nikolino840
Member
Well...the tweet Say only the resolution on proDid they get it wrong or are they getting hit with a shit ton of negative feedback and are retroactively changing their stance?
Well...the tweet Say only the resolution on proDid they get it wrong or are they getting hit with a shit ton of negative feedback and are retroactively changing their stance?
The game comes out what? Next week?
There is no way in hell a team - even one with unlimited funds - could put together a Pro patch for a game like this and have it pass through Sony's verification process all in less than nine days.
So it turns out, CNN...I mean Windows Central got it wrong....they have a habit of trying to make the Xbox look better....should have known. File this under Fake News
So it turns out, CNN...I mean Windows Central got it wrong....they have a habit of trying to make the Xbox look better....should have known. File this under Fake News
Ohhhhh it was Jez Corden again? This dude lie more in a day than than go pee.
I usually believe in the OP without opening the link.
But in any case there is nothing wrong if MS choose not to give Pro enhancements like I said.
PS. Jez needs to be banned as source.
No negative feedback only a few on here moaning about itDid they get it wrong or are they getting hit with a shit ton of negative feedback and are retroactively changing their stance?
Yes, the gaming peons without a pc or an XboxNo negative feedback only a few on here moaning about it
It clearly said in my post that I don't open links capitan obvious.So it's clear you didn't check out the article because it wasn't written by Jez.
It clearly said in my post that I don't open links capitan obvious.
BTW all articles in Windows Central pass by Jez he should s the chief editor and it should be banned.
My post continue being right.So you admit you didn't do your due diligence and blame Jez anyway.
You agree, through your use of this service, that you will not use NeoGAF to post any material which is knowingly false and/or defamatory, inaccurate.....
Did they get it wrong or are they getting hit with a shit ton of negative feedback and are retroactively changing their stance?
That seems pretty straight forward, they got bad information directly from the source.Yeah, I'm pretty sure it's the backlash they received. Someone is lying, but why would Windows Central lie about it for this game?
Anyone with an x would make that decision, even more so if the game is by a Microsoft teamI'll still go x.
So it turns out, CNN...I mean Windows Central got it wrong....they have a habit of trying to make the Xbox look better....should have known. File this under Fake News
Actually chuckled out loud at this. Yeah! You show them!
No... Only what they did first should be blamed on them.Everything should be blamed on MS, even before they had a console
It's good news for Microsoft, too. If they charged PS owners $60 for a slapdash, graphically inferior* version of the game, it would've ....
MS didn't charge anyone for anything. They didn't fund the game, they didn't publish it, they don't take money from sales, they aren't involved in this.
Brb gonna go be a peon and play Death Stranding and Bloodborne.Yes, the gaming peons without a pc or an Xbox
Sounds good, I'll play those and the better version ofBrb gonna go be a peon and play Death Stranding and Bloodborne.
Did you see Tomb Raider on Sega Saturn?didn’t Sony start it with making sure the Saturn didn’t get Tomb Raider 2?
Did you see Tomb Raider on Sega Saturn?
I think there was more than just an exclusive deal that was the problem.
Xbox one x 4k textures and true 4k. Good little console it is.
So reading the tweet from PD:
X = 4K textures and resolution
Pro = 1440P resolution
So Pro gets 1080p textures?
Basically, yes.So reading the tweet from PD:
X = 4K textures and resolution
Pro = 1440P resolution
So Pro gets 1080p textures?
Been that on most games tbhSo reading the tweet from PD:
X = 4K textures and resolution
Pro = 1440P resolution
So Pro gets 1080p textures?
I assuming this is 30 FPS on midupgrade consoles right? I read months ago, that pro and x would target 60fps
Been that on most games tbh
Well there it is you obvious knew it was a complete mess and looked like shit, that coupled with the fact the Sega Saturn was basically dead must have forced Sony's hand to stop the abomination being released due to the massive threat it would have been to the PSX.its besides the point how it ran, Tomb Raider 2 was in development for the Saturn and Sony paid to stop it. simple as that
Well there it is you obvious knew it was a complete mess and looked like shit, that coupled with the fact the Sega Saturn was basically dead must have forced Sony's hand to stop the abomination being released due to the massive threat it would have been to the PSX.
Some people say that, but i dont agree. The Saturn version looked way darker, looked lower rez (it was i believe), and had a worse framerate.The Saturn version of Tomb Raider was better than the PSX one. CORE were wizards with the Saturn hardware and all of their 3D games (like Powerslave) were better on the Saturn compared to the PSX ones.
The Saturn version of Tomb Raider was better than the PSX one. CORE were wizards with the Saturn hardware and all of their 3D games (like Powerslave) were better on the Saturn compared to the PSX ones.
Tell me more about this massive cpu boost over base????? because it really does not exist, but I'd like to hear your tech breakdown on the huge gulf in the cpu uptake over base..... Should make for very interesting and enlightening reading If I'm honest.....Maybe there is a hidden 8 core jaguar chiplet that we missed...... Please clarify.Xbox One X's massive gpu, CPU boost and massive RAM boost help make it possible to just use the raw power
Pretty much.Been that on most games tbh
Ding Ding Ding Ding Ding!!!!!Really?
I think you answered your own question. Why wouldn't they provide better support for the blockbuster console that's sold over 100 million?
You don't need to optimize or get funding to make a 1080p PS4 game or worse yet a 1080p XBONES game run better on PRO...... It has the extra performance naturally.......because it's much better hardware running the same code.Your salty tears must be blinding you. PC is an open platform, they don't need to re-optimize for performance or recertify like they would for the Pro.
How much do you know about the 4k textures in outerworlds really, what is the framerate like on X..........Is the resolution dynamic or 4k native? Don't jump the gun yet..... Also, based on ram calculations and other persons who spoke of gpu and cpu divides....... Why didn't Gears 5, a first party game, have ultra textures on XBONEX?And for good reason!
PS4 and X1 have 5 GB of main ram for games.
PS4 Pro has 5.5 GB, and enlarged buffers e.g. 1440p can eat into that modest increase significantly (that's actually why there was an increase in the first place).
X1X on the other hand has 9GB for games, about 64% more memory than the Pro, meaning you can have full 4K buffers and still have 3+ GB availble for higher quality assets.
PS4 Pro is most comparable to a PC with a 2~3 GB graphics card, X1X more like a 4~6 GB graphics card.
So what's all the noise for..... It's simple, if the Xbonex is 4k, pro can do 1620p natively, that's the divide per spec... maybe 1800p with optimizations or 4k CB...... I'm actually a bit miffed that there are not more CB titles from third parties tbh......use the hardware...
There is no way anyone should be blaming PRO. If a game is 4k on Xbox and 1080p on PRO, something is drastically wrong, the dev didn't even try...... It's just like some indie dev who said their game would run 4k on Xbonex and only 1080p on PRO, when the game could run 4k on potatoes.... Any dev who does that, especially on the console with the most sales potential has nobody to blame but themselves, because that indie game dropped and nobody bat an eyelid even on Xbox because it was a very simple looking game, with little in visual oomph.....
Also, any game that's 4k on Xbonex, 1080p on PS4, Xbones and PRO is not a game you should support. If a game runs 1080p60 on an Xbones, then it should run 1800p60 or even higher on PRO........Why? 60fps games use to run 1080p60 on base PS4 whilst Xbones would run 720p60 with lower settings too....... This means, there's a big divide between PS4 and XBONES, and much bigger divide between PRO and XBONES........ So Yooka Laylee running the same on all these consoles apart from X makes absolutely no sense.
Ding Ding Ding Ding Ding!!!!!
You don't need to optimize or get funding to make a 1080p PS4 game or worse yet a 1080p XBONES game run better on PRO...... It has the extra performance naturally.......because it's much better hardware running the same code.
How much do you know about the 4k textures in outerworlds really, what is the framerate like on X..........Is the resolution dynamic or 4k native? Don't jump the gun yet..... Also, based on ram calculations and other persons who spoke of gpu and cpu divides....... Why didn't Gears 5, a first party game, have ultra textures on XBONEX?