BobTheFork
Member
I'm really glad Zeke is back with the same look and voice. Kirk Russell and Tortelvis are the only other two guys who can get away with that look.
SolidSnakex said:720p shots
http://i45.tinypic.com/15xo8jl.jpg[
[img]http://i46.tinypic.com/33kdp3a.jpg[/
[img]http://i48.tinypic.com/2u6l7jl.jpg[/
[img]http://i46.tinypic.com/jfwwu9.jpg[/i
[url]http://www.gamerzines.com/ps3/media/images/infamous-2-6875.html[/url][/QUOTE]
Thats a big damn upgrade :o
jaekwon15 said:didn't anyone see the article on 1up.com where suckerpunch said they are changing Cole's apperance, due to the overall negative reaction they have received?
I was just thinking about that as well tbh, could be cool but if it's not thought out with move in mind it may end up as a tack-on..Loudninja said:I really wouldn't mind Move support for the game,what do you guys think?
Well, I think it would work very well. Sorcery has spells and stuff, and I think the same concept can be used in inFAMOUS 2 just like in a different way of course. It would be fun to play the game with Move.Loudninja said:I really wouldn't mind Move support for the game,what do you guys think?
Sentry said:I was just thinking about that as well tbh, could be cool but if it's not thought out with move in mind it may end up as a tack-on..
lastinline said:Well, I think it would work very well. Sorcery has spells and stuff, and I think the same concept can be used in inFAMOUS 2 just like in a different way of course. It would be fun to play the game with Move.
Loudninja said:Not really they said its a work in progress, this was never the final Cole.
Crakatak187 said:Sucker Punch is in a no win situation on GAF.
If they keep the old one, one side will scream generic.
If they change the new one because of the negative feedback. It's embarrassing.
Crakatak187 said:If they change the new one because of the negative feedback. It's the smart thing.
Crakatak187 said:Keeping the old one will still be a lose lose situation. A ton of people here hates Cole from Infamous 1 due to both looks, sound, and personality. Also calling him generic, which I don't care since I don't get pissed off at the change. As long as I'm kicking ass I don't care.
We haven't even seen the evil side yet. People judge so much on appearances. No offense but a ton of people in this board does.
Crakatak187 said:I never understood why Cole in Infamous 1 was so gruff and hardass. That's one bike messenger I don't want to meet :lol
Totobeni said:is there improvement in the melee ( close combat ) system in this one ? or we don't know anything yet on that ? the melee was bare bone in the original ( was the single one thing that Prototype did better than infamous ) , for electricity superhero I was waiting for some awesome stuff in that area , not just weak punches and kicks , it's my only problem wit hthe game , I want so crazy shit like Sasuke's Chidori punche that destroy the enemy or like or Shoryuken or Hadouken kinda of awesome moves but with electricity.
Totally revamped iirc, square and triangle buttons mapps to light and heavy punches/kicks etc, plus he has his ghetto weapon (as seen on his back) that can he can generate electricity through or something.Totobeni said:is there improvement in the melee ( close combat ) system in this one ? or we don't know anything yet on that ? the melee was bare bone in the original ( was the single one thing that Prototype did better than infamous ) , for electricity superhero I was waiting for some awesome stuff in that area , not just weak punches and kicks , it's my only problem wit hthe game , I want so crazy shit like Sasuke's Chidori punche that destroy the enemy or like or Shoryuken or Hadouken kinda of awesome moves but with electricity.
Loudninja said:Well he has a weapon now, called the Amp you should watch the E3 trailer.I am not sure if he can use his hands anymore though.
Sentry said:Totally revamped iirc, square and triangle buttons mapps to light and heavy punches/kicks etc, plus he has his ghetto weapon (as seen on his back) that can he can generate electricity through or something.
-DarKaoZ- said:He just killed his gf sister, woke up in a hospital learning all this bad news, people blame him for hundreds of deads, he doesn't want the powers, he can't bath or he will die, etc etc. I would not be the nicest person in town if that was my situation. :lol
Totobeni said:I watched it but there was nothing on that ...so I asked.
oh..not a big lose I guess ( as I said it was barebone) ,and if that big metal thingy can be used for awesome attacks it's cool.
http://ps3.ign.com/articles/110/1100300p1.htmlAll of that is back, but there's so much more. Cole runs around with this two-pronged cattle prod that he charges with electricity and slams into bad guys. With a tap of Triangle, Cole can set off "ultra moves" where he shoves the prod around someone's neck and spins around the foe or pulls off a leg sweep before hauling off on the enemy with a massive cattle prod swing. He can glide further and faster, he can slide a long walls while tethering himself to pipes with electricity, and he can pull off insane vortexes (electricity tornadoes) that suck up enemies and parts of the environment.
Sony's own motion capture people have brought a touch of genuine life to the locals too, and there are dozens of smaller tweaks, like the way the camera tilts and pulls in during a particularly nasty melee move
Melee combat, meanwhile, has been entirely rebuilt around Cole's new weapon, the Amp. It's a kind of electrical prong that gives you a lot more reach in fights, and there's a new range of finishers with some fairly bone-crunching animations to go with it
-DarKaoZ- said:He just killed his gf sister, woke up in a hospital learning all this bad news, people blame him for hundreds of deads, he doesn't want the powers, he can't bath or he will die, etc etc. I would not be the nicest person in town if that was my situation. :lol
Thrakier said:Yeah, but after a few months and loosing the love of your life you would probably go all tony hawk.
Sorry Sucker Punch, but what you did to cole is the most shitty redesign I've ever seen. And it's so blatant stupid because it's quite clear that this redesign isn't because you guys think that this fits the game better in some sense of art but because you hope that cole has a wider appeal (=more sales). Don't get me wrong, that's totally legit, your game. But I think it sucks big time. And I loved and platined the first game.
Loudninja said:
Totobeni said:woooha , interesting stuff , seems good stuff too ( hope we see to in action soon )
thanks bro
http://www.videogamer.com/ps3/infamous_2/preview-2437.htmlQ: Just how destructible will the environment be?
BF: One of the real changes in the game is that there are going to be significant story and potentially even morality-related elements that are going to alter the city, like fairly large chunks of the city. It's not just, oh, you've completed these four tasks so the drawbridge will go down, kinda stuff. But how you decided to solve a particular thing might leave remnants of itself behind.
Q: Is the morality system greyer?
BF: Morality is one of the big aspects of the game, so we have to make fairly significant investment to make it better. We've heard all the complaints. There's been 'I want it to be greyer' and 'the choices were too stark'. We're not stupid. We've heard all those complaints, so we're going make improvements in the morality system.
Q: What kind of open world stuff is going to go on beyond doing missions?
BF: For the city to feel alive there has to be a level of ongoing activity. We're big believers in that. The scale of the ongoing activity was the biggest area of focus for us. We can run situations with crowds of people running through the streets now, which we couldn't do - just scale wise - we couldn't do it.
Q: I was in the audience watching Killzone 3 with the glasses on. Any plans for similar integration?
BF: We... I think I'm going to go with the same route as I do with online and everything else beyond what you saw here today. New tech and controllers and everything I'm just going to say... we're certainly looking at everything. But we're not in a position to commit to anything like that.
Q: Does that apply to support for PlayStation Move?
BF: Yep, same thing. That's why I said controllers.
Q: Are you planning downloadable content for after the game comes out?
BF: We are trying desperately to make this game awesome. When it gets to be the point where we're ready to talk about DLC or anything that's post-launch, we'll happily do it. But we're so far away here.
Q: Trilogies seem to be in vogue.
BF: I don't know. It will depend on us having some good ideas. We'll have to have good ideas. We knew what we wanted to do. We knew that we could do this and present it really well. The key is we have to have good ideas. If we have good ideas, then it'll make more sense. Right now, we are trying to cash the cheque. We have a huge amount of work to do to make the game we really feel like we can make.
SolidSnakex said:
Raist said:
Yeah, wtf. :lol That shit is bold!WrikaWrek said:And tons of it. Game looks nowhere near as impressive in the trailer.
Loudninja said:
the whole engine has been improved (even if the AA is hella lot)Rengoku said:Damn, the ridiculous amount of AA aside, is it just me or has Cole's polycount gone waay up?
few new ones here.nskinnear said:
nskinnear said: