Krev said:Rabbids would kill the sales at this point.
Dude, have you seen the trailer?mr jones said:Wait, wait.
There's another Rayman coming out that's being handled by Ancel, and isn't some Rabbid spin off?
...AND its 2D???
??!
WHY HAVE I NOT KNOWN ABOUT THIS?!?!?
The_Technomancer said:Dude, have you seen the trailer?
HAVE YOU SEEN THE TRAILER?
If you get all of the yellow lums in the PS1 version of Rayman 2, you unlock a level of the original 2d versionAppollowexx said:Anyone remember when Rayman 2 was planned as a 2D PS1 release? It looked awesome in the magazine screens and video that was floating around at the time, but sadly, never saw the light of day...
This has been a trend long before DKCR.StevieP said:I just did! Full of personality... but they literally aped the DKCR sillouhette levels hahah
StevieP said:I just did! Full of personality... but they literally aped the DKCR sillouhette levels hahah
That trailer was revealed at the same show that DKCR was first shown, so probably not.StevieP said:I just did! Full of personality... but they literally aped the DKCR sillouhette levels hahah
The reasoning for it in Shank might as well be the reason a lot of sidescrollers do it for a section or few these days:SykoTech said:Silouhettes in side scrollers is the new thing I guess.
Which was?From The Dust said:I still want the original Raving Rabbids concept
Imagine what was released but with freeroaming platforming and exploration in between, and the minigames being better tied into the narrative and world.M74 said:Which was?
Lijik said:Imagine what was released but with freeroaming platforming and exploration in between, and the minigames being better tied into the narrative and world.
M74 said:Which was?
Games
Pick 'n Pile (1990) Story
Rayman (1995) Concept & Design
Tonic Trouble (1999) Concept
Rayman 2: The Great Escape (1999) Concept, Art Design & Story
Rayman Arena (2001) Concept
Rayman Rush (2002) Concept
Beyond Good & Evil (2003) Director, Design & Story
Rayman 3: Hoodlum Havoc (2003) Concept & Design
Peter Jackson's King Kong: The Official Game of the Movie (2005) Designer
Rayman Raving Rabbids (2006) Designer
Rayman Raving Rabbids 2 (2007) Designer
Rayman Origins (2011) - Concept & Design
Beyond Good & Evil 2 (TBA) Designer
Ancel worked on, but did not design, Tonic Trouble (1999), which features limbless characters in the same mould as Rayman. He shares credit on his Rayman games with Frédéric Houde, while Jacques Exertier contributed many of the cinematic and story elements of Beyond Good & Evil and King Kong.
Boerseun said:These are all the games Michel Ancel has worked on.
From Wikipedia:
Some people seem convinced that he wasn't involved with this game or that game, depending on whether they personally liked it or not.
Rayman Origins will appear as Wii retail game, but it should have been an suprise unveiling at E3
Rayman has been an ugly ass character pasted into amazing environments from the get-go. Personally I find the graphics on this one to be a breath of fresh air. Outside of Vanillaware's efforts there are very few visually progressive 2D console games. Unlike a Vanillaware game this one might actually have level design that's worth a damn though.iamaustrian said:something looks "off" to me. I dunno what exactly.
It's somehow visually unappealing and Rayman's new face is just plain horrible.
Boerseun said:Some people seem convinced that he wasn't involved with this game or that game, depending on whether they personally liked it or not.
Haven't they indicated they made it a retail game because people seemed to want a more robust experience out of it? I'd personally rather have a retail game with more content. Full fledged 2D games are a rarity, no need to look a gift horse in the mouth.jackdoe said:$49.99? That's a 200% jump in price (assuming it was targeted at $20 when it was still download only). I hope that price isn't accurate and is just a place holder (it probably is).
That depends on how much more funding the game gets for becoming a full fledged retail product. Because I can honestly see Ubi cheapening out.GrotesqueBeauty said:Haven't they indicated they made it a retail game because people seemed to want a more robust experience out of it? I'd personally rather have a retail game with more content. Full fledged 2D games are a rarity, no need to look a gift horse in the mouth.
jackdoe said:$49.99? That's like a 200% jump in price (assuming it was targeted at $20 when it was still download only). I hope that price isn't accurate and is just a place holder (it probably is).
jackdoe said:That depends on how much more funding the game gets for becoming a full fledged retail product. Because I can honestly see Ubi cheapening out.
Pretty sure when this was a XBLA/PSN game it was going to be episodic, so depending on how many episodes there were going to be (and assuming they'd give it similar pricing to Sonic 4 Episode 1) it may of ended up being almost $50 in total anyway.jackdoe said:$49.99? That's like a 200% jump in price (assuming it was targeted at $20 when it was still download only). I hope that price isn't accurate and is just a place holder (it probably is).
iamaustrian said:something looks "off" to me. I dunno what exactly.
AniHawk said:he had started work on rayman 3 and shifted over to beyond good & evil pretty early on, letting other people finish it up.
then he was going to make beyond good & evil 2 and ubisoft was going to let him. somebody here posted never-before-seen artwork from around 2005 or 2006 from their time in montpellier. ubisoft instead got him working on king kong (not sure about the history on this one, but one bge postmortem i read said peter jackson wanted him to do it). afterward, he started work on rayman 4, which was going to be a 3d platformer involving rayman fighting an invasion of deranged rabbit creatures. ubisoft had him rework the game to be a wii launch title in the form of a minigame compilation. in 2007, he started work on beyond good & evil 2 again.
so rayman origins is basically the first ancel game we'll have had where it was probably all ancel's idea to begin with in eight years.