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Next-gen Racing Graphics Face-off | (Next-gen means current-gen)

FukuDaruma

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Oct 2, 2019
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My gripe with racing games is that they mostly feel to sterile, I did not enjoy Forza Motorsport or GT...ever. Despite I bought multiple installments. My choice is Forza Horizon, because it's the only racing game which brings me the feels™...
Read somewhere a quote from a professional driver that said "racing sims replicate all of the real stuff... except the fun part." :messenger_tears_of_joy: but I think he was talking more about hardcore pure sims on PC than GT or Forza.

Horizon series has been one of my favorites too. It certainly left Need for Speed in the dust and Sony could learn a lot from its success (12+ million users).

I think Codemasters hit that sweet spot of fun in past titles, but now they are a bit lost. It's either too hardcore like Dirt Rally 2 or shameful piles without content like GRID 2019.
 
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I need the Horizon series to find a way to do a dynamic replay. At least with their self made tracks. I can understand the difficulty with custom tracks. If Horizon had GTS level of replays it would truly be a sight to behold.
 

Rightisright

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Forza is a far more enjoyable franchise, from the SIM that is Forza to the fun that is horizon.
Graphically the environments are better on Forza, but Poly sure have those car models down. The cars in GT are more realistic in my opinion.
Just imagine what their cars will look like with the PS 5 and Ray Tracing.
 

thelastword

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What game is this? Ha...….I think 1 day someone should just do gifs and have people comment without knowing the game...…….If it took you so long to klnow that this is GT, perhaps you have not played it afterall…….

Just a clue, when you see a racer with great lighting, properly depicting daylight, dusk dawn, with good ATD, especially with all those effects and dust plumes, just know it's GT...….In essence, if it looks great in motion, it's GT......On the flip, If you want highly supersampled static shots that don't tell you anything about how things look in motion, the composition of light, detail, car bodyweight, physics, effects, then you can post supersampled static shots from a high end PC of Forza 7.........Remember games are played in motion, not in stills.......So that's why anyone who's played GT and Forza are instantly aware of GT's superior composition......it's the same with DC over Horizon, in stills vs DC in motion, Horizon has no prayer against DC....,Lighting, car detail, track detail, effects whilst you drive, sense of speed...…..
 

BigLee74

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Mar 14, 2014
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What game is this? Ha...….I think 1 day someone should just do gifs and have people comment without knowing the game...…….If it took you so long to klnow that this is GT, perhaps you have not played it afterall…….

Just a clue, when you see a racer with great lighting, properly depicting daylight, dusk dawn, with good ATD, especially with all those effects and dust plumes, just know it's GT...….In essence, if it looks great in motion, it's GT......On the flip, If you want highly supersampled static shots that don't tell you anything about how things look in motion, the composition of light, detail, car bodyweight, physics, effects, then you can post supersampled static shots from a high end PC of Forza 7.........Remember games are played in motion, not in stills.......So that's why anyone who's played GT and Forza are instantly aware of GT's superior composition......it's the same with DC over Horizon, in stills vs DC in motion, Horizon has no prayer against DC....,Lighting, car detail, track detail, effects whilst you drive, sense of speed...…..
New year, same old shit. 😂
 

scalman

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Feb 6, 2019
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remember why i loved Shift 2 for its crazy handling even more crazy AI drivers who get there to kill you lol it was just amazing sound as well
and when i first time saw this and heard this ... just mindblowing

its sad we lost that series. that damage model in it was insane compare to that time other racing games.
i still want that scary feeling when you inside car going fast that this game gave us . well forza 7 kinda scary as well so on that point its interesting
 
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LostDonkey

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remember why i loved Shift 2 for its crazy handling even more crazy AI drivers who get there to kill you lol it was just amazing sound as well
and when i first time saw this and heard this ... just mindblowing

its sad we lost that series. that damage model in it was insane compare to that time other racing games.
i still want that scary feeling when you inside car going fast that this game gave us . well forza 7 kinda scary as well so on that point its interesting
We didnt lose it.

It became Project Cars.

Coincidentally Shift was the first game I can remember that had other vehicles reflected in real time in the paintwork of your own. Unless anyone knows an earlier example?
 
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Aug 26, 2018
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remember why i loved Shift 2 for its crazy handling even more crazy AI drivers who get there to kill you lol it was just amazing sound as well
and when i first time saw this and heard this ... just mindblowing

its sad we lost that series. that damage model in it was insane compare to that time other racing games.
i still want that scary feeling when you inside car going fast that this game gave us . well forza 7 kinda scary as well so on that point its interesting
Dont have xbox so donno about Forza but SHIFT to my knowledge was the only racer when u had a hard crash the view becomes distorted and blurry for a bit which is such an awesome effect as its the closest to reality you can get.

Also going at high speeds, dirt would start showing up on the windshield and you could occasionally pick up a rock crack. Subtle but awesome details.
 
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DynamiteCop!

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What game is this? Ha...….I think 1 day someone should just do gifs and have people comment without knowing the game...…….If it took you so long to klnow that this is GT, perhaps you have not played it afterall…….

Just a clue, when you see a racer with great lighting, properly depicting daylight, dusk dawn, with good ATD, especially with all those effects and dust plumes, just know it's GT...….In essence, if it looks great in motion, it's GT......On the flip, If you want highly supersampled static shots that don't tell you anything about how things look in motion, the composition of light, detail, car bodyweight, physics, effects, then you can post supersampled static shots from a high end PC of Forza 7.........Remember games are played in motion, not in stills.......So that's why anyone who's played GT and Forza are instantly aware of GT's superior composition......it's the same with DC over Horizon, in stills vs DC in motion, Horizon has no prayer against DC....,Lighting, car detail, track detail, effects whilst you drive, sense of speed...…..
You are such a tool.
 

LostDonkey

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Like what kind of response is that? Honestly? And then come to find out those gifs and videos are run through after effects tweaking a bunch of shit.

So asking what game it was isn't exactly that puzzling of a situation. Get a grip.
I know. I mentioned the fact that Sunhis gifs are doctored and I knew instantly that he would come through proclaiming how they are immaculate representations of the game in all its glory with all the hyperbole and thesauristic vocabulary 😂

Sunhi was even invited over to Guerrilla games studio to show the guys how he gets such good looking gifs in their games cos even they couldnt believe it was from their own game haha.
 

LostDonkey

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He's admitted to using after effects to alter GIFS .

It doesnt matter what he does, it's the fact he IS doing it. It renders the GIF not a true representation of the product that's in the average users hands. Changing one tiny thing is a misrepresentation and should not be allowed to be passed off as a comparison in this thread.

There are other tweets where he talks about changing the lighting etc (I'm not going to scour his twitter history) which is why when you're playing GTS at home it looks NOTHING like the GIFS he produces.


 
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FukuDaruma

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I don't know what you mean by "changing the lighting". You say it like he's rewriting the engine or adding GI via Reshade on PC. You can adjust colors, brightness, contrast, gamma, ... on your TV/display.
He is cherrypicking, staging and using replays. Gifs are low res, so bad AA is masked but doing a bug hunt on still shots is not a good representation of gameplay either. HQ videos are.
And btw gifs are 256 colors, so that isn't playing in his favor either.

 
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DynamiteCop!

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I don't know what you mean by "changing the lighting". You say it like he's rewriting the engine or adding GI via Reshade on PC. You can adjust colors, brightness, contrast, gamma, ... on your TV/display.
He is cherrypicking, staging and using replays. Gifs are low res, so bad AA is masked but doing a bug hunt on still shots is not a good representation of gameplay either. HQ videos are.
And btw gifs are 256 colors, so that isn't playing in his favor either.

I think he means altering gamma levels, brightness, HDR toning, contrast, highlights and shadowing etc.

While you can change some of this on a TV you can't do it to the degree possible in an editing suite, and you can't do it on a frame by frame pixel by pixel basis to get the exact result you set out for.

With editing software you can completely change the appearance of your source material, he's doing that.
 
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nemiroff

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DynamiteCop!

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What's this? Ha...….I think 1 day someone should just do gifs and have people comment without knowing the game...…….If it took you so long to klnow that this is Forza Horizon 3, perhaps you have not played it afterall…….

Just a clue, when you see a racer with great lighting, properly depicting daylight, dusk dawn, with good ATD, especially with all those effects and dust plumes, just know it's Forza Horizon...….In essence, if it looks great in motion, it's Forza Horizon......On the flip, If you want highly supersampled static shots that don't tell you anything about how things look in motion, the composition of light, detail, car bodyweight, physics, effects, then you can post supersampled static shots from GT Sport.........Remember games are played in motion, not in stills.......So that's why anyone who's played Forza and GT are instantly aware of Forza's superior composition......it's the same with Horizon over DC, in stills vs Horizon in motion, DC has no prayer against Horizon....,Lighting, car detail, track detail, effects whilst you drive, sense of speed...…..

 

Turk1993

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Jan 13, 2018
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Nurburgring GP 20:00 Thunder & heavy rain Assetto Corsa Competizione vs Project Cars 2 vs Forza Motorsport 7 all Ultra setting on pc. Will do in 2 parts because too much images in a 3 vs, don't wanna fill the page.

ACC

PC2

FM7


ACC

PC2

FM7
 
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FukuDaruma

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Oct 2, 2019
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What's this? Ha...….I think 1 day someone should just do gifs and have people comment without knowing the game...…….If it took you so long to klnow that this is Forza Horizon 3, perhaps you have not played it afterall…….

Just a clue, when you see a racer with great lighting, properly depicting daylight, dusk dawn, with good ATD, especially with all those effects and dust plumes, just know it's Forza Horizon...….In essence, if it looks great in motion, it's Forza Horizon......On the flip, If you want highly supersampled static shots that don't tell you anything about how things look in motion, the composition of light, detail, car bodyweight, physics, effects, then you can post supersampled static shots from GT Sport.........Remember games are played in motion, not in stills.......So that's why anyone who's played Forza and GT are instantly aware of Forza's superior composition......it's the same with Horizon over DC, in stills vs Horizon in motion, DC has no prayer against Horizon....,Lighting, car detail, track detail, effects whilst you drive, sense of speed...…..

As I said...

GT Sport

BTW, count me out of all the GTS vs Forza drama.
I had doubts between FH3 and NFS Payback. Car motion certainly looks arcade. No complaints here. Looks great.
 
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DynamiteCop!

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As I said...



I had doubts between FH3 and NFS Payback. No complaints here. Looks great.
I'm mocking thelastword because I asked what the game was and he said this, as you asked what that game was.

What game is this? Ha...….I think 1 day someone should just do gifs and have people comment without knowing the game...…….If it took you so long to klnow that this is GT, perhaps you have not played it afterall…….

Just a clue, when you see a racer with great lighting, properly depicting daylight, dusk dawn, with good ATD, especially with all those effects and dust plumes, just know it's GT...….In essence, if it looks great in motion, it's GT......On the flip, If you want highly supersampled static shots that don't tell you anything about how things look in motion, the composition of light, detail, car bodyweight, physics, effects, then you can post supersampled static shots from a high end PC of Forza 7.........Remember games are played in motion, not in stills.......So that's why anyone who's played GT and Forza are instantly aware of GT's superior composition......it's the same with DC over Horizon, in stills vs DC in motion, Horizon has no prayer against DC....,Lighting, car detail, track detail, effects whilst you drive, sense of speed...…..
What's this? Ha...….I think 1 day someone should just do gifs and have people comment without knowing the game...…….If it took you so long to klnow that this is Forza Horizon 3, perhaps you have not played it afterall…….

Just a clue, when you see a racer with great lighting, properly depicting daylight, dusk dawn, with good ATD, especially with all those effects and dust plumes, just know it's Forza Horizon...….In essence, if it looks great in motion, it's Forza Horizon......On the flip, If you want highly supersampled static shots that don't tell you anything about how things look in motion, the composition of light, detail, car bodyweight, physics, effects, then you can post supersampled static shots from GT Sport.........Remember games are played in motion, not in stills.......So that's why anyone who's played Forza and GT are instantly aware of Forza's superior composition......it's the same with Horizon over DC, in stills vs Horizon in motion, DC has no prayer against Horizon....,Lighting, car detail, track detail, effects whilst you drive, sense of speed...…..

 
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FukuDaruma

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I'm mocking thelastword because I asked what the game was and he said this, as you asked what that game was.
Well... of course. But he's not me, maybe it was pristine clear to him, I don't know... :messenger_tears_of_joy:

Anyway, whatever... it's been a long time since I played FH3 and GT Sport too, but I think GT Sport is more recognizable just by the motion of the car.
 
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What's this? Ha...….I think 1 day someone should just do gifs and have people comment without knowing the game...…….If it took you so long to klnow that this is Forza Horizon 3, perhaps you have not played it afterall…….

Just a clue, when you see a racer with great lighting, properly depicting daylight, dusk dawn, with good ATD, especially with all those effects and dust plumes, just know it's Forza Horizon...….In essence, if it looks great in motion, it's Forza Horizon......On the flip, If you want highly supersampled static shots that don't tell you anything about how things look in motion, the composition of light, detail, car bodyweight, physics, effects, then you can post supersampled static shots from GT Sport.........Remember games are played in motion, not in stills.......So that's why anyone who's played Forza and GT are instantly aware of Forza's superior composition......it's the same with Horizon over DC, in stills vs Horizon in motion, DC has no prayer against Horizon....,Lighting, car detail, track detail, effects whilst you drive, sense of speed...…..


Dynamite, that sounded like a tool caliber post....🤭😂🤣
 
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Turk1993

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A bit too dark but PCars2 looks the best to me in these.
They all have something over each other and they al look great to me, but ACC actually is the more technical impresive one. It has soo much more little details that you don't pick up at first glance, and the shot from the interior is really in a different league compared to the other 2. The rain is also physical like Driveclub, every drop hits the windshield and merges when the wiper connects them. And all the materials are self reflecting, like the roll cage, it is relfecting the meters and dashboard accuratly from the right angle in real time (look at the timer on the left and look at the metal tube above it)
NFS Heat 3D



Honestly, NFS 2015 looks better. Game is "meh".
Yeah i was disappointed too when i first launced it, such a downgrade from the 2015 edition. And the tod is not even dynamic anymore like Payback, atleast there they had a excuse to donwgrade a little bit.
.
 

scalman

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Feb 6, 2019
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in open world racing nothing cames close to FH3 ,4 parts. there are some parts that better in 3rd part i could say its sound of some cars are better in FH3 then 4, and just handling can be tricky and hard on some off road buggies on FH4 on high speeds . but visually you cant touch FH3,4 in open worls scale. you can find some better cockpits in tere then on GTS game. and lighting and shadow drops real time its another story too. on FH3,4 they real shadows in cockpit. not in GTS .
thats if you live in cockpit in those games. how else could you ?
 
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You are the only one that are crying. You are really pathetic, a waste of time. (cit.)

The track on GTS is simply perfect, and all your (and of your friends) attempts to misrepresent the game are just pathetic



on FM 5/6/7 the track looks completely different from the real one (hills shape and position, trees position, a lot of non existing structures along the track, and a lot of other details). Probably it's not even laser scanned. Only a blind can't notice this

Pointless to waste energy on discussing with this forza fanboys,just let them in their fantasy world where forza is the better game...
 

Three

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He's admitted to using after effects to alter GIFS .

It doesnt matter what he does, it's the fact he IS doing it. It renders the GIF not a true representation of the product that's in the average users hands. Changing one tiny thing is a misrepresentation and should not be allowed to be passed off as a comparison in this thread.

There are other tweets where he talks about changing the lighting etc (I'm not going to scour his twitter history) which is why when you're playing GTS at home it looks NOTHING like the GIFS he produces.


So basically the same thing he said, Crop, zoom, colour (where all of those things would actually make it look graphically worse but artistically framed). You can actually get the same colour changes on your TV settings anyway if you're so inclined.
The export as GIF in photoshop and colour representation is actually because he wants good compression. He removes HUDs in game options. Big woop...

That obviously makes the game 'unrecognisable'
 
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DynamiteCop!

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So basically the same thing he said, Crop, zoom, colour (where all of those things would actually make it look graphically worse but artistically framed). You can actually get the same colour changes on your TV settings anyway if you're so inclined.
The export as GIF in photoshop and colour representation is actually because he wants good compression. He removes HUDs in game options. Big woop...

That obviously makes the game 'unrecognisable'
It doesn't make it look graphically worse because it's rescaled to a tiny image so any perceptible loss to IQ is eradicated. Also if you think for even a second that you can manipulate a video source with TV controls to the same degree that you can with a professional editing suite then I don't even know what to say to you.
 

Three

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It doesn't make it look graphically worse because it's rescaled to a tiny image so any perceptible loss to IQ is eradicated. Also if you think for even a second that you can manipulate a video source with TV controls to the same degree that you can with a professional editing suite then I don't even know what to say to you.
You can't, I have an after effects license but there are no effects applied that you can't do with a TV if there are then point them out. Most of the difference is the limited colours due to gif compression. That doesn't make something look better it makes it look worse. It certainly doesn't make it look unrecognisable.
 
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transformer

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It’s awesome that GTS is getting support to this day and Laguna Secs looks quite nice. However, the comparisons here clearly show FM7 is much better IMO. Better textures, better shadows, better LOD, etc. I’m excited for the next versions on pS5 and Xbox series x. Should be phenomenal.
 
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will they all look good, the problem is first they are edited and secondly they are from replay mode where the graphics get enhanced. Also what are you tryna show with those replays graphically anyway? just asking out of curiosity. Its like me posting this without saying nothing

Those gifs of yours doesn't look realistic at all compared to GT,what are you trying to demontrate
 
Aug 26, 2018
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I feel like these wars over which game looks better will go on forever. HOWEVER since day one and today still, GT has by far the best and most realistic lighting model which makes the cars and their reflections seem lifelike. Other games have 4k res bla bla bla, but cant unsee the flat paint/light reflection. In terms of lighting and reflections, GT is God tier.
 

transformer

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I feel like these wars over which game looks better will go on forever. HOWEVER since day one and today still, GT has by far the best and most realistic lighting model which makes the cars and their reflections seem lifelike. Other games have 4k res bla bla bla, but cant unsee the flat paint/light reflection. In terms of lighting and reflections, GT is God tier.
I generally agree with you regarding lighting. However, environmental reflections and shadows are not very great in GT Sport compared to others (e.g. Forza 7). Low resolution, lacking detail, and sometimes not reflecting parts of the environment at all.