EdenIndustries
Neo Member
Oh damn this shit looks so good. I like the vibe a lot.
Thanks! Always great to hear that
Oh damn this shit looks so good. I like the vibe a lot.
Interesting game concept. Always loved the idea of RPGs in a modern setting. I just hope the final product has a little more ethnic variety besides whats shown in those few screen shots (especially with a name like Citizens of Earth).
I'll def' be on this, especially if it comes to WiiU!
And yeah we knew it was risky to try something a bit different art-wise, but we hope there are people out there who like it . Thanks for your well-wishes!
I had no idea about this... that puts a lot of stuff into perspective and makes me feel bad for the Takedown: Red Sabre team.Well let me break it down for you:
KS takes 5%
Payment processing takes 3% plus 20 cents per pledge
Canadian income tax takes ~17% right off the top
Adding it all up, it's about 25%. I think many people forget that the money you raise from Kickstarter is taxable, and the government demands their cut! Unfortunate, but true
I think the risk with the art style you're taking is paying off. The fact that it's not anime / retro/ pixel/ Japanese/ medieval influenced is great. It's got it's own style that fits the game.
I had no idea about this... that puts a lot of stuff into perspective and makes me feel bad for the Takedown: Red Sabre team.
after watching the video i'm even more impressed
art style doesn't really have that earthbound quirk
Really? The forrest doesnt look like much but the city part is basically Neo-Threed . It looks like a modern take on a very particular game, and it does a great job while avoiding the usual pixel retro crap that plagues this projects.Not really getting too much of an "Earthbound" vibe from this. Not to mention, "In the style of Earthbound" seems to be becoming a catch-phrase for Kickstarters.
Not really getting too much of an "Earthbound" vibe from this. Not to mention, "In the style of Earthbound" seems to be becoming a catch-phrase for Kickstarters.
Interesting point! If you'll indulge me, allow me to explain the ways in which we were inspired by Earthbound:
...
Anyway, long story short, if you like Earthbound, I really do think you'll like Citizens of Earth. But I won't belabour the point any longer. And so I'll just say, thanks for checking out the game, and I hope you don't give up on it yet!
(Not cutting out the middle part to ignore it, just didn't want a big huge quote block)
I suppose it's mainly the charcters which are giving it a much different feeling from Earthbound. Especially the main character, who just seems too over-the-top and obnoxious. I suppose that's not too out-of-the-ordinary for politicians (certainly has a stereotypical politician feel to him), just that it's in rather stark contrast to the much more demure Ness.
Also that I'm not too much of a fan of enlarged portions of characters appearing at the bottom of the screen when they're talking - always feel that they're rather ostentatious - and of course was something that Earthbound doesn't do either.
I mean, the game looks interesting - and I'm definitely in favor of more turn-based RPGs, which I love, since so many games now seem to be "Action-RPGs" - and I'll probably end up checking it out/pledging toward it. Suppose I'm just kind of desensitized by so many games saying "Inspired by/In the style of Earthbound!"
It's funny, the game is obviously heavily inspired by Earthbound, but still feels really unique compared to basically any other kickstarter I've seen. Earthbound isn't a game that's been copied very often itself, and most "heavily inspired" games don't change their artstyle much from the game they're comparing it too.
Eh, I dunno about this one. Earthbound was great for the writing and with all the characters seemingly being generic classes I am not filled with confidence.
Ok I love Conspiracy Guy and the idea of a modern day rpg. I can only afford to put $30 but you have my pledge. I would love this on my 3DS.
Make it happ'n Gaf.
Took a look at the page, and this looks fun! I love the Mother series and you've captured a bit of that really well.
I seem to be in the minority here, but I actually really like the art style. It reminds me a bit of the Hector point-and-clicks that were on the IOS/PC.
I also like the overall presentation and writing, from what I can see. I'll be looking out for this, and when I get some extra funds I'll try to back it!
We are planning on Steam, yep! I'm currently chatting with Valve about it. Since we released on last game, Waveform, on Steam, I have a good relationship with Valve. I'd really like to avoid Greenlight if possible, so I'm talking to them about that possibility. But either way, yes we absolutely plan on releasing on Steam!
So Waveform is Eden's other game? Why not bring that to Wii U and 3DS as well?
Yes Waveform is our last game. And we are actually hoping to bring it to Wii U and 3DS too! The main trouble is just finding the time. It's hard enough trying to develop one game, let alone keep up with ports of the other
But it is something I really do want to do. Hopefully, somehow, either Waveform will be successful enough to help fund Citizens of Earth, or Citizens of Earth will be successful enough to allow us to push Waveform out to new platforms.
YAY! Looks trippy, hope to see it!
Praying this gets funded. Looks and sounds great and very interesting.
And stretch goals sound so ace. Space? God yes. And I need this for my 3DS.
Watching this one closely, I love the concept.
I'm -very- interested, but I don't feel like it's worth committing (for me) with Vita stretch goals so far away as of right now. Wish you guys the best though.
Hope you guys do well on your KickStarter. I wish you the best of luck. I'm glad that KickStarter is now available in Canada, so more devs like yourself and Hinterland Games can create new experiences through self publishing.
Love the title, looks great. When I have some spare cash I'll back it.
All of my design documents are basically "I liked the ideas of these games right here even though they were pretty bad." I don't anyone in their right mind would say that during a crowdfunding effort.
I am not of my right mind
Right on, thanks! And actually a lot of bad games can have very good design lessons. In fact, sometimes bad games have more to teach than great games in a lot of ways
I think the risk with the art style you're taking is paying off. The fact that it's not anime / retro/ pixel/ Japanese/ medieval influenced is great. It's got it's own style that fits the game.
Thanks for your support! I'm really glad you're liking the game. Any help you can provide to the Kickstarter (via pledging or even just sharing the link around) would be very much appreciated!
Going to second this. I'm tired of the typical pixel/retro/blocky (think Minecraft) art style. Give me something that feels like it's doing it's own thing even if it's influenced by things of the past, instead of 1:1 copying previous games. I'm really liking the visuals here. Backed quickly after watching the video.
The art style is so far my favorite thing about this game. I love how expressive all of the characters are.
Before I pledge anything, though, I'd like this question to be answered: if I pledge $15 to get a copy of a game and the Wii U stretch goal is reached, can I specify that I want to get the Wii U version? I can't really play games on my PC, so...
This looks like a potentially great game but I couldn't find any video for it. Does someone have a link? I'd love to see this come to the 3ds.