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Havok Unearths Wired Halo 3 Goldmine (New SP and MP pics inside)

Stachzilla said:
http://www.wired.com/images/article/magazine/1509/H3_MP_Guardian_3P15.jpg[IMG]


Oh crap guys... look at the bottom right portion of this screenie. Does anyone else see that glitch? Totally random plummeting-to-death glitch that I believe Frankie has repeatedly experienced, and yet here we are seeing it in action. If they don't fix that before launch I'm totally not buying more than 1 copy. Fix your game Bungie omgwtfhax

:lol

(Seriously thats my favorite part of that entire shot. Other than the obvious spartan icon on the left.)[/QUOTE]

What are you talking about? Are you talking about the spartan falling to his death? How is that a glitch? He is falling... He isn't stuck. Its a screenshot for christ's sake, not a vid! If it was a vid and everyone else but he was moving then i wud say "HOLY GLITCH!"


*ignore my post if you meant something else. If you did, care to explain?
 
Hey, is he the legendary Marty "Reactions to E3 make me sick!" Chinn? My memory is kinda hazy I could be wrong:p

Anyway, these screen look hot, cannot wait to see more SP footage.
 

Gadfly

While flying into a tree he exclaimed "Egad!"
Project Midway said:
Hey, is he the legendary Marty "Reactions to E3 make me sick!" Chinn? My memory is kinda hazy I could be wrong:p

Anyway, these screen look hot, cannot wait to see more SP footage.
Well, I didn't want to bring up his post history. He seems to have a 360 but there is always something negative about 360 he likes to talk about. If he has ever said something positive about a 360 game, I failed to find it.
 
Cocopjojo said:
Not in the level "Halo," and in the Maw. I should have clarified that that's what I was referring to.

Actually, in Halo they do have pilots. They just fall out of the things when they explode. And for whatever reason, they don't usually drop weapons or nades. I've shot the shit out of the ones on Halo. Best trick is just to let em get in on ya, then unload the assault rifle into it. Or if you want a view of the elite falling out, pistol snipe.
 

Scarecrow

Member
godhandiscen said:
H3_TheStorm_FP03.jpg

.
I don't know why it bothers me, but I liked the Hunters' shields in Halo 1 more.
 
Gadfly said:
Well, I didn't want to bring up his post history. He seems to have a 360 but there is always something negative about 360 he likes to talk about. If he has ever said something positive about a 360 game, I failed to find it.

Eh? Did you even really look at my post history? It's not hard to find both positives and negatives. Besides, I bought Crackdown just for the Halo 3 beta, I already preordered the LE version of Halo 3 and I almost never preorder games. I'm buying the game. I just don't see how people are so impressed with just these screenshots. I admit I haven't read up on everything on Halo 3, so I'm taking these shots at face value. In those shots, I don't find them to be amazing. I'm not doing any imagining or reading in between the lines. I'm looking at just those screenshots. Why try to attack me about somehow being a 360 basher because I'm not impressed by the screenshots? I own about 60 Xbox 360 games and I'm picking up Bioshock first thing tomorrow. I usually pick up the 360 version of a game over the PS3 version because they typically run better. I'm anything but anti-360.
 

Scarecrow

Member
HallwayGiant said:
hunters.jpg


Well they were more 'pronounced'
Oh, Lawdy! All that orange wasn't in my copy of halo. :lol It was just steely gray. I like how it looked more like they ripped off a piece of starship armor to make their shields.
 

Tieno

Member
I don't know if this has been mentioned, but could the difference in HUD in the pics be related to the different helmets?
H3_TheStorm_FP03.jpg

H3_MP_LastResort_FP1.jpg
 

Agent Icebeezy

Welcome beautful toddler, Madison Elizabeth, to the horde!
Tieno said:
I don't know if this has been mentioned, but could the difference in HUD in the pics be related to the different helmets?

Top is Chief
Bottom is Arbiter
 

subrock

Member
Tieno said:
I don't know if this has been mentioned, but could the difference in HUD in the pics be related to the different helmets?
H3_TheStorm_FP03.jpg
also , where is the 4th grenade? do you get those later or is this an earlier build?
 

RPS37

Member
subrock said:
also , where is the 4th grenade? do you get those later or is this an earlier build?

Them firebombs are elusive. They seem to be in half of the first person screens released.
 

KevinRo

Member
LukeSmith said:
Just for clarification, that's an Elite HUD in MP.

H3_MP_LastResort_FP1.jpg


Why are there markers on the radar for the territories? Or is that something totally different? It kinda clutters the radar.

Isn't it pretty obvious where the territories are since they BLINK on your screen in the first place.
 

Tieno

Member
Impressions from the guy who played the Halo 3 Epsilon

Originally Posted by IceXP View Post
Yes, One of the new emblems is a Unicorn! I'm currently using it, Very cool I must say.
Quote:
Originally Posted by IceXP View Post
Well, the graphics are amazing, And I truly mean that, Not just saying it for whatever, Like It's just really nice looking, Campaign and Multi player alike, But Maybe its just me but The Campaign has an extra shininess to it.

Also, If anyone cares, the Sentinel Beam is awesome now, And Now only by looks/sound, But by power. But the Battery depletes much faster, but doesn't matter with the power it brings.
Quote:
Originally Posted by IceXP View Post
Yeah its good, I really like the campaign level-Tsavo Highway, It's just, I have so much fun playing it

and the Brute Chopper, Oh my, I think it's like the best thing ever to be in the Halo Universe, That aside from the Gravity Hammer.

Also several medals have had makeovers, for example; the Splatter medal is now Bungies Carnage Zone sign.
Quote:
Originally Posted by IceXP View Post
Sorry guys for not replying, I was studying my final time with the Epsilon.

To answer some questions asked;

About Auto-aim, Really I couldn't say since I'm not sure, I was in Forge and Campaign the whole time, But if I had o have an answer I'd say same as the beta, but I'm not to sure.

About the menu, Yes, Its flying around the Ark with Banshees flying all around and Covenant Cruisers 'digging' out the Ark and is In the Black and Blue color like Halo 2s menu was.

And about defining Halo 3's campaign, I would really compare it to either Halo 1 or Halo 2. It is its own unique thing, One thing for sure is that the battles are done well, But as Bungie has talked about before they have encounters, Which is like theres a group of guys in this one area then theres like a short distance or peace and no battle, then another encounter, And in each encounter there are like, some different spots within the encounter area that have enemies, So they aren't all like in one spot. This may sound boring, But it isn't.
Quote:
Originally Posted by IceXP View Post
Well, Forge is pretty much how it is described, You simply change into a Monitor and back to your player, Ad when a monitor you can bring up a menu, and then place scenery, weapons, vehicles, teleporters, spawn points, and etc. And Each item/weapon/vehicle/etc. has a Cost and another number which is how many of those you can spawn, Like on snowbound For Shade Turrets, The spawning limit is 2, and something like a plasma grenade has a limit of like 32 or so. And once your out of money you can buy anything else, But you can receive money from selling items on a map that are pre existing or that you placed. And to place an object You select the items on the list, Then it appears in front of you but before you actually place it you can Rotate it and such, Then you press A to drop out of your control or press Y to delete.

No New foes in the Campaign level I played.
Quote:
Originally Posted by IceXP View Post
Yes I used the piece of equipment called 'Personal Cover', And Yes you can sort of shoot through it, Like by that I mean you cant shoot anywhere through it, Just through the slit in the center of it, So yeah You cant shoot like fuel rod gun or rocket launcher through it(and few other weapons). Also, Like the shield can obviously get damaged and then destroyed, then it can and will regrow, this can happen a couple time before the actual equipment blows up.

And No, No new power up, Or not in the Epsilon anyway.
Quote:
Originally Posted by IceXP View Post
Yes, Animation for it is there, It actually causes you to drop your 2nd weapon if duel wielding when you deploy equipment,

And Also You can now switch equipment like you can switch weapons, Like example; You have a Bubble shield, And your standing over a Radar Jammer, It'll say 'Hold rb to pick up Radar Jammer', So I thought thats a nifty little feature.
Quote:
Originally Posted by IceXP View Post
Well, It;s kind of hard to tell, Your guess would pretty much be as good as mine, Or mostly, Since on this level the background is the Ark with the Cruisers finishing digging it out, And the whole time theres several banshees flying overhead, But they don't stop and try to kill you, Just fly to the Ark. So If anything else would be added, It may be a Hornet Since theres those Banshees, But I doubt it as they are just for show in this level but they are real and can be killed.
Quote:
Originally Posted by IceXP View Post
Umm, Improvements from Beta are mostly little minor things or that I saw, For example; Like the Voice Talk was different, It was just an open chat and no buttons needed to be pressed, You justed talked, And the Proximity Chat was there Openly too. I never checked the voice settings or controls So I don't know how it can be changed. There are other stuff improved for example; Mongoose had its Horn added, And a Medal like Sword Spree actually has the voice announcer guy say it, But I haven't tried to see if he says medals that are awarded at the end of a match like 'Perfection' in slayer or 'Last Man Standing' in Infection.


And the Graphics seem similar the the Beta but you can notice a difference, Kind of like an added shininess or vibrant-ness, And like theres more Shrubbery added to Valhalla, Like more flowers and tall grass instead of just flat ground grass.

Oh man, and the Campaign Graphics are just beautiful, They are just So good and shiny and smooth and perfect. And theres this one moment in the level when a Covenant Cruiser flys Directly over your head And I swear its looks like its real life as if That covenant Cruiser was flying over me like outside my house, And It sounds awesome too.


Ummm, Well, In the Epsilon Theres 2 spartans, and 2 elites, the Regular(I think it was like Mark IV or something like that) and C.Q.B., Then for elites Combat and Assault, And there was the helmet, left shoulder, right shoulder, and body for each. There were a lot of locked ones, And I never unlocked anything, And I'm not sure If I didn't because if Its just not in the Epsilon or If its because I suck at the Meta Game which I only played once(Assuming if that would be how you unlock them, Just speculation, Not fact)

Theres the same amount of colors in the Beta, Theres several more emblems and Backgrounds.

About the Hud, Well, I really Only played as An assault elite(Halo 2 like one[orange one from egm cover]), The Master Chief, and the Arbiter. So the Chiefs Hud is nearly exact from the spartans from the beta, the only thing I noticed is that feint outline of the visor looks a little different. And the elites hud is as you may have seen, Has the Shields bar Curved and there are circles for the grenades rather than squares. And the feint outline for an Elite is weird, It sort of looks like your looking out of the mouth, Since the feint outline is like in each corner, Its rather hard to describe, but yeah, I never tried out the CQB or Combat helmets, But from speculation the only difference(If there is any) would be that feint outline, But thats if theres a difference. Oh and The Hud when a Monitor in Forge, The feint outline is Obviously pretty much just a circle The shield bar is curve, And You can Zoom in Which looks like Your looking directly through the eye of the monitor. Oh yeah the Binoculars(zoomed in) for Elites looks kind of like a movie ticket, Like a rectangle with a half circle cut in the sides.

Heh, Hope all of that answers your questions.
Quote:
Originally Posted by IceXP View Post
Oh lol, Yes there isn't exactly an animation for ladder climbing, But It looks really funny when you climb a ladder, Sort of like a weird moonwalk, And Ladders were only in the campaign in the Epsilon.

The Fuel Rod gun Has somewhat of an arch to it, Its near straight shot, But you'll notice an arch, Umm, I haven't like used it in a actual game for Multiplayer, Like a serious matchmaking game or anything, But It feels right, It's like still the same weapon we know and love but it works and is fair, Or at least as far as I used it, Which I did love to use, But primarily in campaign, But I definitely see myself always wanting to use it in Multiplayer, As well as in Campaign, It's one gun I had a lot of fun with.

Just be careful with those chieftain brutes that wield them, Especially like on Legendary, They don't miss a shot with it, So try to have some kind of cover nearby.

Also Fuel Rod Gun seem to take down a Phantom Quickly, Thats how I killed my first Phantom, And Oh what a moment it was, Just a Bright beautiful Explosion of Bliss and Accomplishment.
Quote:
Originally Posted by IceXP View Post
Yeah Mongoose's horn sounds like one of those bicycle horns, Like a clown horn, Its really cool sounding, Yeah.




Yeah, Its a Free For All Game, Like at the start of the game theres one Zombie and Rest of people are Humans. And The Zombies have Swords, And thats all they can have, As they cant pick up weapons(So Yes I believe they have Unlimited Ammo for it, I never checked that when I was a Zombie). Zombies aren't Flood, They are Simply your character, but All Black, It's the Black Glow If you know that from Custom games from the Beta.

Humans are Whatever color they have there character to be(Remember its FFA). Humans can pick up any weapon(Including Sword).

Well thats Infection for you, Or thats the main Variant of it, Theres a Variant called Hide and Seek, And the Humans only defense is there Invisibility, I never played that variant, but sounds interesting.

Also, When the Announcer says 'Infection' at the start of the match It sounds cool.
Quote:
Originally Posted by IceXP View Post
Yes, It does indeed have ammo.

So not like the sword in Halo 2.

Also the Gravity Hammer, Like, isn't like the sword in Halo 3, See when You melee mid air with the sword Nothing happens to ammo, But If You swing the hammer in mid air the ammo depletes, Since with every swing its has a burst charge. But if You hit the b button while holding the hammer, You just melee with the bottom end of the handle.
Quote:
Originally Posted by IceXP View Post
Well, Hmmm, A Head shot, Is well a Head shot, And last time I checked a Head shot is instant kill, Unless you mean on a brute, Which takes one shot to get his helmet/armor off, Then another to kill him.

Auto Aim, I never really noticed it, Really though, I was most of my time either in Forge as a Monitor and stuff or in campaign, But from what I saw it's same as Beta.

I never reloaded the Sniper in the Epsilon, I only used it for a moment in Campaign to Get rid of an annoying Jet Pack Brute while I was on legendary.
Quote:
Originally Posted by IceXP View Post
Actually, The only time I used the mauler is in a game where I had instant kill on, So cant really describe its damage, But I can tell you that its really loud, Like You can hear it from across a map.
Quote:
Originally Posted by IceXP View Post
Well, Actually, It just says betrayed, Yeah I know It's weird, And thats just when a Human kills a human, I haven't tried to kill a zombie as a zombie.

Also, In Infection Humans can only communicate with other Humans, And Zombies can only communicate with other zombies.(Proximity chat exists though)

Also, All Zombies know where the humans are, Since theres a Way point over all the humans heads that is only present as a zombie.(And Thats just in the main variant of Infection)


I have only played a single match of matchmaking(Which was a Swords game), So I haven't really used any weapons in a battle.(Except the Gravity Hammer, Sentinel Beam & Flamethrower which I used in forge to kill people, but thats it.)

But in Campaign I did use the Carbine, But only against some Grunts, So its hard to say
Quote:
Originally Posted by IceXP View Post
Yes the Mauler is loud.

The Fuel Rod Gun is kind of more Rocket like in the way that the Shots move, Which is really close to a straight line, But Like there is a very slight arch to it, Also It fires really quick. Only other thing to say about the Fuel Rod gun is that its fun to use.

Hmmm, The most wow moment, Its a tie for me, Heres the moments that tied;
-The moment when I killed a Phantom for my first time, It was such an accomplishment(Even though it only took a couple shots from my Fuel Rod Gun), As the reward was a gorgeous explosion.
-The time when the Covenant Cruiser flys right over your head, It's just so amazing to see and hear.
-This one moment that I boarded a Chopper, But the second before I killed the Brute in it from the boarding, He boosted with the Chopper right off the Edge into the large Quarry like place with the Ark, And as a Result another chopper came flying off the edge and right after I died I changed to view my co-op partners camera(The 2 of them were in one same hog) and a Wraith shot blasted them off the map, And they weren't even near the edge, So they went flying and tumbled down the hill off the edge, It was just an awesome chaotic moment.(If you recall from the e3 07 trailer, That one moment of like all those vehicles and shade turrets and the warthog flipping and bouncing and the choppers, It was right there that it happened)
Quote:
Originally Posted by IceXP View Post
Oh, Well They are nice, Last Resort is cool, and It also just makes me comfortable, Like I'm home sweet home, Its just really nice and cool.

Sandttrap, Its a really nice map, It's not as big as people think it to be, Really, Yes technically its the largest map ever in Halo, but Its not like super huge like everyone thinks, but nonetheless a really large map, As you may know, Its an Oval Shape, And It like truely is, I mean like theres an area thats sort of dug into and its an oval around the map, and like a line through the middle as well(Which is the only area the elephant can go pretty much, Only in the dug in areas). But yeah, Its really a vehicular combat concentrated map.

Also on Sandtrap, Unlike Snowbound there are not turrets, But a Mine field like thing, Like if you go beyond the beacons like grenade or brute shot like things pop out of the ground and explode, And they do follow you, But yeah, Its fun if you drive a hog out there, Cause your hog starts flipping around, but soon followed by it blowing up and you dieing.
Quote:
Originally Posted by IceXP View Post
I think the limit is pretty generous, But you definitely feel it, Really, Its not all that much generous, but You still have loads of fun, You just wont like be able to build a big fort, Or at least not out of like Crates, You need to use like all the things you have, Like barrels, Radio Antennas(like on from Valhalla), and Laptop Computers(Like ones on High Ground), and etc. But Thats just on the maps I played on.

lol, I'm not sure about the friend thing, I'll see, Ill wait until then to see.
Quote:
Originally Posted by IceXP View Post
Yes it has a Horn, It's on one of the Bungie Podcasts, but they referred to it as the Rapture, But thats the horn of the Elephant.

No, Driver cant shoot, Just Drive the Elephant and use its Almighty horn.

It has one Turret in the front on top(3rd level of it) in a corner which is like part of the elephant, so you can't like rip that one off, But theres also one on the 2nd level(Middle, Also where Drivers cockpit is), And This is a normal turret which you can Rip off. Thats all its weapons, Unless if You count the Mongoose That spawns on the bottom level of it in the front, But then Yeah thats it.
Quote:
Originally Posted by IceXP View Post
Well, All I can say is that the Elephant horn is exactly what was in that podcast, With it echoing and everything.

That doesn't rule out a 'Rapture', but I doubt there would be another vehicle with the exact same Horn.
Quote:
Originally Posted by IceXP View Post
Its like all other vehicles, It's 3rd Person, But the Camera is actually a bit further back than normal So you can have full view of the Elephant.
Quote:
Originally Posted by IceXP View Post
Yes, You can see any player is first person or third person(This goes for everything[Co-op, Multiplayer/Forge])

Yes, Sword still points upwards.
Quote:
Originally Posted by IceXP View Post
Well 2 days, Well, Let me put it this way, I'm sure any forum member here would have taken 2 days over none.

Yeah you can see a good amount of area when driving the elephant, So you can keep a good eye on the Elephant and see if Its getting attacked or something and You can also see anything thats happening in the elephant, Since its all open and you have a full view of it.
Quote:
Originally Posted by IceXP View Post
Errr, I'm not good at giving a speed in that form, But the best thing I can compare it to Is like the speed of walking backwards on foot.

But I mean since it's a base They kind of need it to be somewhat slower than walking speed I would think so they could get the flag or whatever the objective is.

But Its just a tad bit slower than walking forward on foot, Just know you won't have any trouble getting on/in it on foot.
Quote:
Originally Posted by IceXP View Post
Yeah pretty much any direction; Frontwards & Backwards are the simple ones though, You can go others ways, but turning with elephant is very dull.


Well well well, lol, About that, You'd be surprised what you can pull off with forcing objects into places, And one of those scenarios is putting a tank into an Elephant, Well, In this scenario there is no forcing involved, Just a simple setting down of the tank. But its not flat sitting down on the bottom level of the elephant since theres a Ramp thats leads to the 2nd level of the elephant which prevents it from sitting flat, but Yes Scorpion and Wraith alike can pretty much fit in the elephant buy are like slanted and not resting flat on the surface of it.(I can tell you something a Scorpion or Wraith does actually rest flat on, A Tree on High Ground, It's an interesting sight actually, But never mind that)


Oh yes, I played with the Fire Bomb numerous times. It is sweet, If you get a direct hit on someone with it its like as if your sticking them, But instead of waiting for that grenade to explode and them die, Its immediately bursts with flames and their whole body catches fire as they struggle to live(Since Fire Blinds you sort of like the Flare does). Maybe this is just evil, But Its so fulfilling to watch someone burn to their death just jumping in the air with that flame, Its so Beautiful Both in ways of the actual picture and the fact that I just Incinerated them and got a nifty medal.

And If you were wondering, How the Fire Bomb works is simple, Its juts like a Molotov Cocktail, And Explodes on Impact and Then Fire burns there for 3-5 seconds, And the best way to describe the size of the area that it burns is that It has fire that covers the same area that a mongoose covers on the ground.
Quote:
Originally Posted by IceXP View Post
Yes, I got my hands on the Flamethrower.

Its good, Really Good, But Really a defense Weapon, It just doesn't work as an offense tool like the 50 Cal. Turret and Plasma Turret does which are also 3rd person weapons. But if you manage to catch a vehicle on fire, Its done with, Or very most likely. But yeah Its good to keep foes away form something, Not good for invading somewhere with foes, But that doesnt mean you cant use it for that, It could still work, But good luck.


Honestly I couldn't give a true answer for the Sword question, But From what i saw Its like any battery weapon and you need to pick up another sword with more battery to get more ammo. But the one time I used a Sword in a Swords match I always died before I ran out of ammo, And in Infection I had Infinite ammo with it, So wouldn't know.
Quote:
Originally Posted by IceXP View Post
Well, Considering how like, There wasn't many people, The most I ever saw online was like 77, And probably only half of that was in matchmaking, So it did take a few minutes to get a match up, but not long at all, It felt the same as the beta, just maybe like an extra minute or two since the lack of players.


No actually, Co-op was nice and neat, I never experienced any lag, but I'm sure it will exists with people with lame connections, Just remember your Xbox didn't freeze if your screen freezes, it's actually the 'Loading...Done' I had thought my Xbox froze, Since it was still for a few seconds, but fear not it was just loading.


The radar Jammer is kind of funny, Since it strictly and only adds fake red dots moving around your radar, thats it. And like Its all calm and peaceful when you use it, It just lights up, No sound or nothing, except when its done and explodes like all equipment, but completely harmless, Physically anyway.
Quote:
Originally Posted by IceXP View Post
No I haven't, Like Well, You start in a garage like area, And this garage thing is like inside a mountain, And So once you leave the garage, Theres a long tunnel that you have to go through to get out to the outside, I did play through once, With only using a vehicle on that part, And on the Part that you saw in e3 07 trailer when all the vehicles flipping and bouncing around, You'll die if not in a vehicle or not have a co-op partner in a vehicle for the part, Or that is if your on Legendary as I was at the time.
Quote:
Originally Posted by IceXP View Post
Still same sound as beta, Or at least very similar sounding.
Quote:
Originally Posted by IceXP View Post
Just The Default(MARK IV or something like that) spartan, CQB spartan, Assault elite, and combat Elite.
Quote:
Originally Posted by IceXP View Post
About Last Resort;

Just mainly the scale of the level, It's just larger. Theres as you may know 2 entrance to the main base from the ground, And now an entrance from the top which you can access from Camp Froman by a long ledge that eventually reaches the base.

That destroyable bridge sound is not annoying anymore and sounds more realistic & cool.

Ummm, The whole map has a very tropical theme and feel to it, Unlike halo 2s Zanzibar which kind of felt sort of desert like.

And Theres obviously Different Weapons on the map along with the Equipment and the addition to some Mongi(Mongeese?)[Mongooses?].


And about the Hornet again;

Yes I did use it, And Its fun and cool, I'm sure everyone will be pleased with it and not disappointed with it. And it just looks awesome, Especially with both passengers on it because its just so sweet to see people not exactly in a vehicles in the air.
Quote:
Originally Posted by IceXP View Post
Err, I am not to sure what you mean by that?



If you mean like to the maps and such, You select Multiplayer in the menu and then You went to edit options and then you Changed the map and selected it.

And with Maps you saved in forge, Like for example, Lets say I saved a map from Forge on Sandtrap, Now Lets say I named it 'NewMap01', Now When i go to change the map in Custom Games, Like I'd go down and highlight Sandtrap, Then a side menu thing would come out of that and I move my selector over, And The first one thats highlighted is the default Sandtrap, Then I move my selector down and theres my "NewMap01'.
 

Sean

Banned
And Also You can now switch equipment like you can switch weapons, Like example; You have a Bubble shield, And your standing over a Radar Jammer, It'll say 'Hold rb to pick up Radar Jammer', So I thought thats a nifty little feature.

Great change. I hated having to waste an equipment just to pick up another one.

Mongoose had its Horn added,

Another complaint of mine fixed!

Oh yes, I played with the Fire Bomb numerous times. It is sweet, If you get a direct hit on someone with it its like as if your sticking them, But instead of waiting for that grenade to explode and them die, Its immediately bursts with flames and their whole body catches fire as they struggle to live(Since Fire Blinds you sort of like the Flare does). Maybe this is just evil, But Its so fulfilling to watch someone burn to their death just jumping in the air with that flame, Its so Beautiful Both in ways of the actual picture and the fact that I just Incinerated them and got a nifty medal.

Fire bomb sounds sweeeeeet.
 

rakka

Member
shagg_187 said:
What are you talking about? Are you talking about the spartan falling to his death? How is that a glitch? He is falling... He isn't stuck. Its a screenshot for christ's sake, not a vid! If it was a vid and everyone else but he was moving then i wud say "HOLY GLITCH!"


*ignore my post if you meant something else. If you did, care to explain?

I think he was joking.
 

Spark

Member
Holy F**k

The latest screens look awesome! Was playing Halo 1 over the weekend, i've forgotten how great it is.. its not the graphics its not the controls that draw me in, its the feeling of being a badass one man against the enemy, the scale, good looking alien locations (i keep getting shot at cos i'm busy staring at the Truth and Reconcliation ship above me!!!!)..the single biggest thing about Halo 1 is the scale...

Halo 3 is going to blow this away, the new screens show a scale on the huge side...5 WEEKS??? i can't believe it...

I urge people to play Halo 1 again to get the feel for the whole universe again.

FINISH THE FIGHT!!!
 

voltron

Member
Just to confirm, Hunters are probably one of the easiest enemies to kill in the Halo-verse... not including Grunts.
 

bud

Member
am i really the only one who loved the look of mc's old body armour? his new one, the one we've been seeing since this year, i think, is way too flat. seriously, how hard can it be to change the texture?
 
Surfheart said:
Ok, now it's starting to look impressive.
Now you are welcome to my doorstep. ;)

Epsilon info leak is interesting. Kind of sad that it got into the hands of someone who clearly didn't respect their agreement (or their friend's agreement) with MS...but its new info so I can't be completely upset.
 
Seriously, if this game can handle 30 simaltaneous vehicles, I'm expecting epic amounts of enemies in the later levels. I expect the flood to touchdown on earth and them to appear to be an actual flood of enemies that I have to mow through with my hog in some desperate race with a countdown timer.
 
I really need to do something with those blue googles, they grew into my skin and cut through my brain, and now I have no idea how can anyone be impressed by what is shown on those pics in terms of graphics, especially the crowd that was downplaying tens of other games that look much better than this one.
Fans can find lots of exciting things on there (lots of vehicles that might provide loads of enemies and epic battles), but to say that someone will get a boner looking at those pics is way over due.
Low res ground textures, rather simplistic enviroments, bump mapping through the roof. The lighting is saving it, making the graphics look solid, and sometimes great, however it's nothing out of ordinary when compared to other efforts coming this fall.
 

Tieno

Member
Ynos Yrros said:
I really need to do something with those blue googles, they grew into my skin and cut through my brain, and now I have no idea how can anyone be impressed by what is shown on those pics in terms of graphics, especially the crowd that was downplaying tens of other games that look much better than this one.
Fans can find lots of exciting things on there (lots of vehicles that might provide loads of enemies and epic battles), but to say that someone will get a boner looking at those pics is way over due.
Low res ground textures, rather simplistic enviroments, bump mapping through the roof. The lighting is saving it, making the graphics look solid, and sometimes great, however it's nothing out of ordinary when compared to other efforts coming this fall.
I think it looks great.
 

Skilotonn

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SpudBud said:
Well, isn't this a nice thing to wake up too.

Tell me about it... been so busy the last two days, and I just wake up, and come over to the laptop with breakfast and see these - not to mention the tons of pics and info from the past couple days that I didn't get to comment about...

And I didn't get to say it from way back, but I'm so glad that Bungie put the Fuel Rod Cannon in Halo 3 MP instead of leaving it out like in Halo 2 - sure it was powerful as hell back then, but I never like having weapons cut from games, so I'm glad Halo 3 is really going all out!

A shame about the Epsilon info and pics getting leaked, but as we've all seen from as early as the Alpha I think, people really can't contain their happiness with playing an early version of Halo 3 and want to show it to the rest of the world... thing is, I really can't complain because I crave Halo 3 info...

Time to read those Epsilon impressions - I like the updated stuff like being able to switch Equipment now instead of using it up to pick something else up, and how awesome the Incendiary Grenade is!
 

voltron

Member
voltron said:
Just to confirm, Hunters are probably one of the easiest enemies to kill in the Halo-verse... not including Grunts.

Does everyone here agree? I saw some posts in this thread saying how hard they are to kill.... everyone knows about the last minute dodge and unloading a clip into their wormy back method right?
 
See said:

I haven't read the rest of this thread so not sure if this has been said already but LOOK, YOU CAN MOVE THE TURRETS!!

We were basing a couple of game types around the possibility of this in that Forge thread, and our dream came true!! :D

edit: Just realised they are manned turrets, not the perimeter "auto defense cannon" thingys
 
voltron said:
Does everyone here agree? I saw some posts in this thread saying how hard they are to kill.... everyone knows about the last minute dodge and unloading a clip into their wormy back method right?

One sniper round in the face or the spine and its ovah.
 
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