To start, a link to my other Sonic R/LTTPs:
Sonic Adventure
Shadow the Hedgehog
Sonic Heroes
Sonic 06
Sonic and the Secret Rings
Sonic and the Black Knight
Sonic 4: Episode 1
Sonic the Hedgehog Game Gear
Sonic 2 Game Gear
Sonic Chaos
Sonic Blast
Sonic Labyrinth
Tails Adventure
Tails' Sky Patrol
Sonic Spinball Game Gear
Sonic 3D Blast
Sonic Spinball Genesis
Sonic CD
Sonic Unleashed Wii
Sonic Colors DS
Sonic Generations 3DS
Well, I decided it was finally time to revisit Adventure 2 along with a friend, so yesterday I ended up playing through the full Hero campaign. To be honest, I actually had a good bit of nostalgia for this one (played WAY too much Chao Garden stuff), and of the 3D ones it was definitely the one I remembered best.
And honestly... it's a weird one. The Sonic stages are probably better than what they had in the first Adventure for the most part. They only start to get really crappy gimmicks at the end (the pyramid stage has the lame key things but that's not so bad, but Crazy Gadget sucks with its terribly done gravity gimmick and Final Rush (?) is terrible with its rails, rails, and nothing but). There's some minor improvements like making the light dash a little less gimmicky by removing the charge up, which is nice. I also can't remember which games have it and which don't, but I started to realize here how finicky the homing attack can seem without a cursor, though it's not atrocious like in Shadow or anything so it's not a big deal.
The Tails and Knuckles stages suck, though, and they suck HARD. It's funny since Tails' stages are so close to Gamma's stages (also forgot his design shows up for the desert area, which is a weird aside), and yet due to the screwy maneuverability they just feel pretty crappy. Doesn't help that somebody thought it would be a good idea to have lock-on points that make it super easy to kill yourself in the space level. And Knuckles should be obvious why he sucks. The change that makes it so you can only find one emerald shard (or key, w/e) at a time really does make his stages into an ungodly mess. Death Chamber (WHY IS THERE SO MUCH DAMAGING BACKGROUND FIRE!) and the space level suck to an ungodly degree, and I think I ended up with around a half hour in each. Didn't help that in the gigantic space level I managed to find where the last emerald was (behind one of the shutter doors around the arena for the boss fight that follows), but even though I figured out what to do the shoddy hit detection convinced me I was going about it wrong, and then I accidentally found the sunglasses area and believed I needed to find an invisible switch, which added massively to the time it took. Also, the way the sunglasses works SUCKS. Why do you have to cycle through options to use them, and then they turn off if you dare to jump? Ugh. Also, Knuckles looks hilarious loaded down with all his extra swag.
The story isn't as bad as I was expecting thus far. Like Sonic Adventure it's not great by any means, but it's not as mindnumbingly terrible as what happens in a lot of the later games. Helps that the big threat is more a revamped Death Egg rather than some giant ancient mystical evil monster. GUN's still a stupid idea of course and I hate that this game introduced them, but at least they don't have as much of a presence as they do in Shadow or anything.
Oh, and I had the added "fun" of the save file corrupting (looks like my friends disc we were using may have been the cause) when we quit after the Tails level in the desert. I burned my way back to where we were, but it gave me extra hate for the Knuckles levels. I since found my copy, and it looks like though we thought the save corrupted completely after the Hero campaign, it still apparently exists at the start of the space section. So I may have to do the awful Ark part AGAIN. Ugh. (Fortunately I have the back-up of a completed save from way back when to fall back on if things go wrong once more.
So yeah, I'll withhold judgment for till I play through the Dark and Final campaigns again, but for now I've found the Sonic parts surprisingly not too bad, but the Knuckles and Tails parts were even worse than I remembered.
Sonic Adventure
Shadow the Hedgehog
Sonic Heroes
Sonic 06
Sonic and the Secret Rings
Sonic and the Black Knight
Sonic 4: Episode 1
Sonic the Hedgehog Game Gear
Sonic 2 Game Gear
Sonic Chaos
Sonic Blast
Sonic Labyrinth
Tails Adventure
Tails' Sky Patrol
Sonic Spinball Game Gear
Sonic 3D Blast
Sonic Spinball Genesis
Sonic CD
Sonic Unleashed Wii
Sonic Colors DS
Sonic Generations 3DS
Well, I decided it was finally time to revisit Adventure 2 along with a friend, so yesterday I ended up playing through the full Hero campaign. To be honest, I actually had a good bit of nostalgia for this one (played WAY too much Chao Garden stuff), and of the 3D ones it was definitely the one I remembered best.
And honestly... it's a weird one. The Sonic stages are probably better than what they had in the first Adventure for the most part. They only start to get really crappy gimmicks at the end (the pyramid stage has the lame key things but that's not so bad, but Crazy Gadget sucks with its terribly done gravity gimmick and Final Rush (?) is terrible with its rails, rails, and nothing but). There's some minor improvements like making the light dash a little less gimmicky by removing the charge up, which is nice. I also can't remember which games have it and which don't, but I started to realize here how finicky the homing attack can seem without a cursor, though it's not atrocious like in Shadow or anything so it's not a big deal.
The Tails and Knuckles stages suck, though, and they suck HARD. It's funny since Tails' stages are so close to Gamma's stages (also forgot his design shows up for the desert area, which is a weird aside), and yet due to the screwy maneuverability they just feel pretty crappy. Doesn't help that somebody thought it would be a good idea to have lock-on points that make it super easy to kill yourself in the space level. And Knuckles should be obvious why he sucks. The change that makes it so you can only find one emerald shard (or key, w/e) at a time really does make his stages into an ungodly mess. Death Chamber (WHY IS THERE SO MUCH DAMAGING BACKGROUND FIRE!) and the space level suck to an ungodly degree, and I think I ended up with around a half hour in each. Didn't help that in the gigantic space level I managed to find where the last emerald was (behind one of the shutter doors around the arena for the boss fight that follows), but even though I figured out what to do the shoddy hit detection convinced me I was going about it wrong, and then I accidentally found the sunglasses area and believed I needed to find an invisible switch, which added massively to the time it took. Also, the way the sunglasses works SUCKS. Why do you have to cycle through options to use them, and then they turn off if you dare to jump? Ugh. Also, Knuckles looks hilarious loaded down with all his extra swag.
The story isn't as bad as I was expecting thus far. Like Sonic Adventure it's not great by any means, but it's not as mindnumbingly terrible as what happens in a lot of the later games. Helps that the big threat is more a revamped Death Egg rather than some giant ancient mystical evil monster. GUN's still a stupid idea of course and I hate that this game introduced them, but at least they don't have as much of a presence as they do in Shadow or anything.
Oh, and I had the added "fun" of the save file corrupting (looks like my friends disc we were using may have been the cause) when we quit after the Tails level in the desert. I burned my way back to where we were, but it gave me extra hate for the Knuckles levels. I since found my copy, and it looks like though we thought the save corrupted completely after the Hero campaign, it still apparently exists at the start of the space section. So I may have to do the awful Ark part AGAIN. Ugh. (Fortunately I have the back-up of a completed save from way back when to fall back on if things go wrong once more.
So yeah, I'll withhold judgment for till I play through the Dark and Final campaigns again, but for now I've found the Sonic parts surprisingly not too bad, but the Knuckles and Tails parts were even worse than I remembered.