AHA-Lambda
Member
I can't believe that "ancient man who suffered at the hands of the wealthy" is enough exposition to ruin the game for people. Not exactly very detailed lore there.
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I can't believe that "ancient man who suffered at the hands of the wealthy" is enough exposition to ruin the game for people. Not exactly very detailed lore there.
She has a point you know. When 90% of major games released have only a male protagonist, equality isn't giving you a choice between a male and a female protagonist. I'm a bit disappointed that they didn't bite the bullet and only make Emily playable.
That said, I appreciate that they built the reveal trailer (setting the direction of the marketing campaign) around Emily. Compare Fallout 4, with its annoyingly generic brown haired white male hero placeholder.
I wish. Harvey spilled the beans on twitter:
Born a human outcast over 4,000 years before the events of Dishonored, at 15 years old the "powerless and abused" boy was unwillingly subjected to a ritual by an occult group in which "he was bathed and dressed, and his hands were adorned with rings." He then "merged in part with the Void" to become a "being of insatiable curiosity about what people do when given power over others." As a "godlike entity" who represents the current time period, the Outsider appears to people he finds "interesting," and can make contact with them both through dreams, and in the physical world at his shrines.
So having two full playable characters is now what we refer to as "half commitments?" Having two characters with equal amounts of depth and their own playstyle is a not a half commitment. It's perfectly fine to allow for a male character to still be playable, especially in a game series with as much depth and freedom as Dishonored. The same goes for AC as well.You guys are being needlessly hostile here. Timetokill is expressing his concern of a half-commitment to a female protag like AC is doing. While the legacy of games has always had men driving their own games and stories, Timetokill is afraid publishers are still too afraid to remove the masculine avatar completely in favor of a feminine vehicle. Nobody is criticizing options, but having stories driven by female characters, who are given care and attention as main characters and not relegated to a secondary avatar, is much more important than "options."
I think that's what Ubisoft is doing with Assassin's Creed, but I don't think that's what they're doing here. It still seems like this is Emily's game and Emily's story, and the alternate inclusion of Corvo just adds continuity to the first game and more gameplay options. I am more interested to see if they continue to place Emily in the forefront, as she should he placed, assuming this is truly her own game.
Basically, Timetokill (and many others) just want to see more Mirror's Edge and Tomb Raiders, where female leads are placed confidently in the forefront of their own games, and less "female options" that are secondary to an undeniable masculine lead. But there is no telling if this game will be like that. It really does seem like this is Emily's game and Emily's story. So Corvo being the secondary is awesome. We've already played Corvo's story, I would much rather see him in a strong supporting role than another major lead.
So having two full playable characters is now what we refer to as "half commitments?" Having two characters with equal amounts of depth and their own playstyle is a not a half commitment. It's perfectly fine to allow for a male character to still be playable, especially in a game series with as much depth and freedom as Dishonored. The same goes for AC as well.
So having two full playable characters is now what we refer to as "half commitments?" Having two characters with equal depth and their own playstyle is a not a half commitment. It's perfectly fine to allow for a male character to still be playable, especially in a game series with as much depth and freedom as Dishonored.
Because Emily can't be a badass female protagonist since Corvo can also be played in the campaign?How many FPS games have story driven female main characters? If the entire game was emily it could have opened up some doors for more badass female protagonists.
Interesting. At this point, why though? Just so it's $40 in HD this fall to prep people for the sequel in the spring?
It's still a series that started off with a male protagonist. It's not that crazy that they kept said protagonist in the sequel. Frankly I hope they didn't approach this with "we need a female protagonist" but rather as "we want to tell the story of both of those characters"where at least 90% of games have story driven by male characters.
How many FPS games have story driven female main characters? If the entire game was emily it could have opened up some doors for more badass female protagonists.
Happy for progress, it could be better.
I can't believe that "ancient man who suffered at the hands of the wealthy" is enough exposition to ruin the game for people. Not exactly very detailed lore there.
I can't believe that "ancient man who suffered at the hands of the wealthy" is enough exposition to ruin the game for people. Not exactly very detailed lore there.
So having two full playable characters is now what we refer to as "half commitments?" Having two characters with equal amounts of depth and their own playstyle is a not a half commitment. It's perfectly fine to allow for a male character to still be playable, especially in a game series with as much depth and freedom as Dishonored. The same goes for AC as well.
Female character inclusion is not dependent on removing the option to play as other characters, again, it's Dishonored so this is a natural progression by letting us play as the damsel in distress turned kind or evil Queen in the first game.where at least 90% of games have story driven by male characters.
How many FPS games have story driven female main characters? If the entire game was emily it could have opened up some doors for more badass female protagonists.
Happy for progress, it could be better.
It would've been great to play as Elise. She was even in London at some point during the game's events and met Edward's daughter.Yeah, it's more than Batman AK or AC:S are doing, and more than all standard FPS or game that allow you to chose who you play since here there seem to have a story built around two great main characters with possibilities linked to them and around them.
They should have done that with AC:Unity by the way, they had the two protagonists, male and female, and two different points of view to build.
I just hope that whatever in-game allusions they make to the Outsider's origins actually have something to do with the game's contemporary setting. The giant whale theory was compelling because of how much whaling was entwined with Dunwall's progress and survival.
Interestingly, I didn't see any whale oil in the trailer; maybe Serkonos isn't reliant on it in the way Dunwall is, and the Outsider chooses to use different imagery relevant to each society he presents himself to.
Female character inclusion is not dependent on removing the option to play as other characters, again, it's Dishonored so this is a natural progression by letting us play as the damsel in distress turned kind or evil Queen in the first game.
So having two full playable characters is now what we refer to as "half commitments?" Having two characters with equal amounts of depth and their own playstyle is a not a half commitment. It's perfectly fine to allow for a male character to still be playable, especially in a game series with as much depth and freedom as Dishonored. The same goes for AC as well.
My only problem with the Outsider is that his design just looks so boring. I guess they want to make him look ordinary to subvert expectations but still give him something to make him look cool.
The two playable characters from the start and having their own campaigns is awesome. It actually reminded me of Tenchu. One of my favorite stealth games growing up.
It's still a series that started off with a male protagonist. It's not that crazy that they kept said protagonist in the sequel. Frankly I hope they didn't approach this with "we need a female protagonist" but rather as "we want to tell the story of both of those characters"
I don't think they have their own campaigns. Its the same campaign just using a different character.
They expect later this summer to show more. From Geoff's stream.
To be fair, everybody knew Deckard was a replicant. It's not a secret. It's pretty clearly built into the movie. It's no more discrete than The Sixth Sense.
No they didnt. There were arguments for years over whether he was or not. Scott made changes to the later versions of the films to enforce his view though.
I Love the kinda generic design of the Outsider it goes with his name he is unassuming.As I mentioned in the Bethesda topic, the inclusion of robots in Dishonored 2 suggests to me that you'll have more opportunities to utilize your weapons in "No Kill" runs.
Yeah, I didn't even recognize who he was suppose to be during the reveal trailer. For a game with such killer art style, the Outsider, for being such an important character, is such a generic dude. Like you said, maybe that's partially intentional to play up his trickster god aspect. If that's the case, I would have preferred if he took a different form each time you encountered him, with the black eyes being the one common thread between his forms.
Ohhh ok. Yes I really don't agree with having less options being a better solution.I'm wondering, with the time jump, if the reliance on whale oil has diminished. There is some complex and crazy machinery in that trailer that is more than just electricity. I can't wait to see.
Again, most people here agree with you. Myself included.
All we are doing is acknowledging that, when a character is placed as the lead (like Batman to Catwoman), it's really cool and exciting that that lead character is a woman.
Because there is a difference between female characters and female avatars. Characters are developed and integral to the narrative. The stories are about them. That is what fans of playable women really want. Earlier some people were apprehensive that Emily was being subsidized by Corvo, which does not appear to be the case.
Evie will be the focus of Gamescom, I very much doubt that she'll be absent completely from E3 as well. I would say wait for facts to be presented before expressing concern. I don't think that 75/25 split has been confirmed yet. I just checked the time! See you guys in the microsoft thread. :O E3I think the majority of people that was pleased when learning that Emily was a protagonist also wondered for how much of the game she would be playable. And that concern happens because, for example, Ubisoft was very discrete about Evie being playable in AC Syndicate, then only 25% (plus free roaming) and she's not present in marketing. She won't even be shown at E3!
So I think the concerns when a male and female protagonists are announced are valid, because people automatically think the woman will only be playable for a short period.
I'm all for only female protagonists in some games (because of need more), just as there are male ones too. And, of course, when there is an option, both should be equally playable for the whole game. And I'm glad Dishonored 2 does that. And also that this is Emily's story.
I'm wondering, with the time jump, if the reliance on whale oil has diminished. There is some complex and crazy machinery in that trailer that is more than just electricity. I can't wait to see.
I've probably said this in too many threads already, but this trailer instantly made me think Dishonored II: The Metal Age. The step-up in technology has got to be an intentional nod to the second Thief game, and I'm hoping we see a similar leap in level design.
I've probably said this in too many threads already, but this trailer instantly made me think Dishonored II: The Metal Age. The step-up in technology has got to be an intentional nod to the second Thief game, and I'm hoping we see a similar leap in level design.
Just my impression or Colantonio and [especially] Smith looked embarrassed while they were talking about Dishonored: Definitive Edition?
http://i.imgur.com/vNj9ITT.jpg
http://www.twitch.tv/bethesda/v/6189973
So having two full playable characters is now what we refer to as "half commitments?" Having two characters with equal amounts of depth and their own playstyle is a not a half commitment. It's perfectly fine to allow for a male character to still be playable, especially in a game series with as much depth and freedom as Dishonored. The same goes for AC as well.
Supporting two characters with non-redundant abilities and whose parts in the story differ is a fuckton more work than a single female protagonist. If you don't want the chicken, don;t order it. Why resent the fact that it's on the menu alongside the steak?
It is a lot more work. I don't have a problem with two characters, that was what excited me the most about this game. Some do though for a strange reason.Supporting two characters with non-redundant abilities and whose parts in the story differ is a fuckton more work than a single female protagonist. If you don't want the chicken, don;t order it. Why resent the fact that it's on the menu alongside the steak?
shoutout to sokolov
she doesn't shoot a whale oil explosive dart she throws a grenade and shoots it with a regular dart
outsider's looking good
it is dead.
Void is a completely new engine.
http://www.neogaf.com/forum/showthread.php?t=715736
thread title is wrong (most likely a mod wanted to write IT6 (since Void is id-tech 6) but hit "5" by mistake.
Nah. It's idTech 6, under new branding. Same as when they started calling Bethesda's GameBryo variant Creation Engine upon release of Skyrim.
CG trailer is hype as hell. Loved the first game, but I probably won't get around to playing the DLC because Bethesda refuses to mark it down to 75% off on Steam. I hope that it keeps its "immersive sim" (tbh I hate that term) heritage rather than becoming a more linear sneak and/or stab 'em up.
It's right in the title. Void engine, which is powere by idTech. Presumably a modified idTech 5 or 6 dunno.
I hate saying this but, this is Joel, it's pretty much Joel.Old Man Corvo