DunDunDunpachi
Patient MembeR
Sony pushed this grittier, darker Monster Hunter clone a year after the Vita launched, ostensibly trying to fill a gap left behind by Monster Hunter (which had jumped to 3DS). They made an expanded version called Delta with more content and an expanded combat system.
Monster Hunter World sold great on PS4, but now Rise is coming to the Switch.
My main gripe with SS were the arena designs. There was no exploration, and every map was pretty flat. Still, out of all the MH clones, Soul Sacrifice had the weightiest feel to the combat. Hits felt like hits, something most of the MH clones neglect *cough*toukiden*cough*.
So, bring it back or leave it in the Vita graveyard?
Monster Hunter World sold great on PS4, but now Rise is coming to the Switch.
My main gripe with SS were the arena designs. There was no exploration, and every map was pretty flat. Still, out of all the MH clones, Soul Sacrifice had the weightiest feel to the combat. Hits felt like hits, something most of the MH clones neglect *cough*toukiden*cough*.
So, bring it back or leave it in the Vita graveyard?