Nirolak
Super Adventure Boxing
(12-31-2011, 02:47 AM)

Nirolak's Avatar
Resumes: Thief 4 Has Online, Is Using Unreal Engine 3, Other Info #1

So, after Eidos Montreal's mystery projects showed up, I decided to do some digging.

The bad news is that I couldn't really find anything about them. The good news is that I did find information about other things.

Since I decided most people would want to talk about Thi4f instead of the barebones mystery information, I felt this would be better in a new thread.

I have taken pictures of everything in case this information gets taken down.

Part 1: Thi4f

Unreal Engine 3:







Source 1: http://www.linkedin.com/pub/stephane-bonetti/35/17b/aa
Source 2: http://www.linkedin.com/pub/eugene-kuczerepa/7/791/a22
Source 3: http://www.linkedin.com/pub/pierre-c...acob/21/30/26a

Online:



Source 1: http://www.linkedin.com/in/fievetcolas

Other:



Source 1: http://www.linkedin.com/pub/marc-favreau/1/578/7b3

Part 2: Other Stuff











These most likely relate to their third project, which is a new IP.

They could be their fifth project or Deus Ex 4 though, like the guy who seemed pretty involved with Deus Ex (including the DLC) and was just promoted up to game designer.

Source 1: http://www.linkedin.com/pub/eric-gagnon/3b/26b/4a8
Source 2: http://www.linkedin.com/in/fievetcolas
Source 3: http://www.linkedin.com/in/brucewk
Source 4: http://www.linkedin.com/in/cyrilperrin
Source 5: http://www.linkedin.com/pub/najib-ridouane/27/76/46

Originally Posted by angular graphics:
@OP, you are missing:



Quote:
• Developing pre-production concepts into fully-designed systems (rewards schedule, shops, escape gates, public zones, etc.)

• Designing the side-content of the game's hub: activities, enticers, goals, flow and rewards

• Formulating the design guidelines for “extreme situations”; memorable scripted sequences with altered controls, camera and/or gameplay rules.
Originally Posted by angular graphics: View Post
Last edited by Nirolak; 01-01-2012 at 09:02 PM.
snoopeasystreet
Member
(12-31-2011, 02:50 AM)

snoopeasystreet's Avatar
#2

What engine was Deus Ex running on? I figured it was their own.
Nirolak
Super Adventure Boxing
(12-31-2011, 02:51 AM)

Nirolak's Avatar
#3

Originally Posted by snoopeasystreet: View Post
What engine was Deus Ex running on? I figured it was their own.
It was a modified version of a rather old Crystal Dynamics engine.

They might be switching though given Square Enix's big Unreal Engine 3 contract.
mik83kuu
Banned
(12-31-2011, 02:52 AM)

mik83kuu's Avatar
#4

I'm sure someone will come up here and say how terrible news this is.
Orayn
Member
(12-31-2011, 02:54 AM)

Orayn's Avatar
#5

Celebrated single player games have included online play, and Unreal 3 can really shine when it's used well. Even taken together, this news is not enough to engage doom and gloom mode.
ZoddGutts
Member
(12-31-2011, 02:55 AM)

ZoddGutts's Avatar
#6

Great news. I'll run great on PC.
mik83kuu
Banned
(12-31-2011, 02:55 AM)

mik83kuu's Avatar
#7

Originally Posted by Orayn: View Post
Celebrated single player games have included online play, and Unreal 3 can really shine when it's used well. Even taken together, this news is not enough to engage doom and gloom mode.
You're new here, right?
water_wendi
Water is not wet!
(12-31-2011, 02:55 AM)

water_wendi's Avatar
#8

Online? What the taff?
snoopeasystreet
Member
(12-31-2011, 02:56 AM)

snoopeasystreet's Avatar
#9

Originally Posted by Nirolak: View Post
It was a modified version of a rather old Crystal Dynamics engine.

They might be switching though given Square Enix's big Unreal Engine 3 contract.
That makes sense then. Plus I'd assume they want to make the PC version in house. UE3 has support for all that DX11 stuff so they don't have to outsource.
Nirolak
Super Adventure Boxing
(12-31-2011, 02:56 AM)

Nirolak's Avatar
#10

Originally Posted by water_wendi: View Post
Online? What the taff?
You may have also noticed my subtle suggestion that it may be in the future of the Deus Ex franchise as well.

Originally Posted by snoopeasystreet: View Post
That makes sense then. Plus I'd assume they want to make the PC version in house. UE3 has support for all that DX11 stuff so they don't have to outsource.
And it's very efficient to develop in, which is a big win for games with a lot of content.
Shepard
Member
(12-31-2011, 02:57 AM)

Shepard's Avatar
#11

Originally Posted by water_wendi: View Post
Online? What the taff?
Steal the flag mode
Orayn
Member
(12-31-2011, 02:57 AM)

Orayn's Avatar
#12

Originally Posted by mik83kuu: View Post
You're new here, right?
Just trying to hold onto a little optimism. :P This news shouldn't be enough to engage doom and gloom mode, but it will anyway. Better?

That said, I wonder how they'll do multiplayer in Thief? Seems to me like the franchise is just begging for asymmetrical "cops and robbers" modes like Splinter Cell, Kane and Lynch, and the like.
Nirolak
Super Adventure Boxing
(12-31-2011, 03:03 AM)

Nirolak's Avatar
#13

Originally Posted by Orayn: View Post
Just trying to hold onto a little optimism. :P This news shouldn't be enough to engage doom and gloom mode, but it will anyway. Better?

That said, I wonder how they'll do multiplayer in Thief? Seems to me like the franchise is just begging for asymmetrical "cops and robbers" modes like Splinter Cell, Kane and Lynch, and the like.
Well, one of the resumes refers to "The City". I'm unsure if that's just a section of the game or the entire project.

If it is the entire project though, usually multiplayer and singleplayer share assets, so something that would work well in that kind of environment would be a likely choice.
subversus
I've done nothing with my life except eat and fap
(12-31-2011, 03:25 AM)

subversus's Avatar
#14

NICE. Competitive stealth online is long overdue (was there ever one?) and coop stealth is very welcome as it was done in Conviction only.

So far so good.
Ryan_IGN
Member
(12-31-2011, 05:08 AM)

Ryan_IGN's Avatar
#15

First-person perspective or bust for Thief 4 please. Not too worried though, as back on Deadly Shadows Ion Storm/Eidos was clearly reacting to Splinter Cell and MGS (both at the peak of their powers back then, and both third-person stealth games) when they made Thief 3 in third-person by default. These days, first-person is all the rage.
Odrion
The reasons were sound.
(12-31-2011, 05:09 AM)

Odrion's Avatar
#16

But still, will the ragdoll in this game be equally hilarious as Deadly Shadows'?
Eusis
Member
(12-31-2011, 05:10 AM)

Eusis's Avatar
#17

After Assassin's Creed Brotherhood's online mode? I think there's a lot of potential here, although this is more about sneaking through the shadows than observing unusual behavior I'd think.
Nirolak
Super Adventure Boxing
(12-31-2011, 05:10 AM)

Nirolak's Avatar
#18

Originally Posted by Ryan_OXM: View Post
First-person perspective or bust for Thief 4 please. Not too worried though, as back on Deadly Shadows Ion Storm/Eidos was clearly reacting to Splinter Cell and MGS (both at the peak of their powers back then, and both third-person stealth games) when they made Thief 3 in third-person by default. These days, first-person is all the rage.
It seems to be third person.

Orayn
Member
(12-31-2011, 05:19 AM)

Orayn's Avatar
#19

Originally Posted by Ryan_OXM: View Post
First-person perspective or bust for Thief 4 please. Not too worried though, as back on Deadly Shadows Ion Storm/Eidos was clearly reacting to Splinter Cell and MGS (both at the peak of their powers back then, and both third-person stealth games) when they made Thief 3 in third-person by default. These days, first-person is all the rage.
I'd love this too. We need more brave games that decouple the first-person perspective from being strictly about shooting.

Originally Posted by Odrion: View Post
But still, will the ragdoll in this game be equally hilarious as Deadly Shadows'?
Get with the times, dude. Demon's Souls and Dark Souls have the "best" ragdolls now.
Dresden
FABULOUSLY
DIXI QUID QUID
BEAR BEAR
(12-31-2011, 05:21 AM)

Dresden's Avatar
#20

xbox-era splinter cell online
Ryan_IGN
Member
(12-31-2011, 05:25 AM)

Ryan_IGN's Avatar
#21

Originally Posted by Nirolak: View Post
It seems to be third person.
Ugh, I forgot that this had been posted a while back. Well, fingers crossed for full first-person support via a Back button toggle, a la Deadly Shadows, then.
Nirolak
Super Adventure Boxing
(01-01-2012, 07:44 PM)

Nirolak's Avatar
#22

Originally Posted by Ryan_OXM: View Post
Ugh, I forgot that this had been posted a while back. Well, fingers crossed for full first-person support via a Back button toggle, a la Deadly Shadows, then.
Well, I don't think they ever actually weighed in on the camera perspective one way or the other, so it is possible.
James Woods
Banned
(01-01-2012, 08:04 PM)
#23

What am I looking at in that shot? Is the setting actually "modern" this time? It's been rumored forever, and when I hear modern I hope the team is talented enough to make it an evolution of the Thief universe...and not simply our world with a couple of differences.
HotHamWater
Member
(01-01-2012, 08:06 PM)

HotHamWater's Avatar
#24

Originally Posted by subversus: View Post
NICE. Competitive stealth online is long overdue (was there ever one?) and coop stealth is very welcome as it was done in Conviction only.

So far so good.
Dude...

jgminto
Buttocks unclenched.
Now fill me in.
(01-01-2012, 08:10 PM)

jgminto's Avatar
#25

If it's like Spies vs. Mercs then that would be awesome.
Speedymanic
Banned
(01-01-2012, 08:11 PM)

Speedymanic's Avatar
#26

Stealth take-downs with the bow in third person? Kill me now. The game needs to have/requires a first person mode. It just wouldn't be the same if it only had a third person mode. :(

Online news has me very excited as it means we might finally get another spies vs mercs mode. God, that was amazing. Such a disappointment that Ubi cut it from the HD re-releases.

Originally Posted by James Woods: View Post
What am I looking at in that shot? Is the setting actually "modern" this time? It's been rumored forever, and when I hear modern I hope the team is talented enough to make it an evolution of the Thief universe...and not simply our world with a couple of differences.
Doesn't look like a modern setting.
Averon
Member
(01-01-2012, 08:11 PM)
#27

Could this be the game GI is hinting at?
angular graphics
Member
(01-01-2012, 08:12 PM)

angular graphics's Avatar
#28

@OP, you are missing:



Quote:
• Developing pre-production concepts into fully-designed systems (rewards schedule, shops, escape gates, public zones, etc.)

• Designing the side-content of the game's hub: activities, enticers, goals, flow and rewards

• Formulating the design guidelines for “extreme situations”; memorable scripted sequences with altered controls, camera and/or gameplay rules.
ezekial45
I have assigned to you one day for each year its punishment will last.
(01-01-2012, 08:16 PM)

ezekial45's Avatar
#29

Originally Posted by Averon: View Post
Could this be the game GI is hinting at?
No, we've known that Eidos Montreal were working on this game for a long time now.
James Woods
Banned
(01-01-2012, 08:26 PM)
#30

Reboot?

JerrySienfield-theatre.gif
Jenga
Flört
(01-01-2012, 08:28 PM)

Jenga's Avatar
#31

thief: brotherhood
Nirolak
Super Adventure Boxing
(01-01-2012, 08:35 PM)

Nirolak's Avatar
#32

Originally Posted by angular graphics: View Post
@OP, you are missing:

Thanks.

Originally Posted by Averon: View Post
Could this be the game GI is hinting at?
This one has been announced for a while.
Tigel
Member
(01-01-2012, 08:46 PM)

Tigel's Avatar
#33

Originally Posted by Nirolak: View Post
These most likely relate to their third project, which is a new IP.
I would be curious to know your source on that.
angular graphics
Member
(01-01-2012, 08:48 PM)

angular graphics's Avatar
#34

No problem. This one as well:



Notice he worked on the last level (is this an indication the game isn't far away from being unvealed?) and that his specialty is singleplayer, stealth-action, multipath, multisolution gameplay. :)
Last edited by angular graphics; 01-01-2012 at 08:53 PM. Reason: baaah, fixed
angular graphics
Member
(01-01-2012, 08:55 PM)

angular graphics's Avatar
#35

Originally Posted by Tigel: View Post
I would be curious to know your source on that.
It has been said a few times. Eg this slide:

Metalic
Member
(01-01-2012, 08:58 PM)

Metalic's Avatar
#36

Ever since I saw the title of Thi4f, I knew something will go wrong, however hopes are up.
Nirolak
Super Adventure Boxing
(01-01-2012, 09:01 PM)

Nirolak's Avatar
#37

Originally Posted by angular graphics: View Post
No problem. This one as well:



Notice he worked on the last level (is this an indication the game isn't far away from being unvealed?) and that his specialty is singleplayer, stealth-action, multipath, multisolution gameplay. :)
Thanks again.

Originally Posted by Tigel: View Post
I would be curious to know your source on that.
Bottom part here as well as what angular said:



And this:

Originally Posted by gematsu:
Update: It appears D’Astous has deleted the tweet and replaced it with a new one, this time not mentioning the “new and original IP” segment.

Original: Eidos Montreal General Manager Stephane D’Astous has revealed that the Deus Ex 3 and Thief 4 developer is working on a third and completely brand new project. It’s a “special” project, he’s also mentioned.

“Get the word out! Eidos Montreal is hiring AAA senior staff for its third project,” D’Astous wrote in a Twitter update. “A new & original IP. This project is going to be special!”

We can’t speculate what it’ll be because like he said, it’s completely new and original. We can only anticipate the project’s announcement.
Source: http://gematsu.com/2010/04/eidos-mon...nd-original-ip
Tigel
Member
(01-01-2012, 09:02 PM)

Tigel's Avatar
#38

Originally Posted by angular graphics: View Post
It has been said a few times. Eg this slide:
Yeah well, it's a "Target addition". That doesn't mean that they are currently working on a new IP :P

Originally Posted by Nirolak: View Post
I think that it was simply a wording mistake. Anyway, we'll see I guess.
Last edited by Tigel; 01-01-2012 at 09:09 PM.
Osietra
Banned
(01-01-2012, 09:13 PM)

Osietra's Avatar
#39

Originally Posted by angular graphics: View Post
It has been said a few times. Eg this slide:

That info pic is as depressing as hell.
HK-47
Oh, bitch bitch bitch.
(01-01-2012, 09:16 PM)

HK-47's Avatar
#40

Originally Posted by subversus: View Post
NICE. Competitive stealth online is long overdue (was there ever one?) and coop stealth is very welcome as it was done in Conviction only.

So far so good.
FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU
Nirolak
Super Adventure Boxing
(01-01-2012, 09:17 PM)

Nirolak's Avatar
#41

Originally Posted by Osietra: View Post
That info pic is as depressing as hell.
It's a tad outdated as well.

Crystal Dynamics is also making a new IP.

Originally Posted by Tigel: View Post
Yeah well, it's a "Target addition". That doesn't mean that they are currently working on a new IP :P



I think that it was simply a wording mistake. Anyway, we'll see I guess.
What about the resume?
NIN90
fish heads fish heads
roly-poly fish heads
(01-01-2012, 09:43 PM)

NIN90's Avatar
#42

I just hope Thi4f is just a working title.
Orayn
Member
(01-01-2012, 09:47 PM)

Orayn's Avatar
#43

Originally Posted by NIN90: View Post
I just hope Thi4f is just a working title.
It's on about the same level as 5hitman. :P
angular graphics
Member
(01-01-2012, 09:47 PM)

angular graphics's Avatar
#44

Originally Posted by NIN90: View Post
I just hope Thi4f is just a working title.
It's not... You see, the working title is "Thief 4". :P :)
"Thi4f" is the "working logo" they use.

Both will definitely change. It'll probably end up being named "Thief: Insert_Subtitle_Here" like DX:HR.
Kinyou
Member
(01-01-2012, 09:56 PM)

Kinyou's Avatar
#45

I'd love to see Deus Ex 4. HR was amazing and the potential of the series seems endless.
The Technomancer
card-carrying scientician
(01-01-2012, 09:59 PM)

The Technomancer's Avatar
#46

Online? Please be good

Unreal Engine 3? ....please be good
Dennis
Member
(01-01-2012, 10:01 PM)

Dennis's Avatar
#47

Nice find, Nirolak.


Originally Posted by Kinyou: View Post
I'd love to see Deus Ex 4. HR was amazing and the potential of the series seems endless.
Pretty sure with the commercial and critical success of Deus Ex 3, its almost guaranteed.
guidestone
Banned
(01-03-2012, 05:57 PM)
#48

Originally Posted by DennisK4: View Post
Pretty sure with the commercial and critical success of Deus Ex 3, its almost guaranteed.
It shipped slightly more than 2M IIRC, has the sold-through number been released?
dark10x
60 fps 60 fps 60 fps 60 fps 30 fps 60 fps 60 fps
(01-03-2012, 05:59 PM)

dark10x's Avatar
#49

I actually think UE3 is well suited for a Thief game. The type of gritty visuals that seem to come natural to the engine will work well for the game.
ezekial45
I have assigned to you one day for each year its punishment will last.
(01-03-2012, 06:01 PM)

ezekial45's Avatar
#50

Just an FYI, the previous Thief game ran on Unreal Engine 2. So UE3 for the next game isn't that much of a surprise.