Finaika
Member
When a Mikami game goes wrong... blame everyone but Mikami?
I highly doubt he actually coded the game.
He's just the director.
When a Mikami game goes wrong... blame everyone but Mikami?
It doesn't even hold 30 fps on PS4...
Why would you prefer to play it at 20 FPS at 1080P instead of at a steady 30 at high resolutions? That makes no sense.
I'm lost. So you're not playing it on pc because it's not 60fps optimized but you're going to wait till next year to buy a PS4 and the game even tho the PS4 game runs almost sub 20fps at times?
What?
Just a spokeperson of a gamer enjoying Evil Within
I just went to the official thread of the game.
People r complaining about the performance but enjoying the game
Yup, as expected.
Didn't the developers specifically state that the game was to be played at 30FPS, but PC players could unlock the framerate to go past that but nothing was guaranteed? They mentioned they'd fix certain issues when playing above 30FPS, but that it'd not be fully supported.
Seems fine to me.
It's just personal, if I can't play the game the way I want on PC then I'll just play the console version, it also depends of which I find cheaper when I get a PS4.
Just a spokeperson of a gamer enjoying Evil Within
I just went to the official thread of the game.
People r complaining about the performance but enjoying the game
If you have a decent PC it makes zero sense to neuter your experience in such a way. PC Evil Within is still the best version available.
I blame the console makers myself.
Didn't the developers specifically state that the game was to be played at 30FPS, but PC players could unlock the framerate to go past that but nothing was guaranteed? They mentioned they'd fix certain issues when playing above 30FPS, but that it'd not be fully supported.
Seems fine to me.
Maybe he chats with friends while he plays the game on a PS4, maybe it is in a more convenient room, maybe he doesn't have a bluetooth receiver to use his controller on a PC, maybe he doesn't have a TV connected to his PC.
It can make plenty of sense, not everyone prefers to play on a PC.
He'd still be able to chat with friends on the PS4 while playing it, you don't need a bluetooth receiver for a controller on the PC, and latter is easily achievable. The excuses people make up to discredit PCs never stop being silly!Maybe he chats with friends while he plays the game on a PS4, maybe it is in a more convenient room, maybe he doesn't have a bluetooth receiver to use his controller on a PC, maybe he doesn't have a TV connected to his PC.
It can make plenty of sense, not everyone prefers to play on a PC.
He's not an engine programmer.
They managed to take an engine that was created to pretty much run everything at 60fps, and make a game that can't run on any machine at 60fps.
That's actually kinda impressive.
If you have a decent PC it makes zero sense to neuter your experience in such a way. PC Evil Within is still the best version available.
But he is a director in charge of supervising and approving the game. Do people think a director is never hands-on with the game during development or debug?
I think a lot of people think of "locked 30" as console 30 which actually means horrible dancing between 20-30 which obviously plays like garbage. 60 is always preferable, but a locked 30 without fluctuations is perfectly fine and enjoyable. I played with the mouse and keyboard and it worked fine, felt perfectly smooth although of course 60 would feel better.I'm an absolute 60fps perfectionist, stutter sensitive freak, but can easily adapt after 5-10 minutes of stutter-free, locked 30fps. It obviously feels like a slideshow after going directly from Counter-Strike at 120fps, but after giving your brain time to adapt it feels smooth.
Playing with an xbone controller btw. Not sure if the "30fps locked is unplayable" people are using m/kb.
Unlocked/variable 30fps/60fps is unplayable for me.
What should he have done? Cracked the whip harder? Honest question.
You know what would be badass?
Carmack to fix the game singlehandedly only to prove that other people can't do jack shit with his engine.
I know it can't happen but it would be sooooo goooood.
I'm impressed they added dynamic environment lighting to the game, after Carmack implied that Tech5 was not suited for it.They managed to take an engine that was created to pretty much run everything at 60fps, and make a game that can't run on any machine at 60fps.
That's actually kinda impressive.
Shut up ur not buying it in the first place. If u were interested this technical stuff is not a problem. In the end, its about gameplay and story
http://www.eurogamer.net/articles/digitalfoundry-2014-is-it-possible-to-run-the-evil-within-pc-at-1080p60?utm_source=twitter&utm_medium=social&utm_campaign=socialoomph
Bethesda has given PC users the tools to unlock The Evil Within's built-in 30fps cap, but we couldn't help but wonder - just how much computational power is required to double the game's frame-rate and produce a sustained, consistent 60fps experience at 1080p? It turns out that our PC test rig - fitted with a Core i7 3770K overclocked to 4.3GHz and matched with 16GB of DDR3 - couldn't handle it, not even when outfitted with the GeForce GTX 980, the fastest single-chip graphics card available on the market today.
If this is a deal breaker then quit gaming.What a shame!
Looked like a good game.
If this is a deal breaker then quit gaming.
He didn't cite any of those reasons though, read his post again.
He'd still be able to chat with friends on the PS4 while playing it, you don't need a bluetooth receiver for a controller on the PC, and latter is easily achievable. The excuses people make up to discredit PCs never stop being silly!
They created evil withinIt's ridiculous considering the id Tech 5 engine was created for 60fps. What the hell did Tango do to it?
Getting 30fps locked is easy, but looks like is impossible to get 60fps locked atm.Really?
Seems to be a bunch of people with all kinds of cards like the gtx770 getting around 45+ outdoors and 60+fps indoors consistently. Not great, but possible.
http://www.neogaf.com/forum/showthread.php?t=911735&page=30
As terribly as it runs, a $400-$450 750 ti + i3 PC runs it as well as either console.
They really should have gone over the fact that the GTX 980 can manage to play the game fine at 1800p 30 FPS, even if it can't manage 60 FPS. We still need to even see if the consoles are even running at the settings they tested with.
That's his job...
Something odd is going on with this game CPU-wise. It benefits significantly from Haswell, which is very odd. The 3770K, being Ivy Bridge, is likely to perform much more similarly to the 2600K than the 4770K in this game. Why Haswell is faring so much better, I'm not sure; might be an AVX thing or benefitting greatly from cache bandwidth (where Haswell has a real advantage).
Very weird, I wish some other site would confirm the data by running their own CPU benchmarks, including Ivy Bridge and Nehalem as well.
You can't yell at someone to turn them into a better programmer though.