Wow. Looks great. I was under the impression it'd just be an up-res with a modified UI. Is this just the first game?
B-roll footage: https://www.youtube.com/watch?v=KpxPtX5MQkI
Side by side comparison of the first part of that video
http://youtubedoubler.com/?video1=h...7izo&start2=6&authorName=homeworld_remastered
It was kind of worrying we had almost a year of silence then they just... drop it...
Gearbox has also claimed they don't think they'll profit off this venture and that it's just "for the fans" they publicly said it'll only break even with sales but will likely be a loss for them.
Are these merely graphical updates or have they touched the gameplay? Because Homeworld 2 campaign (never played the first) certainly would love some tweaking (goddamn dynamic difficult).
It was kind of worrying we had almost a year of silence then they just... drop it...
Gearbox has also claimed they don't think they'll profit off this venture and that it's just "for the fans" they publicly said it'll only break even with sales but will likely be a loss for them.
well arent you a fancy mofo with this fancy comparison magic.
Shit looks real good in the remaster hot damn!
Consider that if it does Ok that sales of Homeworld: Shipbreakers will do better, so they could be banking on that a little.Seriously? It seems so odd.....i mean on one hand they have a lot of good will to make up with the Aliens debacle but on the other i just cant see a company doing something like that knowingly. I mean, it would be great that it was actually good AND made money. Its a top seller on Steam right now.
Consider that if it does Ok that sales of Homeworld: Shipbreakers will do better, so they could be banking on that a little.
It's a franchise that people have wanted more from for years. With the old crew on board and in control, that might actually happen and be good at the same time.
What is this shipbreakers you speak of?
Even better sync video:
Better sync video: http://viewsync.net/watch?v=w13Z3Y-Px9o&t=195.5&v=C4LdlLQ7izo&t=10
Even better sync video:
Better sync video: http://viewsync.net/watch?v=w13Z3Y-Px9o&t=195.5&v=C4LdlLQ7izo&t=10
Seriously? It seems so odd.....i mean on one hand they have a lot of good will to make up with the Aliens debacle but on the other i just cant see a company doing something like that knowingly. I mean, it would be great that it was actually good AND made money. Its a top seller on Steam right now.
I just realised on the Steam store page it says Steam Workshop.
So that pretty much confirms mod support
I just realised on the Steam store page it says Steam Workshop.
So that pretty much confirms mod support
The difficulty wasn't tough in my memory but when I played through the 1st game last fall I won't deny that I used a trainer about a 1/3rd of the way through. Granted in the first game you could save at the end of the mission and then build whatever you needed and then go to the second mission which made it a lot easier but I was lazy on that recent play through.
Now for the 2nd game they made the difficulty dynamic as a reaction to the strategy that I outlined above. I remember them mentioning it in a preview before the game was released and it looks at your fleet at the start of each mission and adjusts the Vaygr starting forces so that they are stronger. This was done to make it feel like you were always on the run from an imposing force and countered that strategy.
My memory of the 2nd game was it being a lot tougher but I'm thinking I beat it. I do remember messing around with it later after release where you could edit the files the game used to give yourself specific ships and the game wouldn't "adjust" to them so you could essentially be overpowered for a few missions.
Suddenly, I have a strange urge to listen to Adagio for Strings.
Is the YES song still in the end credits?
Gearbox has avoided this question when asked numerous times, so i'm going to guess no.
A real shame, because it's one of my favorite Yes songs.
And the soundtrack is incredible.
Even better sync video:
Better sync video: http://viewsync.net/watch?v=w13Z3Y-Px9o&t=195.5&v=C4LdlLQ7izo&t=10
1 and 2. No Cataclysm.
Its not just the soundtrack either, all of the audio is incredible and adds to the environment and feeling throughout. The crackly radios, the whum when you go into map mode, the VO work, the whum when you go from game to a in game animated squence and the black bars top and bottom come up.
I'll be interested to see more and final footage of the remastered cutscenes to see just how far they've strayed from the originals, which I adored.
I had Cataclysm years and years ago. Might be my poor memory, but I was under the impression it was far better than 1 and 2.
Have they re-recorded the VOs? It sorta sounds like it there, yet it could just be a massive boost in audio quality from the original files.
Best and most balanced gameplay of the series, though its story wasn't quite as good as 1's.
Here's hoping Cataclysm will be released later as DLC.
What are the chances of Homeworld doing well with modern audiences? Ship breakers seems more traditional but aside from starcraft there don't seem to be crazy popular RTS games anymore. Sins of a solar empire did okay but it was like a tablet version of the homeworld combat system in a CIV game.
How well did Sins do? I'd say it's the only real time space strategy that even approaches Homeworld quality so it's might be a good yardstick.
For somebody who's never played the series before, but plans to get the remastered edition, would it be worth trying to track down Cataclysm? A lot of praise for it in this thread, and if it's that good I don't want to miss out.
Eh from what I remember it did around average for a PC game. I don't think it got massive praise but I could be remembering that wrong.
Now this I DO remember. It is a good game but cataclysm was probably the weakest of the homeworld series. a lot of that is probably because it's a spin off in many ways. I would try out the originals first before going onto cataclysm. It's literally the zombie mode of the homeworld series.
For somebody who's never played the series before, but plans to get the remastered edition, would it be worth trying to track down Cataclysm? A lot of praise for it in this thread, and if it's that good I don't want to miss out.
Its not just the soundtrack either, all of the audio is incredible and adds to the environment and feeling throughout. The crackly radios, the whum when you go into map mode, the VO work, the whum when you go from game to a in game animated squence and the black bars top and bottom come up.
Yeah, Homeworld has some of the best videogame audio design ever. I love the comms chatter. Everyone's so understated, like a NASA mission.
The most disappointing thing is that virtually everything about the Homeworld aesthetic was worth keeping yet it all died with Homeworld 2. Some people still remember, though! If you haven't seen it yet, Enemy Starfighter is an upcoming action-y space sim that's practically a Homeworld spin-off:
https://www.youtube.com/watch?v=0TOlKYrz3t8
well arent you a fancy mofo with this fancy comparison magic.
Shit looks real good in the remaster hot damn!
One of the biggest thing I always had ideas about as a kid was a damned homeworld flight sim.
Good lawd. The epicness of it all.