Razgriz-Specter
Member
LB=L1, generally. If you're playing the Beta on PC with a PS3 controller you can go through the options to toggle button prompts to Playstation ones.
thanks
LB=L1, generally. If you're playing the Beta on PC with a PS3 controller you can go through the options to toggle button prompts to Playstation ones.
Huh? Stone's 140 and Aero's 50+25(18/3)= 200. If I'm not mistaken, most class' DoTs are their strongest abilities.I feel like DoTs overall need some serious attention because most of them are pathetic and do very little damage. Aero (CNJ), in particular, does less than Stone does over its full duration.
I don't remember doing anything too special for it but
1. Two guys spawn to the right of the ship that target you and can be taken out pretty easily.
2. Two guys attack the healer and you have to pull them off of her with an Overpower or two and then take them out and they're pretty easy but
3. The boss attacks you before the fourth minion is dead. His charge move "Overpower" attacks in front of him so aim it away from the healer (stand on the opposite side of her while fighting the boss). You'll need to run out of range to not take damage--but don't run past the healer and risk her getting hit by it--and then back into range of the healer.
Huh? Stone's 140 and Aero's 50+25(18/3)= 200. If I'm not mistaken, most class' DoTs are their strongest abilities.
Finally won it! After... 15 tries?
really dumb question but how do you LB on PS3?
Limit Break, I finally figured it out though.Do you mean LB the button on Limit Break?
I used "Dark." Am I edgy enough?
Reminds me of when I came across a guy called Dark Beast of Burden in gw2. I never got to ask if he knew what a beast of burden was, or if he actually meant to represent some evil oxen.
Anyone have raise? Can you use it on random people dead along the ways?
Do you get exp for raising and curing random people?
Douchey bias against and stereotyping of anime fans is always hilarious. For the record, I am an anime fan, I have an anime name which I am going to carry over into launch, and I work a full time job and make more than plenty enough money to afford a sub. Deal with it.
You'd better get used to the anime fans, this is aJP game franchise and plenty of real JP players play it. If this is too much for you to bear, might I suggest a quality Murrican MMO like WoW.
The SAO names make me facepalm too.
Keep on your feet and always move around a boss in case they decide to use a front cone attack.
Some advice for other MRDs, Tomahawk and Overpower are your best friends when it comes to generating aggro. I've had no problems luring bosses away from teammates thus far. Spam Overpower when there are three or more enemies bunched together, in parties without a THM it will be required for CC. Keep on your feet and always move around a boss in case they decide to use a front cone attack. Only thing about MRDs is they take quite a bit more damage than GLDs as a tradeoff for their aggro potency, I've had to resort to running and slowly getting pecked at when things get heated. Another thing about running, the enemies always catch up with you eventually and land in a hit. It's particularly annoying when you're trying to hold out your hp from a boss and they hit you from 10 yards away.
Good advice however I have to disagree with the bolded. Spamming OP will drain your TP. What every MRD need is Flash (GLA lv8 I believe). Pull a mob with Tomahawk, then Flash the 3-4 mobs when they get close to you, and OP once, after that just go through the Skull Sunder/Butcher's Block combo on all the enemies.
Yeah, Level 15 story missions get you an airship pass, and one hell of aHold on a minute: how can a Marauder acquire non-Marauder skills? Limsa Lominsa is on an island, and the ferry at the western edge will not take you to Thanalan, nor will the airship take you anywhere unless you have a pass. Are these things available in the beta? Can I, as a marauder, leave Limsa Lominsa and change classes already?
Yeah, Level 15 story missions get you an airship pass, and one hell of aCG cutscene
So the story mission I'm on right now -- immediately following that horrible battle to save the S. S. Victory is another one where you and a team of Yellowjackets save a La Noscean village of from Sahagin warriors; when you win that, you have to fight some gargoyles -- will lead to airship access?
Which means that those of us who wanted to start the beta in Limsa will finally be free of enforced Marauderhood?
Now that inspires me to somehow find a way to win this gargoyle battle!
Speaking as a pugilist, it's really annoying when the tank spends the entire fight spinning the enemy around non-stop.
Good advice however I have to disagree with the bolded. Spamming OP will drain your TP. What every MRD need is Flash (GLA lv8 I believe). Pull a mob with Tomahawk, then Flash the 3-4 mobs when they get close to you, and OP once, after that just go through the Skull Sunder/Butcher's Block combo on all the enemies.
However, some CNJs do like to cast sleep mobs, not all of them do (same how some THMs don't even know they have that spell), so after the first OP there's no need to attack the slept mobs again until after killing the first mob. If fighting the group of mobs gets too long, then another Flash is a good idea.
In summary, Overpower spam is not good for TP, and will cause downtime between group of mobs. Flash is a much needed tool to help conserve TP, although due to the low MP pool it can't and shouldn't be spammed either.
One last tip, Provoke (GLA lv22) for stray single targets, might need a Tomahawk right after its use, or a single action from whoever had hate will get the hate back.
It's anoying to have to party the sastasha-quest in the main quest. I've been waiting for 25+ minutes now. I just want to get on with the story.
are you a DD? i had to wait a little bit as well recently for sastasha. higher level dungeons are more popular now.
You need to be on your toes too
I don't have Flash yet, just OP. OP spam is great for getting rid of large mobs quickly - it wears down TP quickly, but the idea is to get the mobs' health low enough that once you bottom out to sub-100, your party mates are fully able to clean the rest up. The downtime is negligible, it takes maybe 20 seconds max to fully recharge TP, and even at 500 is enough to fight competently. If it's a group of high hp mobs, then spamming OP isn't a good idea and in that scenario the party's best bet is to take one at a time while the MRD or GLD tanks.
Saw this on the beta forums. They really are putting every FFXI mob in this aren't they?
Saw this on the beta forums. They really are putting every FFXI mob in this aren't they?
You are probably talking starting dungeons, get a few more levels, and your OP spam won't "get the mobs' health low enough that once you bottom out to sub-100, your party mates are fully able to clean the rest up", You shouldn't even be getting sub-100, you are talking about TP there right?
Anyway, in the starting dungeons there's nothing much to worry about, but that spamming advice and getting to sub-100 is no where good nor efficient. It might work right now, but as you progress you'll have to change some things, since the system is not about spamming skills mindlessly.
Which I think is great. If it saves them time from making new enemy models from the ground up, then I don't mind at all if they take enemy models from the PS2 games (and wouldn't even mind from XIII). You might argue that the game wouldn't have as many unique enemies, but in the other hand, it would have a great variety of enemies and the advantage for the developers to produce content with those existing models, faster.
I was messing around with crafting yesterday and I really enjoyed it. A couple of questions once again:
1. What does the items condition effect during synthesis? Sometimes it changes from normal/good after an action.
2. Are the manuals from a GC that increase your xp earned from gathering/crafting reusable or are you able to buy them again?
Also, my guy looks fabulous.
http://na.beta.finalfantasyxiv.com/lodestone/character/4592844/
2. Are the manuals from a GC that increase your xp earned from gathering/crafting reusable or are you able to buy them again?
THM is so much more fun than anything else so far.
Still bummed that there aren't elemental weaknesses though. Wish they had made the ice/lightning mechanic some other pair of spells and had all elements act like fire.
I decided that the beta needed it's own Dark Beast of Burden. Naming it in this game ended up being worth 2 bingo spaces in a row.
I saw a guy named Digital Herpies and decided to move quickly along before I caught something.