Thrustmaster wheel and flight stick from last gen have been reported to work in current gen games.It seems if you invested in any gear last gen, you're getting fucked regardless of the manufacturer.
There must be a reason why, huh?
Thrustmaster wheel and flight stick from last gen have been reported to work in current gen games.It seems if you invested in any gear last gen, you're getting fucked regardless of the manufacturer.
Thrustmaster wheel and flight stick from last gen have been reported to work in current gen games.
There must be a reason why, huh?
Mad Catz has also "blamed" Sony for the reason why all PS3 sticks are basically obsolete paperweights.
It seems if you invested in any gear last gen, you're getting fucked regardless of the manufacturer.
They should just release a dongle WITH the security chip in that daisey chains to the usb connector in that case. .
They'd rather sell you another costly device than let you use the one you already own?Why they haven't done this exact thing is a mystery to me. It's not rocket science.
Except they're not doing that either? Why? Because there is no such chip, and they're probably just waiting for the Immersion patent to run out.They'd rather sell you another costly device than let you use the one you already own?
Like you said, it's not rocket science, it's just shameless business.
On the one hand I understand that a company based around selling the same things over and over again would more than welcome a reason to force people buy another stick/wheel. I can't blame them for being a business. But I also know I don't want to spend money on something that is basically the same thing either.Mad Catz, I'm pretty sure they simply don't give a fuck with customer loyalty and will just take some more money from them at the first available opportunity, which Sony is offering to them here.
4 weeks away from Driveclub launch and the situation is still not clear on wheels. If I was a racing enthusiast (I mean, like a serious one) that wanted to get his setup ready for the game I'd be pretty pissed off. Luckily I'm not.
I wonder if the people in the beta can tell us whether any of the Logitech wheels work by chance.
Its quite clear, no legacy wheel support. Sony just hasn't come out and said it officially.
Don't think you are right. If a game developer decides to support for example a Logitech wheel in the game, it would work. Imo it would only work in game and not in the ps4's XMB. Examples are already there.
The immersion contract, reffered to, has a future policy built into it, which accounts for new consoles and unforseen changes.
The only thing this is, is Thrustmaster being positioned into a good marketing perspective, so they sell a great number of steeringwheels to the people who needed a slight push to buy a new rig.
I have high hopes that legacy wheels will be supported in the near future.
Then why are no publishers doing so? Why would a company like Fanatec be creating an add-on to there new wheel base specifically for PS4?
Good question, probably to get XMB support.....?!
This won't happen "by chance".I wonder if the people in the beta can tell us whether any of the Logitech wheels work by chance.
Console accessories are globally a niche market, and trademark licensing means you also do have to pay some fee to the console maker. Which means that Logitech, that produced relatively cheap products, probably made only very small margins with them.Maybe that is why Logitech went out of the console peripherals business? Not wanting to pay Immersion any more
More likely because its not coming. You think people are mad about this situation, if they allow legacy wheel support after people upgrade their equipment......thats a shit storm I don't want to be anywhere near.
True, but as I stated, there is nobody telling anyone the thruth. They are avoiding the question.
This is all marketing. Probably a deal with Thrustmaster not to say anything about legacy wheel support. Logitech and Fanatec are probably left in the dark at this point....
As soon as Sony wants to add a wheel then they can do it at anytime. Only Sony decides that and if they don't want to add another wheel then that's it.
And Sony only wants to allow support if a wheel maker is ready to sign a license deal. I cannot speak for anybody else but for us this is no obstacle.
If they are in the dark why put out the statement they did. Thomas from Fanatec didn't spell out the issue directly but said basically that they could do legacy support for their wheels was in Sonys court and they weren't allowing it.
By the way, what kind of racing simulation maker are you to state that the use of the PS4 controller is also very satisfying... I don't buy that.
Exactly! Just my point! Fanatec also said, if Sony decides to support a wheel they would do it.
It does seem logical to me, that Thrustmaster made an exclusive deal with Sony and SMS and Evolution Studio's which beholds not to discuss any other wheels, brands or legacy wheels in their marketing campaigns. I mean, listen to the second question of this video interview. He avoids the question, almost said it out loud, but corrected himself....
https://www.youtube.com/watch?v=QkeMiybOu08
I see repetative signs of avoiding the question. This is a bit silly, because the whole race gaming community is asking this question and no one gives a straight forward answer like a yes or a no.
My conclusion, they are all under contract for not saying so or left in the dark!
Fanatecs new Clubsport 2.0 base will suport the PS4 and the Xbox One but that's the only good news. The how is the bad news. The base will be $500 and does not come with pedals, a wheel, or a shifter. The pedals will cost $80-$150. The shifter will be another $80-$100.
Now here's the kicker. They've insinuated that Microsoft is blocking them from making wheels that work with PS4 and Xbox One. So you'll have to buy the wheel base that relates to your desired platform. The wheels will probably be $300 each.
So if you want a wheel that works with PS4 and Xbox One and is of decent quality, you're looking at over $1,200.
Where are the good old days of the ~$400 CSR wheel?
This is a joke, right?Fanatecs new Clubsport 2.0 base will suport the PS4 and the Xbox One but that's the only good news. The how is the bad news. The base will be $500 and does not come with pedals, a wheel, or a shifter. The pedals will cost $80-$150. The shifter will be another $80-$100.
Now here's the kicker. They've insinuated that Microsoft is blocking them from making wheels that work with PS4 and Xbox One. So you'll have to buy the wheel base that relates to your desired platform. The wheels will probably be $300 each.
So if you want a wheel that works with PS4 and Xbox One and is of decent quality, you're looking at over $1,200.
Where are the good old days of the ~$400 CSR wheel?
This whole thread is disappointing me. I don't really feel like buying Driveclub to play with a controller, but I can't afford to dish out a lot of money on a compatible wheel with all the other stuff I'm buying this fall and the holidays, either.
There's absolutely nothing wrong with my Logitech other than the fact that it isn't licensed (or whatever the problem specifically is). I know it isn't Sony or Evolution's problem, but this is probably going to stop me from buying the game, period-- don't even care about the gimped Plus version.
Exactly, even if it's not Sony's fault, what's keeping everyone from lobbying them toward resolving the issue? Maybe - just saying - by preordering Project CARS over Driveclub en masse? We already know from wheels and other stuff working with War Thunder that the security issue can be bypassed with some whitelist, no?
In all honesty, I don't see the point of DC with a wheel given it's only 30fps. I couldn't imagine GT without my G27 wheel, but the likes of PGR, FH and DC... I'm not seeing how a a wheel will enhance things given the framerate limitations.
Wow, this is some interesting logic.I'm not seeing how a a wheel will enhance things given the framerate limitations.
I'm a 60fps whore as much as the next 60gaffer, but those are different matters.
Wow, this is some interesting logic.
"So because the game isn't 60fps there is no point to play it with a driving wheel"
Sorry I don't see it. Any semi-serious driving game is going to be more fun with a steering wheel, regardless of the framerate.
I think it's a valid concern. 30 fps games typically have a higher controller response time than 60 fps games.
My concern is the inherent latency in a 30 fps driving game will mean a less direct feel to the steering (i.e. me turning the wheel and a noticeable lag before the car responds).
I'd love to be proven wrong, but I don't so what's so "interesting" about the logic. At some point the framerate of a game will have a negative impact on the effectiveness of a wheel. Whether that's at 30, I don't know.
I don't understand why logitech does not provide a route that infers the licensing cost to the users since it is not in the business of selling new wheels. That'd be a nice solution for logitech and logitech wheel owners alike.
In all honesty, I don't see the point of DC with a wheel given it's only 30fps. I couldn't imagine GT without my G27 wheel, but the likes of PGR, FH and DC... I'm not seeing how a a wheel will enhance things given the framerate limitations.
I'm on record raging hard about this topic and it's caused me a lot of anger over the past year. But know what? My philosophy has changed entirely. I'm now relieved that the lack of legacy wheel support gave me pause for thought before jumping on the next-gen console bandwagon because I now know that the £1000-odd I'd have spent on a Bone and PS4 (including games) would have been regretted. I'd have been caught up in the hype and dived in head first with blinkers firmly in place. I've come to realise that I don't actually want either of those consoles because they don't offer me enough that's interesting. The money will be far better spent next year towards a Rift CV1 and a powerful gaming PC, a set-up that is quite happy to accommodate my existing Fanatec racing rig without any issues whatsoever.
I hope the whole situation does finally get resolved for everyone else who's affected but speaking purely personally it's actually worked out for the best.
Kind of the same too, but not for the same reason (with it being 30fps). Having said that, as much fun as I have with PGR4 and a controller, it's a much better beast with the MSFF Wheel (and even the speed wheel, so long as you change the gear shifting to auto). The FF in that game is great.Same. PGR was fine with a controller (never had a 360 compatible wheel) so I don't mind so much for driveclub. But GT7 is another matter