Right. And in Sim Tower, you're managing people in the tower, and assigning jobs?guess nimblebit never played simtower before
Unlike other people I don't really find anything morally objectionable about this.
How's life at Zynga?
I'm glad Sim Tower has already been brought up. It doesn't make Zynga's game any less gross, but Tiny Tower is definitely clear in its influences as well.
Unlike other people I don't really find anything morally objectionable about this.
The best game companies copy and polish what's already there.
Unlike other people I don't really find anything morally objectionable about this.
The best game companies copy and polish what's already there.
Big company out-and-out steals concept from small team with successful idea, and it's okay to do this? Right.
Because it's their store, their walled garden. They approved this.
Why not? Games steal from each other all the time. Sometimes they flat out copy each other. This is nothing new and nothing to get pissed off about. It's how competition works.
Why not? Games steal from each other all the time. Sometimes they flat out copy each other. This is nothing new and nothing to get pissed off about. It's how competition works.
having never played tinytower (i don't have a smartphone) i have to ask. is it actually an improvement on simtower? because i had a lot of fun with simtower, but there were certainly parts i would have improved in the design, and streamlining is a good idea for most games.
Why not? Games steal from each other all the time. Sometimes they flat out copy each other. This is nothing new and nothing to get pissed off about. It's how competition works.
Tiny Tower only share "towers" with SimTower. It's a full on F2P game that was designed for these mobile devices, and really lacks the depth of management that you see in SimTower. But the lack of depth is what makes this the perfect time-waster that mobile games stands for.having never played tinytower (i don't have a smartphone) i have to ask. is it actually an improvement on simtower? because i had a lot of fun with simtower, but there were certainly parts i would have improved in the design, and streamlining is a good idea for most games.
They wish Tiny Tower was as good as SimTower. SimTower had actually depth and management.
One thing is to inspire on, or take out some features for a game because they're good and they fit with the game concept of your game.
But this game seems to clone all the features in the same way, making it more a Tiny Tower Remaster edition than another game.
Ok, a tower building game where you build new floors. Ok. In each floor there are shops. Ok. There are 5 kind of shops. In each shop you sell products to get money. The number of products is 3. You need one worker for each product. That workers have different stats for each kind of shop and a dream job. The items are stocked, and then sold. There is a elevator minigame.
The whole concept has been cloned, and without even changing slightly the main elements. 5 kind of shops? 3 different products in each shop? Same consumers that goes to the shop with a bubble explaining the product that they buy?
If they're profiting off of copyright violations then yes they should be, particularly if they have a certification process (unlike Youtube or Windows).Apple (or any platform holder) is not and should not be copyright cops.
If they're profiting off of copyright violations then yes they should be, particularly if they have a certification process (unlike Youtube or Windows).
If they're profiting off of copyright violations then yes they should be, particularly if they have a certification process (unlike Youtube or Windows).
And we're done.
Really? Dev team of 3, indie type devs, get ripped off by large company that purposefully and blatantly steals from others, and this is OK? This IS not competition, this is stealing or damn near close. Look at them, they are barely different. Nearly everything is the same! They've even been quoted that this is their goal. Add to this the way they treated employees over stocks (give it back or be fired)....and Zynga are a bunch of motherfuckers.
But he's got a good point. Inasmuch as both explicit copyright infringement and not-quite-infringing ripoff titles are present on the App Store, they're there because Apple's policies actively allow them to be present and make money.
Really? Dev team of 3, indie type devs, get ripped off by large company that purposefully and blatantly steals from others, and this is OK? This IS not competition, this is stealing or damn near close.
What's the point in bringing up the size of the original developers? Would it have been fine if Zynga ganked the concept from a company bigger than their own?
Why not? Games steal from each other all the time. Sometimes they flat out copy each other. This is nothing new and nothing to get pissed off about. It's how competition works.
The amount of ripoffs on iOS are staggering.
Also, I somehow never heard of this game so I'm off to buy it now; stealth publicity!
Probably just to emphasize the element of the little guy against the "giant corporation."