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Rumor: Destiny DLC Plans leak. Major addon "Comet: Plague of Darkness" coming sep. 15

1) Plenty of people care about strikes. Especially with the ROC playlist awarding better engrams
2) September is fine considering we still haven't even had HM of Crota's released yet.
3) There will be 3 raids before the release of Plague of Darkness and we have no clue the size of the raid in Plague.
4) Light level increase is more than enough.
5) Plague will see at least one new zone (from the leaked info). It being a "planet" or not doesn't matter.
6) $40 isn't too bad at all.

What "real" expansion has ever released with 3-4 raids on day one?

WoW expansions in the past have been $40 and released with at least 3 raids each (WOTLK had Naxxramas, Obsidian Sanctum and Eye of Eternity, BC had Karhazan, Tempest Keep, Battle for Hyjal, Gruul's Lair, Magtheridon's Lair, and Serpentshrine Cavern). $40 for 1 raid and some other stuff is just absurd.
 
1) Plenty of people care about strikes. Especially with the ROC playlist awarding better engrams
2) September is fine considering we still haven't even had HM of Crota's released yet.
3) There will be 3 raids before the release of Plague of Darkness and we have no clue the size of the raid in Plague.
4) Light level increase is more than enough.
5) Plague will see at least one new zone (from the leaked info). It being a "planet" or not doesn't matter.
6) $40 isn't too bad at all.

What "real" expansion has ever released with 3-4 raids on day one?

Idk, only like Every WoW expansion ever? Or if not on day 1, as free updates.
 
This is the quote we have from Deej talking about Destiny 2:
http://www.ign.com/videos/2014/12/08/bungie-on-destinys-lack-of-story-the-new-raid-and-destiny-2-psx-2014


Note that he specifically says "you can bring along your Guardian". If the entire current Destiny "Universe" was going to be a part of Destiny 2, this wouldn't even be a question. Also, the bit about "cataclysmic events" sounds like the game universe will be changing. Maybe the tower is destroyed? Who knows.

Anyway, I'm not claiming to know, I'm just saying "I suspect" that Destiny 2 will be a completely new setting, and will be released in September 2016.

I don't know, I more get the impression that there just isn't an answer or a plan yet. I feel like the studio is probably heavily focused on all these various DLC packs right now. I figure decisions and plans about Destiny 2 "migration" probably wouldn't start until that first Comet expansion is ready to ship.
 
Idk, only like Every WoW expansion ever? Or if not on day 1, as free updates.

Weird, I remember Vanilla wow shipping with 1.5 raids (I'm counting Onyxia as half, since it was like 6 mobs and then her, and that was it).

Burning Crusade shipped with 1.5 maybe 2.5 as well I think. Didn't it? I know Illidan was blocked off, I'm pretty sure Kael was as well. Vashj might have been there day one. The Pit Lord and Grull were there, but I think that was it.


You say free updates, I say months worth of subscription fees. It's all the same.
 

cakely

Member
I don't know, I more get the impression that there just isn't an answer or a plan yet. I feel like the studio is probably heavily focused on all these various DLC packs right now. I figure decisions and plans about Destiny 2 "migration" probably wouldn't start until that first Comet expansion is ready to ship.

Well, think of it this way ... wouldn't Bungie / Activision rather sell you an entirely brand-new, $60 game come 2016? As opposed to selling you what would essentially be an expansion pack to an existing game? They want to get new buyers, and not just people buying in to what will be a two-year old game.
 

Beefy

Member
They are fucking daft if they think they're gonna soak me for anymore money after that shit-tier DLC. I'm sure some of the addicts are ready to pay out though.

I wonder if they will mess with weapon levels etc again after each dlc. Anyways I don't care now, I am bored of it already.
 

Riky

$MSFT
I wonder how much the major expansion will cost since the smaller packs are £20 each? £40 ? With no new planets? I was expecting Mercury and Europa.
 
Weird, I remember Vanilla wow shipping with 1.5 raids (I'm counting Onyxia as half, since it was like 6 mobs and then her, and that was it).

Burning Crusade shipped with 1.5 maybe 2.5 as well I think. Didn't it? I know Illidan was blocked off, I'm pretty sure Kael was as well. Vashj might have been there day one. The Pit Lord and Grull were there, but I think that was it.


You say free updates, I say months worth of subscription fees. It's all the same.

Burning crusade shipped with 5 raids using your system (Gruul's and Magtheridon are .5, then Kara, Serpentshrine, Tempest Keep, and Hyjal). Black Temple was the only raid added in 2.1, then Zul Aman in 2.3, with Sunwell ending it in 2.4.
 
I am still just stunned by the asking price for all the little DLC they are adding to the game lol. You'd think they would at least add new planets

What would you consider an acceptable amount?

Before Destiny Bungie was charging roughly $10 for multiplayer only maps.

So if you think about take away $10 and the 3 maps we would be used to, we're paying $7.50 for 1 raid, 4 missions, 2 strikes, and new armor/weapons.

How does that not seem fair?

That seems perfectly acceptable to me.
 
Burning crusade shipped with 5 raids using your system (Gruul's and Magtheridon are .5, then Kara, Serpentshrine, Tempest Keep, and Hyjal). Black Temple was the only raid added in 2.1, then Zul Aman in 2.3, with Sunwell ending it in 2.4.

I totally forgot about Kara, but I'm almost positive that Hyjal was not in the base game.


Found it here, you were totally right.

http://www.wowwiki.com/Timeline_(World_of_Warcraft)

Vanilla - 2
BC - 6
WotLK - 3
Cata - 5
MoP - 3
WoD - 2

Well, think of it this way ... wouldn't Bungie / Activision rather sell you an entirely brand-new, $60 game come 2016? As opposed to selling you what would essentially be an expansion pack to an existing game? They want to get new buyers, and not just people buying in to what will be a two-year old game.

Sure, but you can do that with $60 still.

If they're going to charge us $40 for that comet upgrade, I'm sure most people would be more than happy paying $60 for 4 destination, 9 multi maps, 15ish missions and a raid.
 

Trickster

Member
Weird, I remember Vanilla wow shipping with 1.5 raids (I'm counting Onyxia as half, since it was like 6 mobs and then her, and that was it).

Burning Crusade shipped with 1.5 maybe 2.5 as well I think. Didn't it? I know Illidan was blocked off, I'm pretty sure Kael was as well. Vashj might have been there day one. The Pit Lord and Grull were there, but I think that was it.


You say free updates, I say months worth of subscription fees. It's all the same.

Karazhan, Magtheridon's Lair, Gruul's Lair, Serpentshrine Caverns and Tempest Keep where there day 1 in TBC.
 
WoW expansions in the past have been $40 and released with at least 3 raids each (WOTLK had Naxxramas, Obsidian Sanctum and Eye of Eternity, BC had Karhazan, Tempest Keep, Battle for Hyjal, Gruul's Lair, Magtheridon's Lair, and Serpentshrine Cavern). $40 for 1 raid and some other stuff is just absurd.

At launch? Nope. Most raids are added in major content patches after release. This is true of every expansion as well as Vanilla WoW.

Idk, only like Every WoW expansion ever? Or if not on day 1, as free updates.

Nope. Most WoW expansions feature about 2 raids at launch. Technically you could maybe say 3 if you include single room raids.

Calling the content patches "free updates" is misleading when you're directly comparing it to something like Destiny due to the inherent difference in the price models. For example, you could technically said Wrath, as an expansion, had 9 raids. However Wrath came out in Nov of 2008 and the final raid, Ruby Sanctum wasn't released until June of 2010. Over that course of 2 years, the average player maintained a subscription of $15 bucks a month.

I don't bring that up to make a direct comparison but only to highlight that the pricing model is different in numerous ways. The entire way the games operate (from server structure to the amount of platforms supported) are very different and thus are supported differently. It's the biggest flaw in comparing an MMO expansion (which is basically a full game) to Destiny expansions (which are closer to DLC). Destiny was $60 and up at release with $20 DLC 3 months later. Wrath was $50 and up with a $15 sub after the first month and the content wasn't completed and released until nearly 2 years later.
 

Sizzle55

Member
I feel I have certainly got my moneys worth so far. I am looking forward to the new planet. I just hope they can keep things fresh with updates until September.
 

quickwhips

Member
By the time Destiny 2 were to come out we'll be sitting on around 28 some multi maps, 5 destinations, 15 strikes, and 5 raids.

There is no way they are going to be able to convince us all to trade all that in so we can go back to 9 maps, 6 strikes, and a raid that might come out a month later.

If Destiny 2 ignores all the existing Destiny content, I'll be pretty surprised.

Are you agreeing with me or are you saying Destiny 2 will just be all the expansions plust new stuff? I just don't see the point of a brand new game.
 
Are you agreeing with me or are you saying Destiny 2 will just be all the expansions plust new stuff? I just don't see the point of a brand new game.

This is what I"m worried about. Obviously if they overhaul the UI, they can add more planets into the select screen, overhaul the UI..but...exactly how is it going to work? Like, can you jump into Destiny 2 without Destiny 1? Do you need the add on content for some of the stuff to show up in Destiny 2?

It's a mess. What if players only got the first 2 expansions, and then got Destiny 2? How are they going to lock out the content from the comet and latter 2 expansions?

Fuck, exactly HOW can you level up past the first 2 expansions if those were your only purchases? Obviously the Comet/Destiny 2 will have a higher light level, but unless you get to the bare minimum of light required for the Comet/Expansion 4, will you even be able to progress in Destiny 2 if it requires even HIGHER light levels?

Boy oh boy it's going to be a mess.

Edit-As for whether or not WoW updates are free...the difference is if you want to rejoin WoW near the end of the expansion cycle, you get all the previous updates for free...they don't force you to go back and backpay months you missed out on. In Destiny, if you buy Destiny 2, most likely you'll still have to pay for the previous expansions...

...That's the main difference in price costs.
 
Are you agreeing with me or are you saying Destiny 2 will just be all the expansions plust new stuff? I just don't see the point of a brand new game.

Mostly agreeing. I think we'll see an official "Destiny 2" but I think it will be in name only, and be treated as more of a huge expansion pack with accessibility built in for new players.
 

David___

Banned
Are you agreeing with me or are you saying Destiny 2 will just be all the expansions plust new stuff? I just don't see the point of a brand new game.

Getting rid of last gen shackles is the biggest reason they would go out and make an actual sequel imo.
 
Getting rid of last gen shackles is the biggest reason they would do it imo.

That's another conundrum...That's not gonna happen, most likely. Like, Destiny 2 isn't going to magically have better graphics if it's exclusive to PS4/Xbo when it's supposed to be accessible with Destiny 1's content.
 
Maybe Destiny 2 will be a timeskip and you can go to all the old areas (but with new missions), and whole new areas (equivalent to the amount of content in Destiny 1)
 

BokehKing

Banned
I think it will work like mass effect games
If you just pick up destiny 2 you start with a generic character blah blah blah
I really really don't think it will be like WoW at all
 

ascii42

Member
This is what I"m worried about. Obviously if they overhaul the UI, they can add more planets into the select screen, overhaul the UI..but...exactly how is it going to work? Like, can you jump into Destiny 2 without Destiny 1? Do you need the add on content for some of the stuff to show up in Destiny 2?

It's a mess. What if players only got the first 2 expansions, and then got Destiny 2? How are they going to lock out the content from the comet and latter 2 expansions?

Fuck, exactly HOW can you level up past the first 2 expansions if those were your only purchases? Obviously the Comet/Destiny 2 will have a higher light level, but unless you get to the bare minimum of light required for the Comet/Expansion 4, will you even be able to progress in Destiny 2 if it requires even HIGHER light levels?

Boy oh boy it's going to be a mess.

Edit-As for whether or not WoW updates are free...the difference is if you want to rejoin WoW near the end of the expansion cycle, you get all the previous updates for free...they don't force you to go back and backpay months you missed out on. In Destiny, if you buy Destiny 2, most likely you'll still have to pay for the previous expansions...

...That's the main difference in price costs.

Perhaps they'll just use difficulty levels, so newcomers will be able to play the first story missions as level 1, but there will be level 30+ versions for returning players.
 
Maybe Destiny 2 will be a timeskip and you can go to all the old areas (but with new missions), and whole new areas (equivalent to the amount of content in Destiny 1)

Would totally be okay with this. Recycle the old destinations and add 3 or 4 new destinations on top of it? Sounds great.

Wouldn't even be hard to explain. The Stranger has pulled you X years into the future
 
Is it supposed to?

For Destiny 2 ... the idea is that the Guardian you have created is something you can bring along with you on that adventure. If you take a look at the way people have played other games for a long period of time, they’ve had a relationship with the same character for a very long time ... there are of course cataclysmic events that can reset people's expectations of what can happen but I'm hoping I can have a long, storied relationship with , you know, my Dead Orbit warlock. I've gotten a little bit attached to that little guy.

From last page. If you can only transfer your Guardian over..than like other people said, who the fuck is going to trade over all those strikes/raids/missions/pvp maps for a basic amount of content again?
 

cakely

Member
That's another conundrum...That's not gonna happen, most likely. Like, Destiny 2 isn't going to magically have better graphics if it's exclusive to PS4/Xbo when it's supposed to be accessible with Destiny 1's content.

If it's accessible with Destiny's content.

As I said, I think Destiny 2 will be a an entirely new game where you get to use your old character. That way Bungie won't have to worry about last-gen systems, who bought the expansion packs, etc, they can essentially start with a clean slate.
 

cakely

Member
From last page. If you can only transfer your Guardian over..than like other people said, who the fuck is going to trade over all those strikes/raids/missions/pvp maps for a basic amount of content again?

People that liked the original game and want to buy a sequel, and new customers that think the game looks good ... a.k.a, your typical console games buying market.

Think "Mass Effect 2", and not "WoW: The Burning Crusade".

Again, this is just my opinion, but I think it makes sense.
 
If it's accessible with Destiny's content.

As I said, I think Destiny 2 will be a an entirely new game where you get to use your old character. That way Bungie won't have to worry about last-gen systems, who bought the expansion packs, etc, they can essentially start with a clean slate.

Would it be financially viable for them to make Destiny 2 current gen only? They'd have to redo all the assets for the game, when so far they've seem pretty content on reusing said assets for bosses in the raids and enemy types.
 
This is what I"m worried about. Obviously if they overhaul the UI, they can add more planets into the select screen, overhaul the UI..but...exactly how is it going to work? Like, can you jump into Destiny 2 without Destiny 1? Do you need the add on content for some of the stuff to show up in Destiny 2?

It's a mess. What if players only got the first 2 expansions, and then got Destiny 2? How are they going to lock out the content from the comet and latter 2 expansions?

Fuck, exactly HOW can you level up past the first 2 expansions if those were your only purchases? Obviously the Comet/Destiny 2 will have a higher light level, but unless you get to the bare minimum of light required for the Comet/Expansion 4, will you even be able to progress in Destiny 2 if it requires even HIGHER light levels?

Boy oh boy it's going to be a mess.

Edit-As for whether or not WoW updates are free...the difference is if you want to rejoin WoW near the end of the expansion cycle, you get all the previous updates for free...they don't force you to go back and backpay months you missed out on. In Destiny, if you buy Destiny 2, most likely you'll still have to pay for the previous expansions...

...That's the main difference in price costs.

They lock out the content by locking it out. DCUO and The Secret World already do this in a traditional MMO setting. You simply don't get access to what you haven't paid for.

I'm not familiar with how WoW handles level caps without having purchased the requisite expansions (you used to not be able to get those levels without the expansions but it could be different now) but in Destiny, the only thing keeping you from reaching the cap is not being able to get the gear that drops from the Raid. However, if a player bought Destiny today, they could hit level 31 (effectively passing the original cap) without having bought The Dark Below at all. Because there is base gear that's available to everyone, even if the DLC wasn't purchased.

So when Destiny 2 comes out.. new players will be able to earn gear that will outlevel The Dark Below and House of Wolves gear without having to ever play that content as the base gear in Destiny 2 will surpass it. However if they want to experience the actual content in those releases, they have to buy it. This is how it works in DCUO as well. DCUO sells story packs that can include new dungeons, raids, and even powersets. You can buy them all piecemeal or you can subscribe and get everything as long as you maintain that subscription. Piecemeal purchasers only get access to the content they've bought.
 
As I said, I think Destiny 2 will be a an entirely new game where you get to use your old character. That way Bungie won't have to worry about last-gen systems, who bought the expansion packs, etc, they can essentially start with a clean slate.

With the schedule Bungie is on and how they have dealt with content so far?

Yeah, okay.
 

David___

Banned
If it's accessible with Destiny's content.

As I said, I think Destiny 2 will be a an entirely new game where you get to use your old character. That way Bungie won't have to worry about last-gen systems, who bought the expansion packs, etc, they can essentially start with a clean slate.

Is it supposed to?

“Let’s say Destiny 2 [and] Destiny 3 are out, and we have new players joining the fun. [They] want to play those new games alongside those who have been playing Destiny from the beginning.

“[We want to ensure] they won’t feel like they’re four years behind. And then, if they want to, they’ll be able to go back and pick up the old content on their same character. So we’ve done a lot of planning for how that’s going to work, to not make people feel like they have years worth of levelling up to do.”

http://www.ign.com/articles/2014/07...ve-sequels-and-your-character-will-carry-over
 

BigDug13

Member
That's another conundrum...That's not gonna happen, most likely. Like, Destiny 2 isn't going to magically have better graphics if it's exclusive to PS4/Xbo when it's supposed to be accessible with Destiny 1's content.

Huh? Destiny 2 is going to have access to Destiny 1 content? When was that announced? And why would that mean that Destiny 2 couldn't be exclusive to current gen with bigger areas and new mechanics for those specific Destiny 2-only zones?

I have zero hope for Destiny 2 if it is still shackled to last gen tech. None.
 
I'm not familiar with how WoW handles level caps without having purchased the requisite expansions (you used to not be able to get those levels without the expansions but it could be different now) but in Destiny, the only thing keeping you from reaching the cap is not being able to get the gear that drops from the Raid. However, if a player bought Destiny today, they could hit level 31 (effectively passing the original cap) without having bought The Dark Below at all. Because there is base gear that's available to everyone, even if the DLC wasn't purchased.

I forgot the Dark below did that. But on WoW's part, if you were to buy into the game right now, it would cost $20, which includes all the previous content available(All expansions), to a level cap of 90, and a one month subscription.

I doubt Activision would let Bungie do that, giving away all the previous expansions.

Huh? Destiny 2 is going to have access to Destiny 1 content? When was that announced? And why would that mean that Destiny 2 couldn't be exclusive to current gen with bigger areas and new mechanics for those specific Destiny 2-only zones?

Again, that's just hoping that it will. I mean, people are going to want to keep their exotics and armor into Destiny 2, no? Or would starting from scratch really be...enjoyable?
 

border

Member
You can keep reviving people over and over and over again in a Destiny raid with a 30 second timer. In WoW you only get a rez once in a fight, if it goes long enough than you get more rezzes but it depends on party size.

"Mass resurrection" to me implied that you could battle rez multiple people at one time, which is obviously not the case.

Problems in raid matchmaking are going to be execution errors though that aren't solved merely by being able to resurrect someone that is dead. You cannot rez your way to victory in the vast majority of Destiny's raid encounters (as you pretty much can in all the strikes).
 
With the schedule Bungie is on and how they have dealt with content so far?

Yeah, okay.

Bungie has a lot of issues, but one thing they are pretty good about is learning from their own experiences.

Destiny was a very new beast for them to tame, and while they don't fully have a handle on her yet, they're getting a little better with each and every patch. I think this is one thing that really keeps me coming back. I can actually see the improvements. This game is already pretty different than what it was two weeks after launch, and it's only going to get better (with an occasion hiccup/misstep) from here on out.
 
"Mass resurrection" to me implied that you could battle rez multiple people at one time, which is obviously not the case.

Problems in raid matchmaking are going to be execution errors though that aren't solved merely by being able to resurrect someone that is dead. You cannot rez your way to victory in the vast majority of Destiny's raid encounters (as you pretty much can in all the strikes).

Oh, I mean mass resurrection as in resurrecting over and over. And again, Bungie can lower the difficulty or remove enrage timers whilst lowering the gear stats to compensate. Like I mentioned before, Exotics/Legendaries already have varying stats on them.
 

David___

Banned
You can keep reviving people over and over and over again in a Destiny raid with a 30 second timer. In WoW you only get a rez once in a fight, if it goes long enough than you get more rezzes but it depends on party size.

You can keep rezzing all you want but as soon as the enrage timer goes off there's a good chance its going to be a wipe.
 
I sold my Ghost Edition 3 weeks after release. I was lied to. I did not try the dlc I still have the code paper tho, not using it and not giving it away. The person who bought my Ghost Edition did not care as he wanted simply the contents.

So done with this game. Real let down. Yet i dont really mind since I got more than double the amount i paid for the ghost edition.
 

They do that by having tiered difficulty levels and using the light system. They will have a set a basic missions that will allow new players/alts to level 1-20 (which is the leveling hard cap). At that point all future leveling is done through gaining gear that has "Light" on it (which is the leveling soft cap).

Once a new player hits Level 20, they simply do Strike Playlists and Crucible matches to earn reputation and marks for the factions in the game. When they hit the right reputation level and have the correct amount of marks they buy pieces of gear which will then have the new base level of Light, increasing their Light level. That base level of Light increases with each subsequent Destiny release. So new players will be able to catch up quite quickly. Once those players are higher Light Level, they can play the content at harder difficulty levels.
 

cakely

Member

“[We want to ensure] they won’t feel like they’re four years behind. And then, if they want to, they’ll be able to go back and pick up the old content on their same character. So we’ve done a lot of planning for how that’s going to work, to not make people feel like they have years worth of levelling up to do.”

Wow, I wonder if that actually means you'll need to go back and fire up Destiny if you want, say, a Vex Mythoclast.
 

border

Member
I forgot the Dark below did that. But on WoW's part, if you were to buy into the game right now, it would cost $20, which includes all the previous content available(All expansions), to a level cap of 90, and a one month subscription.

I doubt Activision would let Bungie do that, giving away all the previous expansions.

Game of the Year Editions come packed full of previously released DLC all the time.

I honestly expect the Destiny Comet update to have a retail release that includes vanilla + Crota + House of Wolves for like $60.

Blizzard is basically giving away all legacy Warcraft content for free in an attempt to slow or stop their loss of subscribers. I'd expect Bungie to do the same.
 

David___

Banned
They do that by having tiered difficulty levels and using the light system. They will have a set a basic missions that will allow new players/alts to level 1-20 (which is the leveling hard cap). At that point all future leveling is done through gaining gear that has "Light" on it (which is the leveling soft cap).

Once a new player hits Level 20, they simply do Strike Playlists and Crucible matches to earn reputation and marks for the factions in the game. When they hit the right reputation level and have the correct amount of marks they buy pieces of gear which will then have the new base level of Light, increasing their Light level. That base level of Light increases with each subsequent Destiny release. So new players will be able to catch up quite quickly. Once those players are higher Light Level, they can play the content at harder difficulty levels.

I'm assuming that by "old content" he meant Destiny 1 since he mentioned people starting off in the sequels.
 
Didn't the original 10 year contract that was leaked all those years ago confirm a Core game year 1, with a large expansion year 2 followed by a true sequel year 3 and rinse and repeat for 10 years?

Not sure how this is anything new... or rather unexpected
 
Well, think of it this way ... wouldn't Bungie / Activision rather sell you an entirely brand-new, $60 game come 2016? As opposed to selling you what would essentially be an expansion pack to an existing game? They want to get new buyers, and not just people buying in to what will be a two-year old game.

Well, the Comet-version of Destiny will most likely come with the basegame anyways.

And grinding the old content will still be fast and there will be new ways to get to the higher levels. New players wont need to do the tedious grinding we have with the vanilla game :D

Would actually make sense jumping into destiny only after the Comet expansion, then you would be able to get 60$ worth of actual content in the package :D
 
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