What makes this game any different than Uncharted, why do people seem to hate it? Also, why do people tend to shit on new IPs. Isn't that what we want?
There are purists who absolutely hate,
haaaaate, the idea of anything "cinematic" and that using
any conventions from film is an atrocity, that "gaming should define itself on its own terms" and other phrases like that. You'll find a lot of them on GAF, which has a very traditional, hardcore reputation. They believe that gameplay should be the top priority and that story-based games that function mainly through QTEs, atmosphere, and decision making don't count as "real games" (see various shitposting on games like The Walking Dead, Heavy Rain, Journey, Life is Strange, etc).
It's a silly belief which limits the capabilities of the medium. Games need context and stories and settings, or else we might as well be moving wireframe sprites across a blank screen. And luckily there are people in the industry like David Cage and thatgamecompany and Telltale who have shown that there is a space for story-based experiences in the industry.