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January 2016 NPD (U.S. Hardware) Predictions - Closes February 9th

Ryng_tolu

Banned
I think people should understand that Street Fighter IV has sold a lifetime total of 7.6 million including all version, which include 3.4 million of the original version, 1.9 million of Super Street fighter IV, 1.1 million of the arcade edition, and 1.2 million of the 3DS version.
 
One edition means less sales and not more, there will be far less people that quadruple dip.

It also mean that people who want to get into the game later on only have one version to buy .
We are talking LTD sales here and while we know some people quadruple dip ( last version was mostly DD )
I am sure some people that pick up later version never bought other version or skip some .
Point is later on as the game gets cheaper all the added sales will go to SFV and not some other version .
 

Bgamer90

Banned
It also mean that people who want to get into the game later on only have one version to buy .
We are talking LTD sales here and while we know some people quadruple dip ( last version was mostly DD )
I am sure some people that pick up later version never bought other version or skip some .
Point is later on as the game gets cheaper all the added sales will go to SFV and not some other version .

I think that's what others are saying though. Since SFV isn't going to get multiple versions (at least based on what has been said about updates), the game's newness in the retail space isn't going to be similar to SFIV's (thanks to its multiple versions).

That added in with the game being on fewer platforms = me feeling that SFV isn't going to do as well as SFIV (though it should still do pretty well).
 

ethomaz

Banned
I think people should understand that Street Fighter IV has sold a lifetime total of 7.6 million including all version, which include 3.4 million of the original version, 1.9 million of Super Street fighter IV, 1.1 million of the arcade edition, and 1.2 million of the 3DS version.
SFIV all version sold over 8.4m, no?

One edition means less sales and not more, there will be far less people that quadruple dip.
That is not true... I can see three possible cases:

1. Buy only SFIV
2. Buy SFIV and SSFIV
3. Buy only SSFIV

One version of SFV will put together 1 and 3 but will cut at half people that bough both version of the game.

Overall one version means more sales.
 
That is not true... I can see three possible cases:

1. Buy only SFIV
2. Buy SFIV and SSFIV
3. Buy only SSFIV

One version of SFV will put together 1 and 3 but will cut at half people that bough both version of the game.

Overall one version means more sales.
If you make multiple versions of the same game you will of course sell less of the standard unit compared to only having the standard unit. That's logical. Same goes for every game that has multiple editions.
But combined all versions should sell more.
Question is: will it sell so much more to justify making another edition. For Street fighter I'd say: absolutely.
 

Sterok

Member
SFV isnt opening "big" in the US. I am pretty confident in that. Unless something very big happens like, now

What do you consider big? And on that note, are we expecting Street Fighter or Far Cry to debut higher? I figured Far Cry would get it thanks to Ubisoft's marketing budget, but I have no clue.
 
What do you consider big? And on that note, are we expecting Street Fighter or Far Cry to debut higher? I figured Far Cry would get it thanks to Ubisoft's marketing budget, but I have no clue.

Ive already said I expect sub 500k. Likely quite a bit under that
 

Vena

Member
SFV isnt opening "big" in the US. I am pretty confident in that. Unless something very big happens like, now

How do you define "big"?

Edit: I see you response, okay I agree with you wholeheartedly then.

If you make multiple versions of the same game you will of course sell less of the standard unit compared to only having the standard unit. That's logical. Same goes for every game that has multiple editions.
But combined all versions should sell more.
Question is: will it sell so much more to justify making another edition. For Street fighter I'd say: absolutely.

There's also the loss of retail (and mindshare) newness lacking from multiple re-releases. They could (but I have no idea how they'd pull it off) try to make each new DLC a spectacle like Smash, which throws the game back into the minds of everyone.

MKX doesn't quite do the same and its DLC just comes and goes, and they will ultimately release the GotY edition, throwing the title back into retail "newness".
 
There's also the loss of retail (and mindshare) newness lacking from multiple re-releases. They could (but I have no idea how they'd pull it off) try to make each new DLC a spectacle like Smash, which throws the game back into the minds of everyone.

MKX doesn't quite do the same and its DLC just comes and goes, and they will ultimately release the GotY edition, throwing the title back into retail "newness".

Thing is i don't think capcom cares about the retail lost .
To them bringing out DLC pack every year is more profitable .
Which is why they moving to the service model maybe we will get a GOTY \Version 2 a few years from now.
As for getting the game back into the minds of everyone characters will do that or they could always add another story mode later on .
 
Thing is i don't think capcom cares about the retail lost .
To them bringing out DLC pack every year is more profitable .
Which is why they moving to the service model maybe we will get a GOTY Version 2 a few years from now.
As for getting the game back into the minds of everyone characters will do that or they could always add another story mode later on .
Agree with this. Sell the base pack in retail, plus a limited edition (steelbook or whatever), add DLCs quaterly, make complete edition towards the end (including exclusive costumes for doubledippers).
That would be the way to go.
 

Ryng_tolu

Banned
So January NPD thread became a Street Fighter thread. Bizarro.

Right, that's bad! I will trasform this thread in a Fire Emblem AKA waifu thread, muhuhuhuhahahahahahahaha!!!!!!!!


... But seriusly, any prediction for Fire Emblem Fates in February NPD? I say >250k retail+digital. :p
 
I think people should understand that Street Fighter IV has sold a lifetime total of 7.6 million including all version, which include 3.4 million of the original version, 1.9 million of Super Street fighter IV, 1.1 million of the arcade edition, and 1.2 million of the 3DS version.

I think its a bit more than that as there were also 2 successful iOS versions.
 

Bgamer90

Banned
Thing is i don't think capcom cares about the retail lost .
To them bringing out DLC pack every year is more profitable .
Which is why they moving to the service model maybe we will get a GOTY \Version 2 a few years from now.
As for getting the game back into the minds of everyone characters will do that or they could always add another story mode later on .

Agree with this. Sell the base pack in retail, plus a limited edition (steelbook or whatever), add DLCs quaterly, make complete edition towards the end (including exclusive costumes for doubledippers).
That would be the way to go.

Wondering if MS feels a bit similar in terms of Halo 5 (digital/more DLC backing up what was lost in retail sales vs. its predecessors).
 
Wondering if MS feels a bit similar in terms of Halo 5 (digital/more DLC backing up what was lost in retail sales vs. its predecessors).
Problem is that that's something that feels almost natural for Street Fighter, but like robbery for Halo if they overdo it.
Nevertheless this could happen.
 

Welfare

Member
Problem is that that's something that feels almost natural for Street Fighter, but like robbery for Halo if they overdo it.
Nevertheless this could happen.

343 are doing it right with Halo 5. You will eventually unlock all the new DLC unlocks if you just play the game. The microtransactions just allow you to get the packs that you need to use to get the items in an instant.
 
343 are doing it right with Halo 5. You will eventually unlock all the new DLC unlocks if you just play the game. The microtransactions just allow you to get the packs that you need to use to get the items in an instant.
That's reasonable. Games like Halo and Uncharted have to take care consumers don't get turned off by feeling ripped.
Let's see if Naughty Dog stays humble.
 

ethomaz

Banned
If you make multiple versions of the same game you will of course sell less of the standard unit compared to only having the standard unit. That's logical. Same goes for every game that has multiple editions.
But combined all versions should sell more.
Question is: will it sell so much more to justify making another edition. For Street fighter I'd say: absolutely.
Capcom already said they won't do another version.

What I can see they doing is a GOTY Edition every year with all the updates included.

Are you sure? Where did you saw that?
Some slide from Capcom financial about 8.x million for all version but I can be dreaming lol
 

Alo0oy

Banned
That's reasonable. Games like Halo and Uncharted have to take care consumers don't get turned off by feeling ripped.
Let's see if Naughty Dog stays humble.

Have you seen the 60 million different skins in Uncharted 3 multiplayer? You think they will be making less skins for UC4?

Not that there's anything wrong with microtransactions if they were cosmetic only, but Tournaments in UC3 were basically pay to win, playing tournaments legitimately in UC3 was useless since most people bought 50 thousand tickets just to win.
 
Have you seen the 60 million different skins in Uncharted 3 multiplayer? You think they will be making less skins for UC4?

Not that there's anything wrong with microtransactions if they were cosmetic only, but Tournaments in UC3 were basically pay to win, playing tournaments legitimately in UC3 was useless since most people bought 50 thousand tickets just to win.
I am not judging, just stating before I have not seen it. Personally, I don't like this method at all for full-price games, but as I play these games for the campaign Mostly, I am fine with it as long as it stays in the multiplayer part.
If multiplayer microtransactions help to finance great single player games I give it a kiss. Thank you, microtransaction-buyers.
 

Ryng_tolu

Banned
Alright, that is a really lewd avatar.

This is what's happen when you bet about Splatoon >:p prepare slavesnyder you are the next lol.

yWtfQ.gif
 
Hmm, i quite remember lot of people thinking the PS3 was failure a that time.

Just look at that infamous thread predicting the outcome of this generation. So many predicted PS4 to come dead last, with Sony exiting the industry. The PS3's launch was a stigma it couldn't entirely shred (despite catching up to 360 worldwide and possibly passing it).
 
D

Deleted member 471617

Unconfirmed Member
[3DS] 60K
[PS4] 200K
[WIU] 40K
[XB1] 160K
 
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