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Bandai Namco Holding SoulCalibur Character Poll, "Probably Working on Something Huge"

Creaking

He touched the black heart of a mod
Current standings, and the changes over the past 5 days. A few shakeups down at the bottom, plus Yun Seong is now ahead of Seong Mina. Hwang got the biggest push of all, strangely. Still didn't fully close the gap between him and Maxi though.

Format is

  1. Name (total votes) + votes in the past five days

  1. Talim (861) +21
  2. Taki (719) +18
  3. Mitsurugi (594) + 6
  4. Kilik (536) +5
  5. Ivy (535) + 8
  6. Siegfried (500) + 5
  7. Nightmare (498) + 8
  8. Zasalamel (469) + 9
  9. Yoshimitsu (453) + 12
  10. Tira (437) + 6
  11. Sophitia (378) + 8
  12. Cassandra (338) + 2
  13. Amy (310) + 3
  14. Yun-Seong (294) + 12 (Overtook Seong-Mina)
  15. Seong-Mina (289) + 5
  16. Cervantes (268) + 3
  17. Voldo (259) + 1
  18. Xianghua (257) + 4
  19. Raphael (254) + 4
  20. Setsuka (214) + 4
  21. Viola (201) + 4
  22. Maxi (198) + 4
  23. Hwang (192) + 35 (Big fan push, or one dedicated fan with too much time on his/her hands?)
  24. Hilde (153) + 4
  25. Astaroth (142) + 0
  26. Pyrrha & Pyrrha Omega (143) + 1
  27. Lizardman & Aeon (128) + 4
  28. Z.W.E.I. (113) + 2
  29. Natsu (100) + 1
  30. Pyrrha (98) + 1
  31. Xiba (81) + 2
  32. Lizardman (76) + 4
  33. Rock (71) + 2
  34. Li Long (65) + 1
  35. Patroklos & Alpha Patroklos (62) + 5 (Overtook Algol)
  36. Algol (59) + 1
  37. Dampierre (54) + 0
  38. Aeon (52) + 0
  39. Pyrrha Omega (45) + 0
  40. Patroklos (32) + 1
  41. Soul Edge / Alpha Patroklos (30) + 0 / + 4 (Overtook Olcadan, Lexia and Abyss)
  42. Leixia (28) + 2 (Overtook Olcadan and Abyss)
  43. Abyss / Charade (27) + 0 / + 2 (Overtook Olcadan)
  44. Olcadan (26) + 0
  45. Elysium (23) + 0
  46. Edge Master (15) + 0

Only a few hours to a day left.
 
I never played SCV but I hope Yun-seong comes back for the SCVI. Dude was my main and the funnest imo, don't care if he was low tier and all.

Also cool to see Talim so high, she was really fun to play as too.
 

Roto13

Member
But he's not generic. His fighting style is one of the most unique I've seen in a fighting game, and how often do we see a Korean coast guard gaming? He's the first.

Mitsurugi and Siegfried are much more generic concepts than him. (Though I like them both too.)

What's interesting about a Korean coast guard? It's not like that comes through snyway. "Hey, look at that guy. He's a coast guard. That's not something you see every day."
 
What's interesting about a Korean coast guard? It's not like that comes through snyway. "Hey, look at that guy. He's a coast guard. That's not something you see every day."
His whole storyline is him on his ship protecting Korea and looking for Seong Mi-Na.

It's obvious you don't care for the character, and that's fine, but if we're gonna play "who's the most generic archetype in SC", Hwang doesn't even make the top 5.

Current standings, and the changes over the past 5 days. A few shakeups down at the bottom, plus Yun Seong is now ahead of Seong Mina. Hwang got the biggest push of all, strangely. Still didn't fully close the gap between him and Maxi though.
Nice to see Hwang supporters rally. It would be cool to see him break into the top 20.
 

Roto13

Member
His whole storyline is him on his ship protecting Korea and looking for Seong Mi-Na.

It's obvious you don't care for the character, and that's fine, but if we're gonna play "who's the most generic archetype in SC", Hwang doesn't even make the top 5.

He's top 3 at the very least. Don't let your crush cloud your judgement.
 
Current standings, and the changes over the past 5 days. A few shakeups down at the bottom, plus Yun Seong is now ahead of Seong Mina. Hwang got the biggest push of all, strangely. Still didn't fully close the gap between him and Maxi though.

Format is

  1. Name (total votes) + votes in the past five days

Talim (861) +21
Aw yes!
 
He's top 3 at the very least. Don't let your crush cloud your judgement.
Wandering Samurai, Errant Snobbish Knight, Possessed Suit of Armor, Mysterious Kunoichi, Wiry Nunchaku Fighter (complete with Bruce Lee sound effects), Lab-Created Golem, Beefy Berserker, Crazy Undead Pirate, etc.

Fighting games thrive with archetypes, and that's great, but Hwang (especially when he was first introduced) is pretty dang unique. He doesn't have any gimmicks which may read to you as generic, but I think his whole concept is interesting. (And being attractive doesn't hurt either.)
 

Roto13

Member
Wandering Samurai, Errant Snobbish Knight, Possessed Suit of Armor, Mysterious Kunoichi, Wiry Nunchaku Fighter (complete with Bruce Lee sound effects), Lab-Created Golem, Beefy Berserker, Crazy Undead Pirate.

Fighting games thrive with archetypes, and that's great, but Hwang (especially when he was first introduced) was pretty dang unique.

Yeah, some guy who may or may not be a sailor if you don't read his backstory is so much more interesting than an armour monster or a pirate zombie. Hwang doesn't even have an archetype, he's so bland.
 

Nimby

Banned
Yeah, some guy who may or may not be a sailor if you don't read his backstory is so much more interesting than an armour monster or a pirate zombie.

Hwang was a fun character to use, especially in SC3. Shame to see that moveset go to waste.
 
Yeah, some guy who may or may not be a sailor if you don't read his backstory is so much more interesting than an armour monster or a pirate zombie.
"Read his backstory"? It's right there in the game. I'm assuming you've played the first SC.

More interesting is subjective, people like different things obviously, but if we're saying more unique, then Hwang would take it IMO. You don't like him, that's apparent, but I'm not sure why you're going to such lengths to try to tear him down.
 

Roto13

Member
"Read his backstory"? It's right there in the game. I'm assuming you've played the first SC.

Oh, honey, I had a 250-page story guide on GameFAQs for the series up to SC3 for like 10 years before I took it down because wikis were doing everything better and I didn't want to update it. (Two SoulCalibur wikis actually used it as a starting point, copying all of the character profiles and stuff.) I know the story. You shouldn't have to know the story to find something interesting in a character, though. Not in a fighting game.

More interesting is subjective, people like different things obviously, but if we're saying more unique, then Hwang would take it IMO. You don't like him, that's apparent, but I'm not sure why you're going to such lengths to try to tear him down.

You're free to stop replying to my posts if you don't want to talk about it. It's not like I'm hounding you with PMs.
 
Oh, honey, I had a 250-page story guide on GameFAQs for the series up to SC3 for like 10 years before I took it down because wikis were doing everything better and I didn't want to update it. I know the story.
Well then you know his role as a coast guard is brought up in the game.

You shouldn't have to know the story to find something interesting in a character, though. Not in a fighting game.
That's true, but as I've said, I enjoy his design and fighting style too. The combination of all those things draw me to the character.

You're free to stop replying to my posts if you don't want to talk about it. It's not like I'm hounding you with PMs.
I understand that. I have no problem talking about it, it just seems like you have something against the character when you take a post that's just a show of support for a character and try to write them off. Fighting game rosters can be a contentious thing, since everyone has their favorites, but I'd rather focus on the characters that I do like, instead of telling other people the characters they like are nothing.
 
Hey so I've been playing a lot of Lost Swords for some reason... I really like all of the CAS enemies you fight. How much of the equipment from Lost Swords is in SCV CAS? I feel like I should just get SCV instead of putting up with all the free to play bullshit.
 

Creaking

He touched the black heart of a mod
Hey so I've been playing a lot of Lost Swords for some reason... I really like all of the CAS enemies you fight. How much of the equipment from Lost Swords is in SCV CAS?

I feel like I should just get SCV instead of putting up with all the free to play bullshit.

A pretty good portion of it. But some is DLC, and some (the terrible guest artist costumes, for instance) aren't available at all.

And you definitely should. Not only do you not have to put up with F2P bs, it's got better gameplay too.
 
That's true. He wasn't as fully fleshed out a character until SC, but you can say that for a lot of the cast.

The thing is, he started out as Mitsurugi + fancy kicks. Then he was "fleshed out" into Xianghua + fancy kicks. Then he was relegated to a generic palette swap. Then he was hidden in the console version alongside other generic custom weapon characters that were only a piece of artwork above random CAS characters. Then he was given a sort-of proper character slot for an arcade version that noone played. And then he was dropped.

I don't know if Hwang (and Li-Long) fans persist out of sheer stubborness or some hope of justice, but it's obvious that Namco doesn't care one ounce for the character.
 
The thing is, he started out as Mitsurugi + fancy kicks. Then he was "fleshed out" into Xianghua + fancy kicks. Then he was relegated to a generic palette swap. Then he was hidden in the console version alongside other generic custom weapon characters that were only a piece of artwork above random CAS characters. Then he was given a sort-of proper character slot for an arcade version that noone played. And then he was dropped.

I don't know if Hwang (and Li-Long) fans persist out of sheer stubborness or some hope of justice, but it's obvious that Namco doesn't care one ounce for the character.
I imagine it's because we want the opportunity to use the characters again under proper circumstances. And, at least in Hwang's case, he has a decently enough sized fan base that he deserves another shot to be on the main roster. (Li Long does too IMO, but if I could only choose one, it would be Hwang.)

I'm glad we're getting a chance to add more fan input, because recently Namco doesn't have any idea what is appealing to fans of the series, as evident by SCV and to a lesser degree, Lost Swords. If their big idea to shake up the series is to throw away half the roster for "kid" versions of them, then it's probably in their best interests to be more in touch with the fanbase moving forward.
 
Well, both are pretty damn essential to the story, or have been. BUT, I'd really like to see "old" Nightmare be a what-if palette swap for Siegfried, and have Pyrrha Omega evolve into a proper new incarnation of the concept, with her weapon. Initially, they were very specific to point out that Soul Edge morphed to suit its wielder, both with Cervantes -> Siegfried, but also with the extra weapons for everyone. But then, when Raphael was canonically the host body from the end of SC4 to the end of SC5, it didn't change to give us a fencing Soul Edge. Obviously an example of where established gameplay trumps established lore rules.
 
Making Pyrrha the new Nightmare would be perfect IMO. It would give both characters a much more interesting role than they currently have.
 

Creaking

He touched the black heart of a mod
Well, both are pretty damn essential to the story, or have been. BUT, I'd really like to see "old" Nightmare be a what-if palette swap for Siegfried, and have Pyrrha Omega evolve into a proper new incarnation of the concept, with her weapon.
Making Pyrrha the new Nightmare would be perfect IMO. It would give both characters a much more interesting role than they currently have.

I don't know about that... Pyrrha Omega and her weapon never struck me as being nearly impressive enough to be a Nightmare style character.

SCV-IMAGEN-15.jpg
Versus
25129.jpg


I mean, of course they could redesign her further, but I don't think that they'd be capable of making anything that isn't a step down from Siegfried's Nightmare. He's very iconic, and for good reason.

I think Pyrrha's shield kind of kills it for me. There's nothing terrifying about a shield. And it doesn't help that her neutral stance has those slightly buckled gotta-use-the-bathroom knees.
 
I don't know about that... Pyrrha Omega and her weapon never struck me as being nearly impressive enough to be a Nightmare style character.




I mean, of course they could redesign her further, but I don't think that they'd be capable of making anything that isn't a step down from Siegfried's Nightmare. He's very iconic, and for good reason.
I mean really combine them. Not just have cute Pyrrha with red eyes, but as a big hulking armored goliath. It would also be cool because it would be the first female SoulCalibur character with no emphasis on their sexy/cute aspects, and the first female main villain.
 

Creaking

He touched the black heart of a mod
I mean really combine them. Not just have cute Pyrrha with red eyes, but as a big hulking armored goliath. It would also be cool because it would be the first female SoulCalibur character with no emphasis on their sexy/cute aspects, and the first female main villain.

It's a nice thought, but... I mean come on. Have you been following Lost Swords at all?

These clowns advertise teenaged-at-best Amy in lingerie.
 
It's a nice thought, but... I mean come on. Have you been following Lost Swords at all?
I know it's unlikely, but it would be a nice surprise.

I don't have a problem with cheesecake in games (it would make me quite the hypocrite), but not every single female character needs to be a sexpot or some cutesy girl. (And they can even have regular Pyrrha as an unlockable for her fans.) We can't have one female character/boss that is just menacing? I know they can do it.

Plus it would give Sophitia's family a common goal and a way to reunite everyone, to save Pyrrha, because damn does that family need a win. How much can they subject them too???
 

Creaking

He touched the black heart of a mod
I'll love him. Can I dare hope for a human alt for Aeon this time? I want to see his true form.

I just want him to do something in the games besides go "raaarrrgh" and be that guy you fight sometimes.

Don't think a human alt would work well, considering his typical stance. However, if they ever decided to do a soft reboot and retell the earlier games (ala, Mortal Kombat 9), that'd be a golden opportunity to show us.
 
I just want him to do something in the games besides go "raaarrrgh" and be that guy you fight sometimes.

Don't think a human alt would work well, considering his typical stance. However, if they ever decided to do a soft reboot and retell the earlier games (ala, Mortal Kombat 9), that'd be a golden opportunity to show us.
Heh, I think it would be awesome to see some beefy gladiator dude slithering around. The wings/fire breathing might be a problem though. XD

They could always make the human version an altered version of his older movesets, with the lizardness toned down just slightly.
 

Creaking

He touched the black heart of a mod
Heh, I think it would be awesome to see some beefy gladiator dude slithering around. The wings/fire breathing might be a problem though. XD

They could always make the human version an altered version of his older movesets, with the lizardness toned down just slightly.

Even the older movesets had that prominent hunch when given to custom characters. Not to mention the crawling stance, and moves like his biting attack.

I do hope one day that they actually do something interesting with his character, but perhaps that hope is in vain. Until then, I'll just rant about it on 8WR from time to time.

At the very least I hope he makes it into this next one.
 

TreIII

Member
Hey, at least they are a family. Poor Lizardman ain't got nobody to care about him. :'(

Well, they said his family still exists. It's just that "they mean nothing to Aeon now".

Maybe they can change that, if they restored a bit more of his humanity, so he wouldn't try eat them if he ever saw them.
 

Creaking

He touched the black heart of a mod
Well, they said his family still exists. It's just that "they mean nothing to Aeon now".

Maybe they can change that, if they restored a bit more of his humanity, so he wouldn't try eat them if he ever saw them.

But if they actually cared about him, they'd call during those lonely holidays. I mean jeeze, the least they could've done was help him set up some rehabilitation counseling or emotional therapy sessions. Or send him a pair of socks. The Alexandras get socks.

(I do hope they backpedal on where they've taken his story though. All it's gotten us is generic monster tropes.)
 

alstein

Member
Maybe Pyrrha the new Nightmare is the best use of her.

As for Pat- my suggestion would be to make him SC's Vanessa, and by that, I mean
let him switch between his Pat and A-Pat styles, but have each of them have a critical flaw that you have to work around but have real strengths as well

In FS- DS Vanessa is pretty low damage but super-versatile, and OS Vanessa has bad lows, but very good damage and pressure. (Yeah I know Tira has 2 stances, but her deal is that you want to be in one and not the other)

I would probably make A-Pat's stuff a bit easier to do (though nerf it) because stance switching makes a char kinda hard.

That said;

I'd prefer to dump the old chars and go oldschool and to the SC3 roster. Tira could be revamped some and fit that Vanessa mold herself (and Tira fans would probably like it)
Keep one new character (Pat or Viola are best choices as the "Raiden") and do a MK9-ripoff plot.
 

TreIII

Member
But if they actually cared about him, they'd call during those lonely holidays. I mean jeeze, the least they could've done was help him set up some rehabilitation counseling or emotional therapy sessions. Or send him a pair of socks. The Alexandras get socks.

(I do hope they backpedal on where they've taken his story though. All it's gotten us is generic monster tropes.)

Well, I guess the problem is...do they even know he's "alive"?

I mean, when your hubby/daddy goes off on a quest because his invisible friend says so...and then he hasn't come back home or try to communicate in over 17 years? You probably have tried your best to move on.
 
Even the older movesets had that prominent hunch when given to custom characters. Not to mention the crawling stance, and moves like his biting attack.

I do hope one day that they actually do something interesting with his character, but perhaps that hope is in vain. Until then, I'll just rant about it on 8WR from time to time.

At the very least I hope he makes it into this next one.
I'm okay with the hunching and the crawling in human form. I think it would be cool.

He's human again! (But you'll never completely erase the lizard inside of him.)
 

Creaking

He touched the black heart of a mod
Well, I guess the problem is...do they even know he's "alive"?

I mean, when your hubby/daddy goes off on a quest because his invisible friend says so...and then he hasn't come back home or try to communicate in over 17 years? You probably have tried your best to move on.

Man, that's some castaway garbage. A real loving family would quest after him, investigating, asking questions, pursing the hunt until they found something.

They're probably too busy getting their jollies off of his life insurance.

I'm okay with the hunching and the crawling in human form. I think it would be cool.

He's human again! (But you'll never completely erase the lizard inside of him.)

Or what if they did the opposite? Suddenly he's worked out how to form words and articulate like a well-mannered Spartan. Ironically, his first job after getting back in touch with civilization sees him working as a zookeeper's assistant. When he has the money, he goes back to school and finishes getting his Masters in religious studies. He finds his family and, after a rocky few months, he and his wife file for a no-fault divorce. But he still keeps in touch with his kids, despite them being older and embarrassed by their lizard-dad. Such is the way of things.
 

Golnei

Member
I mean really combine them. Not just have cute Pyrrha with red eyes, but as a big hulking armored goliath. It would also be cool because it would be the first female SoulCalibur character with no emphasis on their sexy/cute aspects, and the first female main villain.

I'm not entirely sure if she should be an armoured colossus, necessarily - that'd probably overlap too much with Siegfried's Nightmare, and not fit that well with the sword-and-shield style - but I'd love it if we could get a non-sexualised, gloriously hammy Nightmare Pyrrha. As a lighter character, there'd be a lot of really interesting partially-skeletal designs they could go with - asymmetrically exposed musculature, additional talons and eyes, voids of anatomy (as with SCIV Nightmare's broken torso) offset with more ornate; vaguely Ancient Greek armour formed of flesh and bone. There's enough possible angles to draw from in creating a proper Nightmare from Pyrrha that their complete failure to do so with Pyrrha Omega is really disappointing. They couldn't even make a shield formed with Soul Edge's eye look interesting...

I just want him to do something in the games besides go "raaarrrgh" and be that guy you fight sometimes.

Don't think a human alt would work well, considering his typical stance. However, if they ever decided to do a soft reboot and retell the earlier games (ala, Mortal Kombat 9), that'd be a golden opportunity to show us.

More can definitely be done with him beyond being a mute joke character, I agree. Though making him entirely human would remove his most significant feature, and leaving him as a lizard could be a little stale if they don't do something different with his inhuman characteristics - ignoring the possibility of a more humanoid reptilian design in the vein of Rikuo; perhaps he could be mostly human in his default appearance (minus the wings, tail and some scales around them) and shed his skin via clothing damage? It'd be a way to visually depict his partially-human nature through gameplay, as well as show off a hypothetical improved armour break system.
 
I'm not entirely sure if she should be an armoured colossus, necessarily - that'd probably overlap too much with Siegfried's Nightmare, and not fit that well with the sword-and-shield style - but I'd love it if we could get a non-sexualised, gloriously hammy Nightmare Pyrrha. As a lighter character, there'd be a lot of really interesting partially-skeletal designs they could go with - asymmetrically exposed musculature, additional talons and eyes, voids of anatomy (as with SCIV Nightmare's broken torso) offset with more ornate; vaguely Ancient Greek armour formed of flesh and bone. There's enough possible angles to draw from in creating a proper Nightmare from Pyrrha that their complete failure to do so with Pyrrha Omega is really disappointing. They couldn't even make a shield formed with Soul Edge's eye look interesting...



More can definitely be done with him beyond being a mute joke character, I agree. Though making him entirely human would remove his most significant feature, and leaving him as a lizard could be a little stale if they don't do something different with his inhuman characteristics - ignoring the possibility of a more humanoid reptilian design in the vein of Rikuo; perhaps he could be mostly human in his default appearance (minus the wings, tail and some scales around them) and shed his skin via clothing damage? It'd be a way to visually depict his partially-human nature through gameplay, as well as show off a hypothetical improved armour break system.
I love both these ideas.
 

Evilisk

Member
Well, both are pretty damn essential to the story, or have been. BUT, I'd really like to see "old" Nightmare be a what-if palette swap for Siegfried, and have Pyrrha Omega evolve into a proper new incarnation of the concept, with her weapon. Initially, they were very specific to point out that Soul Edge morphed to suit its wielder, both with Cervantes -> Siegfried, but also with the extra weapons for everyone. But then, when Raphael was canonically the host body from the end of SC4 to the end of SC5, it didn't change to give us a fencing Soul Edge. Obviously an example of where established gameplay trumps established lore rules.

That was such a weird turn for Raph's story

It feels like there are two higher ups on the dev team with strong differing opinions on the character. Cause that's the only thing that'd explain his story journey from having such high high's (like freeing Siegfried, being a vampire, or being strong enough to live on without a body) to low low's (getting trashed by Tira in SC3's intro, being a vampire, being Amy's ending buttmonkey, being killed offscreen etc.)
 

Creaking

He touched the black heart of a mod
Poll is over. No way to check on the final results, but I doubt they're significantly different from what I posted yesterday.

More can definitely be done with him beyond being a mute joke character, I agree. Though making him entirely human would remove his most significant feature, and leaving him as a lizard could be a little stale if they don't do something different with his inhuman characteristics - ignoring the possibility of a more humanoid reptilian design in the vein of Rikuo; perhaps he could be mostly human in his default appearance (minus the wings, tail and some scales around them) and shed his skin via clothing damage? It'd be a way to visually depict his partially-human nature through gameplay, as well as show off a hypothetical improved armour break system.

He can look however; I'm more concerned with how they make him behave.

My favorite version of Lizardman story and character wise, is in SoulCalibur III. He's no longer insane or brainwashed like he was in I, and travels around the world looking for answers or a possible cure. Then, not finding one, he tries to get revenge on his imaginary pal Hephaestus for abandoning him (which, to be fair, is a dick move for an imaginary friend to pull).

Then in the sequels, they just made him crazy again. For 17 years and counting, apparently. Lost soul this. Devouring that. Quick, let's write a random excuse for why we've turned him into Kratos.

I just don't think that makes for a very interesting or compelling character. You don't get any insight into who Aeon is or at least was as a person, and all of his actions and goals are derived from the mindset of a dumb and malevolent animal, so I don't really care if he achieves them or not.

I guess the same could be said of a fair few Soul Series characters though, specially the cannon-fodder villains.
 

Pachimari

Member
Now it's interesting to see what comes of it though.

Imagine it, being a card game for mobile, or another free-to-play experiment.. welp.
 

Creaking

He touched the black heart of a mod
Now it's interesting to see what comes of it though.

Imagine it, being a card game for mobile, or another free-to-play experiment.. welp.

90% of the folks following the facebook page do nothing but complain about how terrible Lost Swords is, or reminisce about how good -old game here- was and how the series has gone down the tubes, or they're saying some variant of "MAKE SCVI !"

Project Soul must get the message by now.
 
90% of the folks following the facebook page do nothing but complain about how terrible Lost Swords is, or reminisce about how good -old game here- was and how the series has gone down the tubes, or they're saying some variant of "MAKE SCVI !"

Project Soul must get the message by now.
The fact that MarkMan is being coy is hint enough it should be something worthwhile.
 

Pachimari

Member
90% of the folks following the facebook page do nothing but complain about how terrible Lost Swords is, or reminisce about how good -old game here- was and how the series has gone down the tubes, or they're saying some variant of "MAKE SCVI !"

Project Soul must get the message by now.

I really hope so!
 

Roto13

Member
Pyrrha Omega is my favourite of the many, many sword-and-shield characters. Truefax.

The thing is, he started out as Mitsurugi + fancy kicks. Then he was "fleshed out" into Xianghua + fancy kicks. Then he was relegated to a generic palette swap. Then he was hidden in the console version alongside other generic custom weapon characters that were only a piece of artwork above random CAS characters. Then he was given a sort-of proper character slot for an arcade version that noone played. And then he was dropped.

I don't know if Hwang (and Li-Long) fans persist out of sheer stubborness or some hope of justice, but it's obvious that Namco doesn't care one ounce for the character.

At least Li Long has little blades on the end of his numchucks. Hwang doesn't even have anything that unique going for him. SCV would have been the perfect opportunity to replace Maxi with Li Long's kid, by the way. Is anyone really attached to Maxi?

Anyone else find it amusing how close Siegfried and Nightmare is? Pretty funny considering their past and all. ;p

In some installments, they're basically the same character even from a gameplay standpoint.

It's a nice thought, but... I mean come on. Have you been following Lost Swords at all?

These clowns advertise teenaged-at-best Amy in lingerie.

Lost Swords is disgusting. But SCV really toned down the fanservice compared to its predecessors. A lot of the female characters were cute/beautiful (like most of the males were handsome because looking cool trumps basically everything in fighting character design) but at least they didn't all have their tits hanging out. Except Ivy. But she's Ivy.
 

Feorax

Member
Regardless of anything else, there were so many great aspects of the original Soul Blade/Edge that were jus outright abandoned when Soul Calibur came out. I'd love Namco to revisit some of these;

- Weapon destruction
- Critical Edge attacks (meaningful ones)
- Alternate weapon loadouts to customise each character
- The original Edge Master mode.

And probably a few others I've forgotten.
 

IvorB

Member
Regardless of anything else, there were so many great aspects of the original Soul Blade/Edge that were jus outright abandoned when Soul Calibur came out. I'd love Namco to revisit some of these;

- Weapon destruction

And probably a few others I've forgotten.

Weapon destruction was terrible; couldn't play the game because of it. Glad it was the first thing to go.
 
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