ?
Of course it's not everything, but it is important I'd say.Because that's all there is to 3rd-party software. K.
Anyone thinking putting out a super powerful console next year is a good idea, is out of their minds.
The only thing Nintendo can do to make it work is to make a thing like the Wii was: a huge no brainer success.
Or NX is actually a handheld.
Otherwise ride the Wii U til the next generation. Nintendo is back to profitability and I can't understand the need to rush to the next generation.
I haven't seen too many people clamor for a super-powerful system, just something that's more competitive with the PS4/XB1. Anyways...
Option 2 would probably erode some of their warchest, but potentially start the process of a slow recovery among the mainstream gaming audience.
Option 1 would leave them in a better financial position, but with a dangerously low amount of mindshare and consumer goodwill. A company that has lost the market's trust after repeated disappointing product launches is also at risk even if it's financially secure.
Of course it's not everything, but it is important I'd say.
Home console market has only one equally profitably generation and that is genesis vs snes. Other than that always one company was swimming in profits while the has to suck it up.
The piracy excuse was rather transparently bullshit, formfactor does little to actually curb piracy. In fact Vita's only real defense against hacking thus far has been it's pervasive unpopularity, lack of desirable native software and a general disinterest from the community. We also heard speed/QA justifications early on which were also debunked when testing revealed Vita's cards are significantly slower than a basic Class 10 SD card and stress testing hasn't shown reliability beyond other SD manufacturers. It's pretty obvious why Sony priced cards the way they did and no it wasn't because of R&D costs demanding it.The Vita used proprietary memory to combat piracy, the absurd cost was just Sony's unwillingness to eat the R&D associated with making an entirely new, proprietary format of similar form factor to MicroSD so as to prevent pass through cards from being engineered.
The Vita was borderline break even at launch, Hirai stated as much when it was first launched. The write down was due to the stuffed retail channel that where retailers paid Sony MSRP minus ~$10 per unit and are now selling them for $150 or so.
Otherwise ride the Wii U til the next generation. Nintendo is back to profitability and I can't understand the need to rush to the next generation.
All people want is for it to be in the ballpark of the other two systems so it can run ports decently.
Not sure I quite get what you say, but do you believe that it doesn't make a difference whether people buy said games on a Nintendo console? Sorry, I am a bit under the weather.Apparently it's not, since everyone is ready to forsake even the most remote possibility in favor of a Nintendo box.
Well Japan will buy it, just in it's handheld form.Who is going to buy a decently (or even really) powerful (but otherwise regular) Nintendo console in 2016 when they could buy a PS4/XB1 other than their (potentially dwindling) loyal fanbase?
Apparently it's not, since everyone is ready to forsake even the most remote possibility in favor of a Nintendo box.
That doesn't address any of what he said.
It's like they don't want to compete
Mind boggling
Who is going to buy a decently (or even really) powerful (but otherwise regular) Nintendo console in 2016 when they could buy a PS4/XB1 other than their (potentially dwindling) loyal fanbase?
It does, you can´t recover mainstream appeal.If you have it you have it,if you don´t you just lose money and hope to make it better next time.
Anyone thinking putting out a super powerful console next year is a good idea, is out of their minds.
The only thing Nintendo can do to make it work is to make a thing like the Wii was: a huge no brainer success.
Or NX is actually a handheld.
Otherwise ride the Wii U til the next generation. Nintendo is back to profitability and I can't understand the need to rush to the next generation.
Who's going to buy a cheap Nintendo console other than their definitely dwindling loyal fanbase?
One gives them something to build off of in the future. The other puts them chin-deep in a sinkhole with no desire to get out.
Who is going to buy a decently (or even really) powerful (but otherwise regular) Nintendo console in 2016 when they could buy a PS4/XB1 other than their (potentially dwindling) loyal fanbase?
um helloooooooooo that 100 million wii install base and 1 billion mobile gamers will be all over dat new metroid
Who's going to buy a cheap Nintendo console other than their definitely dwindling loyal fanbase?
One gives them something to build off of in the future. The other puts them chin-deep in a sinkhole with no desire to get out.
So what you're saying is that they should give up and make their situation even worse. OK.
No they should control the damage and that is exactly what they are doing.
I for one agree with this.More games with no IQ and no AA?
Aw man. Mario deserves better.
The damage is they're bleeding out their user base. That's not controlling the damage whatsoever, it's applying a Band-Aid to a gaping neck wound.
More games with no IQ and no AA?
Aw man. Mario deserves better.
They want to out live their fanbase with mobile which is combining with other initiatives for hardware/licensing, they are controlling the damage very well especially after wiiu/3ds disaster.
That's what it will take. And if you copy the designs of the Ps4 and Xbone close enough, you will even get some 3rd party support by default if it's easy to port.
Another dead Nintendo device. Great.
I just can't imagine how they could pull off something successful that is yet again way behind the times and yet again only supported by their own software.
As a consumer electronics company, you actually can't outlive your fanbase without generating a new fanbase. And there's nothing to show that there will be a conversion rate from their mobile games yet, so at this point, why even bring it up as a solution to the problem?
Those who want Nintendo games but also want fifa and cod. But most of those probably already bought a ps4/ xbox one so I dont know.
Who's going to buy a cheap Nintendo console other than their definitely dwindling loyal fanbase?
One gives them something to build off of in the future. The other puts them chin-deep in a sinkhole with no desire to get out.
Again, who is reasonably going to buy a powerful (but otherwise regular) Nintendo console launching in 2016? How big is that audience? How would a reasonable chain of events look like that would allow them to build upon the console?