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Nirolak
Mrgrgr
(12-31-2011, 04:47 AM)
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So, after Eidos Montreal's mystery projects showed up, I decided to do some digging.

The bad news is that I couldn't really find anything about them. The good news is that I did find information about other things.

Since I decided most people would want to talk about Thi4f instead of the barebones mystery information, I felt this would be better in a new thread.

I have taken pictures of everything in case this information gets taken down.

Part 1: Thi4f

Unreal Engine 3:







Source 1: http://www.linkedin.com/pub/stephane-bonetti/35/17b/aa
Source 2: http://www.linkedin.com/pub/eugene-kuczerepa/7/791/a22
Source 3: http://www.linkedin.com/pub/pierre-c...acob/21/30/26a

Online:



Source 1: http://www.linkedin.com/in/fievetcolas

Other:



Source 1: http://www.linkedin.com/pub/marc-favreau/1/578/7b3

Part 2: Other Stuff











These most likely relate to their third project, which is a new IP.

They could be their fifth project or Deus Ex 4 though, like the guy who seemed pretty involved with Deus Ex (including the DLC) and was just promoted up to game designer.

Source 1: http://www.linkedin.com/pub/eric-gagnon/3b/26b/4a8
Source 2: http://www.linkedin.com/in/fievetcolas
Source 3: http://www.linkedin.com/in/brucewk
Source 4: http://www.linkedin.com/in/cyrilperrin
Source 5: http://www.linkedin.com/pub/najib-ridouane/27/76/46

Originally Posted by angular graphics

@OP, you are missing:



• Developing pre-production concepts into fully-designed systems (rewards schedule, shops, escape gates, public zones, etc.)

• Designing the side-content of the game's hub: activities, enticers, goals, flow and rewards

• Formulating the design guidelines for “extreme situations”; memorable scripted sequences with altered controls, camera and/or gameplay rules.

Originally Posted by angular graphics

Last edited by Nirolak; 01-01-2012 at 11:02 PM.
snoopeasystreet
Member
(12-31-2011, 04:50 AM)
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What engine was Deus Ex running on? I figured it was their own.
Nirolak
Mrgrgr
(12-31-2011, 04:51 AM)
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Originally Posted by snoopeasystreet

What engine was Deus Ex running on? I figured it was their own.

It was a modified version of a rather old Crystal Dynamics engine.

They might be switching though given Square Enix's big Unreal Engine 3 contract.
mik83kuu
Banned
(12-31-2011, 04:52 AM)
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I'm sure someone will come up here and say how terrible news this is.
Orayn
Member
(12-31-2011, 04:54 AM)
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Celebrated single player games have included online play, and Unreal 3 can really shine when it's used well. Even taken together, this news is not enough to engage doom and gloom mode.
ZoddGutts
Member
(12-31-2011, 04:55 AM)
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Great news. I'll run great on PC.
mik83kuu
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(12-31-2011, 04:55 AM)
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Originally Posted by Orayn

Celebrated single player games have included online play, and Unreal 3 can really shine when it's used well. Even taken together, this news is not enough to engage doom and gloom mode.

You're new here, right?
water_wendi
Water is not wet!
(12-31-2011, 04:55 AM)
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Online? What the taff?
snoopeasystreet
Member
(12-31-2011, 04:56 AM)
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Originally Posted by Nirolak

It was a modified version of a rather old Crystal Dynamics engine.

They might be switching though given Square Enix's big Unreal Engine 3 contract.

That makes sense then. Plus I'd assume they want to make the PC version in house. UE3 has support for all that DX11 stuff so they don't have to outsource.
Nirolak
Mrgrgr
(12-31-2011, 04:56 AM)
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Originally Posted by water_wendi

Online? What the taff?

You may have also noticed my subtle suggestion that it may be in the future of the Deus Ex franchise as well.

Originally Posted by snoopeasystreet

That makes sense then. Plus I'd assume they want to make the PC version in house. UE3 has support for all that DX11 stuff so they don't have to outsource.

And it's very efficient to develop in, which is a big win for games with a lot of content.
Shepard
Member
(12-31-2011, 04:57 AM)
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Originally Posted by water_wendi

Online? What the taff?

Steal the flag mode
Orayn
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(12-31-2011, 04:57 AM)
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Originally Posted by mik83kuu

You're new here, right?

Just trying to hold onto a little optimism. :P This news shouldn't be enough to engage doom and gloom mode, but it will anyway. Better?

That said, I wonder how they'll do multiplayer in Thief? Seems to me like the franchise is just begging for asymmetrical "cops and robbers" modes like Splinter Cell, Kane and Lynch, and the like.
Nirolak
Mrgrgr
(12-31-2011, 05:03 AM)
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Originally Posted by Orayn

Just trying to hold onto a little optimism. :P This news shouldn't be enough to engage doom and gloom mode, but it will anyway. Better?

That said, I wonder how they'll do multiplayer in Thief? Seems to me like the franchise is just begging for asymmetrical "cops and robbers" modes like Splinter Cell, Kane and Lynch, and the like.

Well, one of the resumes refers to "The City". I'm unsure if that's just a section of the game or the entire project.

If it is the entire project though, usually multiplayer and singleplayer share assets, so something that would work well in that kind of environment would be a likely choice.
subversus
I've done nothing with my life except eat and fap
(12-31-2011, 05:25 AM)
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NICE. Competitive stealth online is long overdue (was there ever one?) and coop stealth is very welcome as it was done in Conviction only.

So far so good.
Ryan_IGN
Member
(12-31-2011, 07:08 AM)
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First-person perspective or bust for Thief 4 please. Not too worried though, as back on Deadly Shadows Ion Storm/Eidos was clearly reacting to Splinter Cell and MGS (both at the peak of their powers back then, and both third-person stealth games) when they made Thief 3 in third-person by default. These days, first-person is all the rage.
Odrion
The reasons were sound.
(12-31-2011, 07:09 AM)
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But still, will the ragdoll in this game be equally hilarious as Deadly Shadows'?
Eusis
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(12-31-2011, 07:10 AM)
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After Assassin's Creed Brotherhood's online mode? I think there's a lot of potential here, although this is more about sneaking through the shadows than observing unusual behavior I'd think.
Nirolak
Mrgrgr
(12-31-2011, 07:10 AM)
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Originally Posted by Ryan_OXM

First-person perspective or bust for Thief 4 please. Not too worried though, as back on Deadly Shadows Ion Storm/Eidos was clearly reacting to Splinter Cell and MGS (both at the peak of their powers back then, and both third-person stealth games) when they made Thief 3 in third-person by default. These days, first-person is all the rage.

It seems to be third person.

Orayn
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(12-31-2011, 07:19 AM)
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Originally Posted by Ryan_OXM

First-person perspective or bust for Thief 4 please. Not too worried though, as back on Deadly Shadows Ion Storm/Eidos was clearly reacting to Splinter Cell and MGS (both at the peak of their powers back then, and both third-person stealth games) when they made Thief 3 in third-person by default. These days, first-person is all the rage.

I'd love this too. We need more brave games that decouple the first-person perspective from being strictly about shooting.

Originally Posted by Odrion

But still, will the ragdoll in this game be equally hilarious as Deadly Shadows'?

Get with the times, dude. Demon's Souls and Dark Souls have the "best" ragdolls now.
Dresden
on the run
(12-31-2011, 07:21 AM)
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xbox-era splinter cell online
Ryan_IGN
Member
(12-31-2011, 07:25 AM)
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Originally Posted by Nirolak

It seems to be third person.

Ugh, I forgot that this had been posted a while back. Well, fingers crossed for full first-person support via a Back button toggle, a la Deadly Shadows, then.
Nirolak
Mrgrgr
(01-01-2012, 09:44 PM)
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Originally Posted by Ryan_OXM

Ugh, I forgot that this had been posted a while back. Well, fingers crossed for full first-person support via a Back button toggle, a la Deadly Shadows, then.

Well, I don't think they ever actually weighed in on the camera perspective one way or the other, so it is possible.
James Woods
Banned
(01-01-2012, 10:04 PM)
What am I looking at in that shot? Is the setting actually "modern" this time? It's been rumored forever, and when I hear modern I hope the team is talented enough to make it an evolution of the Thief universe...and not simply our world with a couple of differences.
HotHamWater
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(01-01-2012, 10:06 PM)
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Originally Posted by subversus

NICE. Competitive stealth online is long overdue (was there ever one?) and coop stealth is very welcome as it was done in Conviction only.

So far so good.

Dude...

jgminto
Buttocks unclenched.
Now fill me in.
(01-01-2012, 10:10 PM)
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If it's like Spies vs. Mercs then that would be awesome.
Speedymanic
Banned
(01-01-2012, 10:11 PM)
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Stealth take-downs with the bow in third person? Kill me now. The game needs to have/requires a first person mode. It just wouldn't be the same if it only had a third person mode. :(

Online news has me very excited as it means we might finally get another spies vs mercs mode. God, that was amazing. Such a disappointment that Ubi cut it from the HD re-releases.

Originally Posted by James Woods

What am I looking at in that shot? Is the setting actually "modern" this time? It's been rumored forever, and when I hear modern I hope the team is talented enough to make it an evolution of the Thief universe...and not simply our world with a couple of differences.

Doesn't look like a modern setting.
Averon
Member
(01-01-2012, 10:11 PM)
Could this be the game GI is hinting at?
angular graphics
Banned
(01-01-2012, 10:12 PM)
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@OP, you are missing:



• Developing pre-production concepts into fully-designed systems (rewards schedule, shops, escape gates, public zones, etc.)

• Designing the side-content of the game's hub: activities, enticers, goals, flow and rewards

• Formulating the design guidelines for “extreme situations”; memorable scripted sequences with altered controls, camera and/or gameplay rules.

ezekial45
I have assigned to you one day for each year its punishment will last.
(01-01-2012, 10:16 PM)
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Originally Posted by Averon

Could this be the game GI is hinting at?

No, we've known that Eidos Montreal were working on this game for a long time now.
James Woods
Banned
(01-01-2012, 10:26 PM)
Reboot?

JerrySienfield-theatre.gif
Jenga
Banned
(01-01-2012, 10:28 PM)
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thief: brotherhood
Nirolak
Mrgrgr
(01-01-2012, 10:35 PM)
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Originally Posted by angular graphics

@OP, you are missing:

Thanks.

Originally Posted by Averon

Could this be the game GI is hinting at?

This one has been announced for a while.
Tigel
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(01-01-2012, 10:46 PM)
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Originally Posted by Nirolak

These most likely relate to their third project, which is a new IP.

I would be curious to know your source on that.
angular graphics
Banned
(01-01-2012, 10:48 PM)
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No problem. This one as well:



Notice he worked on the last level (is this an indication the game isn't far away from being unvealed?) and that his specialty is singleplayer, stealth-action, multipath, multisolution gameplay. :)
Last edited by angular graphics; 01-01-2012 at 10:53 PM. Reason: baaah, fixed
angular graphics
Banned
(01-01-2012, 10:55 PM)
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Originally Posted by Tigel

I would be curious to know your source on that.

It has been said a few times. Eg this slide:

Arabian Mage
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(01-01-2012, 10:58 PM)
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Ever since I saw the title of Thi4f, I knew something will go wrong, however hopes are up.
Nirolak
Mrgrgr
(01-01-2012, 11:01 PM)
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Originally Posted by angular graphics

No problem. This one as well:



Notice he worked on the last level (is this an indication the game isn't far away from being unvealed?) and that his specialty is singleplayer, stealth-action, multipath, multisolution gameplay. :)

Thanks again.

Originally Posted by Tigel

I would be curious to know your source on that.

Bottom part here as well as what angular said:



And this:

Originally Posted by gematsu

Update: It appears D’Astous has deleted the tweet and replaced it with a new one, this time not mentioning the “new and original IP” segment.

Original: Eidos Montreal General Manager Stephane D’Astous has revealed that the Deus Ex 3 and Thief 4 developer is working on a third and completely brand new project. It’s a “special” project, he’s also mentioned.

“Get the word out! Eidos Montreal is hiring AAA senior staff for its third project,” D’Astous wrote in a Twitter update. “A new & original IP. This project is going to be special!”

We can’t speculate what it’ll be because like he said, it’s completely new and original. We can only anticipate the project’s announcement.

Source: http://gematsu.com/2010/04/eidos-mon...nd-original-ip
Tigel
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(01-01-2012, 11:02 PM)
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Originally Posted by angular graphics

It has been said a few times. Eg this slide:

Yeah well, it's a "Target addition". That doesn't mean that they are currently working on a new IP :P

Originally Posted by Nirolak

And this:

Source: http://gematsu.com/2010/04/eidos-mon...nd-original-ip

I think that it was simply a wording mistake. Anyway, we'll see I guess.
Last edited by Tigel; 01-01-2012 at 11:09 PM.
Osietra
Banned
(01-01-2012, 11:13 PM)
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Originally Posted by angular graphics

It has been said a few times. Eg this slide:

That info pic is as depressing as hell.
HK-47
Oh, bitch bitch bitch.
(01-01-2012, 11:16 PM)
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Originally Posted by subversus

NICE. Competitive stealth online is long overdue (was there ever one?) and coop stealth is very welcome as it was done in Conviction only.

So far so good.

FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU
Nirolak
Mrgrgr
(01-01-2012, 11:17 PM)
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Originally Posted by Osietra

That info pic is as depressing as hell.

It's a tad outdated as well.

Crystal Dynamics is also making a new IP.

Originally Posted by Tigel

Yeah well, it's a "Target addition". That doesn't mean that they are currently working on a new IP :P



I think that it was simply a wording mistake. Anyway, we'll see I guess.

What about the resume?
NIN90
fish heads fish heads
roly-poly fish heads
(01-01-2012, 11:43 PM)
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I just hope Thi4f is just a working title.
Orayn
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(01-01-2012, 11:47 PM)
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Originally Posted by NIN90

I just hope Thi4f is just a working title.

It's on about the same level as 5hitman. :P
angular graphics
Banned
(01-01-2012, 11:47 PM)
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Originally Posted by NIN90

I just hope Thi4f is just a working title.

It's not... You see, the working title is "Thief 4". :P :)
"Thi4f" is the "working logo" they use.

Both will definitely change. It'll probably end up being named "Thief: Insert_Subtitle_Here" like DX:HR.
Kinyou
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(01-01-2012, 11:56 PM)
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I'd love to see Deus Ex 4. HR was amazing and the potential of the series seems endless.
The Technomancer
card-carrying scientician
(01-01-2012, 11:59 PM)
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Online? Please be good

Unreal Engine 3? ....please be good
Dennis
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(01-02-2012, 12:01 AM)
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Nice find, Nirolak.


Originally Posted by Kinyou

I'd love to see Deus Ex 4. HR was amazing and the potential of the series seems endless.

Pretty sure with the commercial and critical success of Deus Ex 3, its almost guaranteed.
guidestone
Banned
(01-03-2012, 07:57 PM)

Originally Posted by DennisK4

Pretty sure with the commercial and critical success of Deus Ex 3, its almost guaranteed.

It shipped slightly more than 2M IIRC, has the sold-through number been released?
dark10x
60 fps 60 fps 60 fps 60 fps 30 fps 60 fps 60 fps 30 fps
(01-03-2012, 07:59 PM)
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I actually think UE3 is well suited for a Thief game. The type of gritty visuals that seem to come natural to the engine will work well for the game.
ezekial45
I have assigned to you one day for each year its punishment will last.
(01-03-2012, 08:01 PM)
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Just an FYI, the previous Thief game ran on Unreal Engine 2. So UE3 for the next game isn't that much of a surprise.

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