BoboBrazil said:The version they have on there is different. http://www.multiupload.com/M45M2WR1FC Here is another copy. It works.
Teetris said:Hmm, PS3 has eFuses too? Can't Sony do some slight control with that?
edit, is that SDK legit and not from Sony?
They chose not to use them for some reason unlike MS.Teetris said:Hmm, PS3 has eFuses too? Can't Sony do some slight control with that?
edit, is that SDK legit and not from Sony?
JonathanEx said:But if you're arguing that they're limited use, there's no real risk is there? It just adds installing - nothing else is touched, hardly likely to go wrong?
When you're flashing a system, no matter how safe it seems it's never 100% safe. Even something as safe and common place as flashing the BIOS on your motherboard carries with it risks which is why you're only encouraged to upgrade your BIOS if it adds functionality you want or fixes any problems.JonathanEx said:But if you're arguing that they're limited use, there's no real risk is there? It just adds installing - nothing else is touched, hardly likely to go wrong?
But from my understanding this CFW has everything you'll ever need, the ability to install PKGs.Mr_Brit said:When you're flashing a system, no matter how safe it seems it's never 100% safe. Even something as safe and common place as flashing the BIOS on your motherboard carries with it risks which is why you're only encouraged to upgrade your BIOS if it adds functionality you want or fixes any problems.
This is why it's pointless to risk flashing your PS3 as you could brick it or if connected to the PSN you could be banned. No point risking it just for the sake of the currently terrible PS3 homebrew scene. Wait a few weeks/months and you'll be rewarded with safe, stable CFW and the availability of decent homebrew.
There's no compelling software to install and there won't be for several weeks/months. Why would you take the risk of installing this CFW with no known consequences and no real rewards except for the sake of having CFW.Kintaco said:But from my understanding this CFW has everything you'll ever need, the ability to install PKGs.
Oh my gosh SNES9X already. Once N64 emulation, region-free PS2, and CWCheat hit, I'll bite.BoboBrazil said:The version they have on there is different. http://www.multiupload.com/M45M2WR1FC Here is another copy. It works.
But can't you do all that with apps? You just need this current CFW to allow tou to install other apps to the PS3, so you shouldn't need CFW changesMr_Brit said:There's no compelling software to install and there won't be for several weeks/months. Why would you take the risk of installing this CFW with no known consequences and no real rewards except for the sake of having CFW.
Also CFW is about so much more than being able to install PKG files. Native backup loaders, region free gaming and movies, native MKV support, custom theme support, save file restriction removal. These are some of the awesome possiblities a proper CFW release has.
Wouldnt the loading time only be decreased if everyone has the game installed on the HDD? Or perhaps i should say waiting time instead of loading time, since if not everyone have the game installed, you would still have to wait until everyone else have loaded the gameMarrshu said:(Although, I kinda can't wait for HD loaders. Being able to run Uncharted 2 without the disc and the long loading time would make multiplayer matches more fun.)
Native support is always better.mrklaw said:But can't you do all that with apps? You just need this current CFW to allow tou to install other apps to the PS3, so you shouldn't need CFW changes
BoboBrazil said:The version they have on there is different. http://www.multiupload.com/M45M2WR1FC Here is another copy. It works.
Works fine for me using the geohot jailbreak. Seems other people are reporting it won't work with Kakaroto's firmware.jsnepo said:Didn't install using Kakaroto's CFW.
The "effect" part is actually "side effects". They showed this chart in the 0verflow presentation and side effects was mentioned. Not sure why they didnt write "side effect" instead, it would only make the graph a bit wider.itxaka said:whoah. What a piece of bullshit image. Wrong in a lot of places and it always end with "PIRACY!!!!!11!!!" as the "real" effect? wow.
Piracy dominates any other effect of these modifications.itxaka said:Great to see already homebrew signed!
whoah. What a piece of bullshit image. Wrong in a lot of places and it always end with "PIRACY!!!!!11!!!" as the "real" effect? wow.
Far from it, unless you want to use separate apps for everything (including loaders for import PS1/PS2 discs). And stuff like cross game chat, or a screenshot tool would be completely out of the question.Kintaco said:But from my understanding this CFW has everything you'll ever need, the ability to install PKGs.
angelfly said:Works fine for me using the geohot jailbreak. Seems other people are reporting it won't work with Kakaroto's firmware.
Mr_Brit said:Native support is always better.
Example:
Would you prefer to boot up a separate app each time you want to play an MKV movie or just use the XMB player?
Would you want to boot up an app every time you want to play a different region PS2/PS1/DVD/Blu-Ray or just use the XMB?
Native support is always better.
I thought signed homebrew will work even on a PS3 with OFW (if one can get it to install). If not what's the point of having it signed? I know nothing about this I'm sorry.
Has something to do with npdrm checks for installing packages. Once it's installed it should work fine if you reinstalled the Kakaroto firmware.jsnepo said:I thought signed homebrew will work even on a PS3 with OFW (if one can get it to install). If not what's the point of having it signed? I know nothing about this I'm sorry.
expy said:Piracy dominates any other effect of these modifications.
Marrshu said:Anyone know how to get that message in the SNES emulator off the screen? It works perfectly otherwise.
Would that mean that piracy could be limited? I mean, would it still be possible for people to make discs, sign the games and just play them in any unmodified PS3? Or do you still need to modify your firmware regardless? (might just be a question of time before someone manages to get around the NPDRM though).angelfly said:Has something to do with npdrm checks for installing packages. Once it's installed it should work fine if you reinstalled the Kakaroto firmware.
I'm surprised it hasn't happened already.androvsky said:Don't worry, it'll be a while before even mplayer can handle 1080p h.264 mkvs on the PS3 (unless they use libraries from the leaked Sony SDK). I'd be surprised if someone's able to somehow include native mkv support in the native XMB playback software.
jsnepo said:I thought signed homebrew will work even on a PS3 with OFW (if one can get it to install). If not what's the point of having it signed? I know nothing about this I'm sorry.
test_account said:The "effect" part is actually "side effects". They showed this chart in the 0verflow presentation and side effects was mentioned. Not sure why they didnt write "side effect" instead, it would only make the graph a bit wider.
angelfly said:Has something to do with npdrm checks for installing packages. Once it's installed it should work fine if you reinstalled the Kakaroto firmware.
test_account said:Would that mean that piracy could be limited? I mean, would it still be possible for people to make discs, sign the games and just play them in any unmodified PS3? Or do you still need to modify your firmware regardless? (might just be a question of time before someone manages to get around the NPDRM though).
Think of it this way:Phatcorns said:Yeah, I don't understand this either. If you can sign a program using the keys that they found, then why do you need custom firmware? I would think they would make an snes emulator that is just a simple eboot you put on the ps3 and then run it.
ivedoneyourmom said:Once again: the PS3 will not run games from burnt discs, the bluray format has a mark that is used to distinguish between burnt and pressed discs.
http://en.wikipedia.org/wiki/Bluray#BD-ROM_Mark
test_account said:The "effect" part is actually "side effects". They showed this chart in the 0verflow presentation and side effects was mentioned. Not sure why they didnt write "side effect" instead, it would only make the graph a bit wider.
itxaka said:But if you control the fw you can tell the ps3 that the BD has the rom mark ok?
angelfly said:Think of it this way:
The PS3 is a house
The house will only let signed programs play in the house
However the programs must first get inside the front door to enter the house
npdrm is the key to the door (to allow pkg installation)
If you put an unsigned program in the house it will only be able to play in jailbreak mode
Signed programs can play regardless of if you change houses (firmware) since once they're in they're in for good
Yeah my analogies are really bad :lol
With Kakaroto's firmware it looks for npdrm while the geohot patch simply doesn't look for it and lets you in the front door.
Mr_Brit said:I'm surprised it hasn't happened already.
PS3 can already sort of play MKVs. It has all the right video and audio codecs, it just lacks an MKV filter/splitter. To make MKVs work all you'd have to do is make a PS3 compatible filter/splitter which should be easy enough. All the hard work of decoding and displaying the video will be done using Sony's exisiting libraries so I wouldn't be surprised if it's included in a CFW soon.
yeah, nobody bothered breaking the drm since breaking it would mean being able to break the drm on any psn game so geohot worked around it.jsnepo said:That's clearer but what I don't understand is why don't they include this npdrm key when signing homebrew? Is that something illegal to do or something they haven't found yet?
angelfly said:yeah, nobody bothered breaking the drm since breaking it would mean being able to break the drm on any psn game so geohot worked around it.
cyberheater said:If you've installed a CFW, how do you then install homebrew?
ivedoneyourmom said:If it is Geohot's firmware:
1) place pkg on removable drive
cyberheater said:Can that be a fat32 formatted USB stick?
Marrshu said:Yes. That's what I used. It just has to be on the root of the stick. Also, I'd like to point out that as far as I can tell, the SNES Emulator has full compatibility.