Suburban Cowboy said:I disagree with the hate for the low brow stuff in GTA. I don't understand what's fundamentally wrong with "TW@" as a joke. Sure its a dirty word used for a cheap laugh, but there is still something there to "get." Its not like the sign literally spelled out "twat", it was a joke that people actually have to recognize as being one.
h3ro said:Just finished...
Suburban Cowboy said:I disagree with the hate for the low brow stuff in GTA. I don't understand what's fundamentally wrong with "TW@" as a joke. Sure its a dirty word used for a cheap laugh, but there is still something there to "get." Its not like the sign literally spelled out "twat", it was a joke that people actually have to recognize as being one.
fallout said:Preface: I agree that the weapon unlocking through achievements is stupid in TF2.
Ryan (even though he may not respond to this), the three achievements that you complained about are not the bad ones. They are difficult, but they're not bad. As you said, the bad ones are ones that don't promote "proper" medic play, much like the one that Shawn mentioned (assisting a heavy in punching 5 players). I would throw in the killing of medics with bonesaws and the killing of scouts with syringe guns. Now, let's look at the ones you listed:
Big Pharma: Assist a Heavy in killing 20 enemies, where neither of you die.
I've seen people do this in normal play, well before the patch, even. While it may not promote the best style of medic play, it does require a medic to do her role and do it well.
Chief of Staff: Accumulate 1 million total heal points.
Hell, I know quite a few people that had it unlocked immediately after the patch, as it worked retroactively. Probably doable with 30-40 hours of medic play. While that sounds like quite a bit, the really dedicated medic will have done it, guaranteed. It's not even really that much of a "grind" since most of what you do as a medic is heal, so it promotes that much.
First Do No Harm: Play a full round without killing any enemies, and score the highest on a team of 6 or more players.
I've actually done this pre-patch and while it sounds ridiculous at first, the only way to accomplish it (in normal play) is to assist a variety of people while they're getting kills. So, what this actually promotes is a constant rotation of healing targets and uber-power conservation. If you are constantly going around and healing good targets, I guarantee that you'll eventually do this. Capping points and other things help, obviously, but I remember doing this just by having a really good run as medic and knowing a couple of excellent players on my team.
h3ro said:Great GTA discussion guys. Really refreshing to hear people stand back from the "OMG 10+ GOAT" crowd and actually discuss the game mechanics and the correlation between hype and the actual game...
if you're talking about the ast gen games, probably but that was okay because it was an exaggerated version of reality.GhaleonQ said:Edit: 2:25-3:31
http://www.youtube.com/watch?v=d_4btqKKGX8
It's meaningless, purposeless, AND crude. Charlie Chaplin's 3 straight poop jokes in "City Lights" were lowbrow, but required an intellectual jump, contributed to the story and "feel," and added a little absurdity at the end. Rockstar was just being fundamentally unserious...again. I imagine that their scene would have Chaplin scooping feces, turn to shake his fist at God, and then have a mountain of crap rain down on him.
Did you mean: schwierling, schwieters, schweiz or schwiethale?FartOfWar said:Schwieling schwielers schwiel so shut your schwielhole.
He was awesome in this one once again but overall the radio talk was disappointing. In fact I just popped in GTAIII just to listen to ChatterBox. And come on crew, you make such a big deal out of TW@ and CNT, it's just a small joke that's thrown in. I'm sure Jeff wouldn't like people making a big fucking deal out of his comments or the same with Shawn when he talks about greifing.farnham said:about the GTAIV talk -> I agree... LAZLOW = Awesome
Yeah but some of them are only unlocked by doing like 200 multiplayer matches. It's pretty steep.Rlan said:Quick note: All characters are unlockable via Multiplayer for Smash Bros. It's not necessary to do the single player at all for them. Some levels are unlocked by doing some specific "Events" though.
scoobs said:is it .gif time? Woot. Will definitely listen to tomorrow on campus!
Suburban Cowboy said:I disagree with the hate for the low brow stuff in GTA. I don't understand what's fundamentally wrong with "TW@" as a joke. Sure its a dirty word used for a cheap laugh, but there is still something there to "get." Its not like the sign literally spelled out "twat", it was a joke that people actually have to recognize as being one.
RubberJohnny said:It's really a shame to hear that the band is sort of broken up, that puts an even larger downer on losing the mag.
I agree about some of GTA's humour being lowbrow. One of the examples of what I thought was funny was the magicians routine in the cabaret and his callous attitude towards his assistant, once you realise they're divorced; or Nico's drunken attempts to hail a Taxi cab.
But other times- well not everything needs to be a really obvious sex or swearword joke to be funny. There are NPCs who just shout "Titties" or "Fuck Fucking Fuckers" for no reason at all. Some of the humour is one step removed from assigning a button on the controller that makes Nico flail his arms about and yell, "Cocks!"
Metal Gear?! said:Yeah but some of them are only unlocked by doing like 200 multiplayer matches. It's pretty steep.
HK-47 said:Shawn is wrong about the biker mission.You can kill him before he meets his gang buddies. I have done it.