Oh my godWhat
You expect a prototype to have good controls? lolPeople are commenting on what they got and what was given was turd. I tried that unity demo and right off the controls were already strange and it felt like there was no effort in it coming from a known dev(?). You give people shit, they will smell it and respond accordingly.
I'm way into disgruntled territory hereeasy there, you're going to (further) upset peakpointmatrix
You expect a prototype to have good controls? lol
More than a few weeks worth when you are also working on art + other things.It's supposed to take a lot of effort to make normal controls?
You expect a prototype to have good controls? lol
yes?It's supposed to take a lot of effort to make normal controls?
I know people are saying this is an unfair comparison, and it is...to a point.
Mega Man Legends, 1997.
Not Mega Man Legends, 18 years later.
Then you have this prototype come out, and it looks nothing like this. It's just this weird little game slice that does hardly anything to convince me (personally) to fund the game.
And then we've got this beautiful stuff to back it up.
Is this a real question? Of course it takes effort. You think getting even "normal" controls is easy or something? You realize there are controls worked on by teams of hundreds of people with budgets in the millions that still get reamed for having bad controls right? That's not from a lack of effort. Making "normal" controls is fucking hard.It's supposed to take a lot of effort to make normal controls?
Im happy this got funded, cuz no way in hell did they show anything to the public that should have been funded, especially up against the Yooka Laylee kickstarter.
Yooka Laylee Kickstarter Day 1
Red Ash Day 25
Is this a real question? Of course it takes effort. You think getting even "normal" controls is easy or something? You realize there are controls worked on by teams of hundreds of people with budgets in the millions that still get reamed for having bad controls right? That's not from a lack of effort. Making "normal" controls is fucking hard.
I did not expect wasd as camera control. When I say normal I meant it could have been wasd as moving around.
So...has the Kickstarter failed?
I'm not sure how this excuses them. The "fairness" of the comparison comes in that they're all Kickstarters for games with similar pedigrees and such. The other projects prepared stuff she was of time and it helped their messaging and marketing. Red Ash seems like it rolled out of bed with nothing ready to wow people. No wonder it's failing miserably.jesus guys, those other demos/showcases they had already prepared. these guys slapped something together. People say it isn't a fair comparison because it genuinely isnt
I'm not sure how this excuses them. The "fairness" of the comparison comes in that they're all Kickstarters for games with similar pedigrees and such. The other projects prepared stuff she was of time and it helped their messaging and marketing. Red Ash seems like it rolled out of bed with nothing ready to wow people. No wonder it's failing miserably.
So...has the Kickstarter failed?
Their footage of the game isn't exactly giving me confidence either. It looks TERRIBLE.
Oh yeah, that's offbase. People should know that the prototype is not their target for how it should look...but that being said, I don't feel a hint of pity for Inafune and the team for their prototype being misunderstood. They released an ugly prototype to the masses, and they got exactly the response that any developer would have predicted they would get. There's a reason that we don't usually see stuff like this: because most people won't really understand it.it doesn't excuse them for the horrible way they managed the kickstarter but people are pretending this is how the game will end up being. Go to youtube and it's like "wow this looks horrible the animation is shit"
Well no fucking duh. This was a desperate attempt to have something since they noticed the kickstarter was failing.
Though people like to whine that the timing for this campaign was poor because "blah blah Shenmue" (like Comcept can control what other big Kickstarters are happening at the same time LOL) or "blah blah MN9 isn't out yet" (even though MN9 and Red Ash share little staff and starting new games before the last one is out is very normal) I do think it would have been to their benefit to have launched later just so they could have had more time to secure publishers or work out a tiny bit of gameplay for the campaign. All this is very much giving off the vibe that they didn't have all their ducks in order before launching regardless if that's true or not.
As someone who contributed Id like to know the stretch goals. How will this even work if it fails they don't get the money.Thankfully it's well on it's way to missing it's original target (barely over half with only 4 days left)
Them turning it into a stretch goal campaign and not saying what for is just as shitty, though
This whole thing is a joke
it doesn't excuse them for the horrible way they managed the kickstarter but people are pretending this is how the game will end up being. Go to youtube and it's like "wow this looks horrible the animation is shit"
Well no fucking duh. This was a desperate attempt to have something since they noticed the kickstarter was failing.
Ok, see, there are a lot of legit complaints that can be levied against this Kickstater but when people seriously go "Why isn't this demo that was put together in 1-2 weeks as polished as the concept art or as polished as an alpha that has been worked on for months!" it really just feeds into the GAMERS ARE FUCKING STUPID notion. The comparison is fucking crazy and every-time you make it or quote it and post some cute quip, you make yourself look silly. Stop it.
Then the Kalkanon Incident is the only thing that happens.As someone who contributed Id like to know the stretch goals. How will this even work if it fails they don't get the money.
Not Mega Man Legends, 18 years later.
This is great. I didn't contribute to the kickstarter because of how it was conducted, but I will buy the shit out of this when it's realeased.
So what are the chances that they've always had a deal in place and just put out the Kickstarter in the hopes of making some extra money for the game on top of it?
What
This .gif will forever haunt them...
Not Mega Man Legends, 18 years later.
Uh
Isn't this completely against KS rules to completely change what you're pitching? Isnt it irrelevant what people pledge on KS since this will fail and no one will be charged anything anyway?
I must be misunderstanding this
Not sure on the exact specifics of KS' policies, but I believe that it is not good, yes.
They should have cancelled the kickstarter. Hopefully they'll do so soon.
And also irrelevant in that given that the pledge isn't likely to go to 800k, Comcept won't see a cent.
The update, however, doesn't exactly read like they're aware of that....either that, or it's horribly wishful thinking.
That's what bothers me.I'm not sure any lessons were learned here.
So reading through this again, is FUZE pumping the remainder of the Kickstarter in to make sure it hits the 800k goal and they get the money already pledged? None of the money pledged gets taken unless they hit their goal and there is no way they get the 300k+ they need.
What.The Kickstarter campaign is going 100% towards more content! Consider your pledge a contribution to stretch goals from here on out.
Exactly what are those stretch goals? We're sorry to say that will have to wait a little while longer!