Spukc
always chasing the next thrill
WAIT THEY DIDN'T ??? FUCKWhy did they not add this to remastered
WAIT THEY DIDN'T ??? FUCKWhy did they not add this to remastered
Yet.WAIT THEY DIDN'T ??? FUCK
Pretty sure they aren't using any RT with the general ocean. Just puddles, windows, and other smaller reflective surfaces. Water like this is handled through SSR.Performance/RT (60fps):
Performance (60fps):
Fidelity (30/RT):
Ok, i just played around with all 3 modes and yeah, if its 1080p i cant tell. Usually games like DriveClub and Batman Arkham Knight that never got a pro patch look terrible on my tv with aliasing and shimmering on distant objects but I see very little of that here. It's definitely very clean.Looking at the game new mode on my 4k TV, this is not 1080p imo . Its still very sharp. Probably closer to 1440p .
Lets be patienceWhy did they not add this to remastered
Maybe they should set up a menu where they let you change individual details of the graphics separatelyThe ideal for me are 3 options. Best graphics + resolution, best resolution + performance, best graphics + performance. So people choose they want play.
this sounds good on paper but as a console gamer playing games on pc, trust me its not. you will never be happy and will constantly be tinkering with graphics settings. it's FOMO at its worst. PC gamers are probably used to it by now but console gamers dont want to know what that feels like.Maybe they should set up a menu where they let you change individual details of the graphics separately
ScreenPretty sure they aren't using any RT with the general ocean. Just puddles, windows, and other smaller reflective surfaces. Water like this is handled through SSR.
Holy shit!
It's dynamic 4K! How?! Cerny be praised!
Performance RT NPC count took a hit
Performance RT NPC count took a hit
Yes, but Screen Space Reflections is not a form of Ray Tracing.Screen
Space
Reflections
The only PS5 game I played through in fidelity mode - they do a much better job of making it feel smooth regardless of the framerate than DeS.
Would y'all recommend 4k 30fps with RT for this game?
Wondering if performance is good enough and the fidelity is more important; or the game flows better at 60fps.
It'll always flow better at 60 but it's the one game out of everything I played that I chose to play through at 30, it looks stunning and it's responsive enough. Demon's Souls was an immediate bump to 60 for me because you want every frame you can get in that thing.
If you want the Miles Morales platinum, you need to zip through the story quickly a second time (which on easy skipping half the cutscenes takes like 3 hours), so I put performance mode on for that just to see what it was like. Buttery smooth and also great looking but you can tell that it loses definition.
Honestly just try both out, but start with 30.
Yeah, sucks when things come late for sure. That's why when people act like some things don't matter cause "there is a patch coming.", it's BS cause some people aren't waiting around.
1080p 60 fps makes no sense if they can do native 4k 30 fps.
Should've been 1440p. I have no idea what kind of bottleneck is preventing devs from doing this. Halving the resolution to 1440p should easily get you enough gpu raw power to double the framerate.
I really hope it's closer to 1440p or I'm going to disappointed in cerny.
the fidelity mode has dirty windows, they could have made an effort there.
Dynamic 4k with RT and 60 fps on an open world is something that is basically impossible even on PC outside maybe of a 3090 so it's pretty impressive. PS5 looks extremely powerful.
It was a joke and different places, but thanks for lecture.Added textures on top of other textures increases GPU bandwidth to index not only 1 texture lookup but 2 texture lookups. ALL of this is a BIG factor in your GPU power. I've said this countless times not to underestimate the complexity of a scene. Even just rendering simple assets adds to the cost of the rendering budget.
yep. As someone who ran Control at 960p DLSS'd to 1440p on an rtx 2080 just to get to 60 fps, I can say this thing is a beast.Dynamic 4k with RT and 60 fps on an open world is something that is basically impossible even on PC outside maybe of a 3090 so it's pretty impressive. PS5 looks extremely powerful.
You can adjust the amount in the settings all the way down to 0 if you whish.The film grain effect looks overdone here.
Dynamic 4k with RT and 60 fps on an open world is something that is basically impossible even on PC outside maybe of a 3090
Agree. This should be available for every game. Don't plan to replace my TV as long as it works.Is this the 1080p mode? Very awesome, especially for people who haven’t upgraded their TVs yet.
yep. As someone who ran Control at 960p DLSS'd to 1440p on an rtx 2080 just to get to 60 fps, I can say this thing is a beast.
Granted control is doing some insane things with ray tracing with ray traced debris, GI, and shadows all with a far more extensive destruction system than Spiderman, but to spiderman's credit it is doing this in an open world game.
Once again resolution above 1080p proves to be the least impactful option for spending your graphical power.
Once again resolution above 1080p proves to be the dumbest option for spending your graphical power.
Reporting back. Goddamn perfection. Game still looks sharp and detailed, reflections everywher, people, cars all reflecting and moving at a crisp 60fps.
If the remaster gets the same update, it’s finally worth the chowder.
But this new mode is above 1080p. :-/