Imagine each Pokémon having unique animations for each attack. Would be godtier.
I hope at least the Pokemon will have some animation for both a normal and special attack. Charizard roaring a metal claw would look a bit too off.
Ah - and also if they could close the eyes when the Pokemon are sleeping. They don't have to be doing anything else - just show the eye lids shut.
Imagine each Pokémon having unique animations for each attack. Would be godtier.
I just remembered Remoraid evolves into Octillery, isn't that the most WTF evolution ever?What the hell were they thinking?
With a little more than 750 Pokémon and more than 600 moves that would make 450,000+ different animations. It's a bit much to hope for.
Speaking of unique animations, do you think they'll allow us to see our chosen Pokemon Fly/Surf/Cut etc, instead of using some generic silhouette?
With a little more than 750 Pokémon and more than 600 moves that would make 450,000+ different animations. It's a bit much to hope for.
Not really.
If you plan things out correctly it's very doable for a company as big as Nintendo and GF. Not every Pokemon is unique in body shape so it's logical that there would be tons of overlap.
Man, some of this art.
Pokemon fans sure are a dedicated bunch.
Depends on if they have over-world models or not I guess.
I assume that they're gonna have low and high res models for battles and the Pokedex so maybe they can just use the battle model for the HMs.
I want this on a shirt. Seriously.
It's vastly and utterly superior to the TV show. They need to make a new anime with these production values.
Ugh I hate this. Pokemon should not be trying to be "cool and edgy" in the DBZ/Yugi-oh/13 year old boy sense.
The older games were very lighthearted and didn't take themselves very seriously. They should scale back. The story should be about a young trainer striving to be a champion and catch them all, not about fighting teams bent on world domination or legendary GOD SPACE TIME JET PLANE legendaries.
You fight the fucking mafia in RBY...
But it was all very silly... they had their headquarters in the basement of a Pokecasino.
I dunno, everything started escalating in RSE. I didn't play BW2 but it seems that it reached new heights. They should tone it down in XY. The new legendaries are a good start - they seem to be mythological creatures, not space-warping universe-creating fighter jet dinosaurs.
The game should have 6 legendaries. The two main ones, the legenary trio and a Mew equivalent. It should definitely not have ~15 legendaries like DP and BW.
The only thing I want them to improve on is the RPG side of things.
Just add some more sidestory bits, but deeper than the usual ones, and I'd be good.
There's plenty they can improve on in that regard.
All whilst being followed by your pokémon
The lack of news slowly ruins my sanity.
Isn't Coro-Coro coming out tomorrow? We should get more info since we only got selected pages.
Not really.
If you plan things out correctly it's very doable for a company as big as Nintendo and GF. Not every Pokemon is unique in body shape so it's logical that there would be tons of overlap.
You also have to remember that not every Pokémon can learn each move. Also, some moves can be the same for all if them like sound-based ones.
It's still a pipedream though.
I can guess the animation will be this:
1 for idle, regardless whether it's on land or sea
1 for idle in critical condition (unless they go lazy and they make the Pokemon just animate slower)
1 for getting hit
1 for contact move
1 for non-contact move
1 for fainting
I can guess the animation will be this:
1 for idle, regardless whether it's on land or sea
1 for idle in critical condition (unless they go lazy and they make the Pokemon just animate slower)
1 for getting hit
1 for contact move
1 for non-contact move
1 for fainting
Speaking of which...
How did people get Sugimori art of all of the other mons? Aren't usually the ones that get shown in media (like magazines) the base forms of early mons, the starters and their evos, and the main legendaries?
Plus unique animations for signature moves, and corrected animations for crotch hyperbeams.
Said monsters in Final Fantasy tend to be palette swaps though, and most only have an idle, a dying, a casting, and an attack animation
So
Why does this guy learn Fly.
Generation V Pokémon are so weird. Still discovering shit like this.
So
Why does this guy learn Fly.
Generation V Pokémon are so weird. Still discovering shit like this.
Holy shit that is fucking awesome.
Holy shit, never paid much attention to Golurk. That Pokemon is now 10 times cooler to me.
But it was all very silly... they had their headquarters in the basement of a Pokecasino.
I dunno, everything started escalating in RSE. I didn't play BW2 but it seems that it reached new heights. They should tone it down in XY. The new legendaries are a good start - they seem to be mythological creatures, not space-warping universe-creating fighter jet dinosaurs.
The game should have 6 legendaries. The two main ones, the legenary trio and a Mew equivalent. It should definitely not have ~15 legendaries like DP and BW.
They simply stick the CD on their forehead. TMs being reusable makes sense because they're discs.
the only thing that gif does is make me wonder is how cynthia's garchomp magically flies and hover in the air....i mean seriously what the heck.
I just randomly clicked this thread for whatever reason and...
brb gonna research movesets and ev train a Golurk later. Damn you pokegaf!