Douche McBaggins The 3rd
Junior Member
iPad is an essential gaming device today.
Not it isn't. Not for anything really serious or requiring perfect controls.
iPad is an essential gaming device today.
What are the chances that even half of these would be worth giving a look at?
I hope that survey Sony conducted also informed them that those people using their Vitas daily (like myself) want larger-capacity memory card sizes.
iOS is a perfect example of it. iPad is an essential gaming device today.
That isn't a negative.I would guess less than 5 of those 100 titles are actually AA/AAA titles.
I seriously want to see an NHL game on my machine. Hell I'd love a robust NHL/Hockey simulation game that has a GM online connected component. I know I'm only dreaming though.
Not it isn't. Not for anything really serious or requiring perfect controls.
Questions (that are unlikely to be answered):
1. Does this include Playstation Plus game downloads as a sale?
2. Does this include download only titles, such that buying one DL-only title and one retail would be "50% of games sold through PSN" talk?
If this is the download % for retail games only and not counting Playstation Plus, then it's very good results. Big IFs, though. Detailed clarification would be nice.![]()
probably survey based. I wouldn't believe it unless it was actual data from the Vita
iOS is a perfect example of it. iPad is an essential gaming device today.
Yes, this totally happens all the time in the industry.
Many Vita games are only available in digital form, so it should be no surprise that they're a third of the sales.
Those digital sales. No wonder the support keeps coming.
It's a shame we have no hard numbers, it's undoubtable that the device is selling more software than popular perception would have it.
2. I guess this includes download only games because didn't the Ubisoft CEO specify the PSN sales as 15-20% (compared to 7% on consoles)?
Yeah, that number was given for AC:L but it doesn't really clear the picture one way or another.
http://www.neogaf.com/forum/showthread.php?t=512154Q: Vita Digital Downloads?
A: 15-20%, more important in US than EU.
This can't be real. I mean, it's more than 2 hours a day if every single Vita owner used it.
I haven't used mine since Fall, somebody has to be playing a lot :lol
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With Killzone coming in September, this would seem to suggest that whatever's intended to be the tentpole holiday title(s) for Vita hasn't/haven't been announced yet.
Either golden abyss 2 or there just wont be one like japan last year
Either golden abyss 2 or there just wont be one like japan last year
Well last year SS was meant for a December release but had to be delayed. Let's not forget that this time last year we knew nothing of Vita's holiday line-up either. I would imagine Sony has Ubisoft contracted for another AC game (Sony usually signs 3 game contracts with everyone) and Activision is going to put out a COD for Vita (seeing that it sold relatively well considering the development costs). Anything beyond that is anyone's guess.
This is the year of the Sneak Attack Vita. You won't know they're here until you're buried under 'em.Well, they weren't dated for the holidays, but AC and COD were announced long before this time last year.
Now that the Phoenix is Rising, anything is possible.Ubi does have more support coming, but I wouldn't expect another exclusive AC with Sofia working on ACIV. We'll see, though.
How many of those games are going to get more people to buy it? It's tanking in Europe, cant even shift 40k a month in the US and in Japan were waiting to see how it settles after the price drop.
What exactly is the plan to get those sales up as a bunch of indie titles aint doing shit.
I seriously want to see an NHL game on my machine. Hell I'd love a robust NHL/Hockey simulation game that has a GM online connected component. I know I'm only dreaming though.
Well, they weren't dated for the holidays, but AC and COD were announced long before this time last year.
Ubi does have more support coming, but I wouldn't expect another exclusive AC with Sofia working on ACIV. We'll see, though.
Well presumably they are ok with vitas western sales and the plan is to increase japanese sales while going for extreme niche in the west. Whether retailers go for this is anyones guess. They are probably making a tidy profit on those rip off memory cards
Do you have any numbers to share with us?I'm amazed if they really are happy with the western sales. Talk about setting the bar low!!
How many of those games are going to get more people to buy it? It's tanking in Europe, cant even shift 40k a month in the US and in Japan were waiting to see how it settles after the price drop.
What exactly is the plan to get those sales up as a bunch of indie titles aint doing shit.
Do you have any numbers to share with us?
If Sony is making a profit on the system and offering an ecosystem that indies can make more profit on, does it really matter how many systems Sony actually sells?
Wait, wait, wait.... There's going to be a FIFA14?! When did this get announced? And to all those wanting a NHL game...thank you! I thought I was alone.
Do you have any numbers to share with us?
You said 'western', so I'm assuming you have more than just the US to go on. How about software? How many units have they shifted at retail? How many digitally? What kind of profits or losses are devs looking at?well the last two months they have shifted less than 40k in the US. If that success others need to get it on this handheld gaming business.
We have very, very little in terms of 'western' numbers.Huh? We have regular NPD leaks, and we have European numbers from Q4 of last year as well.
You said 'western', so I'm assuming you have more than just the US to go on. How about software? How many units have they shifted at retail? How many digitally? What kind of profits or losses are devs looking at?
I'm assuming you have all this information because you seem to know they've set the bar low.
We have very, very little in terms of 'western' numbers.
You said 'western', so I'm assuming you have more than just the US to go on. How about software? How many units have they shifted at retail? How many digitally? What kind of profits or losses are devs looking at?
I'm assuming you have all this information because you seem to know they've set the bar low.
You'd think so wouldn't you. Thing is, we don't know what the RoI is on these titles. It seems to me that support for the Vita is steadily increasing of late, rather than decreasing as expected. That suggests to me that perhaps the picture is not as dire as many have painted.Even if digital sales were half retail, the retail numbers we have are bad enough that that wouldn't change the picture too dramatically.
I couldn't tell you, but then I don't purport to know where the bar is. Sony could be making a handsome profit or a painful loss for all I know.I wasnt talking about software. I questioned how many of these titles are going to see HW sales increase from the gutter they are in now. We know they suck in the US, we know from nintendo's data they suck in Europe and we know from media create they have pretty much tanked in Japan.
Not really sure what else you need? If sony are happy with those HW sales then so be it, I am very doubtful they are though.
I couldn't tell you, but then I don't purport to know where the bar is. Sony could be making a handsome profit or a painful loss for all I know.
Indie games are a great fit for the Vita, especially since they're small enough to download. It might not have been their strategy starting out but I'd run with it.
You'd think so wouldn't you. Thing is, we don't know what the RoI is on these titles. It seems to me that support for the Vita is steadily increasing of late, rather than decreasing as expected. That suggests to me that perhaps the picture is not as dire as many have painted.
I would say it makes it even harder to make concrete declarations about anything.I would say Sony continuing to lump the PSP/Vita numbers together suggests things could be better.
I said support is increasing. Do you disagree? I guess not as you needed the 'major' qualification.Not from major third parties. We can agree to disagree, but I don't think support from Western indies or Japanese niche publishers is particularly relevant to the overall fortunes of the platform.
I said support is increasing. Do you disagree? I guess not as you needed the 'major' qualification.
If we were playing the 'wishful thinking' game, I'd suggest that all it would take is another Minecraft to make you reconsider what you think of as 'major'.
...that is Sony's intention. It's very clear that handsome profit is the less likely situation.I would say it makes it even harder to make concrete declarations about anything.
That's not to say that indie games can't sell on smaller userbases - RCR sold best on Vita, and I believe Frozenbyte reported that Trine 2 sold better on Wii U than on PSN/XBLA - but that doesn't mean that those titles are a significant factor in hardware purchasing decisions.
I didn't watch the conference call but the transcription in the neogaf thread just says Vita digital download and doesn't say this number was only given in regards to AC: L. Ubisoft released other games for the platform.
http://www.neogaf.com/forum/showthread.php?t=512154