Fine Ham Abounds
Member
I've said it before and I'll say it again: Levine isn't some snake oil salesman bullshitter like Pitchford.
We will be fine.
You're jinxing it!
I've said it before and I'll say it again: Levine isn't some snake oil salesman bullshitter like Pitchford.
We will be fine.
I seriously worry this game is turning into Aliens: Colonial Marines.
Games that sit on the shelf too long spoil.
I've said it before and I'll say it again: Levine isn't some snake oil salesman bullshitter like Pitchford.
We will be fine.
I seriously worry this game is turning into Aliens: Colonial Marines.
Games that sit on the shelf too long spoil.
will wait for reviews.
bioshock 1 was nice, but nothing compared to its predecessors
bioshock 2 was underwhelming
I bet your your hype will be resuscitated once the OT is up and the reviews start coming in.
I seriously worry this game is turning into Aliens: Colonial Marines.
Games that sit on the shelf too long spoil.
Levine recently tweeted that Bioshock 1 took 5 years to make and Infinite took 4.5. Bioshock 1 turned out okay.
There was also recently a thread about games that were in "development hell" and ended up great. Resident Evil 4, Metal Gear Rising, and Half-Life 2 were just a few of the examples. There were several more. Many more than examples of games that were truly ruined by development hell, such as Duke Nukem and Aliens.
Hey I made that thread over the weekend! =P
And a pleasant surprise it turned out to be. I had previously believed that we didn't have enough examples of games with long development periods to draw conclusions about the effects on the quality of the final game, but it turned out there are many examples of great games born from a struggle.
Frankly, making something on the scale of a AAA game must be so difficult and iterative that we should applaud developers who cut things and start over, instead of playing backseat project manager and wishing they had just shoved whatever they finished out the door.
Andrew ?
uh huh Mr. Ryan.
Is a man not titled to create a thread?
So guesses on the code to unlock 1999 mode?
Personally I think it'll be 0451.
will wait for reviews.
bioshock 1 was nice, but nothing compared to its predecessors
bioshock 2 was underwhelming
B2 was devoloped by Irrational, though.
This game is getting little push and I hope it does well, bt from what I have seen, it looks like it won't meet 2Ks standard (sales wise)
wat? no it was not.
Cancel it and have a GAFer gift you the game.
I've said it before and I'll say it again: Levine isn't some snake oil salesman bullshitter like Pitchford.
We will be fine.
I would've preordered but the $60 price tag drove me away. My TR preorder was only $36 ($44 without the extra discount). They need better preorder incentives.
That's one of the worst PC ports ever made. It still doesn't work properly to this day.Also have you played Bioshock on PC? this game runs butter smooth and so will Infinite.
He said Bioshock was a spiritual successor to System Shock 2, fuck him.
That's one of the worst PC ports ever made. It still doesn't work properly to this day.
You can't even use a mouse. Even Dark Souls: Prepare to Die without Durante's patch is a better port than BioShock.
Try playing it now in a high resolution.What? I played it when it was released and used a mouse...not sure what you mean.
You can cancel a prepurchase on steam?
He said Bioshock was a spiritual successor to System Shock 2, fuck him.
The spec of BioShock changed so much over the course of development that we spent the majority of the time making the wrong game- an extremely deep game, and at times an interesting one, but it was not a groundbreaking game that would appeal to a wide audience.
Another contributing factor to the late switch was that the game had been more or less proceeding according to plan throughout development, so there didn't seem to be any emergencies that needed intervention from higher levels of management. Milestones were completed, goals were met, development seemed to be proceeding uneventfully. But as the game neared alpha, key people began looked more closely and saw that BioShock wasn't on track to become an accessible and marketable game.
That's one of the worst PC ports ever made. It still doesn't work properly to this day.
You can't even use a mouse. Even Dark Souls: Prepare to Die without Durante's patch is a better port than BioShock.
Bioshock 2 was great.
Then there's that part towards the end where.you get to play as a little sister and see the world through her eyes which was brilliant.
Tapped out 20 seconds in, it's too good to be spoiled a month ahead :lNO! You will not tempt me with your devil magic! I'm on blackout and I'm staying that way
Yeah, as well as unused gifts that you've purchased: simply send a ticket to support (you'll need to create an account specifically for this purpose). After you've signed in, select Steam as the product, while for the category you want Purchases and Payments, followed by Pre-ordered Game. As long as your request is actioned before the release date (which will be of no concern as the game is still a month away; even Valve isn't that slow ), you should get your refund, no questions asked.
Edit: As for who can help you get the game for $45, just ask in the Steam thread once you're ready.