dralla said:I think for most people it's the ending scene whenEva is narrating and you find out the truth about the whole situation, than Big Boss at Boss' grave.
Although, shooting the Boss and having the flowers turn red was pretty fuckin' epic
yea, so I even need spoiler tags? the game is 3 years old. oh well
traveler said:Anyway, off to listen to today's GFW.
It's excellent stuff. I highly recommend it to anyone, even people who aren't PC gamers or whatever.traveler said:Anyway, off to listen to today's GFW.
GFW is recommendable anyways.fallout said:I'll listen to this tomorrow. Kinda late. Skip, thanks again for all the hard work.
It's excellent stuff. I highly recommend it to anyone, even people who aren't PC gamers or whatever.
I know, but this one's like ... extra recommendable (I'm hoping this might be a gateway drug).dr3upmushroom said:GFW is recommendable anyways.
evlcookie said:Great podcast.
I would like to know what sort of emotional connection shawn gets with alyx apart from the sexual, i want to hit that shit so hard emotion. That's all that i can remember feeling for her durring my time with HL2. Clearly im a shallow prick but thats fine with me :lol . Unfortunatly i just didnt get anything else from her, all she really seemed to do was flirt her ass off with me.
As for story telling i did what hennig mentioned durring HL2, tried to shoot people, threw items at them and so on, just because i could. But at the same time i dont think the HL2 story grabbed me enough to give a shit, unless its the G-man which i always found to be awesome.
Can't wait for the rest of the weeks podcasts, keep it up 1UP!
_leech_ said:The whole cutscene discussion was ridiculous. Some things can't be told in-game!
evlcookie said:Great podcast.
I would like to know what sort of emotional connection shawn gets with alyx apart from the sexual, i want to hit that shit so hard emotion. That's all that i can remember feeling for her durring my time with HL2. Clearly im a shallow prick but thats fine with me :lol . Unfortunatly i just didnt get anything else from her, all she really seemed to do was flirt her ass off with me.
As for story telling i did what hennig mentioned durring HL2, tried to shoot people, threw items at them and so on, just because i could. But at the same time i dont think the HL2 story grabbed me enough to give a shit, unless its the G-man which i always found to be awesome.
Can't wait for the rest of the weeks podcasts, keep it up 1UP!
traveler said:Did you play Ep. 1 or Ep. 2? (If you're only talking about the original HL2, I might be able to understand.)
evlcookie said:Yea i did. I could be totally forgetting things that happened, i do have a TERRIBLE memory. I know i had to, but even after that i was going "hope after this i get to hit it hard at the end of ep 3 for doing this", there was no other real emotional connection.save her with that bug junk
If you want to refresh my memory then by all means please do so. I should probably play through HL2 again, but arghh that hovercraft crap, i don't think i could take it again.
Big-E said:What happened to the podcast with Warren Spector?
EDIT: I'm a dumbass. Forgot that the Brodeo was doing it.
evlcookie said:I'd love for Shawn to answer my piss poor question since he seems to bring up HL2 everytime story comes up in the podcast. There is no wrong answer here, i would just like to know what sort of connection you or even anyone had with alyx by the end of episode 2. I'm in no way trying to start an argument.
@Traveler. I LOVE how half life does its cutscenes, i can remember alyx being nervous during one of them and i thought it was incredibly cute. However i never got a deep emotional attachement to her, it was always about the flirting and sexual tension between her and you (gordon).
FartOfWar said:Check it out. If you've never experienced the Brodeo, this is the week to jump on.
I'm an anyone!evlcookie said:I'd love for Shawn to answer my piss poor question since he seems to bring up HL2 everytime story comes up in the podcast. There is no wrong answer here, i would just like to know what sort of connection you or even anyone had with alyx by the end of episode 2. I'm in no way trying to start an argument.
traveler said:Just so I can have some perspective, which game would you point to as an example of narrative that DID create an emotional connection outside of sexual desire for you? (Not looking to bash it- I'm just curious) Also, how did it achieve that for you?
Reilly said:I don't find much of a difference or preference between a cut-scene and integrated stories.
I like both and I think it works better with certain games.
Reilly said:Skip,
Please take some pictures.
Take video too! WORK WORK WORK!skip said:reallly drunk now, pictures on blog tomorrow.
Reilly said:I don't find much of a difference or preference between a cut-scene and integrated stories.
I like both and I think it works better with certain games.
Liar.skip said:reallly drunk now, pictures on blog tomorrow.
Mar_ said:Great show and enjoyed every second.
I'm not sure anyone actually understood Shawn's point. From what I understood, he's basically saying because video games are such a new medium, the methods in which the story is being delivered is somewhat immature. Borrowing from other media such as movies.
Such as his example of the first movies being a camera sitting in front of a stage play. Why would you watch a movie like that if you could just go see a stage play? Instead movies have matured and change the camera perspective constantly in order to manipulate the story being given to the viewer. In this way you could say, why would you watch a cut scene? Why not just go and watch a movie? When the industry matures they will have found ways to keep the player in control while still being given the story as it is required. Many games already do this of course, but it's at such an early stage that it's debatable if it's any better than just using a cut scene anyway.
I can understand why no one really caught on to Shawn's point. It's tough to articulate that argument on the spot, let alone this post I have written here (it's taken me 15 minutes in editing and writing just to get the point across myself).
I understood it well, basically he was games to have their own narrative language. But I think it's a premature argument because nobody has thought of a way to do it. Saying DO IT is all well and good, but even Shawn is clearly aware that he can't think of a realistic alternative. We have hints and trails at how it could be done right, being ICO and SotC - but it's just like Amy said. They are the equivalent of poetry and I don't see how you could fit a heavy contextual story into that framework. I just don't ever seeing it working, at least with how games are now.Mar_ said:Great show and enjoyed every second.
I'm not sure anyone actually understood Shawn's point. From what I understood, he's basically saying because video games are such a new medium, the methods in which the story is being delivered is somewhat immature. Borrowing from other media such as movies.
Such as his example of the first movies being a camera sitting in front of a stage play. Why would you watch a movie like that if you could just go see a stage play? Instead movies have matured and change the camera perspective constantly in order to manipulate the story being given to the viewer. In this way you could say, why would you watch a cut scene? Why not just go and watch a movie? When the industry matures they will have found ways to keep the player in control while still being given the story as it is required. Many games already do this of course, but it's at such an early stage that it's debatable if it's any better than just using a cut scene anyway.
I can understand why no one really caught on to Shawn's point. It's tough to articulate that argument on the spot, let alone this post I have written here (it's taken me 15 minutes in editing and writing just to get the point across myself).
Don't hold your breath, I don't think it's even backwards compatibleDarunia said:I want to play Stranger's Wrath Garnett. But MS doesn't want us to. Xbox original. now.
Yeah I didn't like Bryan ganging up on him too, he'll find his groove soon though. I think he has been a little too much at odds with everyone else since he came on though and he's obviously not talking about stuff he agrees upon because he's quiet for really long periodsWaku said:Shawn brings some much needed Perspective to 1upyours, not that he is allways right, just that he offers a good "different" Opinion on many things.
Only thing i don't like so far is when Shawn get's called out, ttrys to explain himself and after 4 Words just cause the rest of the Gang dosn't agree he get's drownd out and Garnett, Bryan and Shane talk louder over him. Thats not how you have any kind of Conversation.
Let the Man speak for christ sake.
Crusade said:Don't hold your breath, I don't think it's even backwards compatible