Haha I'm pretty sure I didn't complete it either but the concept was so cool on vita! I like a challenge too, means I can go back and play it again - worth downloading etc. I don't remember the controls being super bad but should give it another go before recommending it. --[edit - nah forget it guys, corrsivefrost is totally right, sorry].
Ok awesome, will queue it, and yeah thanks - it's a lot of fun seeing the different stuff they can pull of with the level editor!
Done - for anyone else who wants to queue Shadows:
http://vita.lbp.me/v/h0n7
back to working down this boss, - finally
I'm glad it's not actually like mega man, would have had to restart loads -smart dev - those want to get better runs get rewarded with higher scores - perfect for lbp.
Jumping into levels..so fast, so grateful - will end up playing it a lot more. Wish it was like this from the beginning..but so glad they kept improving it.
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Now I remember the bridge (5 seconds into the game the memories came rushing back) - yeah fuck plastic white. It was because of the depth switching and a tiny platform...let me see if I can do it..nah not worth it lol. Shit, I recommended it quite a few times too, nice concept at least.
--also MK is actually not that bad lol (after how much I complained months ago), even texture wise (well at least SubZero looks alright), I was expecting worse, gameplay (not fps) feels slower than I remember though - I don't play that much MK to be fair, might just be remembering it differently. - ok some guys look quite bad. Still, fun! (and free..always weighs in). - I think they knew so many people play subzero mostly, just look at the live area wallpaper hah.