MidnightScott
Banned
This is a next gen DS right, not just another modification...right? :X
JoshuaJSlone said:Considering how things worked out between DS and PSP, would it be reasonable to expect Nintendo to be the one trying to be more like their competitor? If DS level has worked fine the last few years, and something not far beyond the PSP would be accepted for the successor, why go far enough beyond that it would further increase development costs?
JoshuaJSlone said:Considering how things worked out between DS and PSP, would it be reasonable to expect Nintendo to be the one trying to be more like their competitor? If DS level has worked fine the last few years, and something not far beyond the PSP would be accepted for the successor, why go far enough beyond that it would further increase development costs?
hokahey said:I thought you said the 64 was an anomoly?
So they spent some bucks on the SNES too?
Which is it?
This gen is the anomoly.
Deku said:Thats extrapolation based on magical thinking. Much like many die hards pretended the N64 was going to catch up to the PSX because thats what happened with the SNES after Nintendos arrogance allowed Sega to amass a massive lead worldwide. Its extremely unlikely well get a PSP/DS matchup again. Sony has a lot of problems yet to resolve but they are not that dumb. Nor will Nintendo stick 4 ARM7s and call it a day We might see more overclocked ARM 7s taped together if they decide to redesign the DS yet again, but it certainly wont be in the successor.
The silliness and sarcastic replies based on their current strategy aside, a question that needs to be answered is what this successor is intended to do. To play games, is one. But with mobile platforms becoming more and more important, I see them also playing the very obvious incumbent, and incumbents usually scale up to protect their position, not go off the wall in major strategy rethink. My personal conclusion is that it will be a powerful successful able to withstand multiple challenges from non game machines trying for a piece of the pie. And some of you may come to other conclusions. But certainly extrapolation of the past and projecting it into the future is one sure fire way to get it wrong.
gerg said:Because although Japanese support for the DS has been phenomenal, there has been a dearth of support for the system from the West (a fact often overlooked), most likely because Western developers (rightly) believe that there isn't a market for the types of games that they would like to develop, most likely because the demographic they would want to develop for doesn't exist on the DS. Why is this? The PSP.
I don't mean to suggest that Nintendo should give up on the touchscreen interface, and other features of the DS' design that play into the values of the expanded audience, but that if they are to want to attract this developer support they will need to attract these developers' preferred demographics. This will necessitate making steps to satisfy the values of these consumers - namely, graphical fidelity and/or online infrastructure. Perhaps we will see what is essentially a widescreen, pumped-up DS with a good onlinee infrastructure next generation. (I have always maintained that Nintendo has been good enough to achieve the latter, so the issue is a question of motivation.)
As you can see, my hypothesis is dependent on Nintendo wanting to go after third-party developer support. Although the matter may be less urgent than the situation of the Wii in regards to the PS3 and 360 (and their successors), doing so will probably become more significant in the future, such that it is the most profitable plan of action.
[Nintex] said:Their CEO showed a piece of junk and tried to convince everyone it was the Fermi board that's how far Nvidia is willing to go.
I don't think Nintendo would use an Nvidia part, imagine the change in development for them. They're all about re-using stuff so they'll probably go with ATi or a cheap ARM solution again for the obvious reasons. A contract like that would keep Nvidia green though. I think most of the Nvidia fans seem to forget that ATi isn't making inroads because of performance or a car in DiRT 2 but because Nvidia pissed off companies like Dell, Asus and XFX with defective parts. I doubt that Nintendo of all companies wants to risk production problems and faulty hardware and signs with Nvidia.
If they can accomplish more than PSP+ for cheap then I can see them not turning it down, but I reeeally don't see the western third-party PSP support as something desirable enough they're going to give it much weight in the decision.gerg said:Because although Japanese support for the DS has been phenomenal, there has been a dearth of support for the system from the West (a fact often overlooked), most likely because Western developers (rightly) believe that there isn't a market for the types of games that they would like to develop, most likely because the demographic they would want to develop for doesn't exist on the DS. Why is this? The PSP.
gerg said:I don't mean to suggest that Nintendo should give up on the touchscreen interface, and other features of the DS' design that play into the values of the expanded audience, but that if they are to want to attract this developer support they will need to attract these developers' preferred demographics.
They're too "gamey" , I'm calling it right now.Akai said:This will never happen...Why? Because it's Nintendo...
Last gen it was "kiddy" and this gen it's "casual"...Next gen developers will probably come up with a new retarded label for them...
JoshuaJSlone said:If they can accomplish more than PSP+ for cheap then I can see them not turning it down, but I reeeally don't see the western third-party PSP support as something desirable enough they're going to give it much weight in the decision.
Akai said:This will never happen...Why? Because it's Nintendo...
Last gen it was "kiddy" and this gen it's "casual"...Next gen developers will probably come up with a new retarded label for them...
Yo Dawg, I'm really happy for you, I'm gonna let you finish, but Apple had the best monitors of all time.Flying_Phoenix said:"Yo Dawg, I heard you like monitors, so I put a monitor in your monitor so you can watch while you watch."Surgeon Rocket said:Do you want to play something like this in public?
![]()
Fio said:NDS has plenty of western third party support. It just doesn't happen to be the the kind of support that we "core gamers" want. But for Nintendo it doesn't matter if the money is coming from some "great-western-TP-developer" or some Imagine game.
Because everyone should know the first thing on Nintendo Co.'s mind is always pure profit right out the gate if not almost immediately after (ie GC). And since releasing underpowered hardware filled their money bins at record speeds this gen, they have zero reason do more than that.AzureNightmareXE said:Dragona, you seem awfully eager to discredit this rumor all too quickly. Why?
Dragona Akehi said:There's a difference between an ARM7 and a Tegra. The ARM7 is so widespread that it'll always be dirt cheap.
You realise where I'm coming from right?
Obsolete Observation said:2010 would be pretty sweet. Very excited to see what will come out for a more powerful Nintendo Handheld. Particularly Pokemon.
lyre said:Not to mention that Nintendo has always been underpowered compared to the competition (with exception of the N64);
AzureNightmareXE said:Dragona, you seem awfully eager to discredit this rumor all too quickly. Why?
lyre said:Because everyone should know the first thing on Nintendo Co.'s mind is always pure profit right out the gate if not almost immediately after (ie GC). And since releasing underpowered hardware filled their money bins at record speeds this gen, they have zero reason do more than that.
Not to mention that Nintendo has always been underpowered compared to the competition (with exception of the N64); even at the beginning. DK's arcade board was reused from unsold arcade units and the NES was almost a generation behind its closest competitor.
gerg said:Such as...?
I think you overestimate the success of Ubisoft's "Imagine" series, and especially that of its other DS games. Even then - accepting this series as very successful and significant - Ubisoft is the only Western company that I can think of that has given consistent support for the DS.
ARM9+MBX confirmed.Dragona Akehi said:All I can say is, don't come crying to me when the DS successor is running off of some chewing gum and a twig.
Well, one thing that should be remembered is that the GPU you're talking about had a TDP of around 10 Watts -- just the chip, not the whole card.chrislowe said:or do i miss something here?
Flying_Phoenix said:and the Super Nintendo and Gamecube...
As I've argued before, the idea of ultra-low-end hardware as a "budget/developer capability equalizer" is completely unsustainable in the long term -- and, more importantly, doesn't make any sense even now. In fact, the differences in developer capability and budget are already very plain even on the Wii.Neo C. said:When it comes to Nintendo, a graphic discussion should always be a game budget discussion as well.
a mid-low-end SGX can easilly do that, but that's irrelevant to the discussion in this thread.chrislowe said:so.. how powerfull does a gpu really need to be to play quake 3 in 35fps?
guess the resolution isnt much higher then probably 480*320 ?
Doesnt sound that powerfull to me =)
Somnid said:Call of Duty, Guitar Hero, The Sims? Any big third party franchise since it launched?
lyre said:Because everyone should know the first thing on Nintendo Co.'s mind is always pure profit right out the gate if not almost immediately after (ie GC). And since releasing underpowered hardware filled their money bins at record speeds this gen, they have zero reason do more than that.
Not to mention that Nintendo has always been underpowered compared to the competition (with exception of the N64 and the GC); even at the beginning. DK's arcade board was reused from unsold arcade units and the NES was almost a generation behind its closest competitor.
Let's just say it would already a huge step forward if an average small team could make a game with decent Xbox1 graphics based on the game development budget of an average DS game.Durante said:As I've argued before, the idea of ultra-low-end hardware as a "budget/developer capability equalizer" is completely unsustainable in the long term -- and, more importantly, doesn't make any sense even now. In fact, the differences in developer capability and budget are already very plain even on the Wii.
I believe this as well. A handheld producer can improve the hardware on different aspects besides the hardware power anyway, there's no need to focus mainly on gpu/cpu.Having said that, once the DS' true successor is announced, it will be minimally as powerful as the PSP.
Argh!!! ARM9! The DS' main CPU is an ARM9, not an ARM7. Four pages, and no one got their darned facts straight, it's driving me nuts! Nuts I say!Dragona Akehi said:Sorry char, but I can't see the Tegra being used in 2010. 2012, maybe. But shit, I wouldn't put it past Nintendo to just stick four ARM7s in there and call it a day.
Durante said:Well, one thing that should be remembered is that the GPU you're talking about had a TDP of around 10 Watts -- just the chip, not the whole card.
The Tegra SoC, including CPU, GPU, memory controller and various IO ports, consumes <1 Watt in the very highest-end configuration.
gerg said:Such as...?
I think you overestimate the success of Ubisoft's "Imagine" series, and especially that of its other DS games. Even then - accepting this series as very successful and significant - Ubisoft is the only Western company that I can think of that has given consistent support for the DS.
DeaconKnowledge said:I don't believe this simplay based on the fact that news like this NEVER leaks from Nintendo or any Nintendo affiliated partner, especially this far from fruition.
Bullshit. Bullshit bullshit bullshit.
rumour ≠ newsCO_Andy said:Any fence-sitters not buying the DSi cause of this news?
Fio said:Such as a lot of shovelware.
I don't have the most up to date data, but as of January 2009, here are some numbers:
Life-to-date NDS software sales: 533,380,000 units
If at least 25% are from western TP devs (I believe it's much more), there's not only massive western TP support, they've also achieved massive success.
you somehow missed the one heath pack on your way.M3d10n said:Argh!!! ARM9! The DS' main CPU is an ARM9, not an ARM7. Four pages, and no one got their darned facts straight, it's driving me nuts! Nuts I say!
Any semi-modern GPU can do more and better 2D than any specific "2D system" ever made. It's just a special case of 3D rendering.Why would you do that? said:One thing I hope is that the new DS's graphics system will have a good 2D system like the current one (which is actually an extension of the GBA's in a way). Considering that the new DS might be backwards compatible, it likely will... I hope.
not true. multi-port vram was invented for a reason, you know.Durante said:Any semi-modern GPU can do more and better 2D than any specific "2D system" ever made. It's just a special case of 3D rendering.
Dra-Q said:This, the DS will be 6 years old in 2010. I want my F-Zero GX2 for DS2 Nintendo ASAP!
Sure, and that's why the very first 3D hardware was worse at 2D than earlier 2D hardware. But are you seriously arguing that there is dedicated 2D hardware better at anything than semi-modern GPUs?blu said:not true. multi-port vram was invented for a reason, you know.
Well, not like I'm defending anyone or anything, but the other CPU is an ARM7. So saying that the DS is using an ARM7 core isn't wrong... it's just conveniently forgetting about the better half of the hardware.M3d10n said:Argh!!! ARM9! The DS' main CPU is an ARM9, not an ARM7. Four pages, and no one got their darned facts straight, it's driving me nuts! Nuts I say!
You! You're doing this on purpose, aren't you?!
gerg said:Clearly, I may need to define my concept of significance more clearly
yes, and that something is called bitblt.Durante said:Sure, and that's why the very first 3D hardware was worse at 2D than earlier 2D hardware. But are you seriously arguing that there is dedicated 2D hardware better at anything than semi-modern GPUs?