akilshohen
Member
you forgot Megaman and Pac-Man
you forgot Megaman and Pac-Man
Yes, this is probably my biggest issue with the whole thing. Hopefully they'll rethink this since this issue came up with AE on PC with them wanting to lock characters if you were offline....meaning if you pirated/cracked the game you'd have a better experience....So, console pirates can basically have what console players are going to get on Fall already. I wonder where I heard THAT before...
you forgot Megaman and Pac-Man
Meh, people that are going to buy it on consoles don't care at all. Kinda funny how the mentality between console and pc players differ when presented with pretty much shitty DRM when it comes down to it.Yes, this is probably my biggest issue with the whole thing. Hopefully they'll rethink this since this issue came up with AE on PC with them wanting to lock characters if you were offline....meaning if you pirated/cracked the game you'd have a better experience.
Fuck Capcom. What a miserable, piece of shit company that does nothing but literally shit on all their fans and while some of those fans will roll around in it and play with it like a pig in mud they continue to defile them by raping their wallets by piecemealing content.
Fuck Capcom. What a miserable, piece of shit company that does nothing but literally shit on all their fans and while some of those fans will roll around in it and play with it like a pig in mud they continue to defile them by raping their wallets by piecemealing content.
I love how Capcom is trying to spin this too. "Well you guys didn't like how we did Ultimate MvC3 in the same fiscal year last time so this time we're just including the characters on the disc but locking it for an undisclosed period of time and money so we can get you to pay twice for the same game."
Has any other company done so much in a single generation to shed all of the goodwill they've built up over multiple console generations?
Mega Man Legends 3 cancellation was probably the biggest joke ever with how apparently fans were supposed to do the actual development work for Capcom.
The whole MvC3 -> 9 months later UMvC3 is just more taste of DLCrapcom at its finest.
devil may cry outsourced and looks like ass.
Dead Rising 2 doesn't star the character from the first game because they want to tell us a different story. A year later suddenly they want to do a 'What if we actually did put Frank in DR2?' story and release it as a game? Seriously?
Resident Evil 4 Wii edition sells great so what comes next...a lightgun game? And it actually sells decent...so why not release another lightgun game instead of RE5 Wii edition? Oh, not possible? Why fucking bother with Dead Rising CTYD on Wii?
I'm sure I'm forgetting some more here.
Fuck Capcom. What a miserable, piece of shit company that does nothing but literally shit on all their fans and while some of those fans will roll around in it and play with it like a pig in mud they continue to defile them by raping their wallets by piecemealing content.
Meh, people that are going to buy it on consoles don't care at all. Kinda funny how the mentality between console and pc players differ when presented with pretty much shitty DRM when it comes down to it.
Fuck Capcom. What a miserable, piece of shit company that does nothing but literally shit on all their fans and while some of those fans will roll around in it and play with it like a pig in mud they continue to defile them by raping their wallets by piecemealing content.
I love how Capcom is trying to spin this too. "Well you guys didn't like how we did Ultimate MvC3 in the same fiscal year last time so this time we're just including the characters on the disc but locking it for an undisclosed period of time and money so we can get you to pay twice for the same game."
Has any other company done so much in a single generation to shed all of the goodwill they've built up over multiple console generations?
Mega Man Legends 3 cancellation was probably the biggest joke ever with how apparently fans were supposed to do the actual development work for Capcom.
The whole MvC3 -> 9 months later UMvC3 is just more taste of DLCrapcom at its finest.
devil may cry outsourced and looks like ass.
Dead Rising 2 doesn't star the character from the first game because they want to tell us a different story. A year later suddenly they want to do a 'What if we actually did put Frank in DR2?' story and release it as a game? Seriously?
Resident Evil 4 Wii edition sells great so what comes next...a lightgun game? And it actually sells decent...so why not release another lightgun game instead of RE5 Wii edition? Oh, not possible? Why fucking bother with Dead Rising CTYD on Wii?
I'm sure I'm forgetting some more here.
Fuck Capcom. What a miserable, piece of shit company that does nothing but literally shit on all their fans and while some of those fans will roll around in it and play with it like a pig in mud they continue to defile them by raping their wallets by piecemealing content.
I love how Capcom is trying to spin this too. "Well you guys didn't like how we did Ultimate MvC3 in the same fiscal year last time so this time we're just including the characters on the disc but locking it for an undisclosed period of time and money so we can get you to pay twice for the same game."
Has any other company done so much in a single generation to shed all of the goodwill they've built up over multiple console generations?
Mega Man Legends 3 cancellation was probably the biggest joke ever with how apparently fans were supposed to do the actual development work for Capcom.
The whole MvC3 -> 9 months later UMvC3 is just more taste of DLCrapcom at its finest.
devil may cry outsourced and looks like ass.
Dead Rising 2 doesn't star the character from the first game because they want to tell us a different story. A year later suddenly they want to do a 'What if we actually did put Frank in DR2?' story and release it as a game? Seriously?
Resident Evil 4 Wii edition sells great so what comes next...a lightgun game? And it actually sells decent...so why not release another lightgun game instead of RE5 Wii edition? Oh, not possible? Why fucking bother with Dead Rising CTYD on Wii?
I'm sure I'm forgetting some more here.
Fuck Capcom. What a miserable, piece of shit company that does nothing but literally shit on all their fans and while some of those fans will roll around in it and play with it like a pig in mud they continue to defile them by raping their wallets by piecemealing content.
This is what pisses me off the most about the whole situation. You have defenders willing to gobble this up the second it pops up on the PSN/XBL. And people saying 'Vote with you wallet, Capcom will get the message'.
SMH.
Never trust a company that can't spell it's own name.
For me, the 38 characters that ship with the game and are unlocked are worth $60. Fighting games are worth the money. With 38 characters, you are getting hours (100+) of gameplay.
Did you ever think the extra characters on the disc where actually made out of budget? That this wasn't part of their budget or planning and they are hoping to make the money back? Maybe it's all a gamble for them and if it fails, they fail big time.
But, by shipping it on the disc, they fix main problem Mortal Kombat has with their DLC characters. If you have a problem with it, stop calling it DLC... call it "Paid Unlocks" and move on.
Fighting games are a different beast from FPS games and rpgs.
"Charaicters"
Oh god, I can't stop laughing.![]()
Wait, how exactly was this a clusterfuck? AE was a downloadable expansion pack that was also available as a bundled disc copy if you didn't already own SSF4.The clusterfuck that was SSFIV AE comes to mind.
And there has been a defense force for every stupid thing they've been doing. A lot of people are voting for their wallets here, it won't make a difference. Capcom is not going to learn anything, there's too many other people that will keep supporting this stuff.
The content delivery method itself was great, the content itself was meh. Ono's team manufacturing top tiers and whatnot. Yunverine and all that jazz.Wait, how exactly was this a clusterfuck? AE was a downloadable expansion pack that was also available as a bundled disc copy if you didn't already own SSF4.
That's doing it the RIGHT way!
I mean... they have to. Imagine what would happen if pro level players hacked the game and practiced against or with these characters in secret. Some people would have an insane edge compared to the folks who don't know the hack or don't want to hack.
I'm assuming most people are upset that they found DLC locked on disc? But really if you value of the game to you is worth what you paid for, why does it matter if there is extra stuff on the disc that's locked? What if a publisher simply wanted to wait to release a product so they could put the DLC on the disc with space that would of otherwise be blank and then you don't have to download some large file size and it helps with compatibility?
What really pisses me off is Capcom is profitting 3 different times from these 12 characters.
1. Money hats from Sony for Vita exclusive
2. From SFxT vita game
3. From the DLC for the console.
It's so anti-consumer it's sickening. You think they could be happy with just 1 of those, hell maybe 2. But to be milking it 3 different ways is horrible.
The content delivery method itself was great, the content itself was meh. Ono's team manufacturing top tiers and whatnot. Yunverine and all that jazz.
Hopefully they stay with the AE delivery method and put some actual thought into balancing(which they've gotten better at over time).
People have really put themselves on the warpath against Capcom and are looking to insult anyone who stands in their way. Since when is a little controversy a good excuse to act like children? Sorry if some NeoGAF posters who spend more time thinking about and appreciating videogame content don't really care about your crusade. Hopefully you can stop calling them morons or at least a mod could make you stop. Failing that, there is always the next big Kotaku scoop you can move on to.
That's just not true. You are not paying for the disc, you are paying for the game on the disc. If the publisher wants to put extra content on the disc that doesn't mean you therefore own it. There are so many analogies and comparisons that can be made here. And once again, as long as what you're actually paying for is worth the value it shouldn't matter.It seems more likely they don't want to pay for the hosting that downloadable DLC would require. It's a dinosaur-style approach that could easily be avoided by simply not putting the content on the physical disk that people buy, and therefore own.
Just because IP law now states that this is not so, doesn't mean everyone doesn't just expect it. I for one, will not buy any product I know to be basically 'just a scam'. Why would I?
Btw, I do not really disagree with the 'acceptable amount of content' proposition (I cannot change what is on the disk after all), but I do disagree with trying to cut on costs and putting the content on the very disk I would buy.
And BlazBlue fans who bought all the DLC characters for Continuum Shift got to see Extend announced as a disc-only release shortly after the last DLC character came out, for $40 bux and having only 1 new character. I guess everyone's already forgotten about that.
This reminds me of system wars mentality. Remember gems like this?
"You simpering microsoft fanboys, buying another Xbox after one died! You're part of the problem! You're ruining the industry! STOP SPENDING MONEY! I COMMAND YOU!"
People love to say "vote with your wallet", actually, when they want everyone to do what they say in order to send a message to the industry. What they don't like however, is when the vote goes against them.
You don't like it when you wish to hate on Capcom and want to see them fail, so if people still buy Capcom games because they're worth the money to those people, the only choice is to contextualize those fans as morons who can't tell they're being taken advantage of. See also: years of people insulting anyone who plays Call of Duty, or buys Madden football year after year. Because those people did vote with their wallets. The outcome of the election just wasn't what some people desired.
The wacky part about this latest storm over DLC is that if the 12 DLC characters didn't exist, nobody would be griping that SFxT was incomplete, overpriced, gouging, or in any way "raping" fans. It has a hell of a lot of characters, just over half of which are entirely new. More new characters than have ever been put into a single fighting game release... ever, maybe.
That is why freaking over DLC can look so overblown. It's just a matter of perception. Stick 12 characters data files on disc = game instantly becomes shit and the sun eclipses and puppies burst into fire across the globe. Remove 12 data files from disc and it's ""'s forever?
How does that work!
Hell, I don't even agree with the entire situation, as it is obviously screwed up due to Sony bribing Capcom to further contort content and release schedules just so they can push Vitas and Playstation.
... but the usual wailing about DLC, death of industry, anyone who likes Capcom games being a mindless puppet, etc, is just stupid.
And there has been a defense force for every stupid thing they've been doing. A lot of people are voting for their wallets here, it won't make a difference. Capcom is not going to learn anything, there's too many other people that will keep supporting this stuff.
I'm pretty sure it's bans across the board. Mike Z was contacted a few months ago by many tournament organizers and told that he could not compete in official tournaments for Skullgirls as an example. Side tournies and locals should be clear though.Point of order, as someone not versed in this: Are people who worked on developing the game permitted to compete in tournaments? After all, they've had access to the characters in advance, too, and even had the opportunity to implement secret advantages on a given character they favour.
Kunonabi didn't specify what AE's problem was so I just put the general consensus on that version out there.Thats a whole different issue, thats bad content vs good delivery.
With SFxTK, its the other way around.
That's just not true. You are not paying for the disc, you are paying for the game on the disc. If the publisher wants to put extra content on the disc that doesn't mean you therefore own it. There are so many analogies and comparisons that can be made here. And once again, as long as what you're actually paying for is worth the value it shouldn't matter.
I'm not a fan of this, but...
Is it better or worse than releasing another disc 8 months later?
A little aside anecdote I'd wonder what people think of.
PKUNZIP, for anyone not using a PC in the 90's or so, was a simple archive extractor for ZIP files. It was ubiquitous, and it was shareware.
I purchased a product (I *think* it was a magazine covermounted disc, but I don't recall for certain) which included some .ZIPped games, and a copy of pkunzip to extract them.
Due to an error at the mastering stage, the copy of pkunzip was, in fact, the registered version. The magazine had no right to distribute the registered version of the extractor, but as a result of their mistake, I own a disc with a registered copy of pkunzip on it.
Do I own a registered copy of pkunzip?
You don't "own" the license of the product per se. But you're free to use it, because it came with the CD which you bought alongside the magazine.
That's just not true. You are not paying for the disc, you are paying for the game on the disc. If the publisher wants to put extra content on the disc that doesn't mean you therefore own it. There are so many analogies and comparisons that can be made here. And once again, as long as what you're actually paying for is worth the value it shouldn't matter.
The content delivery method itself was great, the content itself was meh. Ono's team manufacturing top tiers and whatnot. Yunverine and all that jazz.
Hopefully they stay with the AE delivery method and put some actual thought into balancing(which they've gotten better at over time).
I'm pretty sure it's bans across the board. Mike Z was contacted a few months ago by many tournament organizers and told that he could not compete in official tournaments for Skullgirls as an example. Side tournies and locals should be clear though.
You seem to basically be claiming that what they've done is fine, but they really should have hidden it better? I'd like to believe that the consumer base is rational and pragmatic enough to recognise the fact that it's still the same action behind the scenes no matter how well it's hidden from view.The solution to this problem is so incredibly easy that it boggles the mind that Capcom would even consider doing this thing in the first place. I realize certification times on XBL and PSN are ridiculous and all, but surely a small delay is far more acceptable than outraging your entire consumer base?
do you not understand the meaning of extra dlc characters? you don't have to rebuy the game a year from now. the characters are being added to the game as dlc. purchase the characters you want, whether that be 1 of them, all of them or none of them. you already have the "tournament legal" version of the game and are able to play with anyone else who buys 1 of the them, all of them or none of them.if we're going to have to pay $60 a pop on a yearly basis with no guarantee that your brand new $60 title is going to last more than a year before they pop out an "update" with "one new character!" (Sup, BB, again!) to make you rebuy it because "tournament legal" needs the latest and greatest instead of going "no, fuck you, no sale."
Why am I free to use a product that I'm not licensed to use for which the license holders have not given me the right to use nor the magazine the right to distribute?
So surely by the same token, anyone who unlocks the content in advance should be banned from a tournament?