The bad news is that I couldn't really find anything about them. The good news is that I did find information about other things.
Since I decided most people would want to talk about Thi4f instead of the barebones mystery information, I felt this would be better in a new thread.
I have taken pictures of everything in case this information gets taken down.
Part 1: Thi4f
Unreal Engine 3:
Source 1: http://www.linkedin.com/pub/stephane-bonetti/35/17b/aa
Source 2: http://www.linkedin.com/pub/eugene-kuczerepa/7/791/a22
Source 3: http://www.linkedin.com/pub/pierre-c...acob/21/30/26a
Source 1: http://www.linkedin.com/in/fievetcolas
Source 1: http://www.linkedin.com/pub/marc-favreau/1/578/7b3
Part 2: Other Stuff
These most likely relate to their third project, which is a new IP.
They could be their fifth project or Deus Ex 4 though, like the guy who seemed pretty involved with Deus Ex (including the DLC) and was just promoted up to game designer.
Source 1: http://www.linkedin.com/pub/eric-gagnon/3b/26b/4a8
Source 2: http://www.linkedin.com/in/fievetcolas
Source 3: http://www.linkedin.com/in/brucewk
Source 4: http://www.linkedin.com/in/cyrilperrin
Source 5: http://www.linkedin.com/pub/najib-ridouane/27/76/46
Originally Posted by angular graphics
@OP, you are missing:
• Developing pre-production concepts into fully-designed systems (rewards schedule, shops, escape gates, public zones, etc.)
• Designing the side-content of the game's hub: activities, enticers, goals, flow and rewards
• Formulating the design guidelines for “extreme situations”; memorable scripted sequences with altered controls, camera and/or gameplay rules.