-Retail - 7,980 yen, eShop - 6,980, Premium Box Set - 11,664
-Premium set comes with a Triforce shaped clock, and serial codes for 6 special costumes.
-Will also be a 'Treasure Box' version available on Amazon and Tecmo Koei's online store 'GAMECITY', but no details yet on what it includes.
-Developed by ωForce, Team NINJA, supervised by Aonuma.
-Story goes that Link, an in-training soldier, must rescue the Princess Zelda from the witch Shia, who has been turned evil somehow.
-2 player mode where one person is on the GamePad, while another is on the TV. When playing alone the GamePad acts as a menu.
-Equipping different weapons onto characters will change the way they fight, weapons including speed focused one-handed swords to heavier weapons that focus on damage.
-Weapon upgrade system and character growth/improvement
-Musou action combined with the Zelda series' Z-targeting means you can avoid attacks and focus on enemy weak spots.
-Zelda series' spin attack appears instead of the Musou Ranbu (?) of the musou franchise.
-Bombs make an appearance and won't just be used for throwing at enemies.
-Impa, a captain of the Royal Army, appears as a playable character wielding a giant long sword.
-Several other characters are playable too. Aonuma was surprised by how many.
-Playable at E3.
-Development is 70% complete.
Please offer corrections if you notice mistakes, especially musou ranbu (couldn't find an English translation)