Well, one of my concerns is that Kitetales starts off with an immediate misrepresentation of Anita's argument.
A presentation that may have had the chance of being an informative and unbiased view of the history of the damsel in distress trope and its development, quickly becomes a one-sided argument against what she believes to be a negative formula that should completely be retired from use.
This isn't really the concern at all and kind of misses the argument of Princess Peach and Zelda. The issue with the trope is that the women are
always kidnapped. A kidnapping here and there in the plotline would be fine but it's the consistent history of these characters needing to be snatched in order to propel the storyline forward that really disenfranchises them.
Anita pointed out that in all the mainline Mario games, the only game Peach doesn't get kidnapped in is the one game that was a port of Doki Doki Panic and not originally a Mario Bros installment.
Kitetales uses an image of Chrono Trigger while saying this which I think helps illustrate the fine line. In Chrono Trigger, Crono has to rescue Marle but in doing so she is saved and joins and assists Crono on his journey to stop Lavos even coming to Chrono's aid to save him later on in the game.
There's a reason that Marle doesn't show up in Anita's video because, while initially fulfilling the designs of the Damsel in Distress trope, the trope doesn't serve to create a powerless character since Marle is given the opportunity to contribute in a more meaningful manner than being the character to kiss the saviour at the end.
More modern Zeldas are starting to approach this as well, but Anita made that observation in her own video.
I do think one major problem with Anita's argument is that we have... what, one tenth of it? It leaves some rather problematic holes since she puts off material to talk about later but we haven't seen any of that material yet. Is the Damsel in Distress trope what's really ruining portrayal of women in gaming and the underlying root for a lot of the misogyny? Well, no. It's just one example that's just been trotted along from an older time. In fact, it's a trope that has been dying in the modern game due to it's shallow writing and simple characterization.
Edit: And Kitetales just used the "video games are a business" argument. Sigh.